hedgewars/uStore.pas
author koda
Thu, 05 Nov 2009 20:40:31 +0000
changeset 2601 21ed7cec1fa2
parent 2600 7b21daf84933
child 2602 3deb9ff104da
permissions -rw-r--r--
fix iphone build
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uStore;
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interface
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{$INCLUDE "options.inc"}
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uses sysutils, uConsts, uTeams, SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL, GLext,
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{$ENDIF}
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uFloat;
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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var PixelFormat: PSDL_PixelFormat = nil;
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 SDLPrimSurface: PSDL_Surface = nil;
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   PauseTexture,
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   SyncTexture,
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   ConfirmTexture: PTexture;
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   cScaleFactor: GLfloat = 2.0;
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   SupportNPOTT: Boolean = false;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel);
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var
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    HHTexture: PTexture;
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	MaxTextureSize: Integer;
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	cGPUVendor: TGPUVendor;
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procedure StoreInit;
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begin
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	cGPUVendor:= gvUnknown;
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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   162
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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   166
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		DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, true);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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   229
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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			with TeamsArray[t]^ do
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				begin
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				for i:= 0 to cMaxHHIndex do
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					if Hedgehogs[i].Gear <> nil then
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						RenderHealth(Hedgehogs[i]);
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				end
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	end;
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	procedure LoadGraves;
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	var t: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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	if TeamsArray[t] <> nil then
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		with TeamsArray[t]^ do
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			begin
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			if GraveName = '' then GraveName:= 'Simple';
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			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
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			GraveTex:= Surface2Tex(texsurf, false);
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			SDL_FreeSurface(texsurf)
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			end
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	end;
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var ii: TSprite;
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    fi: THWFont;
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    ai: TAmmoType;
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    tmpsurf: PSDL_Surface;
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    i: LongInt;
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{$IFDEF DARWIN}
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tmpP: PLongWordArray;
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tmpA, tmpR, tmpG, tmpB: LongWord;
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{$ENDIF}
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begin
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   271
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for fi:= Low(THWFont) to High(THWFont) do
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	with Fontz[fi] do
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		begin
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		s:= Pathz[ptFonts] + '/' + Name;
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		WriteToConsole(msgLoading + s + '... ');
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		Handle:= TTF_OpenFont(Str2PChar(s), Height);
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		SDLTry(Handle <> nil, true);
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		TTF_SetFontStyle(Handle, style);
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		WriteLnToConsole(msgOK)
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		end;
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   282
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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	with SpritesData[ii] do
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        // FIXME - add a sprite attribute
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        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
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		begin
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			if AltPath = ptNone then
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				if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifLowRes)
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				else
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
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			else begin
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
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				if tmpsurf = nil then
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						tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
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				end;
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			if tmpsurf <> nil then
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				begin
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{$IFDEF DARWIN}   
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{* this is a workaround for http://bugzilla.libsdl.org/show_bug.cgi?id=868
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   remove this when it's fixed in upstream; it causes problems on ppc *}
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					tmpP := tmpsurf^.pixels;                                             
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					for i:= 0 to (tmpsurf^.pitch shr 2) * tmpsurf^.h - 1 do 
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					begin
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						tmpA:= tmpP^[i] shr 24 and $FF;
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						tmpR:= tmpP^[i] shr 16 and $FF;
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diff changeset
   314
						tmpG:= tmpP^[i] shr 8 and $FF;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   315
						tmpB:= tmpP^[i] and $FF;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   316
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   317
						if tmpA <> 0 then
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   318
						begin
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   319
						tmpR:= round(tmpR * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   320
						tmpG:= round(tmpG * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   321
						tmpB:= round(tmpB * 255/tmpA);
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   322
						end;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   323
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   324
						if tmpR > 255 then tmpR:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   325
						if tmpG > 255 then tmpG:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   326
						if tmpB > 255 then tmpB:= 255;
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   327
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   328
						tmpP^[i]:= (tmpA shl 24) or (tmpR shl 16) or (tmpG shl 8) or tmpB; 
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   329
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   330
						//AddFileLog(inttostr(tmpP^[i*128] shr 24) + ' | ' + inttostr(tmpP^[i*128] shr 16 and $FF) + ' | ' + inttostr(tmpP^[i*128] shr 8 and $FF)+ ' | ' + inttostr(tmpP^[i*128] and $FF));  
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   331
				end;                                                   
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   332
{$ENDIF}
dd995a9c8871 add an uninstall target (to be tested)
koda
parents: 2592
diff changeset
   333
				
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   334
				if imageWidth = 0 then imageWidth := tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   335
				if imageHeight = 0 then imageHeight := tmpsurf^.h;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   336
				if Width = 0 then Width:= tmpsurf^.w;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   337
				if Height = 0 then Height:= tmpsurf^.h;
2452
a6edc408a376 Remove sprFlake from set of clamped textures
nemo
parents: 2447
diff changeset
   338
				if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   339
					Texture:= Surface2Tex(tmpsurf, true)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   340
				else
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   341
					begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   342
					Texture:= Surface2Tex(tmpsurf, false);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   343
					if (ii = sprWater) and not cReducedQuality then // HACK: We should include some sprite attribute to define the texture wrap directions
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   344
						glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   345
					end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   346
				if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   347
				end
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   348
			else
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   349
				Surface:= nil
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   350
		end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   351
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   352
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   353
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   354
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   355
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   356
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   357
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   358
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   360
PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
1023
2a32ee7affa3 Complete exit confirmation implementation
unc0rr
parents: 883
diff changeset
   361
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], $FFFF00, fntBig);
2397
2ca4ca6b4bab - Patch for "Syncronizing" message by Smaxx + some tweaks by me
unc0rr
parents: 2376
diff changeset
   362
SyncTexture:= RenderStringTex(trmsg[sidSync], $FFFF00, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   363
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   364
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   365
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   366
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   367
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   368
		begin
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   369
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   370
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   371
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   372
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   373
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   374
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   375
	begin
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   376
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   377
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   378
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   379
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   380
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   381
{$IFDEF DUMP}
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   382
//not working anymore, where are LandSurface and StoreSurface defined?
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   383
//SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   384
//SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   386
AddProgress;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   389
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   391
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   392
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   394
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   395
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   396
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   397
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   398
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   399
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   400
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   401
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   402
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   403
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   404
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   405
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   406
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   407
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   408
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   409
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   410
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   411
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   412
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   413
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   414
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   415
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   416
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   417
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   418
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   419
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   420
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   421
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   422
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   423
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   424
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   425
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   426
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   427
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   428
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   429
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   430
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   431
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   432
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   433
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   434
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   435
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   436
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   437
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   438
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   439
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   440
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   441
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   442
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   443
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   444
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   445
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   446
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   447
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   448
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   449
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   450
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   451
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   452
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   453
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   456
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   457
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   458
	hw: LongInt;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   459
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   460
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   461
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   462
glTranslatef(X, Y, 0);
2598
e118329666ff Oops. Accidentally removed the scaling.
nemo
parents: 2597
diff changeset
   463
glScalef(Scale, Scale, 1.0);
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   464
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   465
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   466
	hw:= - 16
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   467
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   468
	hw:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   469
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   470
ft:= Frame / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   471
fb:= (Frame + 1) / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   472
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   473
glBindTexture(GL_TEXTURE_2D, Texture^.id);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   474
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   475
VertexBuffer[0].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   476
VertexBuffer[0].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   477
VertexBuffer[1].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   478
VertexBuffer[1].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   479
VertexBuffer[2].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   480
VertexBuffer[2].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   481
VertexBuffer[3].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   482
VertexBuffer[3].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   483
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   484
TextureBuffer[0].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   485
TextureBuffer[0].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   486
TextureBuffer[1].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   487
TextureBuffer[1].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   488
TextureBuffer[2].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   489
TextureBuffer[2].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   490
TextureBuffer[3].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   491
TextureBuffer[3].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   492
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   493
glEnableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   494
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   495
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   496
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   497
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   498
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   499
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   500
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   501
glDisableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   502
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   503
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   504
glPopMatrix
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   505
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   506
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   507
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   508
var ft, fb: GLfloat;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   509
	hw: LongInt;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   510
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   511
begin
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   512
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   513
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   514
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   515
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   516
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   517
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   518
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   519
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   520
glTranslatef(Dir*OffsetX, OffsetY, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   521
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   522
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   523
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   524
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   525
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   526
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   527
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   528
ft:= Frame / Frames * Texture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   529
fb:= (Frame + 1) / Frames * Texture^.ry;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   530
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   531
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   532
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   533
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   534
VertexBuffer[0].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   535
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   536
VertexBuffer[1].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   537
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   538
VertexBuffer[2].Y:= 16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   539
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   540
VertexBuffer[3].Y:= 16;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   541
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   542
TextureBuffer[0].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   543
TextureBuffer[0].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   544
TextureBuffer[1].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   545
TextureBuffer[1].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   546
TextureBuffer[2].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   547
TextureBuffer[2].Y:= fb;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   548
TextureBuffer[3].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   549
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   550
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   551
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   552
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   553
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   554
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   555
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   556
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   557
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   558
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   559
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   560
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   561
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   562
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   563
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   564
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   565
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   566
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   567
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   568
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   569
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   570
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   571
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   572
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   573
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   574
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   575
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   576
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   577
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   578
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   579
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   580
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   581
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   582
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   583
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   584
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   585
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   586
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   587
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   588
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   589
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   590
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   591
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   592
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   593
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   594
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   595
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   596
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   597
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   598
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   599
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   600
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   601
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   602
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   603
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   604
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   605
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   606
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   607
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   608
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   610
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   612
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   613
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   614
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   616
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   617
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   619
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   620
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   621
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   622
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   623
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   624
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   625
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   626
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   627
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   628
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   629
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   630
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   631
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   632
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   633
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   634
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   635
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   636
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   637
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   638
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   639
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   640
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   641
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   642
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   643
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   644
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   645
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   646
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   647
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   648
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   649
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   650
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   651
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   652
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   653
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   654
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   655
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   656
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   657
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   658
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   659
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   660
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   661
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   662
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   663
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   664
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   665
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   666
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   667
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   668
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   669
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   670
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   671
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   672
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   673
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   674
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   675
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   676
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   677
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   678
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   679
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   680
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   681
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   682
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   683
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   684
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   685
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   686
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   687
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   688
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   689
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   690
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   691
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   692
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   693
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   694
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   695
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   696
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   697
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   698
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   699
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   700
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   701
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   702
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   703
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   704
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   705
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   706
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   707
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   708
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   709
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   710
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   711
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   712
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   713
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   714
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   715
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   716
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   717
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   718
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   719
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   720
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   721
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   722
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   723
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   724
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   725
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   726
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   727
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   728
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   729
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   730
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   731
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   732
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   733
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   734
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   735
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   736
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   737
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   738
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   739
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   740
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   741
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   742
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   743
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   744
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   745
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   746
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   747
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   748
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   749
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   750
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   751
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   752
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   753
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   754
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   755
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   756
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   757
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   758
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   759
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   760
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   761
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   762
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   763
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   764
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   765
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   766
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   767
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   768
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   769
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   770
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   771
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   772
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   773
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   774
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   775
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   776
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   777
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   778
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   779
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   780
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   781
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   782
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   783
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   784
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   785
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   786
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   787
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   788
if length(s) = 0 then s:= ' ';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   789
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   790
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   791
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   792
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   793
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   794
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   795
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   796
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   797
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   798
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   799
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   800
RenderStringTex:= Surface2Tex(Result, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   801
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   802
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   803
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   804
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   805
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   806
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   807
    Result, tmpsurf, rotatedEdge: PSDL_Surface;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   808
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   809
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   810
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   811
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   812
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   813
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   814
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   815
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   816
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   817
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   818
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   819
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   820
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   821
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   822
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   823
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   824
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   825
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   826
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   827
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   828
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   829
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   830
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   831
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   832
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   833
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   834
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   835
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   836
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   837
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   838
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   839
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   840
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   841
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   842
if length(s) = 0 then s:= '...';
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   843
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   844
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   845
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   846
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   847
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   848
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   849
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   850
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   851
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   852
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   853
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   854
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   855
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   856
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   857
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   858
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   859
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   860
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   861
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   862
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   863
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   864
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   865
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   866
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   867
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   868
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   869
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   870
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   871
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   872
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   873
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   874
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   875
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   876
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   877
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   878
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   879
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   880
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   881
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   882
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   883
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   884
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   885
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   886
//////////////////////////////// CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   887
copyToXY(SpritesData[corner].Surface, Result, 0, 0); /////////////////// NW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   888
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   889
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   890
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   891
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   892
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   893
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   894
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   895
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   896
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   897
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   898
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   899
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   900
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   901
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// NE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   903
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   904
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   905
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   906
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   907
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   908
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   909
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   910
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// top edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   912
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   913
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   914
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   915
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   918
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   919
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// bottom edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   920
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   921
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   923
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   924
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   925
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   926
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   928
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   929
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   930
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   931
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   932
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   933
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   936
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   938
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   939
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   940
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   941
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   943
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   944
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   945
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   946
copyToXY(SpritesData[tail].Surface, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   947
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   948
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   949
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   950
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   951
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   952
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   953
j:= rect.h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   954
SDL_FillRect(Result, @rect, cWhiteColor);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   955
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   956
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   958
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   959
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   960
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   962
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   966
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cColorNearBlack);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   967
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   968
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   969
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
           SDLTry(tmpsurf <> nil, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   971
           SDL_UpperBlit(tmpsurf, nil, Result, @rect);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   973
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   974
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   975
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   977
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   979
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
//TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   981
RenderSpeechBubbleTex:= Surface2Tex(Result, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   982
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
SDL_FreeSurface(rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   984
SDL_FreeSurface(Result)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   987
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   988
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   989
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   990
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   991
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   992
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   993
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   994
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   995
function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   996
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   997
    s: shortstring;
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   998
    convertedSurf: PSDL_Surface;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   999
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1000
WriteToConsole(msgLoading + filename + '... ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1001
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1002
s:= filename + '.png';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1003
tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1004
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1005
if ((imageFlags and ifLowRes) <> 0) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1006
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1007
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1008
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1009
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1010
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1011
			begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1012
				SDL_FreeSurface(tmpsurf);
2600
7b21daf84933 revamped SDLh.pas
koda
parents: 2599
diff changeset
  1013
				WriteLnToConsole('Image too big, trying to load lowres version: ' + s);
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1014
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1015
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1016
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1017
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1018
		begin
2600
7b21daf84933 revamped SDLh.pas
koda
parents: 2599
diff changeset
  1019
			WriteLnToConsole('Image not found, trying to load lowres version: ' + s);
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1020
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1021
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1022
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1023
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
  1024
if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1025
	begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1026
	OutError(msgFailed, (imageFlags and ifCritical) <> 0);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1027
	exit(nil)
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1028
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1029
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1030
if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1031
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1032
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1033
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
  1034
		//dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1035
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1036
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1037
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1038
//for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1039
if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1040
begin
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1041
	convertedSurf:= SDL_ConvertSurface(tmpsurf, @convFormat, SDL_SWSURFACE);
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1042
	SDL_FreeSurface(tmpsurf);	
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1043
	tmpsurf:= convertedSurf;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1044
end;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1045
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1046
if (imageFlags and ifTransparent) <> 0 then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
  1047
//if (imageFlags and ifAlpha) <> 0 then Result:= SDL_DisplayFormatAlpha(tmpsurf) else Result:= SDL_DisplayFormat(tmpsurf);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1048
WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1049
WriteLnToConsole(msgOK);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1050
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1051
LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1052
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1053
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1054
function glLoadExtension(extension : string) : boolean;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1055
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1056
{$IFDEF IPHONEOS}
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1057
	glLoadExtension:= false;
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1058
{$ELSE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1059
	glLoadExtension:= glext_LoadExtension(extension);
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1060
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1061
{$IFDEF DEBUGFILE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1062
	if not glLoadExtension then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1063
		AddFileLog('OpenGL - "' + extension + '" failed to load')
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1064
	else
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1065
		AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1066
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1067
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1068
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1069
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1070
var vendor: shortstring;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1071
begin
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1072
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2565
54296af65fe9 update sdlmain files to 1.2.14
koda
parents: 2452
diff changeset
  1073
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1074
{$IFDEF DEBUGFILE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1075
AddFileLog('OpenGL - Renderer: ' + string(pchar(glGetString(GL_RENDERER))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1076
AddFileLog('OpenGL - Vendor: ' + string(pchar(glGetString(GL_VENDOR))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1077
AddFileLog('OpenGL - Version: ' + string(pchar(glGetString(GL_VERSION))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1078
AddFileLog('OpenGL - GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1079
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1080
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1081
if MaxTextureSize = 0 then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1082
	begin
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1083
{$IFDEF DARWIN}
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1084
	MaxTextureSize:= 2048;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1085
{$ELSE}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1086
	MaxTextureSize:= 1024;
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1087
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1088
{$IFDEF DEBUGFILE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1089
	AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1090
{$ENDIF}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1091
	end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1092
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1093
vendor:= LowerCase(string(pchar(glGetString(GL_VENDOR))));
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1094
if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1095
	cGPUVendor:= gvNVIDIA
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1096
else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1097
	cGPUVendor:= gvATI
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1098
else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1099
	cGPUVendor:= gvIntel;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1100
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1101
	
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1102
{$IFNDEF IPHONEOS}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1103
// since ATI seems to be unable to provide proper texture filtering/quality,
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1104
// do not even try to load the extension on ATI cards
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1105
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1106
{$IFDEF DARWIN}
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1107
if true then
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1108
{$ELSE}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1109
if cGPUVendor <> gvATI then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1110
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1111
	SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two')
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1112
{$IFDEF DEBUGFILE}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1113
else
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1114
	AddFileLog('OpenGL: Skipped extension GL_ARB_texture_non_power_of_two due to ATI card')
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1115
{$ENDIF}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1116
; // do not touch this line! :)
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1117
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1118
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1119
// set view port to whole window
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1120
glViewport(0, 0, cScreenWidth, cScreenHeight);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1121
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1122
glMatrixMode(GL_MODELVIEW);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1123
// prepare default translation/scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1124
glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1125
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1126
glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1127
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1128
// enable alpha blending
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1129
glEnable(GL_BLEND);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1130
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1131
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1132
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1133
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1134
begin
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1135
// leave immediately if scale factor did not change
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1136
if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1137
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1138
if f = 2.0 then // default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1139
	glPopMatrix // "return" to default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1140
else // other scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1141
	begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1142
	glPushMatrix; // save default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1143
	glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1144
	glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1145
	glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1146
	end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1147
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1148
cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1149
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1150
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1151
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1152
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
  1153
    Step: integer = 0;
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1154
	squaresize : LongInt;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1155
	numsquares : integer;
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1156
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1157
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1158
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1159
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1160
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1161
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1162
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1163
   WriteToConsole(msgLoading + 'progress sprite: ');
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1164
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
  1165
   ProgrTex:= Surface2Tex(texsurf, false);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1166
   SDL_FreeSurface(texsurf);
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1167
   squaresize:= ProgrTex^.w shr 1;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1168
   numsquares:= ProgrTex^.h div squaresize;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1169
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1170
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1171
TryDo(ProgrTex <> nil, 'ProgrTex = nil!', true);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1172
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1173
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1174
glEnable(GL_TEXTURE_2D);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1175
if Step < numsquares then r.x:= 0
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1176
else r.x:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1177
r.y:= (Step mod numsquares) * squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1178
r.w:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1179
r.h:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1180
DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1181
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1182
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1183
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1184
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1185
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1186
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1187
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1188
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1189
WriteLnToConsole('Freeing progress surface... ');
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1190
FreeTexture(ProgrTex);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1191
ProgrTex:= nil
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1192
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1193
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1194
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1195
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1196
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1197
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1198
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1199
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1200
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1201
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1202
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1203
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1204
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1205
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1206
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1207
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1208
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1209
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1210
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1211
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1212
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1213
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1214
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1215
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1216
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1217
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1218
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1219
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1220
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1221
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1222
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1223
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1224
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1225
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1226
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1227
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1228
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1229
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1230
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1231
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1232
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1233
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1234
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1235
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1236
      // basic skip of transparent pixels - cleverness would be to do true alpha
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
  1237
      if (i < maxDest) and (AMask and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1238
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1239
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1240
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1241
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1242
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1243
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1244
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1245
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1246
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1247
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1248
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1249
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1250
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1251
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1252
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1253
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1254
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1255
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1256
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1257
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1258
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1259
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1260
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1261
end.