Sat, 04 Dec 2010 22:33:14 +0300 | unc0rr | - Change painted map file format | changeset | files |
Sat, 04 Dec 2010 15:09:19 -0500 | nemo | add nil check | changeset | files |
Sat, 04 Dec 2010 11:30:54 -0500 | nemo | In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100. | changeset | files |
Sat, 04 Dec 2010 08:52:57 +0100 | koda | more retina support and multitasking support | changeset | files |
Thu, 02 Dec 2010 20:40:30 -0500 | nemo | add visual gear registration | changeset | files |
Thu, 02 Dec 2010 20:29:46 -0500 | nemo | make Tint(longword) use RGBA | changeset | files |
Thu, 02 Dec 2010 19:51:30 -0500 | nemo | trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls | changeset | files |