hedgewars/GSHandlers.inc
author unc0rr
Sun, 29 Nov 2009 16:56:04 +0000
changeset 2647 0e1208e92dfe
parent 2634 d7531d08caa2
child 2713 71250942e95b
permissions -rw-r--r--
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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procedure makeHogsWorry(x, y: hwFloat; r: LongInt);
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var gi: PGear;
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     d: LongInt;
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begin
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	gi:= GearsList;
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	while gi <> nil do
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		begin
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		d:= r - hwRound(Distance(gi^.X - x, gi^.Y - y));
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		if (d > 1) and (gi^.Kind = gtHedgehog) and not gi^.Invulnerable and (GetRandom(2) = 0) then
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			begin
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			if (CurrentHedgehog^.Gear = gi) then
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				PlaySound(sndOops, false, PHedgehog(gi^.Hedgehog)^.Team^.voicepack)
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			else
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				begin
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				if (gi^.State and gstMoving) = 0 then
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					gi^.State:= gi^.State or gstLoser;
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				if d > r div 2 then
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					PlaySound(sndNooo, false, PHedgehog(gi^.Hedgehog)^.Team^.voicepack)
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				else
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					PlaySound(sndUhOh, false, PHedgehog(gi^.Hedgehog)^.Team^.voicepack);
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				end;
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			end;
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		gi:= gi^.NextGear
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		end;
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear); forward;
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function CheckGearDrowning(Gear: PGear): boolean;
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var skipSpeed, skipAngle, skipDecay: hwFloat;
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begin
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// probably needs tweaking. might need to be in a case statement based upon gear type
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//(not Gear^.dY.isNegative) and  this should not be necessary
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if cWaterLine < hwRound(Gear^.Y) + Gear^.Radius then
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    begin
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    skipSpeed:= _0_25;  // was 0.36 - couldn't manage baseball bat. Tiy's build is 0.36...
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    skipAngle:= _1 + _0_9;  // these should perhaps also be constants, once work out what proper values are
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    skipDecay:= _0_87;  // this could perhaps be a tiny bit higher.
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    if  (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > skipSpeed) and
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        (hwAbs(Gear^.dX) > skipAngle * hwAbs(Gear^.dY)) then
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       begin
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       Gear^.dY.isNegative:= true;
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       Gear^.dY:= Gear^.dY * skipDecay;
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       Gear^.dX:= Gear^.dX * skipDecay;
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       CheckGearDrowning:= false
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       end
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    else
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        begin
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        CheckGearDrowning:= true;
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        Gear^.State:= gstDrowning;
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        Gear^.RenderTimer:= false;
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        Gear^.doStep:= @doStepDrowningGear;
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		if Gear^.Kind = gtHedgehog then
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			begin
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			Gear^.State:= Gear^.State and (not gstHHDriven);
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			AddCaption(Format(GetEventString(eidDrowned), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
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			end
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        end;
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    PlaySound(sndSplash, false, nil)
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    end
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    else
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	CheckGearDrowning:= false
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end;
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procedure CheckCollision(Gear: PGear);
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begin
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if TestCollisionXwithGear(Gear, hwSign(Gear^.X)) or TestCollisionYwithGear(Gear, hwSign(Gear^.Y))
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	then Gear^.State:= Gear^.State or      gstCollision
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	else Gear^.State:= Gear^.State and not gstCollision
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end;
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procedure CheckHHDamage(Gear: PGear);
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var dmg: Longword;
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begin
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if(Gear^.Invulnerable) then exit;
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if _0_4 < Gear^.dY then
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	begin
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	if _0_6 < Gear^.dY then
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		PlaySound(sndOw4, false, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack)
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	else
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		PlaySound(sndOw1, false, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
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	dmg:= modifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70));
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    ApplyDamage(Gear, dmg);
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	end
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end;
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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procedure CalcRotationDirAngle(Gear: PGear);
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var dAngle: real;
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begin
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dAngle:= (hwAbs(Gear^.dX) + hwAbs(Gear^.dY)).QWordValue / $80000000;
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if not Gear^.dX.isNegative then
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	Gear^.DirAngle:= Gear^.DirAngle + dAngle
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else
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	Gear^.DirAngle:= Gear^.DirAngle - dAngle;
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if Gear^.DirAngle < 0 then Gear^.DirAngle:= Gear^.DirAngle + 360
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else if 360 < Gear^.DirAngle then Gear^.DirAngle:= Gear^.DirAngle - 360
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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begin
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AllInactive:= false;
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Gear^.Y:= Gear^.Y + cDrownSpeed;
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Gear^.X:= Gear^.X + Gear^.dX * cDrownSpeed;
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if hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater then DeleteGear(Gear);
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// Create some bubbles (0.5% might be better but causes too few bubbles sometimes)
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if (GameTicks and $1F) = 0 then
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    if (Gear^.Kind = gtHedgehog) and (Random(4) = 0) then
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        AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble)
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    else if Random(12) = 0 then
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        AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepFallingGear(Gear: PGear);
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var isFalling: boolean;
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begin
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Gear^.State:= Gear^.State and not gstCollision;
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if Gear^.dY.isNegative then
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	begin
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	isFalling:= true;
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	if TestCollisionYwithGear(Gear, -1) then
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		begin
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		Gear^.dX:=   Gear^.dX * Gear^.Friction;
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		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
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		Gear^.State:= Gear^.State or gstCollision
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		end
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	end else
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	if TestCollisionYwithGear(Gear, 1) then
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		begin
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		isFalling:= false;
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		Gear^.dX:=   Gear^.dX * Gear^.Friction;
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		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
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		Gear^.State:= Gear^.State or gstCollision
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		end else isFalling:= true;
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if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
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	begin
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	Gear^.dX:= - Gear^.dX * Gear^.Elasticity;
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	Gear^.dY:=   Gear^.dY * Gear^.Elasticity;
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	Gear^.State:= Gear^.State or gstCollision
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	end;
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if isFalling then Gear^.dY:= Gear^.dY + cGravity;
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Gear^.X:= Gear^.X + Gear^.dX;
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Gear^.Y:= Gear^.Y + Gear^.dY;
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CheckGearDrowning(Gear);
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if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and
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	(not isFalling) then
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	Gear^.State:= Gear^.State and not gstMoving
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else
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	Gear^.State:= Gear^.State or      gstMoving
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepBomb(Gear: PGear);
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var i: LongInt;
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    dX, dY: hwFloat;
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    Fire: PGear;
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begin
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AllInactive:= false;
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doStepFallingGear(Gear);
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dec(Gear^.Timer);
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if Gear^.Timer = 1000 then // might need adjustments
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	case Gear^.Kind of
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		gtAmmo_Bomb: makeHogsWorry(Gear^.X, Gear^.Y, 50);
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		gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20);
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		gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75);
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		gtHellishBomb: makeHogsWorry(Gear^.X, Gear^.Y, 90);
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	end;
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if Gear^.Timer = 0 then
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	begin
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	case Gear^.Kind of
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		gtAmmo_Bomb: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
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		     gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, EXPLAutoSound);
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		gtClusterBomb: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, EXPLAutoSound);
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				for i:= 0 to 4 do
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					begin
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					dX:= rndSign(GetRandom * _0_1);
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					dY:= (GetRandom - _3) * _0_08;
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25);
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					end
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				end;
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		gtWatermelon: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, EXPLAutoSound);
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				for i:= 0 to 5 do
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					begin
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					dX:= rndSign(GetRandom * _0_1);
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					dY:= (GetRandom - _1_5) * _0_3;
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMelonPiece, 0, dX, dY, 75)^.DirAngle:= i * 60;
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					end
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				end;
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		gtHellishBomb: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 90, EXPLAutoSound);
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				for i:= 0 to 127 do
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					begin
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					dX:= AngleCos(i * 16) * _0_5 * (GetRandom + _1);
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					dY:= AngleSin(i * 16) * _0_5 * (GetRandom + _1);
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                    Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
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                    if i mod 2 = 0 then Fire^.State:= Fire^.State or gsttmpFlag;
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                    Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
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                    if i mod 2 <> 0 then Fire^.State:= Fire^.State or gsttmpFlag;
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					end
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				end;
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		end;
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	DeleteGear(Gear);
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	exit
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	end;
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CalcRotationDirAngle(Gear);
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if Gear^.Kind = gtHellishBomb then
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	begin
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	if Gear^.Timer = 3000 then PlaySound(sndHellish, false, nil);
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	if (GameTicks and $3F) = 0 then
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		if (Gear^.State and gstCollision) = 0 then
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			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtEvilTrace, 0, _0, _0, 0);
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	end;
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   247
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if (Gear^.State and (gstCollision or gstMoving)) = (gstCollision or gstMoving) then
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   249
	if (hwAbs(Gear^.dX) > _0_1) or
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	   (hwAbs(Gear^.dY) > _0_1) then
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		PlaySound(sndGrenadeImpact, false, nil)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepMolotov(Gear: PGear);
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var i: LongInt;
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    dX, dY: hwFloat;
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	Fire: PGear;
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begin
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	AllInactive:= false;
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	doStepFallingGear(Gear);
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	CalcRotationDirAngle(Gear);
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	if (Gear^.State and gstCollision) <> 0 then begin
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		PlaySound(sndMolotov, false, nil);
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		//doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 5, EXPLAutoSound);
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		for i:= 0 to 20 do begin
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				dX:= AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandom + _1);
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				dY:= AngleSin(i * 8) * _0_5 * (GetRandom + _1);
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				Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
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				Fire^.State:= Fire^.State or gsttmpFlag;
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				Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
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				Fire^.State:= Fire^.State or gsttmpFlag;
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				Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, -dX, dY, 0);
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				Fire^.State:= Fire^.State or gsttmpFlag;
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				Fire:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, -dX, -dY, 0);
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				Fire^.State:= Fire^.State or gsttmpFlag;
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		end;
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		DeleteGear(Gear);
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		exit
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	end;
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end;
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procedure doStepWatermelon(Gear: PGear);
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begin
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AllInactive:= false;
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   287
Gear^.doStep:= @doStepBomb
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   288
end;
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   289
78
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   290
procedure doStepCluster(Gear: PGear);
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   291
begin
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   292
AllInactive:= false;
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   293
doStepFallingGear(Gear);
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29bc9c36ad5f Fixed-point arithmetics in engine.
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if (Gear^.State and gstCollision) <> 0 then
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	begin
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diff changeset
   296
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, EXPLAutoSound);
1133
5d5a912d6fc2 - Fix warnings
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diff changeset
   297
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
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diff changeset
   298
	exit
5d5a912d6fc2 - Fix warnings
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diff changeset
   299
	end;
1262
e9191c693e44 Add watermelon sprite
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diff changeset
   300
e9191c693e44 Add watermelon sprite
unc0rr
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diff changeset
   301
if Gear^.Kind = gtMelonPiece then
e9191c693e44 Add watermelon sprite
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diff changeset
   302
	CalcRotationDirAngle(Gear)
e9191c693e44 Add watermelon sprite
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diff changeset
   303
else
e9191c693e44 Add watermelon sprite
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diff changeset
   304
	if (GameTicks and $1F) = 0 then
e9191c693e44 Add watermelon sprite
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diff changeset
   305
		AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtSmokeTrace, 0, _0, _0, 0)
78
66bb79dd248d Cluster bomb
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diff changeset
   306
end;
66bb79dd248d Cluster bomb
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diff changeset
   307
4
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diff changeset
   308
////////////////////////////////////////////////////////////////////////////////
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diff changeset
   309
procedure doStepGrenade(Gear: PGear);
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diff changeset
   310
begin
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   311
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   312
Gear^.dX:= Gear^.dX + cWindSpeed;
4
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diff changeset
   313
doStepFallingGear(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   314
if (Gear^.State and gstCollision) <> 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   315
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   316
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   317
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   318
	exit
5d5a912d6fc2 - Fix warnings
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parents: 1132
diff changeset
   319
	end;
4
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diff changeset
   320
if (GameTicks and $3F) = 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   321
	AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtSmokeTrace, 0, _0, _0, 0)
4
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diff changeset
   322
end;
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parents: 1
diff changeset
   323
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   324
////////////////////////////////////////////////////////////////////////////////
95
1ef5e2c41115 - Fixed compilation
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diff changeset
   325
procedure doStepHealthTagWork(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   326
begin
522
ca089787f59d Tags with current damage
unc0rr
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diff changeset
   327
if Gear^.Kind = gtHealthTag then
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   328
	AllInactive:= false;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   329
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   330
dec(Gear^.Timer);
522
ca089787f59d Tags with current damage
unc0rr
parents: 521
diff changeset
   331
Gear^.Y:= Gear^.Y + Gear^.dY;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   332
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   333
if Gear^.Timer = 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   334
	begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   335
	if (Gear^.Kind = gtHealthTag) and (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   336
		PHedgehog(Gear^.Hedgehog)^.Gear^.Active:= true; // to let current hh die
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
   337
	DeleteGear(Gear)
5d5a912d6fc2 - Fix warnings
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parents: 1132
diff changeset
   338
	end
4
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diff changeset
   339
end;
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parents: 1
diff changeset
   340
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
   341
procedure doStepHealthTagWorkUnderWater(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
   342
begin
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   343
AllInactive:= false;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1437
diff changeset
   344
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   345
Gear^.Y:= Gear^.Y - _0_08;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1437
diff changeset
   346
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   347
if hwRound(Gear^.Y) < cWaterLine + 10 then
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   348
	DeleteGear(Gear)
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
   349
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
   350
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   351
procedure doStepHealthTag(Gear: PGear);
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   352
var s: shortstring;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   353
begin
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   354
AllInactive:= false;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   355
Gear^.dY:= -_0_08;
522
ca089787f59d Tags with current damage
unc0rr
parents: 521
diff changeset
   356
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   357
str(Gear^.State, s);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   358
Gear^.Tex:= RenderStringTex(s, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color, fnt16);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   359
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   360
if hwRound(Gear^.Y) < cWaterLine then
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   361
	Gear^.doStep:= @doStepHealthTagWork
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   362
else
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   363
	Gear^.doStep:= @doStepHealthTagWorkUnderWater;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   364
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 690
diff changeset
   365
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   366
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   367
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
procedure doStepGrave(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   371
AllInactive:= false;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   372
if Gear^.dY.isNegative then
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   373
   if TestCollisionY(Gear, -1) then Gear^.dY:= _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   374
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   375
if not Gear^.dY.isNegative then
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 57
diff changeset
   376
   if TestCollisionY(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   377
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   378
      Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   379
      if Gear^.dY > - _1div1024 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   380
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   381
         Gear^.Active:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
         exit
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   383
         end else if Gear^.dY < - _0_03 then PlaySound(sndGraveImpact, false, nil)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
      end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1504
diff changeset
   385
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   386
Gear^.Y:= Gear^.Y + Gear^.dY;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
CheckGearDrowning(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   388
Gear^.dY:= Gear^.dY + cGravity
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   389
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
procedure doStepUFOWork(Gear: PGear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   393
var t: hwFloat;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   394
    y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   395
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   396
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   397
t:= Distance(Gear^.dX, Gear^.dY);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   398
Gear^.dX:= Gear^.Elasticity * (Gear^.dX + _0_000004 * (TargetPoint.X - hwRound(Gear^.X)));
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   399
Gear^.dY:= Gear^.Elasticity * (Gear^.dY + _0_000004 * (TargetPoint.Y - hwRound(Gear^.Y)));
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   400
t:= t / Distance(Gear^.dX, Gear^.dY);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   401
Gear^.dX:= Gear^.dX * t;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   402
Gear^.dY:= Gear^.dY * t;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   403
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   404
Gear^.Y:= Gear^.Y + Gear^.dY;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   405
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   406
if (GameTicks and $3F) = 0 then
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   407
   begin
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   408
   y:= hwRound(Gear^.Y);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   409
   if y + Gear^.Radius < cWaterLine then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   410
      AddGear(hwRound(Gear^.X), y, gtSmokeTrace, 0, _0, _0, 0);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   411
   end;
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   412
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   414
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   415
if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   416
   begin
560
7bf2b554de0c UFO Sound
unc0rr
parents: 559
diff changeset
   417
   StopSound(sndUFO);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   418
   doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   419
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   420
   end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   421
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
procedure doStepUFO(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   424
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   425
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   426
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   427
Gear^.Y:= Gear^.Y + Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   428
Gear^.dY:= Gear^.dY + cGravity;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   430
if (Gear^.State and gstCollision) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   431
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   432
   doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   433
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
   exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   435
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   436
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   437
if Gear^.Timer = 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   438
   begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   439
   PlaySound(sndUFO, true, nil);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   440
   Gear^.Timer:= 5000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   441
   Gear^.doStep:= @doStepUFOWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
   end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
////////////////////////////////////////////////////////////////////////////////
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   446
procedure doStepShotIdle(Gear: PGear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   447
begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   448
AllInactive:= false;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   449
inc(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   450
if Gear^.Timer > 75 then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   451
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   452
	DeleteGear(Gear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   453
	AfterAttack
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   454
	end
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   455
end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   456
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   457
procedure doStepShotgunShot(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
var i: LongWord;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
AllInactive:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   461
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   462
if ((Gear^.State and gstAnimation) = 0) then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   463
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   464
	dec(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   465
	if Gear^.Timer = 0 then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   466
		begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   467
		PlaySound(sndShotgunFire, false, nil);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   468
		Gear^.State:= Gear^.State or gstAnimation
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   469
		end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   470
	exit
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   471
	end
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   472
	else inc(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   473
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   474
i:= 200;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   475
repeat
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   476
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   477
Gear^.Y:= Gear^.Y + Gear^.dY;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   478
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   479
if (Gear^.State and gstCollision) <> 0 then
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   480
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   481
	Gear^.X:= Gear^.X + Gear^.dX * 8;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   482
	Gear^.Y:= Gear^.Y + Gear^.dY * 8;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   483
	ShotgunShot(Gear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   484
	Gear^.doStep:= @doStepShotIdle;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   485
	exit
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   486
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   487
dec(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   488
until i = 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   489
if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   490
	Gear^.doStep:= @doStepShotIdle
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   491
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   492
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   493
////////////////////////////////////////////////////////////////////////////////
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   494
procedure doStepBulletWork(Gear: PGear);
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   495
var i, x, y: LongWord;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   496
    oX, oY: hwFloat;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   497
begin
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   498
AllInactive:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   499
inc(Gear^.Timer);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   500
i:= 80;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   501
oX:= Gear^.X;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   502
oY:= Gear^.Y;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   503
repeat
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   504
  Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   505
  Gear^.Y:= Gear^.Y + Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   506
  x:= hwRound(Gear^.X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   507
  y:= hwRound(Gear^.Y);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1752
diff changeset
   508
  if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   509
     and (Land[y, x] <> 0) then inc(Gear^.Damage);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   510
  if Gear^.Damage > 5 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   511
      if Gear^.Ammo^.AmmoType = amDEagle then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   512
          AmmoShove(Gear, 7, 20)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   513
      else
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   514
          AmmoShove(Gear, Gear^.Timer, 20);
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   515
  dec(i)
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   516
until (i = 0) or (Gear^.Damage > Gear^.Health);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   517
if Gear^.Damage > 0 then
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   518
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   519
   DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   520
   dec(Gear^.Health, Gear^.Damage);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   521
   Gear^.Damage:= 0
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   522
   end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   523
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   524
if (Gear^.Health <= 0)
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   525
	or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0)
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   526
	or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   527
    begin
2087
79472a9be025 neglected test on sniper rifle being active
nemo
parents: 2068
diff changeset
   528
    if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then cLaserSighting:= false;
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2603
diff changeset
   529
    if (Gear^.Ammo^.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   530
       ((GameFlags and gfArtillery) = 0) then cArtillery:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   531
	Gear^.doStep:= @doStepShotIdle
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   532
    end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   533
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   534
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   535
procedure doStepDEagleShot(Gear: PGear);
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   536
begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   537
PlaySound(sndGun, false, nil);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   538
Gear^.doStep:= @doStepBulletWork
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   539
end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   540
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   541
procedure doStepSniperRifleShot(Gear: PGear);
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   542
var HHGear: PGear;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   543
begin
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   544
cArtillery:= true;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   545
HHGear:=PHedgehog(Gear^.Hedgehog)^.Gear;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   546
HHGear^.State:= HHGear^.State or gstNotKickable;
2033
860b9aea5e86 allow adjusting angle during sniping
nemo
parents: 2031
diff changeset
   547
HedgehogChAngle(HHGear);
2220
110266ba2ef7 -new openal api for setting sound position
koda
parents: 2217
diff changeset
   548
if not cLaserSighting then // game does not have default laser sight. turn it on and give them a chance to aim
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   549
    begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   550
    cLaserSighting:= true;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   551
    HHGear^.Message:= 0;
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   552
    if(HHGear^.Angle - 32 >= 0) then dec(HHGear^.Angle,32)
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   553
    end;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   554
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   555
if (HHGear^.Message and gm_Attack) <> 0 then
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   556
    begin
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   557
	Gear^.State:= Gear^.State or gstAnimation;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   558
    Gear^.dX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   559
    Gear^.dY:= -AngleCos(HHGear^.Angle) * _0_5;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   560
    PlaySound(sndGun, false, nil);
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   561
    Gear^.doStep:= @doStepBulletWork;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   562
    end
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   563
else
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   564
    if (GameTicks mod 32) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   565
        if (GameTicks mod 4096) < 2048 then
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   566
            begin
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   567
            if(HHGear^.Angle + 1 <= cMaxAngle) then inc(HHGear^.Angle)
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   568
            end
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   569
        else
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   570
            if(HHGear^.Angle - 1 >= 0) then dec(HHGear^.Angle);
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   571
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   572
if (TurnTimeLeft > 0) then
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   573
    dec(TurnTimeLeft)
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   574
else
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   575
    begin
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   576
	DeleteGear(Gear);
2608
cebfea02f8b5 - Formatting changes
unc0rr
parents: 2603
diff changeset
   577
	AfterAttack
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   578
    end;
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   579
end;
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   580
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   581
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   582
procedure doStepActionTimer(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   583
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   584
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   585
case Gear^.Kind of
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   586
    gtATStartGame: begin
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   587
                   AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   588
                   if Gear^.Timer = 0 then
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
   589
                      AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   590
                   end;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   591
 gtATSmoothWindCh: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   592
                   if Gear^.Timer = 0 then
6
9c1f00e7b43e Smooth change wind bar
unc0rr
parents: 4
diff changeset
   593
                      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   594
                      if WindBarWidth < Gear^.Tag then inc(WindBarWidth)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   595
                         else if WindBarWidth > Gear^.Tag then dec(WindBarWidth);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   596
                      if WindBarWidth <> Gear^.Tag then Gear^.Timer:= 10;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   597
                      end
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   598
                   end;
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   599
   gtATFinishGame: begin
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   600
                   AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   601
                   if Gear^.Timer = 0 then
113
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   602
                      begin
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   603
                      SendIPC('N');
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 306
diff changeset
   604
                      SendIPC('q');
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   605
                      GameState:= gsExit
113
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   606
                      end
6
9c1f00e7b43e Smooth change wind bar
unc0rr
parents: 4
diff changeset
   607
                   end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   608
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   609
if Gear^.Timer = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   610
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   611
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   612
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   613
procedure doStepPickHammerWork(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   614
var i, ei: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   615
    HHGear: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   616
begin
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
   617
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   618
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   619
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   620
if (Gear^.Timer = 0)or((Gear^.Message and gm_Destroy) <> 0)or((HHGear^.State and gstHHDriven) = 0) then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   621
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   622
	StopSound(sndPickhammer);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   623
	DeleteGear(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   624
	AfterAttack;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   625
	exit
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   626
	end;
845
ca72cf446ec2 Add sprite for pickhammer
unc0rr
parents: 820
diff changeset
   627
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   628
if (Gear^.Timer mod 33) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   629
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   630
	HHGear^.State:= HHGear^.State or gstNoDamage;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   631
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y) + 7, 6, EXPLDontDraw);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   632
	HHGear^.State:= HHGear^.State and not gstNoDamage
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   633
	end;
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   634
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   635
if (Gear^.Timer mod 47) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   636
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   637
	i:= hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   638
	ei:= hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   639
	while i <= ei do
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   640
		begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   641
		DrawExplosion(i, hwRound(Gear^.Y) + 3, 3);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   642
		inc(i, 1)
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   643
		end;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   644
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   645
    if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9), COLOR_INDESTRUCTIBLE) then
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   646
        begin
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   647
        Gear^.X:= Gear^.X + Gear^.dX;
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   648
        Gear^.Y:= Gear^.Y + _1_9;
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   649
        end;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   650
	SetAllHHToActive;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   651
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   652
if TestCollisionYwithGear(Gear, 1) then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   653
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   654
	Gear^.dY:= _0;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   655
	SetLittle(HHGear^.dX);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   656
	HHGear^.dY:= _0;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   657
	end else
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   658
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   659
	Gear^.dY:= Gear^.dY + cGravity;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   660
	Gear^.Y:= Gear^.Y + Gear^.dY;
1417
210cb6b1b275 Fix some problems with water rising
unc0rr
parents: 1388
diff changeset
   661
	if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer:= 1
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   662
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   663
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   664
Gear^.X:= Gear^.X + HHGear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   665
HHGear^.X:= Gear^.X;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   666
HHGear^.Y:= Gear^.Y - int2hwFloat(cHHRadius);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   667
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   668
if (Gear^.Message and gm_Attack) <> 0 then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   669
   if (Gear^.State and gsttmpFlag) <> 0 then Gear^.Timer:= 1 else else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   670
   if (Gear^.State and gsttmpFlag) = 0 then Gear^.State:= Gear^.State or gsttmpFlag;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   671
if ((Gear^.Message and gm_Left) <> 0) then Gear^.dX:= - _0_3 else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   672
   if ((Gear^.Message and gm_Right) <> 0) then Gear^.dX:= _0_3
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   673
                                          else Gear^.dX:= _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   674
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   675
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   676
procedure doStepPickHammer(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   677
var i, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   678
    ar: TRangeArray;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   679
    HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   680
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   681
i:= 0;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   682
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   683
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   684
y:= hwRound(Gear^.Y) - cHHRadius * 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   685
while y < hwRound(Gear^.Y) do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   686
   begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   687
   ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   688
   ar[i].Right:= hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   689
   inc(y, 2);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   690
   inc(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   691
   end;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   692
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   693
DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   694
Gear^.dY:= HHGear^.dY;
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   695
DeleteCI(HHGear);
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   696
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   697
PlaySound(sndPickhammer, true, nil);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   698
doStepPickHammerWork(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   699
Gear^.doStep:= @doStepPickHammerWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   700
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   701
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   702
////////////////////////////////////////////////////////////////////////////////
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   703
var BTPrevAngle, BTSteps: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   704
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   705
procedure doStepBlowTorchWork(Gear: PGear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   706
var HHGear: PGear;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   707
	b: boolean;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   708
	prevX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   709
begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   710
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   711
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   712
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   713
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   714
HedgehogChAngle(HHGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   715
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   716
b:= false;
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   717
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   718
if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7  then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   719
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   720
	Gear^.dX:= SignAs(AngleSin(HHGear^.Angle) * _0_5, HHGear^.dX);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   721
	Gear^.dY:= AngleCos(HHGear^.Angle) * ( - _0_5);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   722
	BTPrevAngle:= HHGear^.Angle;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   723
	b:= true
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   724
	end;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   725
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   726
if ((HHGear^.State and gstMoving) <> 0) then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   727
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   728
	doStepHedgehogMoving(HHGear);
1736
9ae3cd2204d3 Fix blowtorch delete condition
unc0rr
parents: 1719
diff changeset
   729
	if (HHGear^.State and gstHHDriven) = 0 then Gear^.Timer:= 0
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   730
	end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   731
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   732
if Gear^.Timer mod cHHStepTicks = 0 then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   733
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   734
	b:= true;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   735
	if Gear^.dX.isNegative then
1547
4251f9598d54 - Fix blowtorch regression
unc0rr
parents: 1545
diff changeset
   736
		HHGear^.Message:= (HHGear^.Message and (gm_Attack or gm_Up or gm_Down)) or gm_Left
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   737
	else
1547
4251f9598d54 - Fix blowtorch regression
unc0rr
parents: 1545
diff changeset
   738
		HHGear^.Message:= (HHGear^.Message and (gm_Attack or gm_Up or gm_Down)) or gm_Right;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   739
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   740
	if ((HHGear^.State and gstMoving) = 0) then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   741
		begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   742
		HHGear^.State:= HHGear^.State and not gstAttacking;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   743
		prevX:= hwRound(HHGear^.X);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   744
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   745
// why the call to HedgehogStep then a further increment of X?
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   746
        if (prevX = hwRound(HHGear^.X)) and
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   747
           CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y), COLOR_INDESTRUCTIBLE) then HedgehogStep(HHGear);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   748
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   749
        if (prevX = hwRound(HHGear^.X)) and
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   750
           CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y), COLOR_INDESTRUCTIBLE) then HHGear^.X:= HHGear^.X + SignAs(_1, HHGear^.dX);
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   751
		HHGear^.State:= HHGear^.State or gstAttacking
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   752
		end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   753
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   754
	inc(BTSteps);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   755
	if BTSteps = 7 then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   756
		begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   757
		BTSteps:= 0;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   758
        if CheckLandValue(hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_6,Gear^.dX)), hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)), COLOR_INDESTRUCTIBLE) then
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   759
            begin
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   760
		    Gear^.X:= HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
   761
		    Gear^.Y:= HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   762
            end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   763
		HHGear^.State:= HHGear^.State or gstNoDamage;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1635
diff changeset
   764
		AmmoShove(Gear, 2, 15);
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   765
		HHGear^.State:= HHGear^.State and not gstNoDamage
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   766
		end;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   767
	end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   768
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   769
if b then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   770
   DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(Gear^.dY) * 7,
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   771
              Gear^.dX, Gear^.dY,
1501
a0e56fdf10cd Tune blowtorch a bit
unc0rr
parents: 1496
diff changeset
   772
              cHHRadius * 5, cHHRadius * 2 + 7);
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   773
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   774
if (Gear^.Timer = 0) or ((HHGear^.Message and gm_Attack) <> 0) then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   775
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   776
	HHGear^.Message:= 0;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   777
	HHGear^.State:= HHGear^.State and (not gstNotKickable);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   778
	DeleteGear(Gear);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   779
	AfterAttack
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   780
	end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   781
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   782
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   783
procedure doStepBlowTorch(Gear: PGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   784
var HHGear: PGear;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   785
begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   786
BTPrevAngle:= High(LongInt);
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   787
BTSteps:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   788
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   789
HHGear^.Message:= 0;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   790
HHGear^.State:= HHGear^.State or gstNotKickable;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   791
Gear^.doStep:= @doStepBlowTorchWork
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   792
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   793
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   794
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   795
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   796
procedure doStepRope(Gear: PGear); forward;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   797
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   798
procedure doStepRopeAfterAttack(Gear: PGear);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   799
var HHGear: PGear;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   800
begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   801
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   802
if ((HHGear^.State and gstHHDriven) = 0)
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   803
	or (CheckGearDrowning(HHGear))
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   804
	or TestCollisionYwithGear(HHGear, 1) then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   805
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   806
	DeleteGear(Gear);
2060
3e9e5e1be6f5 fix crash in parachute/rope if drowning with active girder/teleport
nemo
parents: 2059
diff changeset
   807
	isCursorVisible:= false;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   808
	exit
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   809
	end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   810
1785
26c28fa8f56c Fix rope regression (unable to change angle)
unc0rr
parents: 1784
diff changeset
   811
HedgehogChAngle(HHGear);
26c28fa8f56c Fix rope regression (unable to change angle)
unc0rr
parents: 1784
diff changeset
   812
2283
2bcb75cead52 Cleanup code a bit
unc0rr
parents: 2282
diff changeset
   813
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
2029
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   814
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   815
if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   816
HHGear^.X:= HHGear^.X + HHGear^.dX;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   817
HHGear^.Y:= HHGear^.Y + HHGear^.dY;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   818
HHGear^.dY:= HHGear^.dY + cGravity;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   819
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   820
if (Gear^.Message and gm_Attack) <> 0 then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   821
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   822
	Gear^.X:= HHGear^.X;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   823
	Gear^.Y:= HHGear^.Y;
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   824
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   825
	ApplyAngleBounds(PHedgehog(Gear^.Hedgehog)^, amRope);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   826
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   827
	Gear^.dX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   828
	Gear^.dY:= -AngleCos(HHGear^.Angle);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   829
	Gear^.Friction:= _450;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   830
	Gear^.Elasticity:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   831
	Gear^.State:= Gear^.State and not gsttmpflag;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   832
	Gear^.doStep:= @doStepRope
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   833
	end
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   834
end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   835
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   836
procedure doStepRopeWork(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   837
var HHGear: PGear;
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   838
	len, tx, ty, nx, ny, ropeDx, ropeDy, mdX, mdY: hwFloat;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   839
	lx, ly: LongInt;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   840
	haveCollision,
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   841
	haveDivided: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   842
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   843
	procedure DeleteMe;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   844
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   845
	with HHGear^ do
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   846
		begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   847
		Message:= Message and not gm_Attack;
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2024
diff changeset
   848
		State:= (State or gstMoving) and not gstWinner;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   849
		end;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   850
	DeleteGear(Gear)
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   851
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   852
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   853
	procedure WaitCollision;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   854
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   855
	with HHGear^ do
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   856
		begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   857
		Message:= Message and not gm_Attack;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   858
		State:= State or gstMoving;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   859
		end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   860
	RopePoints.Count:= 0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   861
	Gear^.Elasticity:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   862
	Gear^.doStep:= @doStepRopeAfterAttack
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   863
	end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   864
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   865
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   866
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
108
08f1fe6f21f8 Small fixes for better FPC compatibility
unc0rr
parents: 107
diff changeset
   867
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   868
if ((HHGear^.State and gstHHDriven) = 0)
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   869
	or (CheckGearDrowning(HHGear)) then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   870
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   871
	DeleteMe;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   872
	exit
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   873
	end;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 925
diff changeset
   874
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   875
if (Gear^.Message and gm_Left  <> 0) then HHGear^.dX:= HHGear^.dX - _0_0002 else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   876
if (Gear^.Message and gm_Right <> 0) then HHGear^.dX:= HHGear^.dX + _0_0002;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   877
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   878
if not TestCollisionYwithGear(HHGear, 1) then HHGear^.dY:= HHGear^.dY + cGravity;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   879
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   880
ropeDx:= HHGear^.X - Gear^.X; // vector between hedgehog and rope attaching point
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   881
ropeDy:= HHGear^.Y - Gear^.Y;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   882
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   883
mdX:= ropeDx + HHGear^.dX;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   884
mdY:= ropeDy + HHGear^.dY;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   885
len:= _1 / Distance(mdX, mdY);
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   886
mdX:= mdX * len; // rope vector plus hedgehog direction vector normalized
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   887
mdY:= mdY * len;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   888
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   889
Gear^.dX:= mdX; // for visual purposes only
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   890
Gear^.dY:= mdY;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   891
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   892
/////
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   893
	tx:= HHGear^.X;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   894
	ty:= HHGear^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   895
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   896
	if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Elasticity < Gear^.Friction) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   897
		if not (TestCollisionXwithGear(HHGear, hwSign(ropeDx))
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   898
				or TestCollisionYwithGear(HHGear, hwSign(ropeDy))) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   899
					Gear^.Elasticity:= Gear^.Elasticity + _0_3;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   900
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   901
	if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Elasticity > _30) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   902
		if not (TestCollisionXwithGear(HHGear, -hwSign(ropeDx))
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   903
				or TestCollisionYwithGear(HHGear, -hwSign(ropeDy))) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   904
					Gear^.Elasticity:= Gear^.Elasticity - _0_3;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   905
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   906
	HHGear^.X:= Gear^.X + mdX * Gear^.Elasticity;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   907
	HHGear^.Y:= Gear^.Y + mdY * Gear^.Elasticity;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   908
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   909
	HHGear^.dX:= HHGear^.X - tx;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   910
	HHGear^.dY:= HHGear^.Y - ty;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   911
////
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   912
1554
5657cd89668d Fix rope animation
unc0rr
parents: 1553
diff changeset
   913
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   914
	haveDivided:= false;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   915
	// check whether rope needs dividing
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   916
	len:= _1 / Distance(ropeDx, ropeDy); // old rope pos
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   917
	nx:= ropeDx * len;
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   918
	ny:= ropeDy * len;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   919
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   920
	len:= Gear^.Elasticity - _0_3x70;
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   921
	while len > _3 do
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   922
			begin
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   923
			lx:= hwRound(Gear^.X + mdX * len);
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   924
			ly:= hwRound(Gear^.Y + mdY * len);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1752
diff changeset
   925
			if ((ly and LAND_HEIGHT_MASK) = 0) and ((lx and LAND_WIDTH_MASK) = 0) and (Land[ly, lx] <> 0) then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   926
				begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   927
				with RopePoints.ar[RopePoints.Count] do
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   928
					begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   929
					X:= Gear^.X;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   930
					Y:= Gear^.Y;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   931
					if RopePoints.Count = 0 then RopePoints.HookAngle:= DxDy2Angle(Gear^.dY, Gear^.dX);
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   932
					b:= (nx * HHGear^.dY) > (ny * HHGear^.dX);
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   933
					dLen:= len
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   934
					end;
2365
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   935
				with RopePoints.rounded[RopePoints.Count] do
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   936
					begin
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   937
					X:= hwRound(Gear^.X);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   938
					Y:= hwRound(Gear^.Y);
12b5373f4058 Some rope tweaks
unc0rr
parents: 2358
diff changeset
   939
					end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
   940
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   941
				Gear^.X:= Gear^.X + nx * len;
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   942
				Gear^.Y:= Gear^.Y + ny * len;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   943
				inc(RopePoints.Count);
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   944
				TryDo(RopePoints.Count <= MAXROPEPOINTS, 'Rope points overflow', true);
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   945
				Gear^.Elasticity:= Gear^.Elasticity - len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   946
				Gear^.Friction:= Gear^.Friction - len;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   947
				haveDivided:= true;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   948
				break
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   949
				end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   950
			len:= len - _0_3 // should be the same as increase step
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   951
			end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   952
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   953
if not haveDivided then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   954
	if RopePoints.Count > 0 then // check whether the last dividing point could be removed
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   955
		begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   956
		tx:= RopePoints.ar[Pred(RopePoints.Count)].X;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   957
		ty:= RopePoints.ar[Pred(RopePoints.Count)].Y;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   958
		if RopePoints.ar[Pred(RopePoints.Count)].b xor ((tx - Gear^.X) * (ty - HHGear^.Y) > (tx - HHGear^.X) * (ty - Gear^.Y)) then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   959
			begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   960
			dec(RopePoints.Count);
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   961
			Gear^.X:= RopePoints.ar[RopePoints.Count].X;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   962
			Gear^.Y:= RopePoints.ar[RopePoints.Count].Y;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   963
			Gear^.Elasticity:= Gear^.Elasticity + RopePoints.ar[RopePoints.Count].dLen;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   964
			Gear^.Friction:= Gear^.Friction + RopePoints.ar[RopePoints.Count].dLen
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   965
			end
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   966
		end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   967
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   968
haveCollision:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   969
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   970
	begin
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   971
	HHGear^.dX:= -_0_6 * HHGear^.dX;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   972
	haveCollision:= true
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   973
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   974
if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   975
	begin
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   976
	HHGear^.dY:= -_0_6 * HHGear^.dY;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   977
	haveCollision:= true
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   978
	end;
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   979
1579
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   980
if haveCollision
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   981
	and (Gear^.Message and (gm_Left or gm_Right) <> 0)
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   982
	and (Gear^.Message and (gm_Up or gm_Down) <> 0) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   983
	begin
1579
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   984
	HHGear^.dX:= SignAs(hwAbs(HHGear^.dX) + _0_2, HHGear^.dX);
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   985
	HHGear^.dY:= SignAs(hwAbs(HHGear^.dY) + _0_2, HHGear^.dY)
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   986
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   987
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
   988
len:= Distance(HHGear^.dX, HHGear^.dY);
940
769adb0ad082 Better rope
unc0rr
parents: 931
diff changeset
   989
if len > _0_8 then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   990
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   991
	len:= _0_8 / len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   992
	HHGear^.dX:= HHGear^.dX * len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   993
	HHGear^.dY:= HHGear^.dY * len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   994
	end;
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
   995
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   996
if (Gear^.Message and gm_Attack) <> 0 then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   997
	if (Gear^.State and gsttmpFlag) <> 0 then
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   998
		with PHedgehog(Gear^.Hedgehog)^ do
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   999
			if Ammo^[CurSlot, CurAmmo].AmmoType <> amParachute then
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
  1000
				WaitCollision
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
  1001
			else
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
  1002
				DeleteMe
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
  1003
	else
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
  1004
else
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
  1005
	if (Gear^.State and gsttmpFlag) = 0 then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
  1006
		Gear^.State:= Gear^.State or gsttmpFlag;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1007
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1008
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1009
procedure doStepRopeAttach(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1010
var HHGear: PGear;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1011
	tx, ty, tt: hwFloat;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1012
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1013
	procedure RemoveFromAmmo;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1014
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1015
	if (Gear^.State and gstAttacked) = 0 then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1016
		begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1017
		OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1018
		Gear^.State:= Gear^.State or gstAttacked
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
  1019
		end;
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
  1020
	ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^)
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1021
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1022
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1023
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1024
Gear^.X:= Gear^.X - Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1025
Gear^.Y:= Gear^.Y - Gear^.dY;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1026
Gear^.Elasticity:= Gear^.Elasticity + _1;
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1027
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1028
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
517
ba560c17c24c - Don't kick cases by moving hedgehog
unc0rr
parents: 516
diff changeset
  1029
DeleteCI(HHGear);
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1030
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
  1031
if (HHGear^.State and gstMoving) <> 0 then
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1032
	begin
2282
aa186d0e4f39 Now really fix
unc0rr
parents: 2281
diff changeset
  1033
	if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
2329
1cfb7d184ee1 Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
unc0rr
parents: 2301
diff changeset
  1034
	if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY:= _0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1035
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1036
	HHGear^.X:= HHGear^.X + HHGear^.dX;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1037
	Gear^.X:= Gear^.X + HHGear^.dX;
2281
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1038
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1039
	if TestCollisionYwithGear(HHGear, 1) then
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1040
		begin
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1041
		CheckHHDamage(HHGear);
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1042
		HHGear^.dY:= _0;
2339
f1bbcca1ae07 Prevent "free knocking" bug
unc0rr
parents: 2331
diff changeset
  1043
		//HHGear^.State:= HHGear^.State and not (gstHHJumping or gstHHHJump);
2281
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1044
		end else
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1045
		begin
2281
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1046
		HHGear^.Y:= HHGear^.Y + HHGear^.dY;
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1047
		Gear^.Y:= Gear^.Y + HHGear^.dY;
3217f0d8c420 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr
parents: 2280
diff changeset
  1048
		HHGear^.dY:= HHGear^.dY + cGravity;
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1049
		end;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1050
		
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1051
	tt:= Gear^.Elasticity;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1052
	tx:= _0;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1053
	ty:= _0;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1054
	while tt > _20 do
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1055
		begin
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1056
		if  TestCollisionXwithXYShift(Gear, tx, hwRound(ty), -hwSign(Gear^.dX))
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1057
		or TestCollisionYwithXYShift(Gear, hwRound(tx), hwRound(ty), -hwSign(Gear^.dY)) then
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1058
			begin
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1059
			Gear^.X:= Gear^.X + tx;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1060
			Gear^.Y:= Gear^.Y + ty;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1061
			Gear^.Elasticity:= tt;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1062
			Gear^.doStep:= @doStepRopeWork;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1063
			with HHGear^ do State:= State and not (gstAttacking or gstHHJumping or gstHHHJump);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1064
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1065
			RemoveFromAmmo;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1066
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1067
			tt:= _0;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1068
			exit
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1069
			end;
2524
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1070
		tx:= tx + Gear^.dX + Gear^.dX;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1071
		ty:= ty + Gear^.dY + Gear^.dY;
0b075d38fee5 Fix bug when rope goes through land when hedgehog is sliding
unc0rr
parents: 2515
diff changeset
  1072
		tt:= tt - _2;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1073
		end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1074
	end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1075
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1076
CheckCollision(Gear);
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1077
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1078
if (Gear^.State and gstCollision) <> 0 then
2068
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1079
	if Gear^.Elasticity < _10 then
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1080
		Gear^.Elasticity:= _10000
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1081
	else
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1082
		begin
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1083
		Gear^.doStep:= @doStepRopeWork;
2339
f1bbcca1ae07 Prevent "free knocking" bug
unc0rr
parents: 2331
diff changeset
  1084
		with HHGear^ do State:= State and not (gstAttacking or gstHHJumping or gstHHHJump);
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1085
2068
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1086
		RemoveFromAmmo;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1087
2068
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1088
		exit
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1089
		end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1090
1634
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1091
if (Gear^.Elasticity > Gear^.Friction)
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1092
or ((Gear^.Message and gm_Attack) = 0)
2280
786fb5d8107d Better handle loosing control when on rope
unc0rr
parents: 2278
diff changeset
  1093
or ((HHGear^.State and gstHHDriven) = 0)
1634
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1094
or (HHGear^.Damage > 0) then
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1095
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1096
	with PHedgehog(Gear^.Hedgehog)^.Gear^ do
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1097
		begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1098
		State:= State and not gstAttacking;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1099
		Message:= Message and not gm_Attack
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1100
		end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1101
	DeleteGear(Gear)
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1102
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1103
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1104
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1105
procedure doStepRope(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1106
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1107
Gear^.dX:= - Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1108
Gear^.dY:= - Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1109
Gear^.doStep:= @doStepRopeAttach
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1110
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1111
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1112
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1113
procedure doStepSmokeTrace(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1114
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1115
inc(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1116
if Gear^.Timer > 64 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1117
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1118
	Gear^.Timer:= 0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1119
	dec(Gear^.State)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1120
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1121
Gear^.dX:= Gear^.dX + cWindSpeed;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1122
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1123
if Gear^.State = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1124
end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1125
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1126
////////////////////////////////////////////////////////////////////////////////
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1127
procedure doStepExplosionWork(Gear: PGear);
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1128
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1129
inc(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1130
if Gear^.Timer > 75 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1131
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1132
	inc(Gear^.State);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1133
	Gear^.Timer:= 0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1134
	if Gear^.State > 5 then DeleteGear(Gear)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1135
	end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1136
end;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1137
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1138
procedure doStepExplosion(Gear: PGear);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1139
var i: LongWord;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1140
begin
1047
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1141
for i:= 0 to 31 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire);
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1142
for i:= 0 to 8 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtExplPart);
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1143
for i:= 0 to 8 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtExplPart2);
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1144
Gear^.doStep:= @doStepExplosionWork
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1145
end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1146
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1147
////////////////////////////////////////////////////////////////////////////////
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1148
procedure doStepMine(Gear: PGear);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1149
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
  1150
if (Gear^.State and gstMoving) <> 0 then
914
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1151
	begin
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1152
	DeleteCI(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1153
	doStepFallingGear(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1154
	if (Gear^.State and gstMoving) = 0 then
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1155
		begin
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1156
		AddGearCI(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1157
		Gear^.dX:= _0;
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1158
		Gear^.dY:= _0
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1159
		end;
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1160
	CalcRotationDirAngle(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1161
	AllInactive:= false
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1162
	end else
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1163
	if ((GameTicks and $3F) = 25) then
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1164
		doStepFallingGear(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1165
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1166
if ((Gear^.State and gsttmpFlag) <> 0) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1167
	if ((Gear^.State and gstAttacking) = 0) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1168
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1169
		if ((GameTicks and $1F) = 0) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1170
			if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State:= Gear^.State or gstAttacking
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1171
		end else // gstAttacking <> 0
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1172
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1173
		AllInactive:= false;
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
  1174
		if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick, false, nil);
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1175
		if Gear^.Timer = 0 then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1176
			begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1177
			doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1178
			DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1179
			exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1180
			end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1181
		dec(Gear^.Timer);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1182
		end else // gsttmpFlag = 0
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1183
	if TurnTimeLeft = 0 then Gear^.State:= Gear^.State or gsttmpFlag;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1184
end;
57
e1a77ae57065 - Fixed compiling .)
unc0rr
parents: 53
diff changeset
  1185
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1186
////////////////////////////////////////////////////////////////////////////////
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1187
procedure doStepDynamite(Gear: PGear);
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1188
begin
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
  1189
doStepFallingGear(Gear);
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
  1190
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1191
if Gear^.Timer mod 166 = 0 then inc(Gear^.Tag);
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2634
diff changeset
  1192
if Gear^.Timer = 1000 then // might need better timing
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2634
diff changeset
  1193
	makeHogsWorry(Gear^.X, Gear^.Y, 75);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1194
if Gear^.Timer = 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1195
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1196
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1197
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1198
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1199
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1200
dec(Gear^.Timer);
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1201
end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1202
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1203
///////////////////////////////////////////////////////////////////////////////
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1204
procedure doStepCase(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1205
var i, x, y: LongInt;
1436
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1206
	k: TGearType;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1207
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1208
if (Gear^.Message and gm_Destroy) > 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1209
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1210
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1211
	FreeActionsList;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1212
	SetAllToActive; // something (hh, mine, etc...) could be on top of the case
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1213
	with CurrentHedgehog^ do
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1214
		if Gear <> nil then Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1215
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1216
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1217
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1218
if Gear^.Damage > 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1219
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1220
	x:= hwRound(Gear^.X);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1221
	y:= hwRound(Gear^.Y);
1436
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1222
	k:= Gear^.Kind;
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1223
	DeleteGear(Gear); // <-- delete gear!
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1224
1436
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1225
	if k = gtCase then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1226
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1227
		doMakeExplosion(x, y, 25, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1228
		for i:= 0 to 63 do
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1229
			AddGear(x, y, gtFlame, 0, _0, _0, 0);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1230
		end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1231
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1232
	end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1233
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1234
if (Gear^.dY.QWordValue <> 0) or (not TestCollisionYwithGear(Gear, 1)) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1235
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1236
	AllInactive:= false;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1237
	Gear^.dY:= Gear^.dY + cGravity;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1238
	Gear^.Y:= Gear^.Y + Gear^.dY;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1239
	if (Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= _0 else
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1240
	if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1241
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1242
		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1243
		if Gear^.dY > - _0_001 then Gear^.dY:= _0
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
  1244
			else if Gear^.dY < - _0_03 then PlaySound(sndGraveImpact, false, nil);
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1245
		end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1246
	CheckGearDrowning(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1247
	end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1248
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 506
diff changeset
  1249
if (Gear^.dY.QWordValue = 0) then AddGearCI(Gear)
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1250
	else if (Gear^.dY.QWordValue <> 0) then DeleteCI(Gear)
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1251
end;
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  1252
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  1253
////////////////////////////////////////////////////////////////////////////////
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1254
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1255
procedure doStepTarget(Gear: PGear);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1256
begin
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1257
if (Gear^.Timer = 0) and (Gear^.Tag = 0) then
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1258
	PlaySound(sndWarp, false, nil);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1259
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1260
if (Gear^.Tag = 0) and (Gear^.Timer < 1000) then
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1261
	inc(Gear^.Timer)
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1262
else if Gear^.Tag = 1 then
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1263
	begin
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1264
		Gear^.Tag:= 2;
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1265
		if (TrainingFlags and tfTimeTrial) <> 0 then
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1266
			begin
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1267
			inc(TurnTimeLeft, TrainingTimeInc);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1268
			
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1269
			if TrainingTimeInc > TrainingTimeInM then
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1270
				dec(TrainingTimeInc, TrainingTimeInD);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1271
			if TurnTimeLeft > TrainingTimeMax then
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1272
				TurnTimeLeft:= TrainingTimeMax;
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1273
			end;
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1274
	end
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1275
else if Gear^.Tag = 2 then
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1276
	if Gear^.Timer > 0 then
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1277
		dec(Gear^.Timer)
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1278
	else
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1279
		begin
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1280
			if (TrainingFlags and tfTargetRespawn) <> 0 then
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1281
				begin
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1282
				TrainingTargetGear:= AddGear(0, 0, gtTarget, 0, _0, _0, 0);
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1283
				FindPlace(TrainingTargetGear, false, 0, LAND_WIDTH);
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1284
				end;
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1285
			DeleteGear(Gear);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1286
			exit;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1287
		end;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1288
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1289
doStepCase(Gear)
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1290
end;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1291
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  1292
////////////////////////////////////////////////////////////////////////////////
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1293
procedure doStepIdle(Gear: PGear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1294
begin
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1295
AllInactive:= false;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1296
dec(Gear^.Timer);
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1297
if Gear^.Timer = 0 then
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1298
	begin
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1299
	DeleteGear(Gear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1300
	AfterAttack
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1301
	end
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1302
end;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1303
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1304
procedure doStepShover(Gear: PGear);
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1305
var HHGear: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1306
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1307
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1308
HHGear^.State:= HHGear^.State or gstNoDamage;
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1309
DeleteCI(HHGear);
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1310
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1311
AmmoShove(Gear, 30, 115);
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1312
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1313
HHGear^.State:= HHGear^.State and not gstNoDamage;
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1314
Gear^.Timer:= 250;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1315
Gear^.doStep:= @doStepIdle
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1316
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1317
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1318
////////////////////////////////////////////////////////////////////////////////
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1319
procedure doStepWhip(Gear: PGear);
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1320
var HHGear: PGear;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1321
    i: LongInt;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1322
begin
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1323
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1324
HHGear^.State:= HHGear^.State or gstNoDamage;
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1325
DeleteCI(HHGear);
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1326
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1327
for i:= 0 to 3 do
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1328
	begin
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1329
	AmmoShove(Gear, 30, 25);
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1330
	Gear^.X:= Gear^.X + Gear^.dX * 5
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1331
	end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1332
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1333
HHGear^.State:= HHGear^.State and not gstNoDamage;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1334
Gear^.Timer:= 250;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1335
Gear^.doStep:= @doStepIdle
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1336
end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1337
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1338
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1339
procedure doStepFlame(Gear: PGear);
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1340
var i: Integer;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1341
begin
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  1342
    if (Gear^.State and gsttmpFlag) = 0 then AllInactive:= false;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1343
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1344
if not TestCollisionYwithGear(Gear, 1) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1345
	begin
2634
d7531d08caa2 Set AllInactive to False on falling fire
nemo
parents: 2619
diff changeset
  1346
    AllInactive:= false;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1347
	if hwAbs(Gear^.dX) > _0_01 then
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1348
		Gear^.dX:= Gear^.dX * _0_995;
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2462
diff changeset
  1349
	 if (Gear^.State and gsttmpFlag) <> 0 then Gear^.dY:= Gear^.dY + _2*cGravity else
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1350
	Gear^.dY:= Gear^.dY + cGravity;
1830
b3e9ab82c364 Faster fire falling
unc0rr
parents: 1785
diff changeset
  1351
	if hwAbs(Gear^.dY) > _0_2 then Gear^.dY:= Gear^.dY * _0_995;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1352
2468