hedgewars/GSHandlers.inc
author nemo
Sun, 21 Jun 2009 15:46:48 +0000
changeset 2181 26d3b13ee553
parent 2180 6c5a339f8e28
child 2182 ed7e7eb3f9ed
permissions -rw-r--r--
thanks unc0rr (corrected flag - also check on turn time)
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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procedure doStepDrowningGear(Gear: PGear); forward;
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function CheckGearDrowning(Gear: PGear): boolean;
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var skipSpeed, skipAngle, skipDecay: hwFloat;
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begin
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// probably needs tweaking. might need to be in a case statement based upon gear type
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//(not Gear^.dY.isNegative) and  this should not be necessary
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if cWaterLine < hwRound(Gear^.Y) + Gear^.Radius then
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    begin
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    skipSpeed:= _0_25;  // was 0.36 - couldn't manage baseball bat. Tiy's build is 0.36...
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    skipAngle:= _1 + _0_9;  // these should perhaps also be constants, once work out what proper values are
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    skipDecay:= _0_87;  // this could perhaps be a tiny bit higher.
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    if  (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > skipSpeed) and
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        (hwAbs(Gear^.dX) > skipAngle * hwAbs(Gear^.dY)) then
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       begin
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       Gear^.dY.isNegative:= true;
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       Gear^.dY:= Gear^.dY * skipDecay;
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       Gear^.dX:= Gear^.dX * skipDecay;
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       CheckGearDrowning:= false
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       end
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    else
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        begin
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        CheckGearDrowning:= true;
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        Gear^.State:= gstDrowning;
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        Gear^.doStep:= @doStepDrowningGear;
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		if Gear^.Kind = gtHedgehog then AddCaption(Format(GetEventString(eidDrowned), PHedgehog(Gear^.Hedgehog)^.Name), $FFFFFF, capgrpMessage);
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        end;
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    PlaySound(sndSplash, false, nil)
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    end
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    else
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	CheckGearDrowning:= false
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end;
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procedure CheckCollision(Gear: PGear);
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begin
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if TestCollisionXwithGear(Gear, hwSign(Gear^.X)) or TestCollisionYwithGear(Gear, hwSign(Gear^.Y))
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	then Gear^.State:= Gear^.State or      gstCollision
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	else Gear^.State:= Gear^.State and not gstCollision
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end;
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procedure CheckHHDamage(Gear: PGear);
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var dmg: Longword;
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begin
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if(Gear^.Invulnerable) then exit;
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if _0_4 < Gear^.dY then
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	begin
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	if _0_6 < Gear^.dY then
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		PlaySound(sndOw4, false, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack)
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	else
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		PlaySound(sndOw1, false, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
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	dmg:= modifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70));
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    ApplyDamage(Gear, dmg);
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	end
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end;
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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procedure CalcRotationDirAngle(Gear: PGear);
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var dAngle: real;
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begin
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dAngle:= (hwAbs(Gear^.dX) + hwAbs(Gear^.dY)).QWordValue / $80000000;
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if not Gear^.dX.isNegative then
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	Gear^.DirAngle:= Gear^.DirAngle + dAngle
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else
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	Gear^.DirAngle:= Gear^.DirAngle - dAngle;
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if Gear^.DirAngle < 0 then Gear^.DirAngle:= Gear^.DirAngle + 360
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else if 360 < Gear^.DirAngle then Gear^.DirAngle:= Gear^.DirAngle - 360
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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begin
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AllInactive:= false;
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Gear^.Y:= Gear^.Y + cDrownSpeed;
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if hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater then DeleteGear(Gear);
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// Create some bubbles (0.5% might be better but causes too few bubbles sometimes)
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if Random(1000) < 10 then AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble);
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepFallingGear(Gear: PGear);
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var isFalling: boolean;
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begin
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Gear^.State:= Gear^.State and not gstCollision;
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if Gear^.dY.isNegative then
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	begin
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	isFalling:= true;
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	if TestCollisionYwithGear(Gear, -1) then
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		begin
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		Gear^.dX:=   Gear^.dX * Gear^.Friction;
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		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
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		Gear^.State:= Gear^.State or gstCollision
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		end
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	end else
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	if TestCollisionYwithGear(Gear, 1) then
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		begin
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		isFalling:= false;
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		Gear^.dX:=   Gear^.dX * Gear^.Friction;
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		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
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		Gear^.State:= Gear^.State or gstCollision
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		end else isFalling:= true;
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if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
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	begin
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	Gear^.dX:= - Gear^.dX * Gear^.Elasticity;
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	Gear^.dY:=   Gear^.dY * Gear^.Elasticity;
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	Gear^.State:= Gear^.State or gstCollision
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	end;
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if isFalling then Gear^.dY:= Gear^.dY + cGravity;
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Gear^.X:= Gear^.X + Gear^.dX;
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Gear^.Y:= Gear^.Y + Gear^.dY;
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CheckGearDrowning(Gear);
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if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and
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	(not isFalling) then
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	Gear^.State:= Gear^.State and not gstMoving
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else
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	Gear^.State:= Gear^.State or      gstMoving
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepBomb(Gear: PGear);
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var i: LongInt;
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    dX, dY: hwFloat;
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begin
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AllInactive:= false;
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doStepFallingGear(Gear);
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dec(Gear^.Timer);
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if Gear^.Timer = 0 then
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	begin
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	case Gear^.Kind of
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		gtAmmo_Bomb: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
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		     gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, EXPLAutoSound);
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		gtClusterBomb: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, EXPLAutoSound);
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				for i:= 0 to 4 do
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					begin
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					dX:= rndSign(GetRandom * _0_1);
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					dY:= (GetRandom - _3) * _0_08;
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25);
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					end
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				end;
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		gtWatermelon: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, EXPLAutoSound);
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				for i:= 0 to 5 do
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					begin
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					dX:= rndSign(GetRandom * _0_1);
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					dY:= (GetRandom - _1_5) * _0_3;
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMelonPiece, 0, dX, dY, 75)^.DirAngle:= i * 60;
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					end
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				end;
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		gtHellishBomb: begin
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				doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 90, EXPLAutoSound);
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				for i:= 0 to 127 do
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					begin
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					dX:= AngleCos(i * 16) * _0_5 * (GetRandom + _1);
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					dY:= AngleSin(i * 16) * _0_5 * (GetRandom + _1);
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
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					AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
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					end
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				end;
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		end;
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	DeleteGear(Gear);
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	exit
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	end;
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CalcRotationDirAngle(Gear);
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if Gear^.Kind = gtHellishBomb then
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	begin
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	if Gear^.Timer = 3000 then PlaySound(sndHellish, false, nil);
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	if (GameTicks and $3F) = 0 then
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		if (Gear^.State and gstCollision) = 0 then
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			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtEvilTrace, 0, _0, _0, 0);
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	end;
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if (Gear^.State and (gstCollision or gstMoving)) = (gstCollision or gstMoving) then
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	if (hwAbs(Gear^.dX) > _0_1) or
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	   (hwAbs(Gear^.dY) > _0_1) then
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		PlaySound(sndGrenadeImpact, false, nil)
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end;
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procedure doStepWatermelon(Gear: PGear);
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begin
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AllInactive:= false;
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PlaySound(sndMelon, false, nil);
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Gear^.doStep:= @doStepBomb
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end;
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procedure doStepCluster(Gear: PGear);
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begin
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AllInactive:= false;
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doStepFallingGear(Gear);
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if (Gear^.State and gstCollision) <> 0 then
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	begin
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	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, EXPLAutoSound);
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	DeleteGear(Gear);
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	exit
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	end;
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if Gear^.Kind = gtMelonPiece then
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	CalcRotationDirAngle(Gear)
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else
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	if (GameTicks and $1F) = 0 then
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		AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtSmokeTrace, 0, _0, _0, 0)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepGrenade(Gear: PGear);
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begin
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AllInactive:= false;
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Gear^.dX:= Gear^.dX + cWindSpeed;
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doStepFallingGear(Gear);
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if (Gear^.State and gstCollision) <> 0 then
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	begin
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	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
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	DeleteGear(Gear);
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	exit
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	end;
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if (GameTicks and $3F) = 0 then
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	AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtSmokeTrace, 0, _0, _0, 0)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepHealthTagWork(Gear: PGear);
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begin
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if Gear^.Kind = gtHealthTag then
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	AllInactive:= false;
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dec(Gear^.Timer);
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Gear^.Y:= Gear^.Y + Gear^.dY;
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if Gear^.Timer = 0 then
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	begin
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	if (Gear^.Kind = gtHealthTag) and (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then
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		PHedgehog(Gear^.Hedgehog)^.Gear^.Active:= true; // to let current hh die
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	DeleteGear(Gear)
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	end
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end;
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procedure doStepHealthTagWorkUnderWater(Gear: PGear);
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begin
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AllInactive:= false;
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Gear^.Y:= Gear^.Y - _0_08;
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if hwRound(Gear^.Y) < cWaterLine + 10 then
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	DeleteGear(Gear)
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   274
end;
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procedure doStepHealthTag(Gear: PGear);
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var s: shortstring;
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begin
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AllInactive:= false;
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Gear^.dY:= -_0_08;
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   281
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str(Gear^.State, s);
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Gear^.Tex:= RenderStringTex(s, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color, fnt16);
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   284
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if hwRound(Gear^.Y) < cWaterLine then
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	Gear^.doStep:= @doStepHealthTagWork
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else
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	Gear^.doStep:= @doStepHealthTagWorkUnderWater;
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Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepGrave(Gear: PGear);
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begin
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AllInactive:= false;
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if Gear^.dY.isNegative then
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   if TestCollisionY(Gear, -1) then Gear^.dY:= _0;
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   299
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if not Gear^.dY.isNegative then
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   301
   if TestCollisionY(Gear, 1) then
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      begin
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      Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
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   304
      if Gear^.dY > - _1div1024 then
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         begin
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         Gear^.Active:= false;
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         exit
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         end else if Gear^.dY < - _0_03 then PlaySound(sndGraveImpact, false, nil)
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      end;
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Gear^.Y:= Gear^.Y + Gear^.dY;
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CheckGearDrowning(Gear);
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Gear^.dY:= Gear^.dY + cGravity
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepUFOWork(Gear: PGear);
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   318
var t: hwFloat;
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unc0rr
parents: 371
diff changeset
   319
    y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   320
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   321
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   322
t:= Distance(Gear^.dX, Gear^.dY);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   323
Gear^.dX:= Gear^.Elasticity * (Gear^.dX + _0_000004 * (TargetPoint.X - hwRound(Gear^.X)));
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   324
Gear^.dY:= Gear^.Elasticity * (Gear^.dY + _0_000004 * (TargetPoint.Y - hwRound(Gear^.Y)));
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   325
t:= t / Distance(Gear^.dX, Gear^.dY);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   326
Gear^.dX:= Gear^.dX * t;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   327
Gear^.dY:= Gear^.dY * t;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   328
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   329
Gear^.Y:= Gear^.Y + Gear^.dY;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   330
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   331
if (GameTicks and $3F) = 0 then
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   332
   begin
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   333
   y:= hwRound(Gear^.Y);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   334
   if y + Gear^.Radius < cWaterLine then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   335
      AddGear(hwRound(Gear^.X), y, gtSmokeTrace, 0, _0, _0, 0);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   336
   end;
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   337
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   338
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   339
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   340
if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   341
   begin
560
7bf2b554de0c UFO Sound
unc0rr
parents: 559
diff changeset
   342
   StopSound(sndUFO);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   343
   doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   345
   end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   346
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
procedure doStepUFO(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   349
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   350
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   351
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   352
Gear^.Y:= Gear^.Y + Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   353
Gear^.dY:= Gear^.dY + cGravity;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   354
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   355
if (Gear^.State and gstCollision) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   356
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   357
   doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   358
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
   exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   360
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   361
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   362
if Gear^.Timer = 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
   begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   364
   PlaySound(sndUFO, true, nil);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   365
   Gear^.Timer:= 5000;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   366
   Gear^.doStep:= @doStepUFOWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   367
   end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
////////////////////////////////////////////////////////////////////////////////
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   371
procedure doStepShotIdle(Gear: PGear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   372
begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   373
AllInactive:= false;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   374
inc(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   375
if Gear^.Timer > 75 then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   376
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   377
	DeleteGear(Gear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   378
	AfterAttack
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   379
	end
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   380
end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   381
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
procedure doStepShotgunShot(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   383
var i: LongWord;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
AllInactive:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   386
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   387
if ((Gear^.State and gstAnimation) = 0) then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   388
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   389
	dec(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   390
	if Gear^.Timer = 0 then
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   391
		begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   392
		PlaySound(sndShotgunFire, false, nil);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   393
		Gear^.State:= Gear^.State or gstAnimation
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   394
		end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   395
	exit
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   396
	end
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   397
	else inc(Gear^.Timer);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   398
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   399
i:= 200;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   400
repeat
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   401
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   402
Gear^.Y:= Gear^.Y + Gear^.dY;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
CheckCollision(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   404
if (Gear^.State and gstCollision) <> 0 then
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   405
	begin
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   406
	Gear^.X:= Gear^.X + Gear^.dX * 8;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   407
	Gear^.Y:= Gear^.Y + Gear^.dY * 8;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   408
	ShotgunShot(Gear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   409
	Gear^.doStep:= @doStepShotIdle;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   410
	exit
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   411
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   412
dec(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
until i = 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   414
if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   415
	Gear^.doStep:= @doStepShotIdle
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   416
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   417
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   418
////////////////////////////////////////////////////////////////////////////////
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   419
procedure doStepBulletWork(Gear: PGear);
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   420
var i, x, y: LongWord;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   421
    oX, oY: hwFloat;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   422
begin
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   423
AllInactive:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   424
inc(Gear^.Timer);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   425
i:= 80;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   426
oX:= Gear^.X;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   427
oY:= Gear^.Y;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   428
repeat
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   429
  Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   430
  Gear^.Y:= Gear^.Y + Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   431
  x:= hwRound(Gear^.X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   432
  y:= hwRound(Gear^.Y);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1752
diff changeset
   433
  if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   434
     and (Land[y, x] <> 0) then inc(Gear^.Damage);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   435
  if Gear^.Damage > 5 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   436
      if Gear^.Ammo^.AmmoType = amDEagle then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   437
          AmmoShove(Gear, 7, 20)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   438
      else
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   439
          AmmoShove(Gear, Gear^.Timer, 20);
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   440
  dec(i)
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   441
until (i = 0) or (Gear^.Damage > Gear^.Health);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   442
if Gear^.Damage > 0 then
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   443
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   444
   DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   445
   dec(Gear^.Health, Gear^.Damage);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   446
   Gear^.Damage:= 0
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   447
   end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   448
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   449
if (Gear^.Health <= 0)
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   450
	or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0)
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   451
	or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   452
    begin
2087
79472a9be025 neglected test on sniper rifle being active
nemo
parents: 2068
diff changeset
   453
    if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then cLaserSighting:= false;
2033
860b9aea5e86 allow adjusting angle during sniping
nemo
parents: 2031
diff changeset
   454
    if (Gear^.Ammo^.NumPerTurn <= CurrentHedgehog^.AttacksNum) and
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   455
       ((GameFlags and gfArtillery) = 0) then cArtillery:= false;
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   456
	Gear^.doStep:= @doStepShotIdle
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   457
    end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   458
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   459
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   460
procedure doStepDEagleShot(Gear: PGear);
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   461
begin
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   462
PlaySound(sndGun, false, nil);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   463
Gear^.doStep:= @doStepBulletWork
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   464
end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   465
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   466
procedure doStepSniperRifleShot(Gear: PGear);
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   467
var HHGear: PGear;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   468
begin
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   469
cArtillery:= true;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   470
HHGear:=PHedgehog(Gear^.Hedgehog)^.Gear;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   471
HHGear^.State:= HHGear^.State or gstNotKickable;
2033
860b9aea5e86 allow adjusting angle during sniping
nemo
parents: 2031
diff changeset
   472
HedgehogChAngle(HHGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   473
if not cLaserSighting then // game doesn't have default laser sight. turn it on and give them a chance to aim
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   474
    begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   475
    cLaserSighting:= true;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   476
    HHGear^.Message:= 0;
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   477
    if(HHGear^.Angle - 32 >= 0) then dec(HHGear^.Angle,32)
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   478
    end;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   479
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   480
if (HHGear^.Message and gm_Attack) <> 0 then
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   481
    begin
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   482
	Gear^.State:= Gear^.State or gstAnimation;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   483
    Gear^.dX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   484
    Gear^.dY:= -AngleCos(HHGear^.Angle) * _0_5;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   485
    PlaySound(sndGun, false, nil);
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   486
    Gear^.doStep:= @doStepBulletWork;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   487
    end
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   488
else
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   489
    if (GameTicks mod 32) = 0 then
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   490
        if (GameTicks mod 4096) < 2048 then 
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   491
            begin
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   492
            if(HHGear^.Angle + 1 <= cMaxAngle) then inc(HHGear^.Angle)
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   493
            end
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   494
        else
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
   495
            if(HHGear^.Angle - 1 >= 0) then dec(HHGear^.Angle);
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   496
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   497
if (TurnTimeLeft > 0) then 
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   498
    dec(TurnTimeLeft)
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   499
else
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   500
    begin
2139
5a083e71a71d Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
nemo
parents: 2090
diff changeset
   501
    PHedgehog(Gear^.Hedgehog)^.AttacksNum:= Gear^.Ammo^.NumPerTurn+1;
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   502
	DeleteGear(Gear);
2059
b25eed7f9183 oops. forgot to reset turn time
nemo
parents: 2058
diff changeset
   503
	AfterAttack;
b25eed7f9183 oops. forgot to reset turn time
nemo
parents: 2058
diff changeset
   504
    TurnTimeLeft:= 0
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
   505
    end;
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   506
end;
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
   507
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
   508
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
procedure doStepActionTimer(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   510
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   511
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   512
case Gear^.Kind of
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   513
    gtATStartGame: begin
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   514
                   AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   515
                   if Gear^.Timer = 0 then
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   516
                      AddCaption(trmsg[sidStartFight], $FFFFFF, capgrpGameState);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   517
                   end;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   518
 gtATSmoothWindCh: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   519
                   if Gear^.Timer = 0 then
6
9c1f00e7b43e Smooth change wind bar
unc0rr
parents: 4
diff changeset
   520
                      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   521
                      if WindBarWidth < Gear^.Tag then inc(WindBarWidth)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   522
                         else if WindBarWidth > Gear^.Tag then dec(WindBarWidth);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   523
                      if WindBarWidth <> Gear^.Tag then Gear^.Timer:= 10;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   524
                      end
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   525
                   end;
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   526
   gtATFinishGame: begin
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   527
                   AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   528
                   if Gear^.Timer = 0 then
113
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   529
                      begin
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   530
                      SendIPC('N');
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 306
diff changeset
   531
                      SendIPC('q');
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   532
                      GameState:= gsExit
113
d975a426ebf7 - Many small fixes in engine
unc0rr
parents: 109
diff changeset
   533
                      end
6
9c1f00e7b43e Smooth change wind bar
unc0rr
parents: 4
diff changeset
   534
                   end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   535
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   536
if Gear^.Timer = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   537
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   538
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   539
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   540
procedure doStepPickHammerWork(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   541
var i, ei: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   542
    HHGear: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   543
begin
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
   544
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   545
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   546
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   547
if (Gear^.Timer = 0)or((Gear^.Message and gm_Destroy) <> 0)or((HHGear^.State and gstHHDriven) = 0) then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   548
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   549
	StopSound(sndPickhammer);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   550
	DeleteGear(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   551
	AfterAttack;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   552
	exit
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   553
	end;
845
ca72cf446ec2 Add sprite for pickhammer
unc0rr
parents: 820
diff changeset
   554
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   555
if (Gear^.Timer mod 33) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   556
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   557
	HHGear^.State:= HHGear^.State or gstNoDamage;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   558
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y) + 7, 6, EXPLDontDraw);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   559
	HHGear^.State:= HHGear^.State and not gstNoDamage
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   560
	end;
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   561
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
   562
if (Gear^.Timer mod 47) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   563
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   564
	i:= hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   565
	ei:= hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   566
	while i <= ei do
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   567
		begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   568
		DrawExplosion(i, hwRound(Gear^.Y) + 3, 3);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   569
		inc(i, 1)
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   570
		end;
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   571
    if Land[hwRound(Gear^.Y + _1_9) , hwRound(Gear^.X + Gear^.dX)] <> COLOR_INDESTRUCTIBLE then
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   572
        begin
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   573
        Gear^.X:= Gear^.X + Gear^.dX;
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   574
        Gear^.Y:= Gear^.Y + _1_9;
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   575
        end;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   576
	SetAllHHToActive;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   577
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   578
if TestCollisionYwithGear(Gear, 1) then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   579
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   580
	Gear^.dY:= _0;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   581
	SetLittle(HHGear^.dX);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   582
	HHGear^.dY:= _0;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   583
	end else
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   584
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   585
	Gear^.dY:= Gear^.dY + cGravity;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   586
	Gear^.Y:= Gear^.Y + Gear^.dY;
1417
210cb6b1b275 Fix some problems with water rising
unc0rr
parents: 1388
diff changeset
   587
	if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer:= 1
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1158
diff changeset
   588
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   589
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   590
Gear^.X:= Gear^.X + HHGear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   591
HHGear^.X:= Gear^.X;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   592
HHGear^.Y:= Gear^.Y - int2hwFloat(cHHRadius);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   593
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   594
if (Gear^.Message and gm_Attack) <> 0 then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   595
   if (Gear^.State and gsttmpFlag) <> 0 then Gear^.Timer:= 1 else else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   596
   if (Gear^.State and gsttmpFlag) = 0 then Gear^.State:= Gear^.State or gsttmpFlag;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   597
if ((Gear^.Message and gm_Left) <> 0) then Gear^.dX:= - _0_3 else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   598
   if ((Gear^.Message and gm_Right) <> 0) then Gear^.dX:= _0_3
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   599
                                          else Gear^.dX:= _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   600
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   601
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   602
procedure doStepPickHammer(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   603
var i, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   604
    ar: TRangeArray;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   605
    HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   606
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   607
i:= 0;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   608
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   609
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   610
y:= hwRound(Gear^.Y) - cHHRadius * 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   611
while y < hwRound(Gear^.Y) do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   612
   begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   613
   ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   614
   ar[i].Right:= hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   615
   inc(y, 2);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   616
   inc(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   617
   end;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   618
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   619
DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   620
Gear^.dY:= HHGear^.dY;
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   621
DeleteCI(HHGear);
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
   622
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   623
PlaySound(sndPickhammer, true, nil);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   624
doStepPickHammerWork(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   625
Gear^.doStep:= @doStepPickHammerWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   626
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   627
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   628
////////////////////////////////////////////////////////////////////////////////
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   629
var BTPrevAngle, BTSteps: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   630
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   631
procedure doStepBlowTorchWork(Gear: PGear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   632
var HHGear: PGear;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   633
	b: boolean;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   634
	prevX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   635
begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   636
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   637
dec(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   638
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   639
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   640
HedgehogChAngle(HHGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   641
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   642
b:= false;
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   643
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   644
if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7  then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   645
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   646
	Gear^.dX:= SignAs(AngleSin(HHGear^.Angle) * _0_5, HHGear^.dX);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   647
	Gear^.dY:= AngleCos(HHGear^.Angle) * ( - _0_5);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   648
	BTPrevAngle:= HHGear^.Angle;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   649
	b:= true
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   650
	end;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   651
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   652
if ((HHGear^.State and gstMoving) <> 0) then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   653
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   654
	doStepHedgehogMoving(HHGear);
1736
9ae3cd2204d3 Fix blowtorch delete condition
unc0rr
parents: 1719
diff changeset
   655
	if (HHGear^.State and gstHHDriven) = 0 then Gear^.Timer:= 0
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   656
	end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   657
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   658
if Gear^.Timer mod cHHStepTicks = 0 then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   659
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   660
	b:= true;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   661
	if Gear^.dX.isNegative then
1547
4251f9598d54 - Fix blowtorch regression
unc0rr
parents: 1545
diff changeset
   662
		HHGear^.Message:= (HHGear^.Message and (gm_Attack or gm_Up or gm_Down)) or gm_Left
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   663
	else
1547
4251f9598d54 - Fix blowtorch regression
unc0rr
parents: 1545
diff changeset
   664
		HHGear^.Message:= (HHGear^.Message and (gm_Attack or gm_Up or gm_Down)) or gm_Right;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   665
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   666
	if ((HHGear^.State and gstMoving) = 0) then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   667
		begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   668
		HHGear^.State:= HHGear^.State and not gstAttacking;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   669
		prevX:= hwRound(HHGear^.X);
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   670
	
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   671
// why the call to HedgehogStep then a further increment of X?	
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   672
		if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_1, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HedgehogStep(HHGear);
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   673
		
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   674
		if (prevX = hwRound(HHGear^.X)) and (Land[hwRound(HHGear^.Y) , hwRound(HHGear^.X + SignAs(_1, HHGear^.dX))] <> COLOR_INDESTRUCTIBLE) then HHGear^.X:= HHGear^.X + SignAs(_1, HHGear^.dX);
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   675
		HHGear^.State:= HHGear^.State or gstAttacking
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   676
		end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   677
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   678
	inc(BTSteps);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   679
	if BTSteps = 7 then
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   680
		begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   681
		BTSteps:= 0;
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   682
        if Land[hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)) , hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC))] <> COLOR_INDESTRUCTIBLE then
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   683
            begin
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   684
		Gear^.X:= HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   685
		Gear^.Y:= HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   686
            end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   687
		HHGear^.State:= HHGear^.State or gstNoDamage;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1635
diff changeset
   688
		AmmoShove(Gear, 2, 15);
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   689
		HHGear^.State:= HHGear^.State and not gstNoDamage
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   690
		end;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   691
	end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   692
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   693
if b then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   694
   DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(Gear^.dY) * 7,
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   695
              Gear^.dX, Gear^.dY,
1501
a0e56fdf10cd Tune blowtorch a bit
unc0rr
parents: 1496
diff changeset
   696
              cHHRadius * 5, cHHRadius * 2 + 7);
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   697
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
   698
if (Gear^.Timer = 0) or ((HHGear^.Message and gm_Attack) <> 0) then
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   699
	begin
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   700
	HHGear^.Message:= 0;
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   701
	HHGear^.State:= HHGear^.State and (not gstNotKickable);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   702
	DeleteGear(Gear);
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   703
	AfterAttack
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   704
	end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   705
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   706
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   707
procedure doStepBlowTorch(Gear: PGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   708
var HHGear: PGear;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   709
begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   710
BTPrevAngle:= High(LongInt);
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
   711
BTSteps:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   712
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   713
HHGear^.Message:= 0;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
   714
HHGear^.State:= HHGear^.State or gstNotKickable;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   715
Gear^.doStep:= @doStepBlowTorchWork
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   716
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   717
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   718
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   719
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   720
procedure doStepRope(Gear: PGear); forward;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   721
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   722
procedure doStepRopeAfterAttack(Gear: PGear);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   723
var HHGear: PGear;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   724
begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   725
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   726
if ((HHGear^.State and gstHHDriven) = 0)
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   727
	or (CheckGearDrowning(HHGear))
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   728
	or TestCollisionYwithGear(HHGear, 1) then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   729
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   730
	DeleteGear(Gear);
2060
3e9e5e1be6f5 fix crash in parachute/rope if drowning with active girder/teleport
nemo
parents: 2059
diff changeset
   731
	isCursorVisible:= false;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   732
	exit
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   733
	end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   734
1785
26c28fa8f56c Fix rope regression (unable to change angle)
unc0rr
parents: 1784
diff changeset
   735
HedgehogChAngle(HHGear);
26c28fa8f56c Fix rope regression (unable to change angle)
unc0rr
parents: 1784
diff changeset
   736
2029
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   737
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   738
	begin
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   739
	{$IFDEF DEBUGFILE}if HHGear^.dX.QWordValue > 1 then AddFileLog('Stopping hedgehog after rope attack due to wall collision');{$ENDIF}
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   740
	SetLittle(HHGear^.dX);
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   741
	end;
51e164a40b41 Add a tracing message to help debug rope bugs
unc0rr
parents: 2025
diff changeset
   742
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   743
if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   744
HHGear^.X:= HHGear^.X + HHGear^.dX;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   745
HHGear^.Y:= HHGear^.Y + HHGear^.dY;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   746
HHGear^.dY:= HHGear^.dY + cGravity;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   747
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   748
if (Gear^.Message and gm_Attack) <> 0 then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   749
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   750
	Gear^.X:= HHGear^.X;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   751
	Gear^.Y:= HHGear^.Y;
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   752
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   753
	ApplyAngleBounds(PHedgehog(Gear^.Hedgehog)^, amRope);
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   754
	
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   755
	Gear^.dX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   756
	Gear^.dY:= -AngleCos(HHGear^.Angle);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   757
	Gear^.Friction:= _450;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   758
	Gear^.Elasticity:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   759
	Gear^.State:= Gear^.State and not gsttmpflag;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   760
	Gear^.doStep:= @doStepRope
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   761
	end
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   762
end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   763
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   764
procedure doStepRopeWork(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   765
var HHGear: PGear;
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
   766
	len, tx, ty, nx, ny, ropeDx, ropeDy, mdX, mdY: hwFloat;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   767
	lx, ly: LongInt;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   768
	haveCollision,
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   769
	haveDivided: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   770
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   771
	procedure DeleteMe;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   772
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   773
	with HHGear^ do
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   774
		begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   775
		Message:= Message and not gm_Attack;
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2024
diff changeset
   776
		State:= (State or gstMoving) and not gstWinner;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   777
		end;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   778
	DeleteGear(Gear)
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   779
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   780
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   781
	procedure WaitCollision;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   782
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   783
	with HHGear^ do
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   784
		begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   785
		Message:= Message and not gm_Attack;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   786
		State:= State or gstMoving;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   787
		end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   788
	RopePoints.Count:= 0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   789
	Gear^.Elasticity:= _0;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   790
	Gear^.doStep:= @doStepRopeAfterAttack
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   791
	end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   792
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   793
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   794
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
108
08f1fe6f21f8 Small fixes for better FPC compatibility
unc0rr
parents: 107
diff changeset
   795
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   796
if ((HHGear^.State and gstHHDriven) = 0)
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   797
	or (CheckGearDrowning(HHGear)) then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   798
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   799
	DeleteMe;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   800
	exit
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   801
	end;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 925
diff changeset
   802
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   803
if (Gear^.Message and gm_Left  <> 0) then HHGear^.dX:= HHGear^.dX - _0_0002 else
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   804
if (Gear^.Message and gm_Right <> 0) then HHGear^.dX:= HHGear^.dX + _0_0002;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   805
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   806
if not TestCollisionYwithGear(HHGear, 1) then HHGear^.dY:= HHGear^.dY + cGravity;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   807
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   808
ropeDx:= HHGear^.X - Gear^.X; // vector between hedgehog and rope attaching point
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   809
ropeDy:= HHGear^.Y - Gear^.Y;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   810
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   811
mdX:= ropeDx + HHGear^.dX;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   812
mdY:= ropeDy + HHGear^.dY;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   813
len:= _1 / Distance(mdX, mdY);
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   814
mdX:= mdX * len; // rope vector plus hedgehog direction vector normalized
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   815
mdY:= mdY * len;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   816
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   817
Gear^.dX:= mdX; // for visual purposes only
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   818
Gear^.dY:= mdY;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   819
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   820
/////
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   821
	tx:= HHGear^.X;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   822
	ty:= HHGear^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   823
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   824
	if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Elasticity < Gear^.Friction) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   825
		if not (TestCollisionXwithGear(HHGear, hwSign(ropeDx))
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   826
				or TestCollisionYwithGear(HHGear, hwSign(ropeDy))) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   827
					Gear^.Elasticity:= Gear^.Elasticity + _0_3;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   828
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   829
	if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Elasticity > _30) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   830
		if not (TestCollisionXwithGear(HHGear, -hwSign(ropeDx))
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   831
				or TestCollisionYwithGear(HHGear, -hwSign(ropeDy))) then
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   832
					Gear^.Elasticity:= Gear^.Elasticity - _0_3;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   833
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   834
	HHGear^.X:= Gear^.X + mdX * Gear^.Elasticity;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   835
	HHGear^.Y:= Gear^.Y + mdY * Gear^.Elasticity;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   836
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   837
	HHGear^.dX:= HHGear^.X - tx;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   838
	HHGear^.dY:= HHGear^.Y - ty;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   839
////
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   840
1554
5657cd89668d Fix rope animation
unc0rr
parents: 1553
diff changeset
   841
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   842
	haveDivided:= false;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   843
	// check whether rope needs dividing
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   844
	len:= _1 / Distance(ropeDx, ropeDy); // old rope pos
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   845
	nx:= ropeDx * len;
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   846
	ny:= ropeDy * len;
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   847
	
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   848
	len:= Gear^.Elasticity - _0_3x70;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   849
	while len > _0_3 do
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   850
			begin
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   851
			lx:= hwRound(Gear^.X + mdX * len);
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   852
			ly:= hwRound(Gear^.Y + mdY * len);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1752
diff changeset
   853
			if ((ly and LAND_HEIGHT_MASK) = 0) and ((lx and LAND_WIDTH_MASK) = 0) and (Land[ly, lx] <> 0) then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   854
				begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   855
				with RopePoints.ar[RopePoints.Count] do
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   856
					begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   857
					X:= Gear^.X;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   858
					Y:= Gear^.Y;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   859
					if RopePoints.Count = 0 then RopePoints.HookAngle:= DxDy2Angle(Gear^.dY, Gear^.dX);
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   860
					b:= (nx * HHGear^.dY) > (ny * HHGear^.dX);
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   861
					dLen:= len
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   862
					end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   863
				Gear^.X:= Gear^.X + nx * len;
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   864
				Gear^.Y:= Gear^.Y + ny * len;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   865
				inc(RopePoints.Count);
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   866
				TryDo(RopePoints.Count <= MAXROPEPOINTS, 'Rope points overflow', true);
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   867
				Gear^.Elasticity:= Gear^.Elasticity - len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   868
				Gear^.Friction:= Gear^.Friction - len;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   869
				haveDivided:= true;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   870
				break
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   871
				end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   872
			len:= len - _0_3 // should be the same as increase step
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   873
			end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   874
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
   875
if not haveDivided then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   876
	if RopePoints.Count > 0 then // check whether the last dividing point could be removed
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   877
		begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   878
		tx:= RopePoints.ar[Pred(RopePoints.Count)].X;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   879
		ty:= RopePoints.ar[Pred(RopePoints.Count)].Y;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   880
		if RopePoints.ar[Pred(RopePoints.Count)].b xor ((tx - Gear^.X) * (ty - HHGear^.Y) > (tx - HHGear^.X) * (ty - Gear^.Y)) then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   881
			begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   882
			dec(RopePoints.Count);
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   883
			Gear^.X:= RopePoints.ar[RopePoints.Count].X;
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
   884
			Gear^.Y:= RopePoints.ar[RopePoints.Count].Y;
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   885
			Gear^.Elasticity:= Gear^.Elasticity + RopePoints.ar[RopePoints.Count].dLen;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   886
			Gear^.Friction:= Gear^.Friction + RopePoints.ar[RopePoints.Count].dLen
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   887
			end
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   888
		end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   889
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   890
haveCollision:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   891
if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   892
	begin
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   893
	HHGear^.dX:= -_0_6 * HHGear^.dX;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   894
	haveCollision:= true
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   895
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   896
if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   897
	begin
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   898
	HHGear^.dY:= -_0_6 * HHGear^.dY;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   899
	haveCollision:= true
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   900
	end;
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   901
1579
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   902
if haveCollision
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   903
	and (Gear^.Message and (gm_Left or gm_Right) <> 0)
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   904
	and (Gear^.Message and (gm_Up or gm_Down) <> 0) then
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   905
	begin
1579
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   906
	HHGear^.dX:= SignAs(hwAbs(HHGear^.dX) + _0_2, HHGear^.dX);
2f581b1f289e More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr
parents: 1573
diff changeset
   907
	HHGear^.dY:= SignAs(hwAbs(HHGear^.dY) + _0_2, HHGear^.dY)
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
   908
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   909
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
   910
len:= Distance(HHGear^.dX, HHGear^.dY);
940
769adb0ad082 Better rope
unc0rr
parents: 931
diff changeset
   911
if len > _0_8 then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   912
	begin
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   913
	len:= _0_8 / len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   914
	HHGear^.dX:= HHGear^.dX * len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   915
	HHGear^.dY:= HHGear^.dY * len;
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   916
	end;
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
   917
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   918
if (Gear^.Message and gm_Attack) <> 0 then
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   919
	if (Gear^.State and gsttmpFlag) <> 0 then
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   920
		with PHedgehog(Gear^.Hedgehog)^ do
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   921
			if Ammo^[CurSlot, CurAmmo].AmmoType <> amParachute then
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   922
				WaitCollision
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   923
			else
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1920
diff changeset
   924
				DeleteMe
1504
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   925
	else
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   926
else
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   927
	if (Gear^.State and gsttmpFlag) = 0 then
1603a796f42a Some reformatting
unc0rr
parents: 1501
diff changeset
   928
		Gear^.State:= Gear^.State or gsttmpFlag;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   929
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   930
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   931
procedure doStepRopeAttach(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   932
var HHGear: PGear;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   933
	tx, ty, tt: hwFloat;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   934
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   935
	procedure RemoveFromAmmo;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   936
	begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   937
	if (Gear^.State and gstAttacked) = 0 then
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   938
		begin
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   939
		OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^);
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   940
		Gear^.State:= Gear^.State or gstAttacked
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   941
		end;
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   942
	ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^)
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   943
	end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   944
	
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   945
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   946
Gear^.X:= Gear^.X - Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   947
Gear^.Y:= Gear^.Y - Gear^.dY;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   948
Gear^.Elasticity:= Gear^.Elasticity + _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   949
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
517
ba560c17c24c - Don't kick cases by moving hedgehog
unc0rr
parents: 516
diff changeset
   950
DeleteCI(HHGear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   951
if (HHGear^.State and gstMoving) <> 0 then
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   952
if TestCollisionYwithGear(HHGear, 1) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   953
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   954
	CheckHHDamage(HHGear);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   955
	HHGear^.dY:= _0;
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2024
diff changeset
   956
	HHGear^.State:= HHGear^.State and not (gstMoving or gstHHJumping or gstHHHJump);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   957
	end else
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   958
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   959
	if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   960
	HHGear^.X:= HHGear^.X + HHGear^.dX;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   961
	HHGear^.Y:= HHGear^.Y + HHGear^.dY;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   962
	Gear^.X:= Gear^.X + HHGear^.dX;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   963
	Gear^.Y:= Gear^.Y + HHGear^.dY;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   964
	HHGear^.dY:= HHGear^.dY + cGravity;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   965
	tt:= Gear^.Elasticity;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   966
	tx:= _0;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   967
	ty:= _0;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   968
	while tt > _20 do
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   969
		begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   970
		if  TestCollisionXwithXYShift(Gear, tx, hwRound(ty), -hwSign(Gear^.dX))
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   971
		or TestCollisionYwithXYShift(Gear, hwRound(tx), hwRound(ty), -hwSign(Gear^.dY)) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   972
			begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   973
			Gear^.X:= Gear^.X + tx;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   974
			Gear^.Y:= Gear^.Y + ty;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   975
			Gear^.Elasticity:= tt;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   976
			Gear^.doStep:= @doStepRopeWork;
1752
769986d39202 Fix accidental rope removinf from ammo in some cases
unc0rr
parents: 1736
diff changeset
   977
			with HHGear^ do State:= State and not (gstAttacking or gstMoving or gstHHHJump);
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   978
			
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   979
			RemoveFromAmmo;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
   980
			
1752
769986d39202 Fix accidental rope removinf from ammo in some cases
unc0rr
parents: 1736
diff changeset
   981
			tt:= _0;
769986d39202 Fix accidental rope removinf from ammo in some cases
unc0rr
parents: 1736
diff changeset
   982
			exit
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   983
			end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   984
		tx:= tx + Gear^.dX + Gear^.dX;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   985
		ty:= ty + Gear^.dY + Gear^.dY;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   986
		tt:= tt - _2;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   987
		end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
   988
	end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
   989
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   990
CheckCollision(Gear);
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
   991
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   992
if (Gear^.State and gstCollision) <> 0 then
2068
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   993
	if Gear^.Elasticity < _10 then
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   994
		Gear^.Elasticity:= _10000
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   995
	else
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   996
		begin
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   997
		Gear^.doStep:= @doStepRopeWork;
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
   998
		with HHGear^ do State:= State and not (gstAttacking or gstHHHJump);
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
   999
2068
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1000
		RemoveFromAmmo;
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1001
		
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1002
		exit
9d683de175d7 Fix rope disappearing bug
unc0rr
parents: 2060
diff changeset
  1003
		end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1004
1634
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1005
if (Gear^.Elasticity > Gear^.Friction)
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1006
or ((Gear^.Message and gm_Attack) = 0)
486a89f0e843 Fix rope bug which allowed hedgehog to go into land
unc0rr
parents: 1633
diff changeset
  1007
or (HHGear^.Damage > 0) then
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1008
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1009
	with PHedgehog(Gear^.Hedgehog)^.Gear^ do
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1010
		begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1011
		State:= State and not gstAttacking;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1012
		Message:= Message and not gm_Attack
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1013
		end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1014
	DeleteGear(Gear)
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1015
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1016
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1017
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1018
procedure doStepRope(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1019
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1020
Gear^.dX:= - Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1021
Gear^.dY:= - Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1022
Gear^.doStep:= @doStepRopeAttach
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1023
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1024
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1025
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1026
procedure doStepSmokeTrace(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1027
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1028
inc(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1029
if Gear^.Timer > 64 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1030
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1031
	Gear^.Timer:= 0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1032
	dec(Gear^.State)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1033
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1034
Gear^.dX:= Gear^.dX + cWindSpeed;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1035
Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1036
if Gear^.State = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1037
end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1038
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1039
////////////////////////////////////////////////////////////////////////////////
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1040
procedure doStepExplosionWork(Gear: PGear);
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1041
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1042
inc(Gear^.Timer);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1043
if Gear^.Timer > 75 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1044
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1045
	inc(Gear^.State);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1046
	Gear^.Timer:= 0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1047
	if Gear^.State > 5 then DeleteGear(Gear)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1048
	end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
  1049
end;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1050
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1051
procedure doStepExplosion(Gear: PGear);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1052
var i: LongWord;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1053
begin
1047
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1054
for i:= 0 to 31 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire);
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1055
for i:= 0 to 8 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtExplPart);
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
  1056
for i:= 0 to 8 do AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtExplPart2);
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1057
Gear^.doStep:= @doStepExplosionWork
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1058
end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1024
diff changeset
  1059
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1060
////////////////////////////////////////////////////////////////////////////////
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1061
procedure doStepMine(Gear: PGear);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1062
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
  1063
if (Gear^.State and gstMoving) <> 0 then
914
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1064
	begin
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1065
	DeleteCI(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1066
	doStepFallingGear(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1067
	if (Gear^.State and gstMoving) = 0 then
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1068
		begin
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1069
		AddGearCI(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1070
		Gear^.dX:= _0;
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1071
		Gear^.dY:= _0
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1072
		end;
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1073
	CalcRotationDirAngle(Gear);
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1074
	AllInactive:= false
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1075
	end else
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1076
	if ((GameTicks and $3F) = 25) then
c2fcafbfc4aa Now really fix issue with mines on top of cases
unc0rr
parents: 913
diff changeset
  1077
		doStepFallingGear(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1078
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1079
if ((Gear^.State and gsttmpFlag) <> 0) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1080
	if ((Gear^.State and gstAttacking) = 0) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1081
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1082
		if ((GameTicks and $1F) = 0) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1083
			if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State:= Gear^.State or gstAttacking
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1084
		end else // gstAttacking <> 0
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1085
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1086
		AllInactive:= false;
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
  1087
		if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick, false, nil);
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1088
		if Gear^.Timer = 0 then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1089
			begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1090
			doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1091
			DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1092
			exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1093
			end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1094
		dec(Gear^.Timer);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1095
		end else // gsttmpFlag = 0
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1096
	if TurnTimeLeft = 0 then Gear^.State:= Gear^.State or gsttmpFlag;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1097
end;
57
e1a77ae57065 - Fixed compiling .)
unc0rr
parents: 53
diff changeset
  1098
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1099
////////////////////////////////////////////////////////////////////////////////
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1100
procedure doStepDynamite(Gear: PGear);
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1101
begin
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
  1102
doStepFallingGear(Gear);
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
  1103
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1104
if Gear^.Timer mod 166 = 0 then inc(Gear^.Tag);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1105
if Gear^.Timer = 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1106
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1107
	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1108
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1109
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1110
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1111
dec(Gear^.Timer);
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1112
end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1113
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1114
///////////////////////////////////////////////////////////////////////////////
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1115
procedure doStepCase(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1116
var i, x, y: LongInt;
1436
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1117
	k: TGearType;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1118
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1119
if (Gear^.Message and gm_Destroy) > 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1120
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1121
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1122
	FreeActionsList;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1123
	SetAllToActive; // something (hh, mine, etc...) could be on top of the case
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1124
	with CurrentHedgehog^ do
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1125
		if Gear <> nil then Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1126
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1127
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1128
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1129
if Gear^.Damage > 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1130
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1131
	x:= hwRound(Gear^.X);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1132
	y:= hwRound(Gear^.Y);
1436
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1133
	k:= Gear^.Kind;
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1134
	DeleteGear(Gear); // <-- delete gear!
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1135
	
252ab509c779 Well, okay, better fix
unc0rr
parents: 1435
diff changeset
  1136
	if k = gtCase then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1137
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1138
		doMakeExplosion(x, y, 25, EXPLAutoSound);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1139
		for i:= 0 to 63 do
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1140
			AddGear(x, y, gtFlame, 0, _0, _0, 0);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1141
		end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1142
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1143
	end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1144
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1145
if (Gear^.dY.QWordValue <> 0) or (not TestCollisionYwithGear(Gear, 1)) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1146
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1147
	AllInactive:= false;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1148
	Gear^.dY:= Gear^.dY + cGravity;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1149
	Gear^.Y:= Gear^.Y + Gear^.dY;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1150
	if (Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= _0 else
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1151
	if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1152
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1153
		Gear^.dY:= - Gear^.dY * Gear^.Elasticity;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1154
		if Gear^.dY > - _0_001 then Gear^.dY:= _0
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
  1155
			else if Gear^.dY < - _0_03 then PlaySound(sndGraveImpact, false, nil);
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1156
		end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1157
	CheckGearDrowning(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1158
	end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1159
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 506
diff changeset
  1160
if (Gear^.dY.QWordValue = 0) then AddGearCI(Gear)
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1161
	else if (Gear^.dY.QWordValue <> 0) then DeleteCI(Gear)
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1162
end;
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  1163
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  1164
////////////////////////////////////////////////////////////////////////////////
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1165
procedure doStepIdle(Gear: PGear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1166
begin
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1167
AllInactive:= false;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1168
dec(Gear^.Timer);
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1169
if Gear^.Timer = 0 then
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1170
	begin
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1171
	DeleteGear(Gear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1172
	AfterAttack
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1173
	end
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1174
end;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1175
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1176
procedure doStepShover(Gear: PGear);
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1177
var HHGear: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1178
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1179
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1180
HHGear^.State:= HHGear^.State or gstNoDamage;
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1181
DeleteCI(HHGear);
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1182
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1183
AmmoShove(Gear, 30, 115);
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1184
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1185
HHGear^.State:= HHGear^.State and not gstNoDamage;
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1186
Gear^.Timer:= 250;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  1187
Gear^.doStep:= @doStepIdle
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1188
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1189
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1190
////////////////////////////////////////////////////////////////////////////////
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1191
procedure doStepWhip(Gear: PGear);
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1192
var HHGear: PGear;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1193
    i: LongInt;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1194
begin
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1195
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1196
HHGear^.State:= HHGear^.State or gstNoDamage;
980
20128e98988b Don't push attacking hedgehog when using whip or baseball
unc0rr
parents: 979
diff changeset
  1197
DeleteCI(HHGear);
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1198
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1199
for i:= 0 to 3 do
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1200
	begin
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1201
	AmmoShove(Gear, 30, 25);
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1202
	Gear^.X:= Gear^.X + Gear^.dX * 5
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1203
	end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1204
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1205
HHGear^.State:= HHGear^.State and not gstNoDamage;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1206
Gear^.Timer:= 250;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1207
Gear^.doStep:= @doStepIdle
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1208
end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1209
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  1210
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1211
procedure doStepFlame(Gear: PGear);
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1212
var i: Integer;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1213
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1214
AllInactive:= false;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1417
diff changeset
  1215
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1216
if not TestCollisionYwithGear(Gear, 1) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1217
	begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1218
	if hwAbs(Gear^.dX) > _0_01 then
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1219
		Gear^.dX:= Gear^.dX * _0_995;
1297
78670b0c4a23 Try to adjust flame parameters
unc0rr
parents: 1295
diff changeset
  1220
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1221
	Gear^.dY:= Gear^.dY + cGravity;
1830
b3e9ab82c364 Faster fire falling
unc0rr
parents: 1785
diff changeset
  1222
	if hwAbs(Gear^.dY) > _0_2 then Gear^.dY:= Gear^.dY * _0_995;
1297
78670b0c4a23 Try to adjust flame parameters
unc0rr
parents: 1295
diff changeset
  1223
	
1830
b3e9ab82c364 Faster fire falling
unc0rr
parents: 1785
diff changeset
  1224
	Gear^.X:= Gear^.X + Gear^.dX + cWindSpeed * 640;
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1225
	Gear^.Y:= Gear^.Y + Gear^.dY;
1297
78670b0c4a23 Try to adjust flame parameters
unc0rr
parents: 1295
diff changeset
  1226
	
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1227
	if (hwRound(Gear^.Y) > cWaterLine) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1228
		begin
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1229
		for i:= 0 to 3 do
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1230
			begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1231
			AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 16 + Random(16), vgtSteam);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1232
			PlaySound(sndVaporize, false, nil);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
  1233
			end;
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1234
		DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1235
		exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1236
		end
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1237
	end else begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1238
	if Gear^.Timer > 0 then dec(Gear^.Timer)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1239
		else begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1240
		Gear^.Radius:= 9;
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1241
		AmmoShove(Gear, 4, 100);
1297
78670b0c4a23 Try to adjust flame parameters
unc0rr
parents: 1295
diff changeset
  1242
		Gear^.Radius:= 1;
78670b0c4a23 Try to adjust flame parameters
unc0rr
parents: 1295
diff changeset
  1243
		doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 4, EXPLNoDamage);
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1244
		dec(Gear^.Health);
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1579
diff changeset
  1245
		Gear^.Timer:= 450 - Gear^.Tag * 8
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1246
		end
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1247
	end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1248
1295
27bec661581c Start flames rework
unc0rr
parents: 1286
diff changeset
  1249
//if (((GameTicks div 8) mod 64) = Gear^.Tag) then
27bec661581c Start flames rework
unc0rr
parents: 1286
diff changeset
  1250
//	AmmoFlameWork(Gear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1251
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1252
if Gear^.Health = 0 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1253
	DeleteGear(Gear)
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1254
end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1255
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1256
////////////////////////////////////////////////////////////////////////////////
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1257
procedure doStepFirePunchWork(Gear: PGear);
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1258
var HHGear: PGear;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1259
begin
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1260
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1261
if ((Gear^.Message and gm_Destroy) <> 0) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1262
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1263
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1264
	AfterAttack;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1265
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1266
	end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1267
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1268
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1269
if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1270
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1271
	Gear^.Tag:= hwRound(HHGear^.Y);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1272
	DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1273
	HHGear^.State:= HHGear^.State or gstNoDamage;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1274
	Gear^.Y:= HHGear^.Y;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1275
	AmmoShove(Gear, 30, 40);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1276
	HHGear^.State:= HHGear^.State and not gstNoDamage
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1277
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1278
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1279
HHGear^.dY:= HHGear^.dY + cGravity;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1280
if not (HHGear^.dY.isNegative) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1281
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1282
	HHGear^.State:= HHGear^.State or gstMoving;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1283
	DeleteGear(Gear);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1284
	AfterAttack;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1285
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1286
	end;
2089
a08758aed76a Prevent unc0rr's sneaky escape
nemo
parents: 2087
diff changeset
  1287
a08758aed76a Prevent unc0rr's sneaky escape
nemo
parents: 2087
diff changeset
  1288
if Land[hwRound(HHGear^.Y + HHGear^.dY), hwRound(HHGear^.X)] <> COLOR_INDESTRUCTIBLE then HHGear^.Y:= HHGear^.Y + HHGear^.dY
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1289
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1290
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1291
procedure doStepFirePunch(Gear: PGear);
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1292
var HHGear: PGear;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1293
begin
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1294
AllInactive:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1295
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
514
fb8ba88a83c3 Fix firepunch regression
unc0rr
parents: 513
diff changeset
  1296
DeleteCI(HHGear);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1297
HHGear^.X:= int2hwFloat(hwRound(HHGear^.X)) - _0_5;
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 992
diff changeset
  1298
HHGear^.dX:= SignAs(cLittle, Gear^.dX);
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 992
diff changeset
  1299
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1300
HHGear^.dY:= - _0_3;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1301
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1302
Gear^.X:= HHGear^.X;
979
edb8f208c1d9 Fix firepunch direction when attacking from high jump
unc0rr
parents: 974
diff changeset
  1303
Gear^.dX:= SignAs(_0_45, Gear^.dX);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1304
Gear^.dY:= - _0_9;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1305
Gear^.doStep:= @doStepFirePunchWork;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1306
DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5);
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
  1307
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1652
diff changeset
  1308
PlaySound(TSound(ord(sndFirePunch1) + GetRandom(6)), false, PHedgehog(HHGear^.Hedgehog)^.Team^.voicepack)
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1309
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1310
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  1311
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  1312
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1313
procedure doStepParachuteWork(Gear: PGear);
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1314
var HHGear: PGear;
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1315
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1316
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  1317
516
f682e134ac2e Fix using parachute while staying on the ground
unc0rr
parents: 514
diff changeset
  1318
inc(Gear^.Timer);
f682e134ac2e Fix using parachute while staying on the ground
unc0rr
parents: 514
diff changeset
  1319
212
c8c650b23e32 Parachute fixes
unc0rr
parents: 211
diff changeset
  1320
if TestCollisionYwithGear(HHGear, 1)
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1321
	or ((HHGear^.State and gstHHDriven) = 0)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1322
	or CheckGearDrowning(HHGear)
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1323
	or ((Gear^.Message and gm_Attack) <> 0) then
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1324
	begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1325
	with HHGear^ do
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1326
		begin
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1327
		Message:= 0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1328
		SetLittle(dX);
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1329
		dY:= _0;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1330
		State:= State or gstMoving;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1331
		end;
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1332
	DeleteGear(Gear);
2060
3e9e5e1be6f5 fix crash in parachute/rope if drowning with active girder/teleport
nemo
parents: 2059
diff changeset
  1333
	isCursorVisible:= false;
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1334
	exit
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1335
	end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1336
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1337
if not TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
1133
5d5a912d6fc2 - Fix warnings
unc0rr
parents: 1132
diff changeset
  1338
	HHGear^.X:= HHGear^.X + cWindSpeed * 200;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1339
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1340
if (Gear^.Message and gm_Left) <> 0 then HHGear^.X:= HHGear^.X - cMaxWindSpeed * 40
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1341
else if (Gear^.Message and gm_Right) <> 0 then HHGear^.X:= HHGear^.X + cMaxWindSpeed * 40;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1342
if (Gear^.Message and gm_Up) <> 0 then HHGear^.Y:= HHGear^.Y - cGravity * 40
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1343
else if (Gear^.Message and gm_Down) <> 0 then HHGear^.Y:= HHGear^.Y + cGravity * 40;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1344
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1345
HHGear^.Y:= HHGear^.Y + cGravity * 100;
568
d0690b7aa808 - Small fixes
unc0rr
parents: 560
diff changeset
  1346
Gear^.X:= HHGear^.X;
d0690b7aa808 - Small fixes
unc0rr
parents: 560
diff changeset
  1347
Gear^.Y:= HHGear^.Y
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  1348
end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  1349
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1350
procedure doStepParachute(Gear: PGear);
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1351
var HHGear: PGear;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1352
begin
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1353
HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1354
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1355
DeleteCI(HHGear);
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1356
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1357
OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^);
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1358
ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1359
931
ab4d98858a40 Fix some bugs with dropping from parachute
unc0rr
parents: 929
diff changeset
  1360
HHGear^.State:= HHGear^.State and not (gstAttacking or gstAttacked or gstMoving);
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1361
HHGear^.Message:= HHGear^.Message and not gm_Attack;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1362