author  unc0rr 
Sun, 20 Apr 2008 10:39:08 +0000  
changeset 853  0b4a23795530 
parent 848  b31b72756927 
child 854  fef7f2d908bf 
permissions  rwrr 
4  1 
(* 
2 
* Hedgewars, a wormslike game 

393  3 
* Copyright (c) 20042007 Andrey Korotaev <unC0Rr@gmail.com> 
4  4 
* 
183  5 
* This program is free software; you can redistribute it and/or modify 
6 
* it under the terms of the GNU General Public License as published by 

7 
* the Free Software Foundation; version 2 of the License 

4  8 
* 
183  9 
* This program is distributed in the hope that it will be useful, 
10 
* but WITHOUT ANY WARRANTY; without even the implied warranty of 

11 
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 

12 
* GNU General Public License for more details. 

4  13 
* 
183  14 
* You should have received a copy of the GNU General Public License 
15 
* along with this program; if not, write to the Free Software 

16 
* Foundation, Inc., 59 Temple Place  Suite 330, Boston, MA 021111307, USA 

4  17 
*) 
18 

19 
unit uGears; 

20 
interface 

351  21 
uses SDLh, uConsts, uFloat; 
4  22 
{$INCLUDE options.inc} 
23 
const AllInactive: boolean = false; 

24 

25 
type PGear = ^TGear; 

26 
TGearStepProcedure = procedure (Gear: PGear); 

27 
TGear = record 

28 
NextGear, PrevGear: PGear; 

29 
Active: Boolean; 

188  30 
State : Longword; 
351  31 
X : hwFloat; 
32 
Y : hwFloat; 

33 
dX: hwFloat; 

34 
dY: hwFloat; 

42  35 
Kind: TGearType; 
36 
Pos: Longword; 

4  37 
doStep: TGearStepProcedure; 
371  38 
Radius: LongInt; 
188  39 
Angle, Power : Longword; 
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset

40 
DirAngle: real; 
4  41 
Timer : LongWord; 
351  42 
Elasticity: hwFloat; 
43 
Friction : hwFloat; 

783  44 
Message, MsgParam : Longword; 
4  45 
Hedgehog: pointer; 
371  46 
Health, Damage: LongInt; 
511  47 
CollisionIndex: LongInt; 
371  48 
Tag: LongInt; 
762  49 
Tex: PTexture; 
293  50 
Z: Longword; 
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset

51 
IntersectGear: PGear; 
595
5ee863f2f568
Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents:
593
diff
changeset

52 
TriggerId: Longword; 
4  53 
end; 
54 

371  55 
function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear; 
4  56 
procedure ProcessGears; 
57 
procedure SetAllToActive; 

58 
procedure SetAllHHToActive; 

59 
procedure DrawGears(Surface: PSDL_Surface); 

60 
procedure FreeGearsList; 

10  61 
procedure AddMiscGears; 
4  62 
procedure AssignHHCoords; 
294  63 
procedure InsertGearToList(Gear: PGear); 
64 
procedure RemoveGearFromList(Gear: PGear); 

4  65 

66 
var CurAmmoGear: PGear = nil; 

68  67 
GearsList: PGear = nil; 
307  68 
KilledHHs: Longword = 0; 
70  69 

4  70 
implementation 
81  71 
uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions, 
814
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

72 
uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, GL, 
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

73 
uStats; 
789  74 

75 
const MAXROPEPOINTS = 300; 

68  76 
var RopePoints: record 
4  77 
Count: Longword; 
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset

78 
HookAngle: GLfloat; 
789  79 
ar: array[0..MAXROPEPOINTS] of record 
351  80 
X, Y: hwFloat; 
81 
dLen: hwFloat; 

4  82 
b: boolean; 
83 
end; 

84 
end; 

85 

86 
procedure DeleteGear(Gear: PGear); forward; 

371  87 
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward; 
88 
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward; 

79  89 
procedure AmmoFlameWork(Ammo: PGear); forward; 
371  90 
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward; 
15  91 
procedure SpawnBoxOfSmth; forward; 
32
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
24
diff
changeset

92 
procedure AfterAttack; forward; 
371  93 
procedure FindPlace(Gear: PGear; withFall: boolean; Left, Right: LongInt); forward; 
302  94 
procedure HedgehogStep(Gear: PGear); forward; 
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset

95 
procedure HedgehogChAngle(Gear: PGear); forward; 
506  96 
procedure ShotgunShot(Gear: PGear); forward; 
522  97 
procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); forward; 
4  98 

99 
{$INCLUDE GSHandlers.inc} 

100 
{$INCLUDE HHHandlers.inc} 

101 

102 
const doStepHandlers: array[TGearType] of TGearStepProcedure = ( 

351  103 
@doStepBomb, 
104 
@doStepHedgehog, 

105 
@doStepGrenade, 

106 
@doStepHealthTag, 

107 
@doStepGrave, 

108 
@doStepUFO, 

109 
@doStepShotgunShot, 

110 
@doStepPickHammer, 

111 
@doStepRope, 

112 
@doStepSmokeTrace, 

113 
@doStepExplosion, 

114 
@doStepMine, 

115 
@doStepCase, 

116 
@doStepDEagleShot, 

117 
@doStepDynamite, 

118 
@doStepTeamHealthSorter, 

119 
@doStepBomb, 

120 
@doStepCluster, 

121 
@doStepShover, 

122 
@doStepFlame, 

123 
@doStepFirePunch, 

124 
@doStepActionTimer, 

125 
@doStepActionTimer, 

126 
@doStepActionTimer, 

127 
@doStepParachute, 

128 
@doStepAirAttack, 

129 
@doStepAirBomb, 

409  130 
@doStepBlowTorch, 
520  131 
@doStepGirder, 
522  132 
@doStepTeleport, 
534  133 
@doStepHealthTag, 
590  134 
@doStepSwitcher, 
135 
@doStepCase 

4  136 
); 
137 

294  138 
procedure InsertGearToList(Gear: PGear); 
803  139 
var tmp, ptmp: PGear; 
294  140 
begin 
141 
if GearsList = nil then 

142 
GearsList:= Gear 

143 
else begin 

144 
tmp:= GearsList; 

803  145 
ptmp:= GearsList; 
146 
while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do 

147 
begin 

148 
ptmp:= tmp; 

149 
tmp:= tmp^.NextGear 

150 
end; 

294  151 

803  152 
if ptmp <> nil then 
153 
begin 

154 
Gear^.NextGear:= ptmp^.NextGear; 

155 
Gear^.PrevGear:= ptmp; 

156 
if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear; 

157 
ptmp^.NextGear:= Gear 

158 
end 

159 
else GearsList:= Gear 

294  160 
end 
161 
end; 

162 

163 
procedure RemoveGearFromList(Gear: PGear); 

164 
begin 

351  165 
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; 
166 
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear 

809  167 
else GearsList:= Gear^.NextGear 
294  168 
end; 
169 

371  170 
function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear; 
79  171 
const Counter: Longword = 0; 
351  172 
var Result: PGear; 
4  173 
begin 
79  174 
inc(Counter); 
108  175 
{$IFDEF DEBUGFILE}AddFileLog('AddGear: ('+inttostr(x)+','+inttostr(y)+'), d('+floattostr(dX)+','+floattostr(dY)+')');{$ENDIF} 
4  176 
New(Result); 
357  177 
{$IFDEF DEBUGFILE}AddFileLog('AddGear: type = ' + inttostr(ord(Kind)));{$ENDIF} 
4  178 
FillChar(Result^, sizeof(TGear), 0); 
498  179 
Result^.X:= int2hwFloat(X); 
180 
Result^.Y:= int2hwFloat(Y); 

351  181 
Result^.Kind := Kind; 
182 
Result^.State:= State; 

183 
Result^.Active:= true; 

184 
Result^.dX:= dX; 

185 
Result^.dY:= dY; 

186 
Result^.doStep:= doStepHandlers[Kind]; 

511  187 
Result^.CollisionIndex:= 1; 
351  188 
Result^.Timer:= Timer; 
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset

189 

4  190 
if CurrentTeam <> nil then 
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset

191 
begin 
602  192 
Result^.Hedgehog:= CurrentHedgehog; 
193 
Result^.IntersectGear:= CurrentHedgehog^.Gear 

505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset

194 
end; 
802
ed5450a89b96
Start implementing 'visual gears'  gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
789
diff
changeset

195 

4  196 
case Kind of 
197 
gtAmmo_Bomb: begin 

351  198 
Result^.Radius:= 4; 
199 
Result^.Elasticity:= _0_6; 

200 
Result^.Friction:= _0_995; 

4  201 
end; 
202 
gtHedgehog: begin 

351  203 
Result^.Radius:= cHHRadius; 
204 
Result^.Elasticity:= _0_35; 

205 
Result^.Friction:= _0_999; 

206 
Result^.Angle:= cMaxAngle div 2; 

207 
Result^.Z:= cHHZ; 

4  208 
end; 
209 
gtAmmo_Grenade: begin 

351  210 
Result^.Radius:= 4; 
4  211 
end; 
212 
gtHealthTag: begin 

351  213 
Result^.Timer:= 1500; 
522  214 
Result^.Z:= 2001; 
4  215 
end; 
216 
gtGrave: begin 

351  217 
Result^.Radius:= 10; 
218 
Result^.Elasticity:= _0_6; 

4  219 
end; 
220 
gtUFO: begin 

351  221 
Result^.Radius:= 5; 
222 
Result^.Timer:= 500; 

223 
Result^.Elasticity:= _0_9 

4  224 
end; 
225 
gtShotgunShot: begin 

351  226 
Result^.Timer:= 900; 
227 
Result^.Radius:= 2 

4  228 
end; 
229 
gtPickHammer: begin 

351  230 
Result^.Radius:= 10; 
231 
Result^.Timer:= 4000 

4  232 
end; 
233 
gtSmokeTrace: begin 

498  234 
Result^.X:= Result^.X  _16; 
235 
Result^.Y:= Result^.Y  _16; 

351  236 
Result^.State:= 8 
4  237 
end; 
238 
gtRope: begin 

351  239 
Result^.Radius:= 3; 
498  240 
Result^.Friction:= _450; 
4  241 
RopePoints.Count:= 0; 
242 
end; 

9  243 
gtExplosion: begin 
498  244 
Result^.X:= Result^.X  _25; 
245 
Result^.Y:= Result^.Y  _25; 

9  246 
end; 
10  247 
gtMine: begin 
503  248 
Result^.State:= Result^.State or gstMoving; 
351  249 
Result^.Radius:= 3; 
250 
Result^.Elasticity:= _0_55; 

251 
Result^.Friction:= _0_995; 

252 
Result^.Timer:= 3000; 

10  253 
end; 
14
81f125629b25
 Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
10
diff
changeset

254 
gtCase: begin 
351  255 
Result^.Radius:= 16; 
601
78a68cc4d846
Special game mode allowing the only clan on map for training mode
unc0rr
parents:
595
diff
changeset

256 
Result^.Elasticity:= _0_3 
14
81f125629b25
 Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
10
diff
changeset

257 
end; 
37  258 
gtDEagleShot: begin 
351  259 
Result^.Radius:= 1; 
260 
Result^.Health:= 50 

37  261 
end; 
39  262 
gtDynamite: begin 
351  263 
Result^.Radius:= 3; 
264 
Result^.Elasticity:= _0_55; 

265 
Result^.Friction:= _0_03; 

266 
Result^.Timer:= 5000; 

39  267 
end; 
78  268 
gtClusterBomb: begin 
351  269 
Result^.Radius:= 4; 
270 
Result^.Elasticity:= _0_6; 

271 
Result^.Friction:= _0_995; 

78  272 
end; 
79  273 
gtFlame: begin 
351  274 
Result^.Angle:= Counter mod 64; 
275 
Result^.Radius:= 1; 

276 
Result^.Health:= 2; 

277 
Result^.dY:= (getrandom  _0_8) * _0_03; 

278 
Result^.dX:= (getrandom  _0_5) * _0_4 

79  279 
end; 
82  280 
gtFirePunch: begin 
351  281 
Result^.Radius:= 15; 
282 
Result^.Tag:= Y 

82  283 
end; 
302  284 
gtAirBomb: begin 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

285 
Result^.Radius:= 5; 
302  286 
end; 
287 
gtBlowTorch: begin 

511  288 
Result^.Radius:= cHHRadius + cBlowTorchC; 
351  289 
Result^.Timer:= 7500; 
302  290 
end; 
522  291 
gtSmallDamage: begin 
292 
Result^.Timer:= 1100; 

293 
Result^.Z:= 2000; 

294 
end; 

540  295 
gtSwitcher: begin 
296 
Result^.Z:= cCurrHHZ 

297 
end; 

593  298 
gtTarget: begin 
601
78a68cc4d846
Special game mode allowing the only clan on map for training mode
unc0rr
parents:
595
diff
changeset

299 
Result^.Radius:= 16; 
78a68cc4d846
Special game mode allowing the only clan on map for training mode
unc0rr
parents:
595
diff
changeset

300 
Result^.Elasticity:= _0_3 
593  301 
end; 
4  302 
end; 
351  303 
InsertGearToList(Result); 
304 
AddGear:= Result 

4  305 
end; 
306 

307 
procedure DeleteGear(Gear: PGear); 

48  308 
var team: PTeam; 
307  309 
t: Longword; 
4  310 
begin 
503  311 
DeleteCI(Gear); 
762  312 

313 
if Gear^.Tex <> nil then 

522  314 
begin 
762  315 
FreeTexture(Gear^.Tex); 
316 
Gear^.Tex:= nil 

522  317 
end; 
762  318 

351  319 
if Gear^.Kind = gtHedgehog then 
4  320 
if CurAmmoGear <> nil then 
321 
begin 

351  322 
Gear^.Message:= gm_Destroy; 
323 
CurAmmoGear^.Message:= gm_Destroy; 

4  324 
exit 
47  325 
end else 
326 
begin 

498  327 
if not (hwRound(Gear^.Y) < cWaterLine) then 
307  328 
begin 
351  329 
t:= max(Gear^.Damage, Gear^.Health); 
498  330 
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; 
814
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

331 
uStats.HedgehogDamaged(Gear, t) 
307  332 
end; 
351  333 
team:= PHedgehog(Gear^.Hedgehog)^.Team; 
602  334 
if CurrentHedgehog^.Gear = Gear then 
145  335 
FreeActionsList; // to avoid ThinkThread on drawned gear 
351  336 
PHedgehog(Gear^.Hedgehog)^.Gear:= nil; 
307  337 
inc(KilledHHs); 
48  338 
RecountTeamHealth(team); 
47  339 
end; 
357  340 
{$IFDEF DEBUGFILE}AddFileLog('DeleteGear');{$ENDIF} 
595
5ee863f2f568
Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents:
593
diff
changeset

341 
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId); 
82  342 
if CurAmmoGear = Gear then CurAmmoGear:= nil; 
4  343 
if FollowGear = Gear then FollowGear:= nil; 
294  344 
RemoveGearFromList(Gear); 
4  345 
Dispose(Gear) 
346 
end; 

347 

348 
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs 

349 
var Gear: PGear; 

350 
begin 

351  351 
CheckNoDamage:= true; 
4  352 
Gear:= GearsList; 
353 
while Gear <> nil do 

354 
begin 

351  355 
if Gear^.Kind = gtHedgehog then 
356 
if Gear^.Damage <> 0 then 

4  357 
begin 
351  358 
CheckNoDamage:= false; 
359 
if Gear^.Health < Gear^.Damage then Gear^.Health:= 0 

522  360 
else dec(Gear^.Health, Gear^.Damage); 
361 
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y)  cHHRadius  12, 

498  362 
gtHealthTag, Gear^.Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; 
351  363 
RenderHealth(PHedgehog(Gear^.Hedgehog)^); 
364 
RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team); 

365 

366 
Gear^.Damage:= 0 

4  367 
end; 
351  368 
Gear:= Gear^.NextGear 
83  369 
end; 
4  370 
end; 
371 

522  372 
procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); 
373 
begin 

529  374 
if cAltDamage then 
375 
AddGear(X, Y, gtSmallDamage, Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; 

522  376 
end; 
377 

4  378 
procedure ProcessGears; 
614  379 
const delay: LongWord = 0; 
815  380 
step: (stDelay, stChDmg, stChWin, stTurnReact, 
381 
stAfterDelay, stSpawn, stNTurn) = stDelay; 

4  382 
var Gear, t: PGear; 
383 
begin 

384 
AllInactive:= true; 

385 
t:= GearsList; 

386 
while t<>nil do 

387 
begin 

388 
Gear:= t; 

351  389 
t:= Gear^.NextGear; 
390 
if Gear^.Active then Gear^.doStep(Gear); 

4  391 
end; 
89  392 

4  393 
if AllInactive then 
15  394 
case step of 
395 
stDelay: begin 

396 
if delay = 0 then 

397 
delay:= cInactDelay 

614  398 
else 
399 
dec(delay); 

400 

401 
if delay = 0 then 

402 
inc(step) 

15  403 
end; 
404 
stChDmg: if CheckNoDamage then inc(step) else step:= stDelay; 

351  405 
stChWin: if not CheckForWin then inc(step) else step:= stDelay; 
814
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

406 
stTurnReact: begin 
815  407 
if not isInMultiShoot then uStats.TurnReaction; 
814
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

408 
inc(step) 
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

409 
end; 
815  410 
stAfterDelay: begin 
411 
if delay = 0 then 

412 
delay:= cInactDelay 

413 
else 

414 
dec(delay); 

415 

416 
if delay = 0 then 

417 
inc(step) 

418 
end; 

15  419 
stSpawn: begin 
420 
if not isInMultiShoot then SpawnBoxOfSmth; 

421 
inc(step) 

422 
end; 

423 
stNTurn: begin 

351  424 
//AwareOfExplosion(0, 0, 0); 
15  425 
if isInMultiShoot then isInMultiShoot:= false 
307  426 
else begin 
351  427 
ParseCommand('/nextturn', true); 
307  428 
end; 
15  429 
step:= Low(step) 
430 
end; 

431 
end; 

432 

4  433 
if TurnTimeLeft > 0 then 
602  434 
if CurrentHedgehog^.Gear <> nil then 
435 
if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) 

4  436 
and not isInMultiShoot then dec(TurnTimeLeft); 
351  437 

651  438 
if (not CurrentTeam^.ExtDriven) and 
656
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

439 
((GameTicks and $FFFF) = $FFFF) then 
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

440 
begin 
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

441 
SendIPCTimeInc; 
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

442 
inc(hiTicks) // we do not recieve a message for it 
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

443 
end; 
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset

444 

515  445 
inc(GameTicks) 
4  446 
end; 
447 

448 
procedure SetAllToActive; 

449 
var t: PGear; 

450 
begin 

451 
AllInactive:= false; 

452 
t:= GearsList; 

351  453 
while t <> nil do 
4  454 
begin 
351  455 
t^.Active:= true; 
456 
t:= t^.NextGear 

4  457 
end 
458 
end; 

459 

460 
procedure SetAllHHToActive; 

461 
var t: PGear; 

462 
begin 

463 
AllInactive:= false; 

464 
t:= GearsList; 

351  465 
while t <> nil do 
4  466 
begin 
351  467 
if t^.Kind = gtHedgehog then t^.Active:= true; 
468 
t:= t^.NextGear 

4  469 
end 
470 
end; 

471 

841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

472 
procedure DrawHH(Gear: PGear); 
371  473 
var t: LongInt; 
822  474 
amt: TAmmoType; 
475 
hx, hy: LongInt; 

476 
aangle: real; 

824  477 
defaultPos: boolean; 
292  478 
begin 
824  479 
defaultPos:= true; 
847  480 

481 
hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx; 

482 
hy:= hwRound(Gear^.Y)  2 + WorldDy; 

483 
aangle:= Gear^.Angle * 180 / cMaxAngle  90; 

484 

821
e6c0408b54ed
Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents:
815
diff
changeset

485 
if (Gear^.State and gstHHDriven) <> 0 then 
822  486 
begin 
487 
if CurAmmoGear <> nil then 

488 
begin 

847  489 
case CurAmmoGear^.Kind of 
490 
gtRope: begin 

491 
DrawHedgehog(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 

492 
1, 

493 
1, 

494 
0, 

495 
DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX)  110); 

496 
defaultPos:= false 

497 
end; 

498 
gtBlowTorch: begin 

499 
DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle); 

500 
DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 

501 
hwSign(Gear^.dX), 

502 
1, 

503 
3, 

504 
0); 

505 
end; 

853  506 
gtPickHammer, 
507 
gtTeleport: defaultPos:= false; 

847  508 
end 
822  509 
end else 
824  510 
if ((Gear^.State and gstHHJumping) <> 0) then 
511 
begin 

512 
DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 

513 
hwSign(Gear^.dX), 

514 
1, 

515 
1, 

516 
0); 

517 
defaultPos:= false 

518 
end else 

519 
if (Gear^.Message and (gm_Left or gm_Right) <> 0) 

520 
or ((Gear^.State and gstAttacked) <> 0) then 

521 
begin 

822  522 
DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 
523 
hwSign(Gear^.dX), 

524 
0, 

525 
PHedgehog(Gear^.Hedgehog)^.visStepPos div 2, 

824  526 
0); 
527 
defaultPos:= false 

528 
end 

822  529 
else 
530 
begin 

531 
amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType; 

532 
case amt of 

823
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

533 
amBazooka: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle); 
822  534 
amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle); 
823
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

535 
amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle); 
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

536 
amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle); 
847  537 
amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle); 
822  538 
end; 
826  539 

822  540 
case amt of 
823
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

541 
amBazooka, 
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

542 
amRope, 
90d651e75547
Use ammoinhand sprites for desert eagle, shotgun and bazooka
unc0rr
parents:
822
diff
changeset

543 
amShotgun, 
834  544 
amDEagle, 
847  545 
amBaseballBat: DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 
825  546 
hwSign(Gear^.dX), 
547 
0, 

548 
4, 

549 
0); 

550 
amAirAttack, 

847  551 
amMineStrike: DrawRotated(sprHandAirAttack, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0); 
552 
amPickHammer: DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 

834  553 
hwSign(Gear^.dX), 
554 
1, 

555 
2, 

556 
0); 

847  557 
amBlowTorch: DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 
558 
hwSign(Gear^.dX), 

559 
1, 

560 
3, 

561 
0); 

853  562 
amTeleport: DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 0, hwSign(Gear^.dX), 0); 
822  563 
else 
564 
DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 

565 
hwSign(Gear^.dX), 

566 
0, 

847  567 
4, 
822  568 
0); 
834  569 
end; 
570 

571 
case amt of 

572 
amBaseballBat: DrawRotated(sprHandBaseball, 

573 
hwRound(Gear^.X) + 1  4 * hwSign(Gear^.dX) + WorldDx, 

574 
hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle); 

575 
end; 

576 

577 
defaultPos:= false 

822  578 
end 
824  579 
end; 
580 

845  581 
if defaultPos then 
822  582 
DrawHedgehog(hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, 
583 
hwSign(Gear^.dX), 

584 
0, 

585 
3, 

586 
0); 

292  587 

351  588 
with PHedgehog(Gear^.Hedgehog)^ do 
538  589 
if (Gear^.State{ and not gstAnimation}) = 0 then 
292  590 
begin 
351  591 
t:= hwRound(Gear^.Y)  cHHRadius  10 + WorldDy; 
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

592 
if (cTagsMask and 1) <> 0 then 
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

593 
begin 
762  594 
dec(t, HealthTagTex^.h + 2); 
595 
DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex) 

539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

596 
end; 
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

597 
if (cTagsMask and 2) <> 0 then 
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

598 
begin 
762  599 
dec(t, NameTagTex^.h + 2); 
600 
DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex) 

539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

601 
end; 
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

602 
if (cTagsMask and 4) <> 0 then 
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

603 
begin 
762  604 
dec(t, Team^.NameTagTex^.h + 2); 
605 
DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex) 

539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset

606 
end 
292  607 
end else // Current hedgehog 
538  608 
if (Gear^.State and gstHHDriven) <> 0 then 
292  609 
begin 
351  610 
if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then 
611 
DrawSprite(sprFinger, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  64 + WorldDy, 

841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

612 
GameTicks div 32 mod 16); 
821
e6c0408b54ed
Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents:
815
diff
changeset

613 

542  614 
if (Gear^.State and (gstMoving or gstDrowning)) = 0 then 
351  615 
if (Gear^.State and gstHHThinking) <> 0 then 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

616 
DrawSprite(sprQuestion, hwRound(Gear^.X)  10 + WorldDx, hwRound(Gear^.Y)  cHHRadius  34 + WorldDy, 0) 
292  617 
else 
351  618 
if ShowCrosshair and ((Gear^.State and gstAttacked) = 0) then 
777  619 
DrawRotatedTex(Team^.CrosshairTex, 
620 
12, 12, 

621 
Round(hwRound(Gear^.X) + 

622 
hwSign(Gear^.dX) * Sin(Gear^.Angle*pi/cMaxAngle)*60) + WorldDx, 

623 
Round(hwRound(Gear^.Y)  

822  624 
Cos(Gear^.Angle*pi/cMaxAngle)*60) + WorldDy, 0, 
840  625 
hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle) 
292  626 
end; 
627 
end; 

628 

4  629 
procedure DrawGears(Surface: PSDL_Surface); 
853  630 
var Gear, HHGear: PGear; 
4  631 
i: Longword; 
371  632 
roplen: LongInt; 
4  633 

371  634 
procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt); 
635 
var eX, eY, dX, dY: LongInt; 

636 
i, sX, sY, x, y, d: LongInt; 

366  637 
b: boolean; 
4  638 
begin 
37  639 
if (X1 = X2) and (Y1 = Y2) then 
640 
begin 

351  641 
OutError('WARNING: zero length rope line!', false); 
37  642 
exit 
643 
end; 

366  644 
eX:= 0; 
645 
eY:= 0; 

646 
dX:= X2  X1; 

647 
dY:= Y2  Y1; 

648 

649 
if (dX > 0) then sX:= 1 

650 
else 

651 
if (dX < 0) then 

652 
begin 

653 
sX:= 1; 

654 
dX:= dX 

655 
end else sX:= dX; 

656 

657 
if (dY > 0) then sY:= 1 

658 
else 

659 
if (dY < 0) then 

4  660 
begin 
366  661 
sY:= 1; 
662 
dY:= dY 

663 
end else sY:= dY; 

664 

665 
if (dX > dY) then d:= dX 

666 
else d:= dY; 

667 

668 
x:= X1; 

669 
y:= Y1; 

670 

671 
for i:= 0 to d do 

672 
begin 

673 
inc(eX, dX); 

674 
inc(eY, dY); 

675 
b:= false; 

676 
if (eX > d) then 

35  677 
begin 
366  678 
dec(eX, d); 
679 
inc(x, sX); 

680 
b:= true 

35  681 
end; 
366  682 
if (eY > d) then 
35  683 
begin 
366  684 
dec(eY, d); 
685 
inc(y, sY); 

686 
b:= true 

35  687 
end; 
366  688 
if b then 
689 
begin 

690 
inc(roplen); 

841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

691 
if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x  2, y  2, 0) 
366  692 
end 
4  693 
end 
366  694 
end; 
4  695 

696 
begin 

697 
Gear:= GearsList; 

698 
while Gear<>nil do 

699 
begin 

351  700 
case Gear^.Kind of 
822  701 
gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle); 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

702 
gtHedgehog: DrawHH(Gear); 
822  703 
gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX)); 
522  704 
gtHealthTag, 
762  705 
gtSmallDamage: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

706 
gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx  16, hwRound(Gear^.Y) + WorldDy  16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

707 
gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  16 + WorldDy, (GameTicks shr 7) mod 4); 
848  708 
gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0); 
4  709 
gtRope: begin 
35  710 
roplen:= 0; 
4  711 
if RopePoints.Count > 0 then 
712 
begin 

713 
i:= 0; 

714 
while i < Pred(RopePoints.Count) do 

715 
begin 

351  716 
DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy, 
717 
hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy); 

4  718 
inc(i) 
719 
end; 

351  720 
DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy, 
721 
hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy); 

722 
DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 

723 
hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy); 

822  724 
DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle) 
4  725 
end else 
35  726 
begin 
351  727 
DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 
728 
hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy); 

822  729 
DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX)); 
35  730 
end; 
4  731 
end; 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

732 
gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

733 
gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State); 
351  734 
gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420) 
822  735 
then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle) 
736 
else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle); 

351  737 
gtCase: case Gear^.Pos of 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

738 
posCaseAmmo : DrawSprite(sprCase, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  16 + WorldDy, 0); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

739 
posCaseHealth: DrawSprite(sprFAid, hwRound(Gear^.X)  24 + WorldDx, hwRound(Gear^.Y)  24 + WorldDy, (GameTicks shr 6) mod 13); 
42  740 
end; 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

741 
gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1); 
822  742 
gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle); 
841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

743 
gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X)  8 + WorldDx, hwRound(Gear^.Y)  8 + WorldDy, 0); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

744 
gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X)  8 + WorldDx, hwRound(Gear^.Y)  8 + WorldDy,(GameTicks div 128 + Gear^.Angle) mod 8); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

745 
gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X)  24 + WorldDx, hwRound(Gear^.Y)  48 + WorldDy, 0); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

746 
gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X)  60 + WorldDx, hwRound(Gear^.Y)  25 + WorldDy, 0) 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

747 
else DrawSprite(sprAirplane, hwRound(Gear^.X)  60 + WorldDx, hwRound(Gear^.Y)  25 + WorldDy, 1); 
822  748 
gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX)); 
853  749 
gtTeleport: begin 
750 
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear; 

751 
DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y)  3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0); 

752 
DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y)  3 + WorldDy, 11  Gear^.Pos, hwSign(HHGear^.dX), 0); 

753 
end; 

841
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

754 
gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  56 + WorldDy, (GameTicks shr 6) mod 12); 
0700e3d3474d
Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents:
840
diff
changeset

755 
gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X)  16 + WorldDx, hwRound(Gear^.Y)  16 + WorldDy, 0); 
4  756 
end; 
351  757 
Gear:= Gear^.NextGear 
4  758 
end; 
759 
end; 

760 

761 
procedure FreeGearsList; 

762 
var t, tt: PGear; 

763 
begin 

764 
tt:= GearsList; 

765 
GearsList:= nil; 

766 
while tt<>nil do 

767 
begin 

768 
t:= tt; 

351  769 
tt:= tt^.NextGear; 
4  770 
Dispose(t) 
771 
end; 

772 
end; 

773 

10  774 
procedure AddMiscGears; 
371  775 
var i: LongInt; 
4  776 
begin 
498  777 
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000); 
22  778 
if (GameFlags and gfForts) = 0 then 
622  779 
for i:= 0 to Pred(cLandAdditions) do 
498  780 
FindPlace(AddGear(0, 0, gtMine, 0, _0, _0, 0), false, 0, 2048); 
4  781 
end; 
782 

371  783 
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); 
4  784 
var Gear: PGear; 
506  785 
dmg, dmgRadius: LongInt; 
4  786 
begin 
787 
TargetPoint.X:= NoPointX; 

788 
{$IFDEF DEBUGFILE}if Radius > 3 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF} 

498  789 
if Radius = 50 then AddGear(X, Y, gtExplosion, 0, _0, _0, 0); 
355  790 
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false); 
506  791 
if (Mask and EXPLAllDamageInRadius)=0 then dmgRadius:= Radius shl 1 
792 
else dmgRadius:= Radius; 

4  793 
Gear:= GearsList; 
794 
while Gear <> nil do 

795 
begin 

506  796 
dmg:= dmgRadius  hwRound(Distance(Gear^.X  int2hwFloat(X), Gear^.Y  int2hwFloat(Y))); 
538  797 
if (dmg > 1) and 
522  798 
((Gear^.State and gstNoDamage) = 0) then 
4  799 
begin 
355  800 
dmg:= dmg div 2; 
351  801 
case Gear^.Kind of 
10  802 
gtHedgehog, 
14
81f125629b25
 Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
10
diff
changeset

803 
gtMine, 
79  804 
gtCase, 
593  805 
gtTarget, 
79  806 
gtFlame: begin 
355  807 
{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF} 
522  808 
if (Mask and EXPLNoDamage) = 0 then 
809 
begin 

810 
inc(Gear^.Damage, dmg); 

811 
if Gear^.Kind = gtHedgehog then 

831  812 
begin 
813 
uStats.HedgehogDamaged(Gear, dmg); 

522  814 
AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, Gear) 
831  815 
end 
522  816 
end; 
351  817 
if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then 
42  818 
begin 
506  819 
DeleteCI(Gear); 
498  820 
Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X  int2hwFloat(X)); 
821 
Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y  int2hwFloat(Y)); 

503  822 
Gear^.State:= Gear^.State or gstMoving; 
351  823 
Gear^.Active:= true; 
42  824 
FollowGear:= Gear 
825 
end; 

4  826 
end; 
51  827 
gtGrave: begin 
351  828 
Gear^.dY:=  _0_004 * dmg; 
829 
Gear^.Active:= true; 

51  830 
end; 
4  831 
end; 
832 
end; 

351  833 
Gear:= Gear^.NextGear 
80  834 
end; 
621  835 
if (Mask and EXPLDontDraw) = 0 then 
836 
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius); 

498  837 
uAIMisc.AwareOfExplosion(0, 0, 0) 
4  838 
end; 
839 

506  840 
procedure ShotgunShot(Gear: PGear); 
841 
var t: PGear; 

842 
dmg: integer; 

843 
begin 

509  844 
Gear^.Radius:= cShotgunRadius; 
506  845 
t:= GearsList; 
846 
while t <> nil do 

847 
begin 

848 
dmg:= min(Gear^.Radius + t^.Radius  hwRound(Distance(Gear^.X  t^.X, Gear^.Y  t^.Y)), 25); 

538  849 
if dmg > 0 then 
506  850 
case t^.Kind of 
851 
gtHedgehog, 

852 
gtMine, 

593  853 
gtCase, 
854 
gtTarget: begin 

506  855 
inc(t^.Damage, dmg); 
522  856 
if t^.Kind = gtHedgehog then 
857 
begin 

531  858 
AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, t); 
837
05e910ef2bf8
 Fix hedgehog moveing direction after being shot by shotgun
unc0rr
parents:
834
diff
changeset

859 
uStats.HedgehogDamaged(t, dmg) 
522  860 
end; 
506  861 
DeleteCI(t); 
837
05e910ef2bf8
 Fix hedgehog moveing direction after being shot by shotgun
unc0rr
parents:
834
diff
changeset

862 
t^.dX:= t^.dX + hwAbs(Gear^.dX * dmg * _0_01) + SignAs(cHHKick, Gear^.dX); 
506  863 
t^.dY:= t^.dY + Gear^.dY * dmg * _0_01; 
864 
t^.State:= t^.State or gstMoving; 

865 
t^.Active:= true; 

866 
FollowGear:= t 

867 
end; 

868 
gtGrave: begin 

869 
t^.dY:=  _0_1; 

870 
t^.Active:= true 

871 
end; 

872 
end; 

873 
t:= t^.NextGear 

874 
end; 

621  875 
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius) 
506  876 
end; 
877 

371  878 
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); 
53  879 
var t: PGearArray; 
371  880 
i: LongInt; 
38  881 
begin 
53  882 
t:= CheckGearsCollision(Ammo); 
351  883 
i:= t^.Count; 
53  884 
while i > 0 do 
885 
begin 

886 
dec(i); 

351  887 
if (t^.ar[i]^.State and gstNoDamage) = 0 then 
888 
case t^.ar[i]^.Kind of 

53  889 
gtHedgehog, 
890 
gtMine, 

593  891 
gtTarget, 
53  892 
gtCase: begin 
351  893 
inc(t^.ar[i]^.Damage, Damage); 
522  894 
if t^.ar[i]^.Kind = gtHedgehog then 
895 
begin 

896 
AddDamageTag(hwRound(t^.ar[i]^.X), hwRound(t^.ar[i]^.Y), Damage, t^.ar[i]); 

814
7fb4417b7bc1
Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
809
diff
changeset

897 
uStats.HedgehogDamaged(t^.ar[i], Damage) 
522  898 
end; 
538  899 
DeleteCI(t^.ar[i]); 
351  900 
t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01; 
901 
t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01; 

902 
t^.ar[i]^.Active:= true; 

503  903 
t^.ar[i]^.State:= t^.ar[i]^.State or gstMoving; 
351  904 
FollowGear:= t^.ar[i] 
53  905 
end; 
906 
end 

126  907 
end; 
908 
SetAllToActive 

38  909 
end; 
910 

4  911 
procedure AssignHHCoords; 
547  912 
var i, t, p: LongInt; 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

913 
ar: array[0..Pred(cMaxHHs)] of PGear; 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

914 
Count: Longword; 
4  915 
begin 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

916 
if (GameFlags and gfForts) <> 0 then 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

917 
begin 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

918 
t:= 0; 
547  919 
for p:= 0 to Pred(TeamsCount) do 
920 
with TeamsArray[p]^ do 

543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

921 
begin 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

922 
for i:= 0 to cMaxHHIndex do 
547  923 
with Hedgehogs[i] do 
604
2f1165467a66
Let hedgehog position be taken from config, still more work is needed
unc0rr
parents:
602
diff
changeset

924 
if (Gear <> nil) and (Gear^.X.QWordValue = 0) then FindPlace(Gear, false, t, t + 1024); 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

925 
inc(t, 1024); 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

926 
end 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

927 
end else // mix hedgehogs 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

928 
begin 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

929 
Count:= 0; 
547  930 
for p:= 0 to Pred(TeamsCount) do 
931 
with TeamsArray[p]^ do 

4  932 
begin 
82  933 
for i:= 0 to cMaxHHIndex do 
547  934 
with Hedgehogs[i] do 
604
2f1165467a66
Let hedgehog position be taken from config, still more work is needed
unc0rr
parents:
602
diff
changeset

935 
if (Gear <> nil) and (Gear^.X.QWordValue = 0) then 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

936 
begin 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

937 
ar[Count]:= Gear; 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

938 
inc(Count) 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

939 
end; 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

940 
end; 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

941 

465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

942 
while (Count > 0) do 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

943 
begin 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

944 
i:= GetRandom(Count); 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

945 
FindPlace(ar[i], false, 0, 2048); 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

946 
ar[i]:= ar[Count  1]; 
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

947 
dec(Count) 
4  948 
end 
543
465e2ec8f05f
 Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset

949 
end 
4  950 
end; 
951 

371  952 
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; 
10  953 
var t: PGear; 
954 
begin 

955 
t:= GearsList; 

956 
rX:= sqr(rX); 

957 
rY:= sqr(rY); 

958 
while t <> nil do 

959 
begin 

351  960 
if (t <> Gear) and (t^.Kind = Kind) then 
498  961 
if not((hwSqr(Gear^.X  t^.X) / rX + hwSqr(Gear^.Y  t^.Y) / rY) > _1) then 
351  962 
exit(t); 
963 
t:= t^.NextGear 

10  964 
end; 
351  965 
CheckGearNear:= nil 
15  966 
end; 
967 

79  968 
procedure AmmoFlameWork(Ammo: PGear); 
969 
var t: PGear; 

970 
begin 

971 
t:= GearsList; 

972 
while t <> nil do 

973 
begin 

351  974 
if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then 
498  975 
if not (hwSqr(Ammo^.X  t^.X) + hwSqr(Ammo^.Y  t^.Y  int2hwFloat(cHHRadius)) * 2 > _2) then 
79  976 
begin 
351  977 
inc(t^.Damage, 5); 
978 
t^.dX:= t^.dX + (t^.X  Ammo^.X) * _0_02; 

979 
t^.dY:=  _0_25; 

980 
t^.Active:= true; 

79  981 
DeleteCI(t); 
982 
FollowGear:= t 

983 
end; 

351  984 
t:= t^.NextGear 
79  985 
end; 
986 
end; 

987 

371  988 
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear; 
16  989 
var t: PGear; 
990 
begin 

991 
t:= GearsList; 

992 
rX:= sqr(rX); 

993 
rY:= sqr(rY); 

994 
while t <> nil do 

995 
begin 

351  996 
if t^.Kind in Kind then 
498  997 
if not (hwSqr(int2hwFloat(mX)  t^.X) / rX + hwSqr(int2hwFloat(mY)  t^.Y) / rY > _1) then 
351  998 
exit(t); 
999 
t:= t^.NextGear 

16  1000 
end; 
351  1001 
CheckGearsNear:= nil 
16  1002 
end; 
1003 

1004 
function CountGears(Kind: TGearType): Longword; 

1005 
var t: PGear; 

351  1006 
Result: Longword; 
16  1007 
begin 
1008 
Result:= 0; 

1009 
t:= GearsList; 

1010 
while t <> nil do 

1011 
begin 

351  1012 
if t^.Kind = Kind then inc(Result); 
1013 
t:= t^.NextGear 

16  1014 
end; 
351  1015 
CountGears:= Result 
16  1016 
end; 
1017 

15  1018 
procedure SpawnBoxOfSmth; 
394
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1019 
var t: LongInt; 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1020 
i: TAmmoType; 
15  1021 
begin 
614  1022 
if (cCaseFactor = 0) or 
1023 
(CountGears(gtCase) >= 5) or 

1024 
(getrandom(cCaseFactor) <> 0) then exit; 

498  1025 
FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0); 
295  1026 
case getrandom(2) of 
1027 
0: begin 

351  1028 
FollowGear^.Health:= 25; 
1029 
FollowGear^.Pos:= posCaseHealth 

295  1030 
end; 
1031 
1: begin 

394
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1032 
t:= 0; 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1033 
for i:= Low(TAmmoType) to High(TAmmoType) do 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1034 
inc(t, Ammoz[i].Probability); 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1035 
t:= GetRandom(t); 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1036 
i:= Low(TAmmoType); 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1037 
dec(t, Ammoz[i].Probability); 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1038 
while t >= 0 do 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1039 
begin 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1040 
inc(i); 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1041 
dec(t, Ammoz[i].Probability) 
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1042 
end; 
351  1043 
FollowGear^.Pos:= posCaseAmmo; 
394
4c017ae1226a
 Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset

1044 
FollowGear^.State:= Longword(i) 
295  1045 
end; 
1046 
end; 

70  1047 
FindPlace(FollowGear, true, 0, 2048) 
1048 
end; 

1049 

371  1050 
procedure FindPlace(Gear: PGear; withFall: boolean; Left, Right: LongInt); 
70  1051 

371  1052 
function CountNonZeroz(x, y, r: LongInt): LongInt; 
1053 
var i: LongInt; 

1054 
Result: LongInt; 

70  1055 
begin 
1056 
Result:= 0; 

701  1057 
if (y and $FFFFFC00) = 0 then 
1058 
for i:= max(x  r, 0) to min(x + r, 2043) do 

351  1059 
if Land[y, i] <> 0 then inc(Result); 
1060 
CountNonZeroz:= Result 

70  1061 
end; 
1062 

495  1063 
var x: LongInt; 
371  1064 
y, sy: LongInt; 
386  1065 
ar: array[0..511] of TPoint; 
1066 
ar2: array[0..1023] of TPoint; 

392  1067 
cnt, cnt2: Longword; 
1068 
delta: LongInt; 

70  1069 
begin 
386  1070 
delta:= 250; 
1071 
cnt2:= 0; 

16  1072 
repeat 
392  1073 
x:= Left + LongInt(GetRandom(Delta)); 
70  1074 
repeat 
386  1075 
inc(x, Delta); 
70  1076 
cnt:= 0; 
351  1077 
y:= Gear^.Radius * 2; 
70  1078 
while y < 1023 do 
16  1079 
begin 
70  1080 
repeat 
701  1081 
inc(y, 2); 
351  1082 
until (y > 1023) or (CountNonZeroz(x, y, Gear^.Radius  1) = 0); 
70  1083 
sy:= y; 
1084 
repeat 

1085 
inc(y); 

351  1086 
until (y > 1023) or (CountNonZeroz(x, y, Gear^.Radius  1) <> 0); 
1087 
if (y  sy > Gear^.Radius * 2) 

70  1088 
and (y < 1023) 
351  1089 
and (CheckGearsNear(x, y  Gear^.Radius, [gtHedgehog, gtMine, gtCase], 110, 110) = nil) then 
70  1090 
begin 
1091 
ar[cnt].X:= x; 

351  1092 
if withFall then ar[cnt].Y:= sy + Gear^.Radius 
1093 
else ar[cnt].Y:= y  Gear^.Radius; 

70  1094 
inc(cnt) 
1095 
end; 

386  1096 
inc(y, 45) 
16  1097 
end; 
70  1098 
if cnt > 0 then 
1099 
with ar[GetRandom(cnt)] do 

1100 
begin 

386  1101 
ar2[cnt2].x:= x; 
1102 
ar2[cnt2].y:= y; 

1103 
inc(cnt2) 

70  1104 
end 
386  1105 
until (x + Delta > Right); 
1106 
dec(Delta, 60) 

1107 
until (cnt2 > 0) or (Delta < 70); 

1108 
if cnt2 > 0 then 

1109 
with ar2[GetRandom(cnt2)] do 

1110 
begin 

498  1111 
Gear^.X:= int2hwFloat(x); 
1112 
Gear^.Y:= int2hwFloat(y); 

386  1113 
{$IFDEF DEBUGFILE} 
1114 
AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')'); 

1115 
{$ENDIF} 

1116 
end 

1117 
else 

1118 
begin 

1119 
OutError('Can''t find place for Gear', false); 

1120 
DeleteGear(Gear) 

1121 
end 

10  1122 
end; 
1123 

4  1124 
initialization 
1125 

1126 
finalization 

95  1127 
FreeGearsList; 
4  1128 

1129 
end. 