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Mon, 01 Aug 2011 10:08:02 +0400
unc0rr
Merge
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Mon, 01 Aug 2011 01:54:18 +0200
koda
i had to forget something about the ios project file, by contract
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Mon, 01 Aug 2011 00:48:38 +0200
koda
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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Sun, 31 Jul 2011 12:07:44 -0400
nemo
Reset to default zoom. Unbreaks waves
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Sun, 31 Jul 2011 17:09:04 +0200
koda
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
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Sun, 31 Jul 2011 16:03:24 +0200
koda
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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Sat, 30 Jul 2011 17:23:47 -0400
nemo
add nil check
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Sat, 30 Jul 2011 15:36:11 -0400
nemo
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
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