hedgewars/uGears.pas
author nemo
Thu, 03 May 2012 00:20:58 -0400
changeset 7010 10a0a31804f3
parent 7007 0ccdff4ae8e9
child 7021 0c75512a8920
permissions -rw-r--r--
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGears;
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(*
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 * This unit defines the behavior of gears.
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 *
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 * Gears are "things"/"objects" that may be visible to the player or not,
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 * but always have an effect on the course of the game.
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 *
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 * E.g.: weapons, hedgehogs, etc.
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 *
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 * Note: The visual appearance of gears is defined in the unit "uGearsRender".
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 *
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 * Note: Gears that do not have an effect on the game but are just visual
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 *       effects are called "Visual Gears" and defined in the respective unit!
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 *)
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interface
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uses SDLh, uConsts, uFloat, uTypes;
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procedure initModule;
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procedure freeModule;
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function  SpawnCustomCrateAt(x, y: LongInt; crate: TCrateType; content: Longword ): PGear;
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function  SpawnFakeCrateAt(x, y: LongInt; crate: TCrateType; explode: boolean; poison: boolean ): PGear;
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function  GetAmmo(Hedgehog: PHedgehog): TAmmoType;
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function  GetUtility(Hedgehog: PHedgehog): TAmmoType;
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procedure HideHog(HH: PHedgehog);
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procedure RestoreHog(HH: PHedgehog);
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procedure ProcessGears;
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procedure EndTurnCleanup;
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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function  GearByUID(uid : Longword) : PGear;
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procedure doStepDrowningGear(Gear: PGear);
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implementation
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uses uStore, uSound, uTeams, uRandom, uCollisions, uIO, uLandGraphics,
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    uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit, uMobile, uVariables,
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    uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, uDebug, uLandTexture,
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    uGearsHedgehog, uGearsUtils, uGearsList;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): TPGearArray; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure doStepCase(Gear: PGear); forward;
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var delay: LongWord;
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    delay2: LongWord;
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    step: (stDelay, stChDmg, stSweep, stTurnReact,
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    stAfterDelay, stChWin, stWater, stChWin2, stHealth,
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    stSpawn, stNTurn);
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    upd: Longword;
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// For better maintainability the step handlers of gears are stored in
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// separate files.
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// Note: step handlers of gears that are hedgehogs are in a different file
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//       than the handlers for all other gears.
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{$INCLUDE "GSHandlers.inc"}
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function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
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var Gear: PGear;
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    dmg: LongInt;
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begin
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CheckNoDamage:= true;
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Gear:= GearsList;
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while Gear <> nil do
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    begin
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    if (Gear^.Kind = gtHedgehog) and (((GameFlags and gfInfAttack) = 0) or ((Gear^.dX.QWordValue < _0_000004.QWordValue)
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    and (Gear^.dY.QWordValue < _0_000004.QWordValue))) then
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        begin
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        if (not isInMultiShoot) then
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            inc(Gear^.Damage, Gear^.Karma);
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        if (Gear^.Damage <> 0) and (not Gear^.Invulnerable) then
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            begin
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            CheckNoDamage:= false;
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            dmg:= Gear^.Damage;
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            if Gear^.Health < dmg then
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                begin
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                Gear^.Active:= true;
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                Gear^.Health:= 0
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                end
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            else
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                dec(Gear^.Health, dmg);
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            if (Gear^.Hedgehog^.Team = CurrentTeam) and (Gear^.Damage <> Gear^.Karma)
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            and (not Gear^.Hedgehog^.King) and (Gear^.Hedgehog^.Effects[hePoisoned] = 0) and (not SuddenDeathDmg) then
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                Gear^.State:= Gear^.State or gstLoser;
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            spawnHealthTagForHH(Gear, dmg);
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            RenderHealth(Gear^.Hedgehog^);
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            RecountTeamHealth(Gear^.Hedgehog^.Team);
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            end;
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        if (not isInMultiShoot) then
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            Gear^.Karma:= 0;
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        Gear^.Damage:= 0
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        end;
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    Gear:= Gear^.NextGear
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    end;
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end;
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procedure HealthMachine;
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var Gear: PGear;
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    team: PTeam;
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    i: LongWord;
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    flag: Boolean;
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    tmp: LongWord;
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begin
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    Gear:= GearsList;
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    while Gear <> nil do
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    begin
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        if Gear^.Kind = gtHedgehog then
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            begin
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            tmp:= 0;
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            if Gear^.Hedgehog^.Effects[hePoisoned] <> 0 then
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                begin
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                inc(tmp, ModifyDamage(5, Gear));
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diff changeset
   147
                if (GameFlags and gfResetHealth) <> 0 then
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lovelacer
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   148
                    dec(Gear^.Hedgehog^.InitialHealth)  // does not need a minimum check since <= 1 basically disables it
4111
ceb58fa4cfcb Make health machine effects impact health reset
nemo
parents: 4101
diff changeset
   149
                end;
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4148
diff changeset
   150
            if (TotalRounds > cSuddenDTurns - 1) then
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4148
diff changeset
   151
                begin
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4148
diff changeset
   152
                inc(tmp, cHealthDecrease);
6580
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lovelacer
parents: 6543
diff changeset
   153
                if (GameFlags and gfResetHealth) <> 0 then
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lovelacer
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diff changeset
   154
                    dec(Gear^.Hedgehog^.InitialHealth, cHealthDecrease)
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4148
diff changeset
   155
                end;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4359
diff changeset
   156
            if Gear^.Hedgehog^.King then
3109
06c089cb739c Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo
parents: 3107
diff changeset
   157
                begin
06c089cb739c Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo
parents: 3107
diff changeset
   158
                flag:= false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4359
diff changeset
   159
                team:= Gear^.Hedgehog^.Team;
3109
06c089cb739c Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo
parents: 3107
diff changeset
   160
                for i:= 0 to Pred(team^.HedgehogsNumber) do
6580
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lovelacer
parents: 6543
diff changeset
   161
                    if (team^.Hedgehogs[i].Gear <> nil) and (not team^.Hedgehogs[i].King)
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lovelacer
parents: 6543
diff changeset
   162
                    and (team^.Hedgehogs[i].Gear^.Health > team^.Hedgehogs[i].Gear^.Damage) then
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lovelacer
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diff changeset
   163
                        flag:= true;
4111
ceb58fa4cfcb Make health machine effects impact health reset
nemo
parents: 4101
diff changeset
   164
                if not flag then
ceb58fa4cfcb Make health machine effects impact health reset
nemo
parents: 4101
diff changeset
   165
                    begin
ceb58fa4cfcb Make health machine effects impact health reset
nemo
parents: 4101
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   166
                    inc(tmp, 5);
6580
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lovelacer
parents: 6543
diff changeset
   167
                    if (GameFlags and gfResetHealth) <> 0 then
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lovelacer
parents: 6543
diff changeset
   168
                        dec(Gear^.Hedgehog^.InitialHealth, 5)
4111
ceb58fa4cfcb Make health machine effects impact health reset
nemo
parents: 4101
diff changeset
   169
                    end
3109
06c089cb739c Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo
parents: 3107
diff changeset
   170
                end;
3845
90034acb2e43 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo
parents: 3836
diff changeset
   171
            if tmp > 0 then 
90034acb2e43 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo
parents: 3836
diff changeset
   172
                begin
90034acb2e43 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo
parents: 3836
diff changeset
   173
                inc(Gear^.Damage, min(tmp, max(0,Gear^.Health - 1 - Gear^.Damage)));
90034acb2e43 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo
parents: 3836
diff changeset
   174
                HHHurt(Gear^.Hedgehog, dsPoison);
90034acb2e43 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo
parents: 3836
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   175
                end
3682
45b416c5b976 Engine:
smaxx
parents: 3672
diff changeset
   176
            end;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   177
3682
45b416c5b976 Engine:
smaxx
parents: 3672
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   178
        Gear:= Gear^.NextGear
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smaxx
parents: 3672
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   179
    end;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
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   180
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
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   181
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
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   182
procedure ProcessGears;
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unc0rr
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   183
var Gear, t: PGear;
4207
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
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   184
    i, AliveCount: LongInt;
3331
8e05feb871c3 Engine:
smxx
parents: 3322
diff changeset
   185
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   186
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
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   187
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   188
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   189
2940
c02119eee12a Engine:
smxx
parents: 2938
diff changeset
   190
if (StepSoundTimer > 0) and (StepSoundChannel < 0) then
2948
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unc0rr
parents: 2947
diff changeset
   191
    StepSoundChannel:= LoopSound(sndSteps)
2940
c02119eee12a Engine:
smxx
parents: 2938
diff changeset
   192
else if (StepSoundTimer = 0) and (StepSoundChannel > -1) then
2948
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unc0rr
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   193
    begin
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unc0rr
parents: 2947
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   194
    StopSound(StepSoundChannel);
2993
d83edb74e92d Remove animation on jumping/resuming walk, only leave it in on weapon switch
nemo
parents: 2991
diff changeset
   195
    StepSoundChannel:= -1
2948
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unc0rr
parents: 2947
diff changeset
   196
    end;
2940
c02119eee12a Engine:
smxx
parents: 2938
diff changeset
   197
c02119eee12a Engine:
smxx
parents: 2938
diff changeset
   198
if StepSoundTimer > 0 then
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unc0rr
parents: 2947
diff changeset
   199
    dec(StepSoundTimer, 1);
2940
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smxx
parents: 2938
diff changeset
   200
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   201
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   202
while t <> nil do
2948
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unc0rr
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diff changeset
   203
    begin
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unc0rr
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   204
    Gear:= t;
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unc0rr
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   205
    t:= Gear^.NextGear;
3123
b0a02930a1dc Engine:
smxx
parents: 3121
diff changeset
   206
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unc0rr
parents: 2947
diff changeset
   207
    if Gear^.Active then
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   208
        begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   209
        if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   210
            begin
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6299
diff changeset
   211
            FreeTexture(Gear^.Tex);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2611
diff changeset
   212
            Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), cWhiteColor, fntSmall);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   213
            end;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   214
        Gear^.doStep(Gear);
3848
32ceb775906b Engine:
smaxx
parents: 3845
diff changeset
   215
        // might be useful later
4492
e5554b06b68f standardise name
nemo
parents: 4482
diff changeset
   216
        //ScriptCall('onGearStep', Gear^.uid);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   217
        end
2948
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unc0rr
parents: 2947
diff changeset
   218
    end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   219
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   220
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   221
case step of
6580
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lovelacer
parents: 6543
diff changeset
   222
    stDelay:
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lovelacer
parents: 6543
diff changeset
   223
        begin
2948
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unc0rr
parents: 2947
diff changeset
   224
        if delay = 0 then
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unc0rr
parents: 2947
diff changeset
   225
            delay:= cInactDelay
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   226
        else
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unc0rr
parents: 2947
diff changeset
   227
            dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   228
2948
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unc0rr
parents: 2947
diff changeset
   229
        if delay = 0 then
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unc0rr
parents: 2947
diff changeset
   230
            inc(step)
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unc0rr
parents: 2947
diff changeset
   231
        end;
6580
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lovelacer
parents: 6543
diff changeset
   232
        
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   233
    stChDmg:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   234
    if CheckNoDamage then
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lovelacer
parents: 6543
diff changeset
   235
        inc(step)
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lovelacer
parents: 6543
diff changeset
   236
    else
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lovelacer
parents: 6543
diff changeset
   237
        step:= stDelay;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   238
        
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   239
    stSweep:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   240
    if SweepDirty then
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lovelacer
parents: 6543
diff changeset
   241
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   242
        SetAllToActive;
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lovelacer
parents: 6543
diff changeset
   243
        step:= stChDmg
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lovelacer
parents: 6543
diff changeset
   244
        end
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lovelacer
parents: 6543
diff changeset
   245
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   246
        inc(step);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   247
        
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   248
    stTurnReact:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   249
        begin
2948
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unc0rr
parents: 2947
diff changeset
   250
        if (not bBetweenTurns) and (not isInMultiShoot) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   251
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   252
            uStats.TurnReaction;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   253
            inc(step)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   254
            end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   255
        else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   256
            inc(step, 2);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   257
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   258
        
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   259
    stAfterDelay:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   260
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   261
        if delay = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   262
            delay:= cInactDelay
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   263
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   264
            dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   265
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   266
        if delay = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   267
            inc(step)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   268
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   269
    stChWin:
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lovelacer
parents: 6543
diff changeset
   270
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   271
        CheckForWin;
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lovelacer
parents: 6543
diff changeset
   272
        inc(step)
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lovelacer
parents: 6543
diff changeset
   273
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   274
    stWater:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   275
    if (not bBetweenTurns) and (not isInMultiShoot) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   276
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   277
        if TotalRounds = cSuddenDTurns + 1 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   278
            bWaterRising:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   279
        if bWaterRising and (cWaterRise > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   280
            AddGear(0, 0, gtWaterUp, 0, _0, _0, 0)^.Tag:= cWaterRise;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   281
        inc(step)
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lovelacer
parents: 6543
diff changeset
   282
        end
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lovelacer
parents: 6543
diff changeset
   283
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   284
        inc(step);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   285
    stChWin2:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   286
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   287
        CheckForWin;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   288
        inc(step)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   289
        end;
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lovelacer
parents: 6543
diff changeset
   290
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   291
    stHealth:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   292
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   293
        if (cWaterRise <> 0) or (cHealthDecrease <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   294
             begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   295
            if (TotalRounds = cSuddenDTurns) and (not SuddenDeath) and (not isInMultiShoot) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   296
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   297
                SuddenDeath:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   298
                if cHealthDecrease <> 0 then
4215
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   299
                    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   300
                    SuddenDeathDmg:= true;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5556
diff changeset
   301
                        
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   302
                    // flash
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   303
                    ScreenFade:= sfFromWhite;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   304
                    ScreenFadeValue:= sfMax;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   305
                    ScreenFadeSpeed:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   306
                    
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   307
                    ChangeToSDClouds;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   308
                    ChangeToSDFlakes;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   309
                    glClearColor(SDSkyColor.r * (SDTint/255) / 255, SDSkyColor.g * (SDTint/255) / 255, SDSkyColor.b * (SDTint/255) / 255, 0.99);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   310
                    Ammoz[amTardis].SkipTurns:= 9999;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   311
                    Ammoz[amTardis].Probability:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   312
                    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   313
                AddCaption(trmsg[sidSuddenDeath], cWhiteColor, capgrpGameState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   314
                playSound(sndSuddenDeath);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   315
                StopMusic //No SDMusic for now
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6468
diff changeset
   316
                    //MusicFN:= SDMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6468
diff changeset
   317
                    //ChangeMusic
4215
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   318
                    end
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6380
diff changeset
   319
                else if (TotalRounds < cSuddenDTurns) and (not isInMultiShoot) then
4215
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   320
                    begin
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   321
                    i:= cSuddenDTurns - TotalRounds;
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   322
                    s:= inttostr(i);
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   323
                    if i = 1 then
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   324
                        AddCaption(trmsg[sidRoundSD], cWhiteColor, capgrpGameState)
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6380
diff changeset
   325
                    else if (i = 2) or ((i > 0) and ((i mod 50 = 0) or ((i <= 25) and (i mod 5 = 0)))) then
4215
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   326
                        AddCaption(Format(trmsg[sidRoundsSD], s), cWhiteColor, capgrpGameState);
36632d5b8492 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek
parents: 4210
diff changeset
   327
                    end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   328
                end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   329
            if bBetweenTurns
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   330
            or isInMultiShoot
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   331
            or (TotalRounds = -1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   332
                inc(step)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   333
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   334
                begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   335
                bBetweenTurns:= true;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   336
                HealthMachine;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   337
                step:= stChDmg
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   338
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   339
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   340
    stSpawn:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   341
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   342
        if not isInMultiShoot then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   343
            SpawnBoxOfSmth;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   344
        inc(step)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   345
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   346
    stNTurn:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   347
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   348
        if isInMultiShoot then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   349
            isInMultiShoot:= false
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   350
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   351
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   352
            // delayed till after 0.9.12
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   353
            // reset to default zoom
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   354
            //ZoomValue:= ZoomDefault;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   355
            with CurrentHedgehog^ do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   356
                if (Gear <> nil)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   357
                and ((Gear^.State and gstAttacked) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   358
                and (MultiShootAttacks > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   359
                    OnUsedAmmo(CurrentHedgehog^);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   360
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3390
diff changeset
   361
                EndTurnCleanup;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
   362
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   363
                FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   364
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   365
                ParseCommand('/nextturn', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   366
                SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   367
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   368
                AfterSwitchHedgehog;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   369
                bBetweenTurns:= false
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   370
                end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   371
            step:= Low(step)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   372
            end;
3949
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   373
    end
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   374
else if ((GameFlags and gfInfAttack) <> 0) then
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   375
    begin
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   376
    if delay2 = 0 then
5296
0bb518ad2da8 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo
parents: 5284
diff changeset
   377
        delay2:= cInactDelay * 50
3949
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   378
    else
3957
25b0a62e08de restore the delay between shots
nemo
parents: 3956
diff changeset
   379
        begin
3949
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   380
        dec(delay2);
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   381
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   382
        if ((delay2 mod cInactDelay) = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   383
        and (not CurrentHedgehog^.Unplaced) then
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   384
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   385
            if (CurrentHedgehog^.Gear^.State and gstAttacked <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   386
            and (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0) then
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   387
                begin
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   388
                CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstHHChooseTarget;
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   389
                isCursorVisible := true
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   390
                end;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6380
diff changeset
   391
            CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State and (not gstAttacked);
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5501
diff changeset
   392
            end;
3957
25b0a62e08de restore the delay between shots
nemo
parents: 3956
diff changeset
   393
        if delay2 = 0 then
25b0a62e08de restore the delay between shots
nemo
parents: 3956
diff changeset
   394
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   395
            if (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.Gear^.State and gstAttacked = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   396
            and (CurAmmoGear = nil) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   397
                SweepDirty;
3957
25b0a62e08de restore the delay between shots
nemo
parents: 3956
diff changeset
   398
            CheckNoDamage;
4207
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   399
            AliveCount:= 0; // shorter version of check for win to allow typical step activity to proceed
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   400
            for i:= 0 to Pred(ClansCount) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   401
                if ClansArray[i]^.ClanHealth > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   402
                    inc(AliveCount);
4207
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   403
            if (AliveCount <= 1) and ((GameFlags and gfOneClanMode) = 0) then
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   404
                begin
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   405
                step:= stChDmg;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   406
                if TagTurnTimeLeft = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   407
                    TagTurnTimeLeft:= TurnTimeLeft;
4207
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   408
                TurnTimeLeft:= 0
31e77dcf18fe better end of turn in infinite attack mode. NEEDS TESTING.
nemo
parents: 4198
diff changeset
   409
                end
3957
25b0a62e08de restore the delay between shots
nemo
parents: 3956
diff changeset
   410
            end
3949
4c4c0a2507cc Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
nemo
parents: 3946
diff changeset
   411
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   412
    end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   413
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   414
if TurnTimeLeft > 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   415
    if CurrentHedgehog^.Gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   416
        if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   417
            and (not isInMultiShoot) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   418
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   419
                if (TurnTimeLeft = 5000)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   420
                and (cHedgehogTurnTime >= 10000)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   421
                and (not PlacingHogs)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   422
                and (CurrentHedgehog^.Gear <> nil)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   423
                and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
6596
4c06ea12de1c Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
nemo
parents: 6580
diff changeset
   424
                    PlaySound(sndHurry, CurrentTeam^.voicepack);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   425
            if ReadyTimeLeft > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   426
                begin
6596
4c06ea12de1c Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
nemo
parents: 6580
diff changeset
   427
                if (ReadyTimeLeft = 2000) and (LastVoice.snd = sndNone) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   428
                    AddVoice(sndComeonthen, CurrentTeam^.voicepack);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   429
                dec(ReadyTimeLeft)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   430
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   431
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   432
                dec(TurnTimeLeft)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   433
            end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   434
2621
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   435
if skipFlag then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   436
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   437
    if TagTurnTimeLeft = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   438
        TagTurnTimeLeft:= TurnTimeLeft;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   439
    TurnTimeLeft:= 0;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3775
diff changeset
   440
    skipFlag:= false;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3775
diff changeset
   441
    inc(CurrentHedgehog^.Team^.stats.TurnSkips);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   442
    end;
2621
956ff066f3a5 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr
parents: 2619
diff changeset
   443
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   444
if ((GameTicks and $FFFF) = $FFFF) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   445
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   446
    if (not CurrentTeam^.ExtDriven) then
5810
552371cc69cc Fix loading from save desync
unc0rr
parents: 5806
diff changeset
   447
        begin
552371cc69cc Fix loading from save desync
unc0rr
parents: 5806
diff changeset
   448
        SendIPC('#');
552371cc69cc Fix loading from save desync
unc0rr
parents: 5806
diff changeset
   449
        AddFileLog('hiTicks increment message sent')
552371cc69cc Fix loading from save desync
unc0rr
parents: 5806
diff changeset
   450
        end;
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   451
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   452
    if (not CurrentTeam^.ExtDriven) or CurrentTeam^.hasGone then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   453
        inc(hiTicks) // we do not recieve a message for this
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   454
    end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   455
4417
6bf00d99fc47 move this call to where the game tick is actually incremented
nemo
parents: 4406
diff changeset
   456
ScriptCall('onGameTick');
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   457
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3390
diff changeset
   460
//Purpose, to reset all transient attributes toggled by a utility and clean up various gears and effects at end of turn
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   461
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3390
diff changeset
   462
procedure EndTurnCleanup;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   463
var  i: LongInt;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   464
     t: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   465
begin
2221
koda
parents: 2217
diff changeset
   466
    SpeechText:= ''; // in case it has not been consumed
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   467
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   468
    if (GameFlags and gfLowGravity) = 0 then
4623
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   469
        begin
5872
454f246fe4c5 uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
nemo
parents: 5871
diff changeset
   470
        cGravity:= cMaxWindSpeed * 2;
4623
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   471
        cGravityf:= 0.00025 * 2
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   472
        end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   473
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   474
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   475
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   476
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   477
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   478
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   479
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   480
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   481
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   482
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   483
        cArtillery:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   484
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   485
    if (CurrentTeam <> nil) then
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   486
        with CurrentTeam^ do
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   487
            for i:= 0 to cMaxHHIndex do
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   488
                with Hedgehogs[i] do
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   489
                    begin
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
   490
(*
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   491
                    if (SpeechGear <> nil) then
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   492
                        begin
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   493
                        DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   494
                        SpeechGear:= nil
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   495
                        end;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
   496
*)
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   497
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   498
                    if (Gear <> nil) then
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   499
                        begin
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   500
                        if (GameFlags and gfInvulnerable) = 0 then
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   501
                            Gear^.Invulnerable:= false;
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   502
                        end;
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   503
                    end;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   504
    t:= GearsList;
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   505
    while t <> nil do
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   506
        begin
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   507
        t^.PortalCounter:= 0;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4370
diff changeset
   508
        if ((GameFlags and gfResetHealth) <> 0) and (t^.Kind = gtHedgehog) and (t^.Health < t^.Hedgehog^.InitialHealth) then
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   509
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4370
diff changeset
   510
            t^.Health:= t^.Hedgehog^.InitialHealth;
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4370
diff changeset
   511
            RenderHealth(t^.Hedgehog^);
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   512
            end;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
   513
        t:= t^.NextGear
3946
41e06b74c991 Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
nemo
parents: 3908
diff changeset
   514
        end;
41e06b74c991 Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
nemo
parents: 3908
diff changeset
   515
   
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6380
diff changeset
   516
    if ((GameFlags and gfResetWeps) <> 0) and (not PlacingHogs) then
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   517
        ResetWeapons;
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   518
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4047
diff changeset
   519
    if (GameFlags and gfResetHealth) <> 0 then
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   520
        for i:= 0 to Pred(TeamsCount) do
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   521
            RecountTeamHealth(TeamsArray[i])
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   522
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   523
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   524
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   525
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   526
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   527
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   528
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   529
while t <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   530
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   531
    t^.Active:= true;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   532
    t:= t^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   533
    end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   534
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   535
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   536
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   537
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   538
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   539
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   540
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   541
while t <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   542
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   543
    if (t^.Kind = gtHedgehog) or (t^.Kind = gtExplosives) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   544
        t^.Active:= true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   545
    t:= t^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   546
    end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   547
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   548
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   549
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   550
procedure DrawGears;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   551
var Gear: PGear;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   552
    x, y: LongInt;
2802
28cd5b87bce9 Engine:
smxx
parents: 2801
diff changeset
   553
begin
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   554
Gear:= GearsList;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   555
while Gear <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   556
    begin
5348
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   557
    if Gear^.State and gstInvisible = 0 then
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   558
        begin
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   559
        x:= hwRound(Gear^.X) + WorldDx;
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   560
        y:= hwRound(Gear^.Y) + WorldDy;
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   561
        RenderGear(Gear, x, y);
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5319
diff changeset
   562
        end;
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   563
    Gear:= Gear^.NextGear
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   564
    end;
2802
28cd5b87bce9 Engine:
smxx
parents: 2801
diff changeset
   565
end;
28cd5b87bce9 Engine:
smxx
parents: 2801
diff changeset
   566
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   567
procedure FreeGearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   568
var t, tt: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   569
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   570
    tt:= GearsList;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   571
    GearsList:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   572
    while tt <> nil do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   573
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   574
        t:= tt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   575
        tt:= tt^.NextGear;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   576
        Dispose(t)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   577
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   578
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   579
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   580
procedure AddMiscGears;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5139
diff changeset
   581
var i: Longword;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   582
    Gear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   583
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   584
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
   585
4830
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   586
i:= 0;
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   587
Gear:= PGear(1);
4834
3763a386a427 Oops, I should test more
unc0rr
parents: 4833
diff changeset
   588
while (i < cLandMines) {and (Gear <> nil)} do // disable this check until better solution found
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   589
    begin
4148
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   590
    Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   591
    FindPlace(Gear, false, 0, LAND_WIDTH);
4830
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   592
    inc(i)
4148
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   593
    end;
4830
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   594
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   595
i:= 0;
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   596
Gear:= PGear(1);
4833
204d26924532 Doesn't work as expected
unc0rr
parents: 4830
diff changeset
   597
while (i < cExplosives){ and (Gear <> nil)} do
4148
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   598
    begin
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   599
    Gear:= AddGear(0, 0, gtExplosives, 0, _0, _0, 0);
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   600
    FindPlace(Gear, false, 0, LAND_WIDTH);
4830
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   601
    inc(i)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   602
    end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   603
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   604
if (GameFlags and gfLowGravity) <> 0 then
4623
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   605
    begin
3355
dc9e61e67484 cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
palewolf
parents: 3350
diff changeset
   606
    cGravity:= cMaxWindSpeed;
4623
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   607
    cGravityf:= 0.00025
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4621
diff changeset
   608
    end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   609
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   610
if (GameFlags and gfVampiric) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   611
    cVampiric:= true;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   612
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   613
Gear:= GearsList;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   614
if (GameFlags and gfInvulnerable) <> 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   615
    while Gear <> nil do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   616
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   617
        Gear^.Invulnerable:= true;  // this is only checked on hogs right now, so no need for gear type check
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   618
        Gear:= Gear^.NextGear
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   619
        end;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   620
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   621
if (GameFlags and gfLaserSight) <> 0 then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   622
    cLaserSighting:= true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   623
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   624
if (GameFlags and gfArtillery) <> 0 then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   625
    cArtillery:= true;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   626
5015
koda
parents: 5013
diff changeset
   627
if not hasBorder and ((Theme = 'Snow') or (Theme = 'Christmas')) then
4621
1d45bf63f25c more snow
nemo
parents: 4617
diff changeset
   628
    for i:= 0 to Pred(vobCount*2) do
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 4808
diff changeset
   629
        AddGear(GetRandom(LAND_WIDTH+1024)-512, LAND_HEIGHT - GetRandom(LAND_HEIGHT div 2), gtFlake, 0, _0, _0, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   630
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   631
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   632
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   633
procedure ShotgunShot(Gear: PGear);
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   634
var t: PGear;
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   635
    dmg, r, dist: LongInt;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   636
    dx, dy: hwFloat;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   637
begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 506
diff changeset
   638
Gear^.Radius:= cShotgunRadius;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   639
t:= GearsList;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   640
while t <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   641
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   642
    case t^.Kind of
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   643
        gtHedgehog,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   644
            gtMine,
3710
411f5c2b5292 Engine:
smaxx
parents: 3697
diff changeset
   645
            gtSMine,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   646
            gtCase,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   647
            gtTarget,
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   648
            gtExplosives,
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   649
            gtStructure: begin
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   650
//addFileLog('ShotgunShot radius: ' + inttostr(Gear^.Radius) + ', t^.Radius = ' + inttostr(t^.Radius) + ', distance = ' + inttostr(dist) + ', dmg = ' + inttostr(dmg));
5590
nemo
parents: 5588
diff changeset
   651
                    dmg:= 0;
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   652
                    r:= Gear^.Radius + t^.Radius;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   653
                    dx:= Gear^.X-t^.X;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   654
                    dx.isNegative:= false;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   655
                    dy:= Gear^.Y-t^.Y;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   656
                    dy.isNegative:= false;
5590
nemo
parents: 5588
diff changeset
   657
                    if r-hwRound(dx+dy) > 0 then
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   658
                        begin
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   659
                        dist:= hwRound(Distance(dx, dy));
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   660
                        dmg:= ModifyDamage(min(r - dist, 25), t);
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   661
                        end;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   662
                    if dmg > 0 then
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   663
                        begin
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   664
                        if (not t^.Invulnerable) then
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   665
                            ApplyDamage(t, Gear^.Hedgehog, dmg, dsBullet)
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   666
                        else
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   667
                            Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   668
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   669
                        DeleteCI(t);
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   670
                        t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   671
                        t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   672
                        t^.State:= t^.State or gstMoving;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   673
                        t^.Active:= true;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   674
                        FollowGear:= t
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   675
                        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   676
                    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   677
            gtGrave: begin
5590
nemo
parents: 5588
diff changeset
   678
                    dmg:= 0;
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   679
                    r:= Gear^.Radius + t^.Radius;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   680
                    dx:= Gear^.X-t^.X;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   681
                    dx.isNegative:= false;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   682
                    dy:= Gear^.Y-t^.Y;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   683
                    dy.isNegative:= false;
5590
nemo
parents: 5588
diff changeset
   684
                    if r-hwRound(dx+dy) > 0 then
5586
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   685
                        begin
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   686
                        dist:= hwRound(Distance(dx, dy));
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   687
                        dmg:= ModifyDamage(min(r - dist, 25), t);
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   688
                        end;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   689
                    if dmg > 0 then
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   690
                        begin
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   691
                        t^.dY:= - _0_1;
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   692
                        t^.Active:= true
3bb02b92df7d Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
nemo
parents: 5584
diff changeset
   693
                        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   694
                    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   695
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   696
    t:= t^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   697
    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   698
if (GameFlags and gfSolidLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   699
    DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   700
end;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
   701
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   702
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   703
var t: PGearArray;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2407
diff changeset
   704
    Gear: PGear;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   705
    i, tmpDmg: LongInt;
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4313
diff changeset
   706
    VGear: PVisualGear;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   707
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   708
t:= CheckGearsCollision(Ammo);
3098
e5a1bc4e56fd Specifically check for current hedgehog being on rope, the tricky bastard.
nemo
parents: 3097
diff changeset
   709
// Just to avoid hogs on rope dodging fire.
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   710
if (CurAmmoGear <> nil) and ((CurAmmoGear^.Kind = gtRope) or (CurAmmoGear^.Kind = gtJetpack) or (CurAmmoGear^.Kind = gtBirdy))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   711
and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.Gear^.CollisionIndex = -1)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   712
and (sqr(hwRound(Ammo^.X) - hwRound(CurrentHedgehog^.Gear^.X)) + sqr(hwRound(Ammo^.Y) - hwRound(CurrentHedgehog^.Gear^.Y)) <= sqr(cHHRadius + Ammo^.Radius)) then
3098
e5a1bc4e56fd Specifically check for current hedgehog being on rope, the tricky bastard.
nemo
parents: 3097
diff changeset
   713
    begin
e5a1bc4e56fd Specifically check for current hedgehog being on rope, the tricky bastard.
nemo
parents: 3097
diff changeset
   714
    t^.ar[t^.Count]:= CurrentHedgehog^.Gear;
e5a1bc4e56fd Specifically check for current hedgehog being on rope, the tricky bastard.
nemo
parents: 3097
diff changeset
   715
    inc(t^.Count)
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
   716
    end;
4165
dec8aafc6414 Fix hanging in air after whip or bat attack
unc0rr
parents: 4159
diff changeset
   717
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   718
i:= t^.Count;
1506
a4ab75470ce1 - Some reformatting
unc0rr
parents: 1505
diff changeset
   719
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   720
if (Ammo^.Kind = gtFlame) and (i > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   721
    Ammo^.Health:= 0;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   722
while i > 0 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   723
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   724
    dec(i);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   725
    Gear:= t^.ar[i];
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   726
    tmpDmg:= ModifyDamage(Damage, Gear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   727
    if (Gear^.State and gstNoDamage) = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   728
        begin
4824
efbc8f80acac Keep track of which hog's weapon does damage
unc0rr
parents: 4813
diff changeset
   729
4329
5e5fbe5337e1 Apply hit animation ONLY to bullets
Palewolf
parents: 4327
diff changeset
   730
        if (Ammo^.Kind = gtDEagleShot) or (Ammo^.Kind = gtSniperRifleShot) then 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4492
diff changeset
   731
            begin
4329
5e5fbe5337e1 Apply hit animation ONLY to bullets
Palewolf
parents: 4327
diff changeset
   732
            VGear := AddVisualGear(hwround(Ammo^.X), hwround(Ammo^.Y), vgtBulletHit);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   733
            if VGear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   734
                VGear^.Angle := DxDy2Angle(-Ammo^.dX, Ammo^.dY);
4329
5e5fbe5337e1 Apply hit animation ONLY to bullets
Palewolf
parents: 4327
diff changeset
   735
            end;
4824
efbc8f80acac Keep track of which hog's weapon does damage
unc0rr
parents: 4813
diff changeset
   736
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   737
        if (Gear^.Kind = gtHedgehog) and (Ammo^.State and gsttmpFlag <> 0) and (Ammo^.Kind = gtShover) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   738
            Gear^.FlightTime:= 1;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   739
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   740
        case Gear^.Kind of
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   741
            gtHedgehog,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   742
            gtMine,
3710
411f5c2b5292 Engine:
smaxx
parents: 3697
diff changeset
   743
            gtSMine,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   744
            gtTarget,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   745
            gtCase,
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   746
            gtExplosives,
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   747
            gtStructure:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   748
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   749
            if (Ammo^.Kind = gtDrill) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   750
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   751
                Ammo^.Timer:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   752
                exit;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   753
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   754
            if (not Gear^.Invulnerable) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   755
                ApplyDamage(Gear, Ammo^.Hedgehog, tmpDmg, dsShove)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   756
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   757
                Gear^.State:= Gear^.State or gstWinner;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   758
            if (Gear^.Kind = gtExplosives) and (Ammo^.Kind = gtBlowtorch) then 
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   759
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   760
                if (Ammo^.Hedgehog^.Gear <> nil) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   761
                    Ammo^.Hedgehog^.Gear^.State:= Ammo^.Hedgehog^.Gear^.State and (not gstNotKickable);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   762
                ApplyDamage(Gear, Ammo^.Hedgehog, tmpDmg * 100, dsUnknown); // crank up damage for explosives + blowtorch
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   763
                end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   764
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   765
            DeleteCI(Gear);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   766
            if (Gear^.Kind = gtHedgehog) and Gear^.Hedgehog^.King then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   767
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   768
                Gear^.dX:= Ammo^.dX * Power * _0_005;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   769
                Gear^.dY:= Ammo^.dY * Power * _0_005
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   770
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   771
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   772
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   773
                Gear^.dX:= Ammo^.dX * Power * _0_01;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   774
                Gear^.dY:= Ammo^.dY * Power * _0_01
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   775
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   776
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   777
            Gear^.Active:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   778
            Gear^.State:= Gear^.State or gstMoving;
2728
640916bedea7 Adjust king movement in ammoshove, give king a damage bonus
nemo
parents: 2726
diff changeset
   779
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   780
            if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   781
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   782
                if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   783
                or (TestCollisionYwithGear(Gear, -1) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   784
                    Gear^.Y:= Gear^.Y - _1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   785
                if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   786
                or (TestCollisionYwithGear(Gear, -1) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   787
                    Gear^.Y:= Gear^.Y - _1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   788
                if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   789
                or (TestCollisionYwithGear(Gear, -1) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   790
                    Gear^.Y:= Gear^.Y - _1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   791
                end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   792
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   793
            if (Ammo^.Kind <> gtFlame) or ((Ammo^.State and gsttmpFlag) = 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   794
                FollowGear:= Gear
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   795
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   796
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   797
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   798
    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   799
if i <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   800
    SetAllToActive
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   801
end;
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   802
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   803
procedure AssignHHCoords;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
   804
var i, t, p, j: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   805
    ar: array[0..Pred(cMaxHHs)] of PHedgehog;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   806
    Count: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   807
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   808
if (GameFlags and gfPlaceHog) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   809
    PlacingHogs:= true;
4148
eaff5615f976 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek
parents: 4143
diff changeset
   810
if (GameFlags and gfDivideTeams) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   811
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   812
    t:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   813
    TryDo(ClansCount = 2, 'More or less than 2 clans on map in divided teams mode!', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   814
    for p:= 0 to 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   815
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   816
        with ClansArray[p]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   817
            for j:= 0 to Pred(TeamsNumber) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   818
                with Teams[j]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   819
                    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   820
                        with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   821
                            if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   822
                                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   823
                                if PlacingHogs then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   824
                                    Unplaced:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   825
                                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   826
                                    FindPlace(Gear, false, t, t + LAND_WIDTH div 2);// could make Gear == nil;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   827
                                if Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   828
                                    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   829
                                    Gear^.Pos:= GetRandom(49);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   830
                                    Gear^.dX.isNegative:= p = 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   831
                                    end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   832
                                end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   833
        t:= LAND_WIDTH div 2
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   834
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   835
    end else // mix hedgehogs
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   836
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   837
    Count:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   838
    for p:= 0 to Pred(TeamsCount) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   839
        with TeamsArray[p]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   840
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   841
        for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   842
            with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   843
                if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   844
                    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   845
                    ar[Count]:= @Hedgehogs[i];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   846
                    inc(Count)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   847
                    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   848
        end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   849
    // unC0Rr, while it is true user can watch value on map screen, IMO this (and check above) should be enforced in UI
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   850
    // - is there a good place to put values for the different widgets to check?  Right now they are kind of disconnected.
1965
340bfd438ca5 - Apply koda's patch
unc0rr
parents: 1964
diff changeset
   851
    //it would be nice if divide teams, forts mode and hh per map could all be checked by the team widget, or maybe disable start button
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   852
    TryDo(Count <= MaxHedgehogs, 'Too many hedgehogs for this map! (max # is ' + inttostr(MaxHedgehogs) + ')', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   853
    while (Count > 0) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   854
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   855
        i:= GetRandom(Count);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   856
        if PlacingHogs then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   857
            ar[i]^.Unplaced:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   858
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   859
            FindPlace(ar[i]^.Gear, false, 0, LAND_WIDTH);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   860
        if ar[i]^.Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   861
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   862
            ar[i]^.Gear^.dX.isNegative:= hwRound(ar[i]^.Gear^.X) > LAND_WIDTH div 2;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   863
            ar[i]^.Gear^.Pos:= GetRandom(19)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   864
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   865
        ar[i]:= ar[Count - 1];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   866
        dec(Count)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   867
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   868
    end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   869
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   870
4024
1ffb84b3823d Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4007
diff changeset
   871
function GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): TPGearArray;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   872
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   873
    t: PGear;
5556
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   874
    l: Longword;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   875
begin
4830
c5ddc3e6c8a4 Don't waste CPU cycles trying to find a piece of land when there's no free land left
unc0rr
parents: 4826
diff changeset
   876
    r:= r*r;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   877
    GearsNear := nil;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   878
    t := GearsList;
5556
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   879
    while t <> nil do 
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   880
        begin
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   881
        if (t^.Kind = Kind) 
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   882
            and ((X - t^.X)*(X - t^.X) + (Y - t^.Y)*(Y-t^.Y) < int2hwFloat(r)) then
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   883
            begin
5556
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   884
            l:= Length(GearsNear);
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   885
            SetLength(GearsNear, l + 1);
5b8ca3955834 Some screwing around GearsNear code
unc0rr
parents: 5525
diff changeset
   886
            GearsNear[l] := t;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   887
            end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   888
        t := t^.NextGear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   889
    end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   890
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3957
diff changeset
   891
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
   892
{procedure AmmoFlameWork(Ammo: PGear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   893
var t: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   894
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   895
t:= GearsList;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   896
while t <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   897
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   898
    if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   899
        if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   900
            begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   901
            ApplyDamage(t, 5);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   902
            t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   903
            t^.dY:= - _0_25;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   904
            t^.Active:= true;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   905
            DeleteCI(t);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   906
            FollowGear:= t
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   907
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   908
    t:= t^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   909
    end;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
   910
end;}
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   911
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   912
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   913
function CountGears(Kind: TGearType): Longword;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   914
var t: PGear;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   915
    count: Longword = 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   916
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   917
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   918
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   919
while t <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   920
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   921
    if t^.Kind = Kind then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   922
        inc(count);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   923
    t:= t^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
   924
    end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2659
diff changeset
   925
CountGears:= count;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   926
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
   927
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3749
diff changeset
   928
function SpawnCustomCrateAt(x, y: LongInt; crate: TCrateType; content: Longword): PGear;
3730
aecea9aa53dc Engine:
smaxx
parents: 3720
diff changeset
   929
begin
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   930
    FollowGear := AddGear(x, y, gtCase, 0, _0, _0, 0);
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   931
    cCaseFactor := 0;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   932
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   933
    if (crate <> HealthCrate) and (content > ord(High(TAmmoType))) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   934
        content := ord(High(TAmmoType));
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   935
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   936
    case crate of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   937
        HealthCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   938
            begin
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   939
            FollowGear^.Pos := posCaseHealth;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   940
            FollowGear^.Health := content;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   941
            AddCaption(GetEventString(eidNewHealthPack), cWhiteColor, capgrpAmmoInfo);
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   942
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   943
        AmmoCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   944
            begin
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   945
            FollowGear^.Pos := posCaseAmmo;
4240
4e81670e52aa er. and cast to TAmmoType, which burp's routine still requires :)
nemo
parents: 4239
diff changeset
   946
            FollowGear^.AmmoType := TAmmoType(content);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   947
            AddCaption(GetEventString(eidNewAmmoPack), cWhiteColor, capgrpAmmoInfo);
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   948
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   949
        UtilityCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   950
            begin
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   951
            FollowGear^.Pos := posCaseUtility;
4240
4e81670e52aa er. and cast to TAmmoType, which burp's routine still requires :)
nemo
parents: 4239
diff changeset
   952
            FollowGear^.AmmoType := TAmmoType(content);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   953
            AddCaption(GetEventString(eidNewUtilityPack), cWhiteColor, capgrpAmmoInfo);
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   954
            end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   955
    end;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3749
diff changeset
   956
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   957
    if ( (x = 0) and (y = 0) ) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   958
        FindPlace(FollowGear, true, 0, LAND_WIDTH);
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3749
diff changeset
   959
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3749
diff changeset
   960
    SpawnCustomCrateAt := FollowGear;
3730
aecea9aa53dc Engine:
smaxx
parents: 3720
diff changeset
   961
end;
aecea9aa53dc Engine:
smaxx
parents: 3720
diff changeset
   962
5343
ff7ecf483759 fake crates now with complementary poison
Henek
parents: 5319
diff changeset
   963
function SpawnFakeCrateAt(x, y: LongInt; crate: TCrateType; explode: boolean; poison: boolean): PGear;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   964
begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   965
    FollowGear := AddGear(x, y, gtCase, 0, _0, _0, 0);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   966
    cCaseFactor := 0;
5343
ff7ecf483759 fake crates now with complementary poison
Henek
parents: 5319
diff changeset
   967
    FollowGear^.Pos := posCaseDummy;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   968
    
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   969
    if explode then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   970
        FollowGear^.Pos := FollowGear^.Pos + posCaseExplode;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   971
    if poison then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   972
        FollowGear^.Pos := FollowGear^.Pos + posCasePoison;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   973
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   974
    case crate of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   975
        HealthCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   976
            begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   977
            FollowGear^.Pos := FollowGear^.Pos + posCaseHealth;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   978
            AddCaption(GetEventString(eidNewHealthPack), cWhiteColor, capgrpAmmoInfo);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   979
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   980
        AmmoCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   981
            begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   982
            FollowGear^.Pos := FollowGear^.Pos + posCaseAmmo;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   983
            AddCaption(GetEventString(eidNewAmmoPack), cWhiteColor, capgrpAmmoInfo);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   984
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   985
        UtilityCrate:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   986
            begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   987
            FollowGear^.Pos := FollowGear^.Pos + posCaseUtility;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   988
            AddCaption(GetEventString(eidNewUtilityPack), cWhiteColor, capgrpAmmoInfo);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   989
            end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   990
    end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   991
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   992
    if ( (x = 0) and (y = 0) ) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   993
        FindPlace(FollowGear, true, 0, LAND_WIDTH);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   994
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   995
    SpawnFakeCrateAt := FollowGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   996
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5296
diff changeset
   997
6515
74a04089bb56 Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
nemo
parents: 6472
diff changeset
   998
function GetAmmo(Hedgehog: PHedgehog): TAmmoType;
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
   999
var t, aTot: LongInt;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1000
    i: TAmmoType;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1001
begin
6992
b8f3d8991e92 marked a couple of functions as inline
koda
parents: 6982
diff changeset
  1002
Hedgehog:= Hedgehog; // avoid hint
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1003
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1004
aTot:= 0;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1005
for i:= Low(TAmmoType) to High(TAmmoType) do
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1006
    if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1007
        inc(aTot, Ammoz[i].Probability);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1008
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1009
t:= aTot;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1010
i:= Low(TAmmoType);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1011
if (t > 0) then
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1012
    begin
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1013
    t:= GetRandom(t);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1014
    while t >= 0 do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1015
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1016
        inc(i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1017
        if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1018
            dec(t, Ammoz[i].Probability)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1019
        end
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1020
    end;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1021
GetAmmo:= i
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1022
end;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1023
6515
74a04089bb56 Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
nemo
parents: 6472
diff changeset
  1024
function GetUtility(Hedgehog: PHedgehog): TAmmoType;
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1025
var t, uTot: LongInt;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1026
    i: TAmmoType;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1027
begin
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1028
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1029
uTot:= 0;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1030
for i:= Low(TAmmoType) to High(TAmmoType) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1031
    if ((Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1032
    and ((Hedgehog^.Team^.HedgehogsNumber > 1) or (Ammoz[i].Ammo.AmmoType <> amSwitch)) then
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1033
        inc(uTot, Ammoz[i].Probability);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1034
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1035
t:= uTot;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1036
i:= Low(TAmmoType);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1037
if (t > 0) then
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1038
    begin
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1039
    t:= GetRandom(t);
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1040
    while t >= 0 do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1041
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1042
        inc(i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1043
        if ((Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0) and ((Hedgehog^.Team^.HedgehogsNumber > 1)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1044
        or (Ammoz[i].Ammo.AmmoType <> amSwitch)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1045
            dec(t, Ammoz[i].Probability)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1046
        end
5584
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1047
    end;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1048
GetUtility:= i
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1049
end;
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1050
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1051
e0b9722bd653 Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
nemo
parents: 5564
diff changeset
  1052
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1053
procedure SpawnBoxOfSmth;
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1054
var t, aTot, uTot, a, h: LongInt;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1055
    i: TAmmoType;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1056
begin
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2760
diff changeset
  1057
if (PlacingHogs) or
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1058
    (cCaseFactor = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1059
    or (CountGears(gtCase) >= 5)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1060
    or (GetRandom(cCaseFactor) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1061
       exit;
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1062
1948
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1063
FollowGear:= nil;
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1064
aTot:= 0;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1065
uTot:= 0;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1066
for i:= Low(TAmmoType) to High(TAmmoType) do
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1067
    if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1068
        inc(aTot, Ammoz[i].Probability)
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1069
    else
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1070
        inc(uTot, Ammoz[i].Probability);
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1071
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1072
t:=0;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1073
a:=aTot;
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1074
h:= 1;
4143
eb7981f34800 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents: 4120
diff changeset
  1075
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1076
if (aTot+uTot) <> 0 then
4143
eb7981f34800 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents: 4120
diff changeset
  1077
    if ((GameFlags and gfInvulnerable) = 0) then
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1078
        begin
4143
eb7981f34800 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents: 4120
diff changeset
  1079
        h:= cHealthCaseProb * 100;
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1080
        t:= GetRandom(10000);
4143
eb7981f34800 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents: 4120
diff changeset
  1081
        a:= (10000-h)*aTot div (aTot+uTot)
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1082
        end
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
  1083
    else
3268
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1084
        begin
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1085
        t:= GetRandom(aTot+uTot);
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1086
        h:= 0
0e52ca22c1e0 GetRandom(0) is illegal
nemo
parents: 3267
diff changeset
  1087
        end;
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1088
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
  1089
3261
fa7086253e83 Rebalance Default to take into account reweighting of crates, remove redundant check
nemo
parents: 3259
diff changeset
  1090
if t<h then
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1091
    begin
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1092
    FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
4143
eb7981f34800 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents: 4120
diff changeset
  1093
    FollowGear^.Health:= cHealthCaseAmount;
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1094
    FollowGear^.Pos:= posCaseHealth;
3331
8e05feb871c3 Engine:
smxx
parents: 3322
diff changeset
  1095
    AddCaption(GetEventString(eidNewHealthPack), cWhiteColor, capgrpAmmoInfo);
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1096
    end
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1097
else if (t<a+h) then
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1098
    begin
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1099
    t:= aTot;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1100
    if (t > 0) then
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1101
        begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1102
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1103
        t:= GetRandom(t);
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1104
        i:= Low(TAmmoType);
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1105
        FollowGear^.Pos:= posCaseAmmo;
4238
6f1631765ebd Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
nemo
parents: 4225
diff changeset
  1106
        FollowGear^.AmmoType:= i;
3331
8e05feb871c3 Engine:
smxx
parents: 3322
diff changeset
  1107
        AddCaption(GetEventString(eidNewAmmoPack), cWhiteColor, capgrpAmmoInfo);
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1108
        end
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1109
    end
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1110
else
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1111
    begin
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1112
    t:= uTot;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1113
    if (t > 0) then
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1114
        begin
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1115
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1116
        t:= GetRandom(t);
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1117
        i:= Low(TAmmoType);
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1118
        FollowGear^.Pos:= posCaseUtility;
4238
6f1631765ebd Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
nemo
parents: 4225
diff changeset
  1119
        FollowGear^.AmmoType:= i;
3331
8e05feb871c3 Engine:
smxx
parents: 3322
diff changeset
  1120
        AddCaption(GetEventString(eidNewUtilityPack), cWhiteColor, capgrpAmmoInfo);
3259
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1121
        end
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1122
    end;
a29ccf4aed82 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo
parents: 3255
diff changeset
  1123
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1124
// handles case of no ammo or utility crates - considered also placing booleans in uAmmos and altering probabilities
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1125
if (FollowGear <> nil) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1126
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1127
    FindPlace(FollowGear, true, 0, LAND_WIDTH);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2366
diff changeset
  1128
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1129
    if (FollowGear <> nil) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5622
diff changeset
  1130
        AddVoice(sndReinforce, CurrentTeam^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1131
    end
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1132
end;
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1133
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
  1134
2790
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1135
function GearByUID(uid : Longword) : PGear;
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1136
var gear: PGear;
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1137
begin
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1138
GearByUID:= nil;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1139
if uid = 0 then exit;
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1140
if (lastGearByUID <> nil) and (lastGearByUID^.uid = uid) then
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1141
    begin
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1142
    GearByUID:= lastGearByUID;
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1143
    exit
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1144
    end;
2790
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1145
gear:= GearsList;
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1146
while gear <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1147
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1148
    if gear^.uid = uid then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1149
        begin
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1150
        lastGearByUID:= gear;
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1151
        GearByUID:= gear;
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4748
diff changeset
  1152
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1153
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1154
    gear:= gear^.NextGear
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1155
    end
2790
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1156
end;
83630d5f94db Engine:
smxx
parents: 2786
diff changeset
  1157
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1158
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1159
procedure chSkip(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1160
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1161
s:= s; // avoid compiler hint
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1162
if not CurrentTeam^.ExtDriven then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1163
    SendIPC(',');
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1164
uStats.Skipped;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1165
skipFlag:= true
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1166
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1167
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1168
procedure chHogSay(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1169
var Gear: PVisualGear;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1170
    text: shortstring;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1171
    hh: PHedgehog;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1172
    i, x, t, h: byte;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1173
    c, j: LongInt;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1174
begin
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1175
    hh:= nil;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1176
    i:= 0;
4469
b08c7ebcadb2 string length checks
nemo
parents: 4468
diff changeset
  1177
    t:= 0;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1178
    x:= byte(s[1]);  // speech type
4469
b08c7ebcadb2 string length checks
nemo
parents: 4468
diff changeset
  1179
    if x < 4 then
b08c7ebcadb2 string length checks
nemo
parents: 4468
diff changeset
  1180
        begin
b08c7ebcadb2 string length checks
nemo
parents: 4468
diff changeset
  1181
        t:= byte(s[2]);  // team
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1182
        if Length(s) > 2 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1183
            h:= byte(s[3])  // target hog
4469
b08c7ebcadb2 string length checks
nemo
parents: 4468
diff changeset
  1184
        end;
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1185
    // allow targetting a hog by specifying a number as the first portion of the text
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1186
    if (x < 4) and (h > byte('0')) and (h < byte('9')) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1187
        i:= h - 48;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1188
    if i <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1189
        text:= copy(s, 4, Length(s) - 1)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1190
    else if x < 4 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1191
        text:= copy(s, 3, Length(s) - 1)
4468
0758b19bc99b fix hsa/hta/hya
nemo
parents: 4467
diff changeset
  1192
    else text:= copy(s, 2, Length(s) - 1);
0758b19bc99b fix hsa/hta/hya
nemo
parents: 4467
diff changeset
  1193
4470
d2b8d2fc51a9 disable say, just don't do anything. trying to avoid spew on spectator join
nemo
parents: 4469
diff changeset
  1194
    (*
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1195
    if CheckNoTeamOrHH then
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1196
        begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1197
        ParseCommand('say ' + text, true);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1198
        exit
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1199
        end;
4470
d2b8d2fc51a9 disable say, just don't do anything. trying to avoid spew on spectator join
nemo
parents: 4469
diff changeset
  1200
    *)
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1201
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1202
    if (x < 4) and (TeamsArray[t] <> nil) then
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1203
        begin
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1204
            // if team matches current hedgehog team, default to current hedgehog
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1205
            if (i = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Team = TeamsArray[t]) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1206
                hh:= CurrentHedgehog
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1207
            else 
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1208
                begin
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1209
            // otherwise use the first living hog or the hog amongs the remaining ones indicated by i
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1210
                j:= 0;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1211
                c:= 0;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1212
                while (j <= cMaxHHIndex) and (hh = nil) do
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1213
                    begin
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1214
                    if (TeamsArray[t]^.Hedgehogs[j].Gear <> nil) then
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1215
                        begin
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1216
                        inc(c);
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1217
                        if (i=0) or (i=c) then
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1218
                            hh:= @TeamsArray[t]^.Hedgehogs[j]
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1219
                        end;
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1220
                    inc(j)
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1221
                    end
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1222
                end;
4784
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1223
        if hh <> nil then 
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1224
            begin
4784
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1225
            Gear:= AddVisualGear(0, 0, vgtSpeechBubble);
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1226
            if Gear <> nil then
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1227
                begin
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1228
                Gear^.Hedgehog:= hh;
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1229
                Gear^.Text:= text;
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1230
                Gear^.FrameTicks:= x
d8eafc8dba38 avoid uninitialised pointer. thanks to dead.mazayus
nemo
parents: 4783
diff changeset
  1231
                end
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1232
            end
4706
fea3b34cf9b0 completely disable falling back to "say" in chHogSay
nemo
parents: 4705
diff changeset
  1233
        //else ParseCommand('say ' + text, true)
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1234
        end
4470
d2b8d2fc51a9 disable say, just don't do anything. trying to avoid spew on spectator join
nemo
parents: 4469
diff changeset
  1235
    else if (x >= 4) then
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1236
        begin
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4455
diff changeset
  1237
        SpeechType:= x-3;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1238
        SpeechText:= text
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1239
        end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1240
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1241
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3032
diff changeset
  1242
procedure initModule;
6543
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1243
const handlers: array[TGearType] of TGearStepProcedure = (
6890
6fc12f30c55c Fix insanity
unc0rr
parents: 6769
diff changeset
  1244
            @doStepFlame,
6fc12f30c55c Fix insanity
unc0rr
parents: 6769
diff changeset
  1245
            @doStepHedgehog,
6fc12f30c55c Fix insanity
unc0rr
parents: 6769
diff changeset
  1246
            @doStepMine,
6fc12f30c55c Fix insanity
unc0rr
parents: 6769
diff changeset
  1247
            @doStepCase,
6fc12f30c55c Fix insanity
unc0rr
parents: 6769
diff changeset
  1248
            @doStepCase,
6543
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1249
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1250
            @doStepShell,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1251
            @doStepGrave,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1252
            @doStepBee,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1253
            @doStepShotgunShot,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1254
            @doStepPickHammer,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1255
            @doStepRope,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1256
            @doStepDEagleShot,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1257
            @doStepDynamite,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1258
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1259
            @doStepCluster,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1260
            @doStepShover,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1261
            @doStepFirePunch,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1262
            @doStepActionTimer,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1263
            @doStepActionTimer,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1264
            @doStepParachute,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1265
            @doStepAirAttack,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1266
            @doStepAirBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1267
            @doStepBlowTorch,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1268
            @doStepGirder,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1269
            @doStepTeleport,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1270
            @doStepSwitcher,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1271
            @doStepTarget,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1272
            @doStepMortar,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1273
            @doStepWhip,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1274
            @doStepKamikaze,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1275
            @doStepCake,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1276
            @doStepSeduction,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1277
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1278
            @doStepCluster,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1279
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1280
            @doStepWaterUp,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1281
            @doStepDrill,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1282
            @doStepBallgun,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1283
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1284
            @doStepRCPlane,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1285
            @doStepSniperRifleShot,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1286
            @doStepJetpack,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1287
            @doStepMolotov,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1288
            @doStepBirdy,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1289
            @doStepEggWork,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1290
            @doStepPortalShot,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1291
            @doStepPiano,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1292
            @doStepBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1293
            @doStepSineGunShot,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1294
            @doStepFlamethrower,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1295
            @doStepSMine,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1296
            @doStepPoisonCloud,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1297
            @doStepHammer,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1298
            @doStepHammerHit,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1299
            @doStepResurrector,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1300
            @doStepNapalmBomb,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1301
            @doStepSnowball,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1302
            @doStepSnowflake,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1303
            @doStepStructure,
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1304
            @doStepLandGun,
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6992
diff changeset
  1305
            @doStepTardis,
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6992
diff changeset
  1306
            @doStepIceGun);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  1307
begin
6543
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1308
    doStepHandlers:= handlers;
697e9b730189 Fix build
unc0rr
parents: 6531
diff changeset
  1309
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6890
diff changeset
  1310
    RegisterVariable('skip', @chSkip, false);
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6890
diff changeset
  1311
    RegisterVariable('hogsay', @chHogSay, true );
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4396
diff changeset
  1312
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1313
    CurAmmoGear:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1314
    GearsList:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1315
    KilledHHs:= 0;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4790
diff changeset
  1316
    SuddenDeath:= false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1317
    SuddenDeathDmg:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1318
    SpeechType:= 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1319
    skipFlag:= false;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
  1320
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1321
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2947
diff changeset
  1322
    PrvInactive:= false;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1323
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1324
    //typed const
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1325
    delay:= 0;
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1326
    delay2:= 0;
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1327
    step:= stDelay;
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1328
    upd:= 0;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  1329
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1330
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3032
diff changeset
  1331
procedure freeModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  1332
begin
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3594
diff changeset
  1333
    FreeGearsList();
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
  1334
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1335
2451
5affd0840927 New data files from Tiy, add gtFlame to avoidance list
nemo
parents: 2428
diff changeset
  1336
end.