hedgewars/uScript.pas
author Wuzzy <almikes@aol.com>
Sun, 20 Nov 2016 01:50:24 +0100
changeset 11963 0c1420aaa59e
parent 11945 1e58845fa3c1
child 12046 553f97b1e4fe
permissions -rw-r--r--
Expose number of air mines in Lua variable AirMinesNum
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://hedgewars.org/kb/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    uUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer,
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    SDLh
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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    prevCursorPoint: TPoint;  // why is tpoint still in sdlh...
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{$IFDEF USE_LUA_SCRIPT}
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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   222
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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   261
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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   288
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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diff changeset
   289
begin
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   290
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
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diff changeset
   291
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   292
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   293
        begin
11844
a784866c91ad Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva
parents: 11823
diff changeset
   294
        LuaCallError('Invalid effect type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   295
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   296
        end
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   297
    else
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parents: 10280
diff changeset
   298
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   299
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   300
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   301
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   302
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   303
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   306
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   310
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   311
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   312
end;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   313
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   314
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   318
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   319
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   320
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   321
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   324
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   325
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   326
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   327
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   339
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   340
// wrapped calls
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   341
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   342
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   343
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   344
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   345
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   346
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   348
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   349
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   350
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   351
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   352
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   353
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   354
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   355
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   360
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   361
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   362
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   363
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   364
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   369
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   370
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   371
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   372
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   373
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   376
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   377
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   378
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   379
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   380
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   381
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   382
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   385
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   386
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   387
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   388
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   389
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   390
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   392
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   393
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   394
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   395
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   396
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   397
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   399
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   400
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   401
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   402
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   403
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   404
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   407
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   408
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   410
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   411
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   412
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   413
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   414
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   415
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   418
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   419
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   420
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   421
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   422
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   424
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   425
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   426
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   431
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   432
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   433
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   434
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   441
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   442
// enable/disable cinematic effects
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   443
function lc_setcinematicmode(L : Plua_State) : LongInt; Cdecl;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   444
const
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   445
    call = 'SetCinematicMode';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   446
    params = 'enable';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   447
begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   448
    if (CheckLuaParamCount(L, 1, call, params)) then
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   449
        begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   450
        CinematicScript:= lua_toboolean(L, 1);
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   451
        end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   452
    lc_setcinematicmode:= 0;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   453
end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   454
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   455
// no parameter means reset to default (and 0 means unlimited)
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   456
function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   457
var np: LongInt;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   458
const
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   459
    call = 'SetMaxBuildDistance';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   460
    params = '[ distInPx ]';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   461
begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   462
    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   463
        begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   464
        if np = 0 then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   465
            begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   466
            // no args? reset
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   467
            cBuildMaxDist:= cDefaultBuildMaxDist;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   468
            end
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   469
        else
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   470
            CBuildMaxDist:= lua_tointeger(L, 1);
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   471
        end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   472
    lc_setmaxbuilddistance:= 0;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   473
end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   474
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   484
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   492
            // if something is selected, find it is successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
                        inc(fa);
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   501
                // increase once more because we will not successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   505
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   506
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   507
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   508
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   509
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   510
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   511
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   512
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   513
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   514
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   515
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   516
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   517
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   518
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   519
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   520
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   521
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   522
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   523
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   524
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   525
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   526
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   527
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   528
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   529
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   530
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   531
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   532
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   533
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   534
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   535
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   536
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   537
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   538
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   539
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   540
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   541
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   542
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   543
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   544
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   545
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   546
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   547
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   548
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   549
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   550
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   551
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   552
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   553
function lc_setammotexts(L : Plua_State) : LongInt; Cdecl;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   554
const
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   555
    call = 'SetAmmoTexts';
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   556
    params = 'ammoType, name, caption, description';
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   557
begin
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   558
    if CheckLuaParamCount(L, 4, call, params) then
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   559
        SetAmmoTexts(TAmmoType(LuaToAmmoTypeOrd(L, 1, call, params)), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tostringA(L, 4));
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   560
    lc_setammotexts:= 0;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   561
end;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   562
11941
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   563
function lc_setammodescriptionappendix(L : Plua_State) : LongInt; Cdecl;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   564
const
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   565
    call = 'SetAmmoDescriptionAppendix';
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   566
    params = 'ammoType, descAppend';
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   567
var
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   568
    ammoType: TAmmoType;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   569
    descAppend: ansistring;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   570
begin
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   571
    if CheckLuaParamCount(L, 2, call, params) then
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   572
        begin
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   573
        ammoType := TAmmoType(LuaToAmmoTypeOrd(L, 1, call, params));
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   574
        descAppend := lua_tostringA(L, 2);
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   575
        trluaammoa[Ammoz[ammoType].NameId] := descAppend;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   576
        end;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   577
    lc_setammodescriptionappendix := 0;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   578
end;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   579
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   580
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   581
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   582
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   583
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   584
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   585
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   586
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   587
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   588
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   589
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   590
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   591
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   592
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   593
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   594
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   595
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   596
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   597
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   598
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   599
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   600
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   601
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   602
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   603
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   604
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   605
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   606
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   607
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   608
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   609
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   610
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   611
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   612
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   613
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   614
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   615
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   616
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   617
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   618
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   619
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   620
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   621
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   622
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   623
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   624
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   625
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   626
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   627
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   628
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   629
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   630
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   631
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   632
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   633
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   634
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   635
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   636
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   637
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   638
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   639
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   640
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   641
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   642
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   643
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   644
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   645
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   646
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   647
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   648
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   649
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   650
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   651
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   652
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   653
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   654
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   655
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   656
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   657
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   658
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   659
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   660
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   661
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   662
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   663
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   664
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   665
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   666
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   667
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   668
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   669
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11196
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11179
diff changeset
   670
        if gear <> nil then
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11179
diff changeset
   671
             lua_pushinteger(L, gear^.uid)
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11179
diff changeset
   672
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   673
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   674
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   675
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   676
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   677
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   678
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   679
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   680
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   681
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   682
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   683
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   684
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   685
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   686
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   687
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   688
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   689
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   690
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   691
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   692
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   693
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   694
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   695
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   696
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   697
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   698
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   699
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   700
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   701
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   702
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   703
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   704
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   705
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   706
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   707
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   708
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   709
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   710
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   711
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   712
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   713
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   714
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   715
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   716
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   717
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   718
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   719
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   720
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   721
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   722
        if gear <> nil then
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   723
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   724
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   725
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   726
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   727
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   728
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   729
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   730
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   731
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   732
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   733
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   734
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   735
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   736
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   737
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   738
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   739
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   740
        if gear <> nil then
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   741
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   742
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   743
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   744
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   745
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   746
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   747
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   748
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   749
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   750
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   751
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   752
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   753
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   754
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   755
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   756
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   757
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   758
        if gear <> nil then
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   759
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   760
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   761
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   762
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   763
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   764
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   765
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   766
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   767
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   768
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   769
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   770
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   771
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   772
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   773
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   774
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   775
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   776
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   777
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   778
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   779
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   780
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   781
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   782
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   783
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   784
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   785
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   786
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   787
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   788
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   789
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   790
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   791
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   792
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   793
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   794
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   795
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   796
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   797
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   798
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   799
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   800
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   801
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   802
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   803
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   804
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   805
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   806
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   807
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   808
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   809
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   810
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   811
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   812
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   815
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   816
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   818
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   819
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   820
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   821
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   822
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   823
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   824
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   825
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   826
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   827
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   828
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   829
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   830
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   831
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   832
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   833
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   834
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   835
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   836
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   837
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   838
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   839
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   840
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   841
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   842
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   843
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   844
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   845
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   846
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   847
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   848
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   849
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   850
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   851
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   852
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   853
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   854
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   855
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   856
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   857
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   858
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   859
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   860
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   861
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   862
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   863
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   864
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   865
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   866
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   867
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   868
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   869
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   870
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   871
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   872
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   873
function lc_getvisualgeartype(L : Plua_State) : LongInt; Cdecl;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   874
var vg : PVisualGear;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   875
begin
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   876
    if CheckLuaParamCount(L, 1, 'GetVisualGearType', 'vgUid') then
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   877
        begin
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   878
        vg := VisualGearByUID(lua_tointeger(L, 1));
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   879
        if vg <> nil then
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   880
            lua_pushinteger(L, ord(vg^.Kind))
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   881
        else
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   882
            lua_pushnil(L);
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   883
        end
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   884
    else
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   885
        lua_pushnil(L); // return value on stack (nil)
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   886
    lc_getvisualgeartype:= 1
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   887
end;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   888
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   889
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   890
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   891
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   892
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   893
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   894
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   895
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   896
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   897
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   898
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   899
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   900
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   901
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   902
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   903
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   904
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   905
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   906
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   907
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   908
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   909
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   910
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   911
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   912
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   913
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   914
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   915
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   916
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   917
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   918
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   919
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   921
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   922
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   923
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   924
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   925
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   929
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   930
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   931
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   932
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   933
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   934
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   935
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   936
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   937
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   938
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   939
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   940
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   941
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   942
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   943
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   944
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   945
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   946
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   947
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   948
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   949
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   950
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   951
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   952
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   953
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   954
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   955
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   956
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   957
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   958
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   959
// so. going to use this to get/set some of the more obscure gear values which were not already exposed elsewhere
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   960
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   961
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   962
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   963
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   964
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   965
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   966
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   967
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   968
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   969
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   970
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   971
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   972
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   973
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   974
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   975
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   976
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   977
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   978
            lua_pushinteger(L, gear^.nImpactSounds);
11172
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   979
            lua_pushinteger(L, gear^.Tint);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   980
            lua_pushinteger(L, gear^.Damage);
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   981
            lua_pushinteger(L, gear^.Boom)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   982
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   983
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   984
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   985
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   986
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   987
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   988
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   989
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   990
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   991
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   992
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   993
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   994
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   995
        end;
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   996
    lc_getgearvalues:= 13
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   997
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   998
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   999
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1000
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1001
begin
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1002
// Currently allows 1-14 params
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1003
//    if CheckLuaParamCount(L, 14, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint, Damage, Boom') then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1004
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1005
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1006
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1007
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1008
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1009
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1010
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1011
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1012
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1013
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1014
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1015
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1016
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1017
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1018
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1019
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1020
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1021
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1022
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1023
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1024
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1025
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1026
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1027
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1028
            if not lua_isnoneornil(L, 12) then
11172
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
  1029
                gear^.Tint := lua_tointeger(L, 12);
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
  1030
            if not lua_isnoneornil(L, 13) then
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
  1031
                gear^.Damage := lua_tointeger(L, 13);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1032
            if not lua_isnoneornil(L, 14) then
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1033
                gear^.Boom := lua_tointeger(L, 14);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1034
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1035
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1036
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1037
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1038
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
  1039
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
  1040
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1041
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1042
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1043
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1044
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1045
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1046
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1047
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1048
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1049
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1050
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1051
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1052
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1053
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1054
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1055
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1056
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1057
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1058
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1059
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1060
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1061
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1062
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1063
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1064
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1065
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1066
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1067
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1068
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1069
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1070
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1071
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1072
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1073
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1074
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1075
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1076
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1077
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1078
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1079
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1080
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1081
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1082
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1083
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1084
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1085
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1086
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1087
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1088
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1089
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1090
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1091
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1092
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1093
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1094
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1095
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1096
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1097
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1098
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1099
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1100
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1101
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1102
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1103
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1104
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1105
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1106
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1107
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1108
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1109
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1110
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1111
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1112
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1113
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1114
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1115
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1116
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1117
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1118
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1119
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1120
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1121
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1122
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1123
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1124
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1125
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1126
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1127
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1128
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1129
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1130
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1131
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1132
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1133
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1134
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1135
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1136
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1137
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1138
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1139
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1140
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1141
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1142
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1143
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1144
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1145
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1146
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1147
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1148
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1149
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1150
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1151
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1152
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1153
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1154
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1155
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1156
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1157
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1158
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1159
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1160
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1161
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1162
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1163
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1164
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1165
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1166
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1167
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1168
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1169
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1170
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1171
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1172
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1173
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1174
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1175
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1176
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1177
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1178
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1179
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1180
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1181
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1182
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1183
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1184
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1185
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1186
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1187
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1188
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1189
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1190
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1191
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1192
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1193
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1194
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1195
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1196
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1197
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1198
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1199
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1200
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1201
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1202
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1203
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1204
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1205
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1206
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1207
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1208
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1209
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1210
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1211
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1212
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1213
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1214
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1215
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1216
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1217
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1218
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1219
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1220
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1221
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1222
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1223
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1224
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1225
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1226
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1227
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1228
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1229
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1230
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1231
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1232
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1233
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1234
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1235
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1236
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1237
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1238
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1239
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1240
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1241
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1242
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1243
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1244
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1245
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1246
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1247
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1248
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1249
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1250
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1251
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1252
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1253
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1254
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1255
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1256
var idx: integer;
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1257
begin
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1258
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clanIdx') then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1259
        begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1260
        idx:= lua_tointeger(L, 1);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1261
        if (not lua_isnumber(L, 1)) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1262
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1263
            LuaError('Argument ''clanIdx'' must be a number!');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1264
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1265
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1266
        else if (idx < 0) or (idx >= ClansCount) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1267
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1268
            LuaError('Argument ''clanIdx'' out of range! (There are currently ' + IntToStr(ClansCount) + ' clans, so valid range is: 0-' + IntToStr(ClansCount-1) + ')');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1269
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1270
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1271
        else
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1272
            lua_pushinteger(L, ClansArray[idx]^.Color shl 8 or $FF);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1273
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1274
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1275
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1276
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1277
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1278
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1279
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1280
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1281
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1282
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1283
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1284
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1285
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1286
        begin
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  1287
        i:= lua_tointeger(L,1);
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  1288
        if i >= ClansCount then exit(0);
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1289
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1290
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1291
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1292
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1293
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1294
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1295
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1296
                begin
4891
nemo
parents: 4890
diff changeset
  1297
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1298
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1299
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1300
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1301
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff