Mon, 26 Nov 2018 02:50:54 +0300 |
alfadur |
add hwphysics to engine
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Sun, 25 Nov 2018 22:32:49 +0100 |
unc0rr |
Add advance_simulation() function to engine lib, some WIP on frontend
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Sun, 25 Nov 2018 05:52:06 +0300 |
alfadur |
add gfx setup ffi
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Sat, 24 Nov 2018 23:54:32 +0100 |
unc0rr |
Format team.* code
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Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
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Sat, 24 Nov 2018 21:57:01 +0100 |
Wuzzy |
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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Sat, 24 Nov 2018 20:55:42 +0300 |
unC0Rr |
Cut dependency on yaml for non-official server builds
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Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
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Fri, 23 Nov 2018 16:38:47 -0500 |
nemo |
these need casting too, but overall switching type is a win.
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Fri, 23 Nov 2018 21:22:26 +0100 |
unc0rr |
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
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Thu, 22 Nov 2018 22:18:21 +0100 |
Wuzzy |
Backed out changeset 084af6d2685f
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