Sun, 29 Oct 2017 19:06:02 +0100 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Sun, 29 Oct 2017 16:57:04 +0100 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
Sun, 29 Oct 2017 16:21:24 +0100 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Sun, 29 Oct 2017 01:07:28 +0200 Wuzzy Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 unc0rr Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Wuzzy Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 Wuzzy ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
Fri, 27 Oct 2017 02:17:39 +0200 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Wuzzy Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 unc0rr Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 Wuzzy ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
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