2019-07-01 Wuzzy Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-06-30 Wuzzy Mark Polish translation as complete for next release
2019-06-30 KoBeWi Update Polish frontend translation and finish pl.txt
2019-06-30 Wuzzy Fix sidFPS not being properly right-aligned (again!)
2019-06-29 Wuzzy Display special icon when moving bee cursor over gray wrap area
2019-06-29 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
2019-06-29 Wuzzy Air mine contour: Lower opacity when not seeking
2019-06-29 Wuzzy More logical lamp rules for air mine
2019-06-29 Wuzzy Make air mine contour red when chasing
2019-06-29 Wuzzy Render contour of air mines when in highly opaque water
2019-06-29 Wuzzy WxW: Hide “Please wait ...” panel by default
2019-06-29 Wuzzy Update changelog WRT Polish translation
2019-06-29 KoBeWi Update Polish translation: Lua 100%, update pl.txt
2019-06-24 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-23 Wuzzy Explode hog instantly when taking damage while dying
2019-06-23 Wuzzy Update changelog
2019-06-23 Wuzzy Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-22 nemo Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22 nemo 48 used to be the limit
2019-06-21 alfadur fill the atlas with sprites
2019-06-21 Wuzzy Update locale files
2019-06-21 GunChleoc Add Scottish Gaelic translation in metadata files
2019-06-21 GunChleoc Update Scottish Gaelic translation (frontend)
2019-06-20 alfadur add a way to reference atlas contents
2019-06-20 alfadur fix hammer and rcplane sprite offsets
2019-06-20 alfadur add missing GL2 support call
2019-06-20 nemo consistent indentation with rest of unit. was just to help me read this block
2019-06-19 unc0rr Rework EquidistantPoints
2019-06-19 nemo make airmines less of CPU hogs
2019-06-19 Wuzzy Make flames ignore bouncy world edge
2019-06-19 Wuzzy uLand.pas: Remove unused variable
2019-06-19 Wuzzy weBounce: Fix some weird bouncing behaviour
2019-06-17 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
2019-06-18 alfadur enable local admins for non-official servers
2019-06-18 alfadur break error loop in client removal
2019-06-18 alfadur pin removed clients until the output buffer is flushed
2019-06-18 alfadur remove a 2015ism
2019-06-17 Wuzzy ACF5: Fix incorrect ammo display on turn start at wave 3
2019-06-17 Wuzzy New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
2019-06-17 Wuzzy Fix air mine spawning inside land if land is almost completely full
2019-06-17 Wuzzy Fix mapgen flowers being slightly offset on X axis
2019-06-17 Wuzzy ACF10: Show proper messages when everyone dies
2019-06-17 Wuzzy ACF: Show "Mission succeeded/failed" in stats screen
2019-06-16 Wuzzy ACF5: Tweak hog coordinates to avoid floating
2019-06-16 Wuzzy ACF5: Disable inappropriate "boring" taunt at the end
2019-06-16 Wuzzy ACF5: In final animation, move camera to empty cage
2019-06-16 alfadur avoid allocation in hash comparison
2019-06-16 Wuzzy ACF5: Also clear crates around cyborg
2019-06-16 Wuzzy Fix mouse wheel scrolling team list when used on team color widget
2019-06-15 Wuzzy Set smaller pageStep for all QSliders
2019-06-15 Wuzzy Fix mapgen flowers being placed into indestructible map border
2019-06-15 Wuzzy Refactor uLand.pas a bit and add constant for border width
2019-06-15 Wuzzy Drawn maps: Fix off-by-one errors in land erasing code
2019-06-15 Wuzzy Fix sprays being biased to the left on huge maps
2019-06-15 Wuzzy Perlin maps: Initialize playWidth and playHeight
2019-06-15 Wuzzy Continental supplies: Fix Lua error when first hog of team dies
2019-06-15 Wuzzy Continental supplies: Show continent in team bars
2019-06-15 Wuzzy Continental supplies: Show selected continent if randomly chosen
2019-06-15 Wuzzy Basic Movement Training: Set HealthCaseAmount to 5
2019-06-15 Wuzzy Move piano splash a few pixels lower
2019-06-15 Wuzzy Remove dead code in uWorld.pas
2019-06-15 Wuzzy Fix hog facing direction when landing with parachute
2019-06-15 Wuzzy weBounce: Force hedgehogs to stay in playable area
2019-06-15 Wuzzy Keep hog facing direction while on parachute
2019-06-15 Wuzzy Properly set dx/dy of hedgehog on parachute
2019-06-15 Wuzzy Change max hedgehog estimate for drawn map sizes 1-3
2019-06-15 Wuzzy Fix world edge positions for drawn maps
2019-06-15 Wuzzy Restrict object placement between leftX and rightX
2019-06-15 Wuzzy Drawn maps: Erase land outside of land bounds
2019-06-14 Wuzzy Fix freezer drawing land outside of indestructible land border in some map types
2019-06-14 Wuzzy Fix coloring of map border at top left/right corner being wrong sometimes
2019-06-14 Wuzzy ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
2019-06-14 Wuzzy WxW, Racer: Make bots skip/auto-confirm setup phase
2019-06-14 Wuzzy Continental supplies: Bots select random continent
2019-06-13 Wuzzy Clear jump and walk msgs after placement
2019-06-11 Wuzzy Fix floating hog when switching to moving hog
2019-06-08 Wuzzy Frenzy: Change ammo slots to be closer to original slots
2019-06-08 Wuzzy Frenzy: Fix incorrect ammo slot numbers in ammo menu
2019-06-08 Wuzzy Lua API: Add SetAmmoSlot
2019-06-07 Wuzzy CTF/Control: Fix incomplete hedgehog loop bounds
2019-06-07 Wuzzy Remove kamikaze and piano strike from CTF and Control
2019-06-07 Wuzzy Battalion (King): At end of turn, re-kill all minions without king
2019-06-07 Wuzzy End turn immediately when hedgehog health reaches 0
2019-06-07 Wuzzy Battalion (King): Kill minions with default boom
2019-06-07 Wuzzy Battalion: Handle gfKing properly
2019-06-04 alfadur use tuple parsers
2019-06-04 alfadur fix parser getting stuck
2019-06-04 alfadur simplify root parser
2019-06-04 unc0rr Fix build errors in certain configurations
2019-06-04 unc0rr Apply dos2unix to rust sources
2019-06-04 alfadur make custom combinators high order
2019-06-04 alfadur parser cleanup
2019-06-04 alfadur merge
2019-06-04 alfadur fix lists parsing
2019-06-04 unc0rr Add 'discard' method for lfprng
2019-06-04 alfadur upgrade to nom5 beta2
2019-06-03 alfadur consume pongs
2019-06-03 alfadur fix callvote parsing
2019-06-03 alfadur make greeting argument optional
2019-06-03 alfadur fix hash comparison fix
2019-06-03 alfadur fix hash comparison
2019-06-03 Wuzzy Fix parachute being drawn behind tags and objects
2019-06-03 Wuzzy Ensure the flowers get placed within map bounds
2019-06-03 Wuzzy ASA fruit02: Add workaround for incorrect weapon display on turn start
2019-06-03 Wuzzy Add some comments in en.txt
2019-06-03 Wuzzy Remove some accidental advertisements in de.txt and en.txt
2019-06-02 alfadur check for account existence before asking passwords
2019-06-02 alfadur handle response from IO result handler
2019-06-02 Wuzzy Update German translation
2019-06-02 Wuzzy Update Lua locale files
2019-06-02 alfadur fix land object placement
2019-06-02 alfadur use blocking recv in IO thread
2019-06-02 Wuzzy Allow vgtBigExplosion in low quality mode
2019-06-02 Wuzzy Move resurrector and seduction distance to uConsts
2019-06-02 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
2019-06-02 Wuzzy Homing bee can now be used as secondary ammo
2019-06-02 Wuzzy Properly prevent using airstrike or girder in mid-air
2019-05-31 Wuzzy Speech bubbles: Fix word-wrapping being used between interpunction
2019-05-31 Wuzzy Scenarios: Show "Mission succeeded/failed!" in stats screen
2019-05-31 Wuzzy PageEditTeam: Disable sound test button when frontend sounds are disabled
2019-05-31 alfadur rename length to something different
2019-05-31 Wuzzy Make the HedgeEditor mission output strings collectable by translation scripts
2019-05-31 Wuzzy ASA: Use higher quality mission images
2019-05-31 Wuzzy ASA fruit02: Use pre-selected barrel positions and fewer barrels
2019-05-31 Wuzzy ASA fruit01: Save campaign variable about whether hero joined battle
2019-05-31 Wuzzy ASA fruit02: Delete sticky flames
2019-05-31 Wuzzy Move Dangerous Ducklings scenario down
2019-05-31 Wuzzy ASA cosmos: Don't send team rankings
2019-05-31 Wuzzy ASA: Check if hero is still alive before claiming victory
2019-05-29 Wuzzy ACF2: Replace isHogAlive with IsHogAlive
2019-05-31 Wuzzy Lua: Add IsHogAlive
2019-05-30 unC0Rr Copy authentication from the old frontend
2019-05-28 Wuzzy ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
2019-05-28 Wuzzy ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
2019-05-28 alfadur normalize type names
2019-05-28 alfadur shuffle server files
2019-05-28 Wuzzy Animate library: Document way to speed up animations for testing purposes
2019-05-28 Wuzzy ACF9: Correct the contents of the code comments
2019-05-28 Wuzzy Fix stats screen group boxes sometimes having no spacing
2019-05-27 Wuzzy Use crown icon in mission panel for King Mode
2019-05-27 Wuzzy Change mission panel icons for a couple of game styles
2019-05-27 Wuzzy Semi-standardize usage of icons in many mission panels
2019-05-27 Wuzzy Add 2 mission panel icons: hedgehog and flags
2019-05-27 Wuzzy Background theme detection: Also check if Border.png is present
2019-05-26 Wuzzy Backed out changeset 96244def1cc0—It was broken
2019-05-26 Wuzzy Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
2019-05-26 Wuzzy ACF6: More turn time tweaks
2019-05-26 Wuzzy ACF6: (Re-)initialize turn properly after cut scenes
2019-05-26 Wuzzy Rename sprFirepunch to sprFirePunch
2019-05-26 alfadur add idle shouryuuken animation
2019-05-26 Wuzzy ACF6: Dismiss enemy teams on victory, just in case
2019-05-26 Wuzzy ACF6: Protect goal crate from damage
2019-05-26 Wuzzy ACF5: Fix some turn bugs relating to 3rd wave
2019-05-26 Wuzzy ACF5: Add appear animation for 3rd wave
2019-05-26 Wuzzy ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
2019-05-26 Wuzzy ACF5: Fix number of turns before 3rd wave appears not always being 7
2019-05-26 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26 Wuzzy Refactor definition of "local" clans
2019-05-25 alfadur scatter bottle pieces
2019-05-25 Wuzzy ACF3: Fix princess-in-cage scene: Princess did not die
2019-05-24 Wuzzy ACF3: Simplify infinite shoryuken crate
2019-05-24 Wuzzy ACF3: Clean up start up sequences a bit
2019-05-24 unc0rr Add handling of some messages, reuse models from the old frontend
2019-05-24 Wuzzy Backed out changeset 76003912e31d (whoops)
2019-05-24 Wuzzy Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
2019-05-24 Wuzzy Backed out changeset f764394839b2
2019-05-24 Wuzzy Prevent crates from being collected twice
2019-05-24 Wuzzy Use "looky" hog sprite for missing hat texture as well
2019-05-24 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24 Wuzzy Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24 unC0Rr Add slots for all protocol messages
2019-05-24 Wuzzy Add drill rocket animation
2019-05-24 Wuzzy Stop fade-out sound instantly when audio muted
2019-05-23 alfadur don't draw double 🦔 when equipping rc plane
2019-05-23 alfadur improve rope rendering
2019-05-23 Wuzzy ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23 Wuzzy ACF2: Add more isHogAlive checks
2019-05-23 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-22 Wuzzy Merge alfadur's commits
2019-05-22 Wuzzy ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22 Wuzzy ACF: Add some checks before calling StoppedGear
2019-05-22 Wuzzy Fix health case/barrel health texture being sometimes not created
2019-05-22 alfadur disallow zero rope step
2019-05-22 alfadur use contains where possible
2019-05-22 alfadur remove RangeContains in favor of standard contains
2019-05-21 alfadur add rope layers
2019-05-21 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21 Wuzzy Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21 Wuzzy ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21 Wuzzy Disable Sudden Death for all A Classic Fairytale missions
2019-05-21 Wuzzy ACF1: Fix pastMoleHeadAnim being played twice
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