share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
author sheepluva
Thu, 12 Jun 2014 21:25:39 +0200
changeset 10290 42efccba0711
parent 9306 c9978ada9a3d
child 10423 b9d6463cf2ca
permissions -rw-r--r--
lua api: DismissTeam(teamname)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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-----------------------------Map--------------------------------------
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local map =
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{
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	"\16\7\0\225\132\15\200\1\40\0\15\200\1\40\132\15\105\8\81\0\16\14\1\64\143\15\200\7\249\0\13\50\7\252\132\12\243\7\172\0",
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	"\12\236\7\168\132\12\127\6\192\0\12\127\6\192\132\11\52\6\223\0\11\52\6\223\132\10\62\8\35\0\8\201\8\4\132\8\63\7\126\0",
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	"\8\63\7\126\132\8\4\6\58\0\8\0\6\65\132\7\147\6\241\0\7\133\6\195\132\7\20\4\151\0\7\143\6\195\132\7\140\6\234\0",
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	"\7\17\4\151\132\5\191\4\222\0\5\191\4\222\132\3\136\3\252\0\3\136\3\252\132\2\12\4\151\0\2\12\4\151\132\1\138\5\15\0",
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	"\1\138\5\15\132\1\54\5\156\0\1\54\5\156\132\0\130\5\64\0\0\130\5\64\132\255\214\5\135\0\8\141\1\85\179\8\141\1\85\0",
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	"\10\30\2\220\139\10\30\2\220\0\11\77\1\142\131\11\77\1\142\0\10\188\0\113\129\10\188\0\113\0\255\235\0\162\132\0\130\0\225\0",
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	"\0\130\0\229\0\0\127\0\236\132\255\231\0\250\0\0\28\0\215\136\0\4\0\211\0\0\95\5\212\154\0\95\7\238\0\0\246\6\2\154",
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	"\1\71\8\0\0\1\205\5\145\154\2\132\4\239\0\3\98\4\141\154\1\135\5\216\0\3\179\4\151\154\6\213\5\247\0\6\223\5\124\151",
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	"\6\185\5\22\0\6\181\5\29\151\6\37\5\64\0\0\179\5\198\148\0\179\5\198\0\6\216\4\253\148\6\216\4\253\0\1\230\7\147\153",
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	"\8\32\8\18\0\1\187\6\174\153\7\179\7\108\0\2\199\5\177\179\6\128\6\167\0\7\231\7\10\143\7\231\6\202\0\12\148\8\4\156",
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	"\10\241\8\11\0\11\112\7\101\156\12\56\7\91\0\1\89\5\223\199\4\11\5\208\0\4\67\5\212\200\4\172\6\58\0\4\172\6\58\200",
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	"\5\36\5\212\0\5\40\5\194\200\4\169\5\57\0\4\169\5\57\200\4\42\5\205\0\4\130\5\142\200\4\218\5\205\0\4\137\5\194\200",
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	"\4\179\5\251\0\255\245\1\198\133\0\77\1\198\0\0\77\1\198\133\0\102\1\226\0\0\102\1\230\133\255\221\1\244\0\255\245\0\148\195",
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	"\255\231\1\11\0\0\32\0\162\195\255\231\0\169\0\0\60\0\158\195\0\32\0\172\0\0\21\0\176\195\255\242\0\222\0\255\245\0\215\195",
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	"\0\7\0\246\0\255\245\0\243\195\0\11\1\33\0\0\4\1\4\195\0\56\1\36\0\255\245\1\173\195\0\35\1\110\0\255\242\1\180\195",
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	"\255\224\2\9\0\255\238\1\240\195\0\28\2\30\0\0\21\2\19\195\0\102\2\23\0\16\18\1\1\195\16\35\0\222\0\16\14\1\11\195",
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	"\16\7\2\9\0\16\0\2\16\195\16\35\3\34\0\16\11\2\252\195\16\11\4\208\0\16\11\4\208\195\16\0\6\55\0\16\0\6\55\195",
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	"\16\14\8\25\0",
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}
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--------------------------------------------Constants------------------------------------
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choiceAccepted = 1
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choiceRefused = 2
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choiceAttacked = 3
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choiceEliminate = 1
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choiceSpare = 2
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leaksNum = 1
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denseNum = 2
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waterNum = 3
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buffaloNum = 4
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chiefNum = 5
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girlNum = 6
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wiseNum = 7
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denseScene = 1
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princessScene = 2
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waterScene = 3
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cyborgScene = 4
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nativeNames = {loc("Leaks A Lot"), loc("Dense Cloud"), loc("Fiery Water"), 
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               loc("Raging Buffalo"), loc("Righteous Beard"), loc("Fell From Grace"),
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               loc("Wise Oak"), loc("Ramon"), loc("Spiky Cheese")
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              }
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nativeSaveNames = {"M8DeployedDead", "M8RamonDead", "M8SpikyDead", "M8PrincessDead"}
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nativeUnNames = {loc("Zork"), loc("Steve"), loc("Jack"),
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                 loc("Lee"), loc("Elmo"), loc("Rachel"),
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                 loc("Muriel")}
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nativeHats = {"Rambo", "RobinHood", "pirate_jack", "zoo_Bunny", "IndianChief",
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              "tiara", "AkuAku", "rasta", "hair_yellow"}
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nativePos = {{1474, 1188}, {923, 986}, {564, 1120}, {128, 1315}}
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nativesNum = 4
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nativesLeft = 4
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cyborgNames = {loc("Artur Detour"), loc("Led Heart"), loc("Orlando Boom!"), loc("Nilarian"), 
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               loc("Steel Eye"), loc("Rusty Joe"), loc("Hatless Jerry"), loc("Gas Gargler")}
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cyborgsDif = {2, 2, 2, 2, 2, 2, 2, 2}
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cyborgsHealth = {100, 100, 100, 100, 100, 100, 100, 100}
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cyborgPos = {1765, 1145}
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cyborgsTeamNum = {4, 3}
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cyborgsNum = 7
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cyborgsPos = {{2893, 1717}, {2958, 1701}, {3027, 1696}, {3096, 1698},
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              {2584, 655},  {2047, 1534}, {115, 179}, {2162, 1916}}
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cyborgsDir = {"Left", "Left", "Left", "Left", "Left", "Left", "Right", "Left"}
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crateConsts = {}
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reactions = {}
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enemyPos = {4078, 195}
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-----------------------------Variables---------------------------------
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natives = {}
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origNatives = {}
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cyborgs = {}
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cyborg = nil
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gearDead = {}
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hedgeHidden = {}
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scene = 0
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enemyFled = "0"
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deployedLeader = "0"
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princessLeader = "0"
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startAnim = {}
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fleeAnim = {}
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finalAnim = {}
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leaderDeadAnim = {}
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-----------------------------Animations--------------------------------
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function EmitDenseClouds(dir)
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  local dif
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  if dir == "Left" then
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    dif = 10
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  else
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    dif = -10
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  end
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  if dir == nil then
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    dx, dy = GetGearVelocity(dense)
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    if dx < 0 then 
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      dif = 10
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    else 
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      dif = -10
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    end
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  end
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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end
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function AnimationSetup()
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  table.insert(startAnim, {func = AnimWait, args = {enemy, 3000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], "The team continued their quest of finding the rest of the tribe.", 4000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], "They stumbled upon a pile of weapons, they seemed to be getting closer.", 4500}})
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  if scene == denseScene then
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    if m5DeployedNum == denseNum then
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      deployedLeader = "1"
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      SetupDenseAnimDeployed()
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    else
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      SetupDenseAnim()
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    end
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  elseif scene == waterScene then
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    if m5DeployedNum == waterNum then
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      deployedLeader = "1"
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      SetupWaterAnimDeployed()
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    else
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      SetupWaterAnim()
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    end
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  elseif scene == princessScene then
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    princessLeader = "1"
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    SetupPrincessAnim()
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  else
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    SetupCyborgAnim()
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  end
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7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
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  AddSkipFunction(startAnim, SkipAnim, {startAnim})
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  AddSkipFunction(fleeAnim, SkipAnim, {fleeAnim})
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  AddSkipFunction(leaderDeadAnim, SkipAnim, {leaderDeadAnim})
7443
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end
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function SetupLeaderDeadAnim()
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  local gear = nil
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  if CheckCyborgsDead() then
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    return
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  end
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  for i = nativesLeft, 1, -1 do
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    if band(GetState(natives[i]), gstDrowning) == 0 then
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      gear = natives[i]
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    end
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  end
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  if gear == nil then
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    return
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  end
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7b18314bed2b Added a FollowGear to the leaderDead animation in mission 9
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  table.insert(leaderDeadAnim, {func = AnimFollowGear, args = {gear}})
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  table.insert(leaderDeadAnim, {func = AnimSay, args = {gear, "That traitor won't be killing us anymore!", SAY_THINK, 6000}})
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end
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function SetupDenseAnim()
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Yo, dude! Get away from our weapons!", SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Dense Cloud?! What are you doing?!", SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "What does it look like?", SAY_SHOUT, 3500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Are you helping the aliens?!", SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Lolz, I love the look on your face!", SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Did you really think that I'd changed?", SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], "But why did you betray us?!", SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Yo, the aliens gave me plants...medicinal plants...lots of it.", SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "You never give me plants!", SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Besides, why would I choose certain death?", SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Do you have any idea how bad an exploding arrow hurts?", SAY_SHOUT, 5500}})
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   188
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Dude, it's unbearable!", SAY_SHOUT, 5500}})
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   189
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You're a coward!", SAY_SHOUT, 3000}})
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   190
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You endangered your whole tribe, you bastard!", SAY_SHOUT, 7000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "Yeah, well, for some dude to be happy, some other dude has to suffer.", SAY_SHOUT, 11000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, "That's just the way it works, you know.", SAY_SHOUT, 6500}})
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   193
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You're some piece of hypocrite junkie!", SAY_SHOUT, 6000}})
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   194
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Why do you always have to call me names?", SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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   196
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Make fun of me when I fart...", SAY_SHOUT, 5000}})
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   197
  table.insert(startAnim, {func = AnimSay, args = {enemy, "IT'S A SERIOUS MEDICAL CONDITION!", SAY_SHOUT, 5000}})
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   198
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You don't deserve my sacrifice!", SAY_SHOUT, 5000}})
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   199
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "I won't let you kill the tribe!", SAY_SHOUT, 5000}})
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   200
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   201
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Dude, this is boring!", SAY_SAY, 3000}})
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   202
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "I ain't gonna sit around no more!", SAY_SAY, 5000}})
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   203
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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   204
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Yo, escort my buttocks!", SAY_SHOUT, 3500}})
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   205
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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   206
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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   207
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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   208
end
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   209
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   210
function SetupDenseAnimDeployed()
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   211
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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   212
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
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   213
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
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   214
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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   215
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I'm afraid I can't let you proceed!", SAY_SHOUT, 5000}})
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   216
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "???", SAY_THINK, 0}})
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   217
  table.insert(startAnim, {func = AnimSay, args = {natives[2], "???", SAY_THINK, 0}})
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   218
  table.insert(startAnim, {func = AnimSay, args = {natives[3], "???", SAY_THINK, 1000}})
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   219
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Dude, wow, you're so cute!", SAY_SHOUT, 4000}})
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   220
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Did you really think I'd change?", SAY_SHOUT, 4500}})
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parents:
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   221
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I'm still with the aliens.", SAY_SHOUT, 4000}})
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   222
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
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   223
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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   224
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "WHAT?!", SAY_THINK, 1000}})
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   225
  table.insert(startAnim, {func = AnimSay, args = {natives[3], "But you saved me!", SAY_THINK, 2500}})
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   226
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Haha, that was just a coincidence!", SAY_SHOUT, 4000}})
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   227
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I was heading home, you see!", SAY_SHOUT, 3500}})
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   228
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We were your home! Your family...", SAY_SHOUT, 4000}})
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parents:
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   229
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "How could you betray us?!", SAY_SHOUT, 4000}})
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parents:
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   230
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Yo, the aliens gave me plants...medicinal plants...lots of it.", SAY_SHOUT, 6500}})
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parents:
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   231
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You never give me plants!", SAY_SHOUT, 5500}})
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parents:
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   232
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Besides, why would I choose certain death?", SAY_SHOUT, 5500}})
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parents:
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   233
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Do you have any idea how bad an exploding arrow hurts?", SAY_SHOUT, 5500}})
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parents:
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   234
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Dude, it's unbearable!", SAY_SHOUT, 5500}})
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parents:
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   235
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You're a coward!", SAY_SHOUT, 3000}})
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parents:
diff changeset
   236
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You endangered your whole tribe, you bastard!", SAY_SHOUT, 7000}})
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parents:
diff changeset
   237
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Yeah, well, for some dude to be happy, some other dude has to suffer.", SAY_SHOUT, 11000}})
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parents:
diff changeset
   238
  table.insert(startAnim, {func = AnimSay, args = {enemy, "That's just the way it works, you know.", SAY_SHOUT, 6500}})
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parents:
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   239
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You're some piece of hypocrite junkie!", SAY_SHOUT, 6000}})
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parents:
diff changeset
   240
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Why do you always have to call me names?", SAY_SHOUT, 6000}})
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parents:
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   241
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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parents:
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   242
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Make fun of me when I fart...", SAY_SHOUT, 5000}})
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parents:
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   243
  table.insert(startAnim, {func = AnimSay, args = {enemy, "IT'S A SERIOUS MEDICAL CONDITION!", SAY_SHOUT, 5000}})
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parents:
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   244
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You don't deserve my sacrifice!", SAY_SHOUT, 5000}})
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parents:
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   245
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "I won't let you kill the tribe!", SAY_SHOUT, 5000}})
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parents:
diff changeset
   246
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
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   247
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Dude, this is boring!", SAY_SAY, 3000}})
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parents:
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   248
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "I ain't gonna sit around no more!", SAY_SAY, 5000}})
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parents:
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   249
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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parents:
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   250
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Yo, escort my buttocks!", SAY_SHOUT, 3500}})
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belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   251
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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parents:
diff changeset
   252
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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parents:
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   253
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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parents:
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   254
end
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parents:
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   255
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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   256
function SetupWaterAnim()
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parents:
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   257
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Stay there, comrades!", SAY_SHOUT, 2500}})
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parents:
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   258
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Come closer and die...burp!", SAY_SHOUT, 4000}})
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parents:
diff changeset
   259
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Fiery Water?! Are you drunk again?", SAY_SHOUT, 5000}})
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parents:
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   260
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Drunk with power, perhappss!", SAY_SHOUT, 4000}})
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parents:
diff changeset
   261
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The power of love! No, wait, the power of the aliens!", SAY_SHOUT, 7500}})
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parents:
diff changeset
   262
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We trusted you, you fool!", SAY_SHOUT, 4000}})
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parents:
diff changeset
   263
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Why do you keep betraying us?", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   264
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Why, why, why, why!", SAY_SHOUT, 4000}})
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parents:
diff changeset
   265
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I grew sick of the oppression! I brock free!", SAY_SHOUT, 6500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   266
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "What oppression?! You were the most unoppressed member of the tribe!", SAY_SHOUT, 10000}})
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belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   267
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The opression of the elders, of course!", SAY_SHOUT, 6500}})
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parents:
diff changeset
   268
  if m5DeployedNum == leaksNum then
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diff changeset
   269
    table.insert(startAnim, {func = AnimSay, args = {enemy, "You should know this more than anyone, Leaks!", SAY_SHOUT, 7000}})
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parents:
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   270
  elseif m5LeaksDead == 1 then
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parents:
diff changeset
   271
    table.insert(startAnim, {func = AnimSay, args = {enemy, "Just look at Leaks, may he rest in peace!", SAY_SHOUT, 6500}})
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   272
  end
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parents:
diff changeset
   273
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We, the youth, have to constantly prove our value...", SAY_SHOUT, 7000}})
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parents:
diff changeset
   274
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We work and work until we sweat blood...", SAY_SHOUT, 5000}})
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parents:
diff changeset
   275
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We risk our lives going through challenges...", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   276
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All this to please our beloved 'elders'...hick...", SAY_SHOUT, 6000}})
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parents:
diff changeset
   277
  table.insert(startAnim, {func = AnimSay, args = {enemy, "And what do they do in the meantime? NOTHING!", SAY_SHOUT, 6000}})
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parents:
diff changeset
   278
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All they do is sit around and judge us!", SAY_SHOUT, 6000}})
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parents:
diff changeset
   279
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You have never worked a bit in your life!", SAY_SHOUT, 6000}})
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parents:
diff changeset
   280
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "All *you* do is take long walks when everyone else works.", SAY_SHOUT, 9000}})
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parents:
diff changeset
   281
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Anyway, the aliens accept me for who I am.", SAY_SHOUT, 7000}})
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parents:
diff changeset
   282
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We won't accept you destroying our village!", SAY_SHOUT, 7000}})
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parents:
diff changeset
   283
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   284
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Argh, the borrdommm!", SAY_SAY, 3000}})
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parents:
diff changeset
   285
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "I have more important things to do!", SAY_SAY, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   286
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   287
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Comrades! Sail me away!", SAY_SHOUT, 3500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   288
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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parents:
diff changeset
   289
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   290
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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parents:
diff changeset
   291
end
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parents:
diff changeset
   292
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   293
function SetupWaterAnimDeployed()
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parents:
diff changeset
   294
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
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parents:
diff changeset
   295
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   296
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   297
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Stop, comrades!", SAY_SHOUT, 2500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   298
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I cannot let you go any farther...burp!", SAY_SHOUT, 5500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   299
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Fiery Water?! Are you drunk again?", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   300
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Drunk with power, perhappss!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   301
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The power of love! No, wait, the power of the aliens!", SAY_SHOUT, 7500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   302
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   303
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   304
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   305
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   306
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We trusted you, you fool!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   307
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Why do you keep betraying us?", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   308
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Why, why, why, why!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   309
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I grew sick of the oppression! I brock free!", SAY_SHOUT, 6500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   310
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "What oppression?! You were the most unoppressed member of the tribe!", SAY_SHOUT, 10000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   311
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The opression of the elders, of course!", SAY_SHOUT, 6500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   312
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Just look at Leaks, may he rest in peace!", SAY_SHOUT, 6500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   313
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We, the youth, have to constantly prove our value...", SAY_SHOUT, 7000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   314
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We work and work until we sweat blood...", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   315
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We risk our lives going through challenges...", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   316
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All this to please our beloved 'elders'...hick...", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   317
  table.insert(startAnim, {func = AnimSay, args = {enemy, "And what do they do in the meantime? NOTHING!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   318
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All they do is sit around and judge us!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   319
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "You have never worked a bit in your life!", SAY_SHOUT, 6000}})
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parents:
diff changeset
   320
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "All *you* do is take long walks when everyone else works.", SAY_SHOUT, 9000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   321
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Anyway, the aliens accept me for who I am.", SAY_SHOUT, 7000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   322
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We won't accept you destroying our village!", SAY_SHOUT, 7000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   323
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   324
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Argh, the borrdommm!", SAY_SAY, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   325
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "I have more important things to do!", SAY_SAY, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   326
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   327
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Comrades! Sail me away!", SAY_SHOUT, 3500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   328
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   329
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   330
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   331
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   332
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   333
function SetupPrincessAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   334
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   335
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   336
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   337
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Oh, my! I forgot something!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   338
  table.insert(startAnim, {func = AnimSay, args = {enemy, "We need to go back!", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   339
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "What could you possibly forget in that cage?", SAY_SHOUT, 7000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   340
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I don't like your tone! You're hurting me!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   341
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "I'm terribly sorry!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   342
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "What is it that you forgot?", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   343
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Uhmm, it's...uhm...my ring!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   344
  table.insert(startAnim, {func = AnimSay, args = {enemy, "It's precious to me!", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   345
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We don't have time for that now!", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   346
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We have to find our folk!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   347
  table.insert(startAnim, {func = AnimSay, args = {enemy, "But I want my sandals!", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   348
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Sandals?! I thought you left your ring!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   349
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All right, you got me...", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   350
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Got you? You're acting weird...", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   351
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You just can't let it go, can you!", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   352
  table.insert(startAnim, {func = AnimSay, args = {enemy, "All right, I'll admit it!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   353
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Admit what?", SAY_SHOUT, 2000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   354
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You give me no choice!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   355
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I can't let you go further because...", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   356
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I'm the spy! I've been giving you out!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   357
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   358
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   359
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   360
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   361
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "But...they kidnapped you!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   362
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Oh, that. We were just having fun!", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   363
  table.insert(startAnim, {func = AnimSay, args = {enemy, "It's an ancient ritual of theirs.", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   364
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Why did you do this?", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   365
  if m5ChiefDead == 1 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   366
    table.insert(startAnim, {func = AnimSay, args = {natives[1], "Why did you kill your father?", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   367
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   368
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Do you have any idea what it's like in the village for a woman?", SAY_SHOUT, 10000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   369
  table.insert(startAnim, {func = AnimSay, args = {enemy, "How would you like being discriminated against?", SAY_SHOUT, 7000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   370
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Not being able to fight, hunt...", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   371
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Gathering fruits all day long...", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   372
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Doing stuff a monkey could do...", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   373
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Always being considered weak and fragile...", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   374
  if m5DeployedNum == girlNum then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   375
    table.insert(startAnim, {func = AnimSay, args = {natives[1], "In case you haven't noticed, I'm a woman, too!", SAY_SHOUT, 8000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   376
    table.insert(startAnim, {func = AnimSay, args = {enemy, "Yes, but you're...different!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   377
    table.insert(startAnim, {func = AnimSay, args = {natives[1], "Of course I am...", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   378
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   379
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The aliens respect me, even worship me!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   380
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I'm living a dream!", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   381
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Well, you're about to wake up!", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   382
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   383
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Hmm...it's going slower than expected.", SAY_SAY, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   384
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "I am going to leave the kids play by themselves.", SAY_SAY, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   385
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   386
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Alien! I wish to be moved!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   387
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   388
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   389
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   390
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   391
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   392
function SetupCyborgAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   393
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Stop right there, puny worms!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   394
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Stay away from our weapons!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   395
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We come in peace! Just let our friends go!", SAY_SHOUT, 5500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   396
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I'm afraid we cannot afford that...", SAY_SHOUT, 4500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   397
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You see, hedgehog spikes are very very valuable.", SAY_SHOUT, 6500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   398
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Very valuable, haha!", SAY_SHOUT, 3500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   399
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Don't you dare harm our tribe!", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   400
  table.insert(startAnim, {func = AnimSay, args = {enemy, "It's a shame, really!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   401
  table.insert(startAnim, {func = AnimSay, args = {enemy, "I regret to end your little odyssey.", SAY_SHOUT, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   402
  table.insert(startAnim, {func = AnimSay, args = {enemy, "It was fun to watch...", SAY_SHOUT, 3500}})
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7527
diff changeset
   403
  table.insert(startAnim, {func = AnimSay, args = {enemy, "The way you handled your little internal conflicts...", SAY_SHOUT, 6500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   404
  table.insert(startAnim, {func = AnimSay, args = {enemy, "Did you really think that we needed the help of one of you?", SAY_SHOUT, 7500}})
7527
35d154745d7a All missions: switched blood needers with meatbags in dialogues
belphegorr <szabibibi@gmail.com>
parents: 7512
diff changeset
   405
  table.insert(startAnim, {func = AnimSay, args = {enemy, "You should have known that we don't rely on meatbags!", SAY_SHOUT, 7500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   406
  table.insert(startAnim, {func = AnimSay, args = {enemy, "It was fun to watch though...", SAY_SHOUT, 3500}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   407
  if m5Choice == choiceEliminate then
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7527
diff changeset
   408
    table.insert(startAnim, {func = AnimSay, args = {enemy, "Heck, you even executed one of your own!", SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   409
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   410
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "It was all a trick?!", SAY_SHOUT, 3000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   411
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "Some sick game of yours?!", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   412
  table.insert(startAnim, {func = AnimSay, args = {natives[1], "We won't let you hurt any more of us!", SAY_SHOUT, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   413
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   414
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Entered boredom phase! Discrepancies detected...", SAY_SAY, 5000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   415
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Initiate escape wish!", SAY_SAY, 6000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   416
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   417
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, "Running displacement algorithm...", SAY_SHOUT, 4000}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   418
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   419
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   420
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   421
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   422
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   423
function SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   424
  local found = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   425
  local gears = {}
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   426
  for i = nativesLeft, 1, -1 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   427
    if band(GetState(natives[i]), gstDrowning) == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   428
      found = found + 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   429
      gears[found] = natives[i]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   430
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   431
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   432
  if found == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   433
    return
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   434
  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   435
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   436
      table.insert(finalAnim, {func = AnimCustomFunction, args = {gears[1], CondNeedToTurn, {cyborg, gears[i]}}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   437
    end
7527
35d154745d7a All missions: switched blood needers with meatbags in dialogues
belphegorr <szabibibi@gmail.com>
parents: 7512
diff changeset
   438
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, "Nice work, meatbags!", SAY_SAY, 3000}})
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   439
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, "You're on your way to freeing your tribe!", SAY_SAY, 5500}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   440
    table.insert(finalAnim, {func = AnimSay, args = {gears[1], "Do you know where they are?", SAY_SAY, 4000}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   441
    table.insert(finalAnim, {func = AnimSay, args = {gears[found], "We need to hurry!", SAY_SAY, 3000}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   442
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, "Haha! Come!", SAY_SAY, 2000}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   443
    table.insert(finalAnim, {func = AnimJump, args = {cyborg, "high"}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   444
    table.insert(finalAnim, {func = AnimDisappear, args = {cyborg, GetGearPosition(cyborg)}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   445
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   446
      table.insert(finalAnim, {func = HideHedge, swh = false, args = {gears[i]}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   447
    end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   448
    table.insert(finalAnim, {func = SetState, swh = false, args = {cyborg, gstInvisible}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   449
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   450
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   451
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   452
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   453
--------------------------Anim skip functions--------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   454
function AfterStartAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   455
  SetGearMessage(natives[1], 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   456
  ShowMission("Long Live The Queen", "Closing in", "Defeat the enemy!|The leader seems scared, he will probably flee.", 1, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   457
  SetHealth(SpawnHealthCrate(2207, 44), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   458
  SetHealth(SpawnHealthCrate(519, 1519), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   459
  SetHealth(SpawnHealthCrate(826, 895), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   460
  SpawnUtilityCrate(701, 1046, amGirder, 3)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   461
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   462
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   463
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   464
function SkipAnim(anim)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   465
  if anim == startAnim then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   466
    SetGearPosition(enemy, unpack(enemyPos))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   467
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   468
  if GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   469
    TurnTimeLeft = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   470
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   471
  AnimWait(enemy, 1)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   472
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   473
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   474
function AfterFleeAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   475
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   476
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   477
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   478
  SetHealth(SpawnHealthCrate(70, 1308), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   479
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   480
  HideHedge(enemy)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   481
  ShowMission("Long Live The Queen", "Coward", "The leader escaped. Defeat the rest of the aliens!", 1, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   482
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   483
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   484
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   485
function AfterLeaderDeadAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   486
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   487
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   488
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   489
  SetHealth(SpawnHealthCrate(70, 1308), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   490
  ShowMission("Long Live The Queen", "Bullseye", "Good Job! Defeat the rest of the aliens!", 1, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   491
  TurnTimeLeft = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   492
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   493
-----------------------------Events------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   494
function CheckTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   495
  return TotalRounds > 6
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   496
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   497
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   498
function DoTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   499
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   500
  enemyFled = "1"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   501
  AddAnim(fleeAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   502
  AddFunction({func = AfterFleeAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   503
  RemoveEventFunc(CheckGearDead, {enemy})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   504
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   505
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   506
function CheckNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   507
  return nativesLeft == 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   508
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   509
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   510
function DoNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   511
  RemoveEventFunc(CheckTurnsOver)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   512
  RemoveEventFunc(CheckGearDead)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   513
  RemoveEventFunc(CheckCyborgsDead)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   514
  AddCaption("...and the cyborgs took over the island.")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   515
  TurnTimeLeft = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   516
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   517
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   518
function CheckCyborgsDead()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   519
  return (cyborgsLeft == 0 and (gearDead[enemy] == true or enemyFled == "1"))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   520
end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   521
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   522
function KillEnemy()
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   523
  if enemyFled == "1" then
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   524
    DismissTeam(loc("Leaderbot"))
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   525
  end
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   526
  DismissTeam(loc("011101001"))
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   527
  TurnTimeLeft = 0
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   528
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   529
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   530
function DoCyborgsDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   531
  SaveCampaignVariables()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   532
  RestoreHedge(cyborg)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   533
  PlaceGirder(3292, 922, 4)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   534
  SetGearPosition(cyborg, 3290, 902)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   535
  SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   536
  AddAnim(finalAnim)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   537
  AddFunction({func = KillEnemy, args = {}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   538
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   539
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   540
function DoLeaderDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   541
  leaderDead = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   542
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   543
  SetupLeaderDeadAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   544
  AddAnim(leaderDeadAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   545
  AddFunction({func = AfterLeaderDeadAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   546
  RemoveEventFunc(CheckTurnsOver)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   547
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   548
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   549
function CheckGearsDead(gearList)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   550
  for i = 1, # gearList do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   551
    if gearDead[gearList[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   552
      return false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   553
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   554
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   555
  return true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   556
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   557
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   558
function CheckGearDead(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   559
  return gearDead[gear]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   560
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   561
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   562
-----------------------------Misc--------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   563
function HideHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   564
  if hedgeHidden[hedge] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   565
    HideHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   566
    hedgeHidden[hedge] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   567
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   568
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   569
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   570
function RestoreHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   571
  if hedgeHidden[hedge] == true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   572
    RestoreHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   573
    hedgeHidden[hedge] = false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   574
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   575
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   576
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   577
function GetVariables()
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   578
  progress = tonumber(GetCampaignVar("Progress"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   579
  m5DeployedNum = tonumber(GetCampaignVar("M5DeployedNum"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   580
  m2Choice = tonumber(GetCampaignVar("M2Choice"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   581
  m5Choice = tonumber(GetCampaignVar("M5Choice"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   582
  m2DenseDead = tonumber(GetCampaignVar("M2DenseDead"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   583
  m4DenseDead = tonumber(GetCampaignVar("M4DenseDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   584
  m5DenseDead = tonumber(GetCampaignVar("M5DenseDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   585
  m4LeaksDead = tonumber(GetCampaignVar("M4LeaksDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   586
  m5LeaksDead = tonumber(GetCampaignVar("M5LeaksDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   587
  m4ChiefDead = tonumber(GetCampaignVar("M4ChiefDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   588
  m5ChiefDead = tonumber(GetCampaignVar("M5ChiefDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   589
  m4WaterDead = tonumber(GetCampaignVar("M4WaterDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   590
  m5WaterDead = tonumber(GetCampaignVar("M5WaterDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   591
  m4BuffaloDead = tonumber(GetCampaignVar("M4BuffaloDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   592
  m5BuffaloDead = tonumber(GetCampaignVar("M5BuffaloDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   593
  m5WiseDead = tonumber(GetCampaignVar("M5WiseDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   594
  m5GirlDead = tonumber(GetCampaignVar("M5GirlDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   595
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   596
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   597
function SaveCampaignVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   598
  for i = 1, 4 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   599
    if gearDead[origNatives[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   600
      SaveCampaignVar(nativeSaveNames[i], "0")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   601
    else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   602
      SaveCampaignVar(nativeSaveNames[i], "1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   603
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   604
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   605
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   606
  SaveCampaignVar("M8DeployedLeader", deployedLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   607
  SaveCampaignVar("M8PrincessLeader", princessLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   608
  SaveCampaignVar("M8EnemyFled", enemyFled)
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   609
  SaveCampaignVar("M8Scene", "" .. scene)
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   610
  if progress and progress<8 then
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   611
    SaveCampaignVar("Progress", "8")
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   612
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   613
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   614
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   615
function SetupPlace()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   616
  HideHedge(cyborg)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   617
  SetHogHat(natives[1], nativeHats[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   618
  SetHogName(natives[1], nativeNames[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   619
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   620
  if m5DeployedNum == denseNum then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   621
    dense = natives[1]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   622
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   623
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   624
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   625
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   626
  if m2Choice == choiceAccepted and m5Choice ~= choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   627
    scene = denseScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   628
    SetHogHat(enemy, nativeHats[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   629
    SetHogName(enemy, nativeNames[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   630
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   631
  elseif m2Choice == choiceAccepted then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   632
    scene = cyborgScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   633
    SetHogHat(enemy, "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   634
    SetHogName(enemy, loc("Nancy Screw"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   635
  elseif m5Choice == choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   636
    scene = princessScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   637
    SetHogHat(enemy, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   638
    SetHogName(enemy, loc("Fell From Heaven"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   639
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   640
    scene = waterScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   641
    SetHogHat(enemy, nativeHats[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   642
    SetHogName(enemy, nativeNames[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   643
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   644
  for i = 1, 4 do 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   645
    if GetHogName(natives[i]) == GetHogName(enemy) then
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   646
      AnimSetGearPosition(enemy, GetGearPosition(natives[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   647
      DeleteGear(natives[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   648
      DeleteGear(cyborgs[cyborgsLeft])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   649
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   650
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   651
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   652
  SpawnAmmoCrate(34, 395, amBee, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   653
  SpawnAmmoCrate(33, 374, amRCPlane, 1)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   654
  SpawnAmmoCrate(74, 393, amAirAttack, 3)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   655
  SpawnAmmoCrate(1313, 1481, amBazooka, 8)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   656
  SpawnAmmoCrate(80, 360, amSniperRifle, 4)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   657
  SpawnAmmoCrate(1037, 1494, amShotgun, 7)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   658
  SpawnAmmoCrate(1037, 1472, amMolotov, 3)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   659
  SpawnAmmoCrate(1146, 1503, amMortar, 8)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   660
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   661
  SpawnUtilityCrate(1147, 1431, amPortalGun, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   662
  SpawnUtilityCrate(1219, 1542, amRope, 5)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   663
  SpawnUtilityCrate(1259, 1501, amJetpack, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   664
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   665
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   666
function SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   667
  AddNewEvent(CheckNativesDead, {}, DoNativesDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   668
  AddNewEvent(CheckGearDead, {enemy}, DoLeaderDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   669
  AddNewEvent(CheckTurnsOver, {}, DoTurnsOver, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   670
  AddNewEvent(CheckCyborgsDead, {}, DoCyborgsDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   671
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   672
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   673
function SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   674
  AddAmmo(natives[1], amPickHammer, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   675
  AddAmmo(natives[1], amBazooka, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   676
  AddAmmo(natives[1], amGrenade, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   677
  AddAmmo(natives[1], amShotgun, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   678
  AddAmmo(natives[1], amAirStrike, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   679
  AddAmmo(natives[1], amMolotov, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   680
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   681
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   682
function AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   683
	AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   684
  for i = 7, 9 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   685
    natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   686
    origNatives[i-6] = natives[i-6]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   687
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   688
  natives[4] = AddHog(loc("Fell From Heaven"), 0, 133, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   689
  origNatives[4] = natives[4]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   690
  nativesLeft = nativesNum
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   691
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   692
  AddTeam(loc("Beep Loopers"), 14483456, "ring", "UFO", "Robot", "cm_star")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   693
  for i = 1, cyborgsTeamNum[1] do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   694
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   695
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   696
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   697
  AddTeam(loc("Corporationals"), 14483456, "ring", "UFO", "Robot", "cm_star")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   698
  for i = cyborgsTeamNum[1] + 1, cyborgsNum do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   699
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   700
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   701
  cyborgsLeft = cyborgsTeamNum[1] + cyborgsTeamNum[2]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   702
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   703
  AddTeam(loc("Leaderbot"), 14483456, "ring", "UFO", "Robot", "cm_star")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   704
  enemy = AddHog(loc("Name"), 2, 200, "cyborg1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   705
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   706
  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   707
  cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   708
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   709
  SetGearPosition(cyborg, 0, 0)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   710
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   711
  for i = 1, nativesNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   712
    AnimSetGearPosition(natives[i], unpack(nativePos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   713
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   714
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   715
  AnimSetGearPosition(enemy, unpack(enemyPos))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   716
  AnimTurn(enemy, "Left")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   717
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   718
  for i = 1, cyborgsNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   719
    AnimSetGearPosition(cyborgs[i], unpack(cyborgsPos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   720
    AnimTurn(cyborgs[i], cyborgsDir[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   721
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   722
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   723
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   724
function CondNeedToTurn(hog1, hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   725
  xl, xd = GetX(hog1), GetX(hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   726
  if xl > xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   727
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   728
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   729
  elseif xl < xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   730
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   731
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   732
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   733
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   734
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   735
-----------------------------Main Functions----------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   736
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   737
function onGameInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   738
	Seed = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   739
	GameFlags = gfDisableGirders + gfDisableLandObjects
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   740
	TurnTime = 60000 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   741
	CaseFreq = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   742
	MinesNum = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   743
	MinesTime = 3000
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   744
	Explosives = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   745
	Delay = 10 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   746
  MapGen = 2
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   747
	Theme = "Hell"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   748
  SuddenDeathTurns = 20
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   749
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   750
	for i = 1, #map do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   751
		ParseCommand('draw ' .. map[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   752
	end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   753
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   754
  GetVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   755
  AnimInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   756
  AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   757
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   758
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   759
function onGameStart()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   760
  SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   761
  SetupPlace()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   762
  AnimationSetup()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   763
  SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   764
  AddAnim(startAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   765
  AddFunction({func = AfterStartAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   766
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   767
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   768
function onGameTick()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   769
  AnimUnWait()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   770
  if ShowAnimation() == false then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   771
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   772
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   773
  ExecuteAfterAnimations()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   774
  CheckEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   775
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   776
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   777
function onGearDelete(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   778
  local toRemove = nil
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   779
  gearDead[gear] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   780
  if GetGearType(gear) == gtHedgehog then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   781
    if GetHogTeamName(gear) == loc("Beep Loopers") or GetHogTeamName(gear) == loc("Corporationals") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   782
      cyborgsLeft = cyborgsLeft - 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   783
    elseif GetHogTeamName(gear) == loc("Natives") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   784
      for i = 1, nativesLeft do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   785
        if natives[i] == gear then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   786
          toRemove = i
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   787
        end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   788
      end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   789
      table.remove(natives, toRemove)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   790
      nativesLeft = nativesLeft - 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   791
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   792
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   793
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   794
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   795
function onAmmoStoreInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   796
  SetAmmo(amBaseballBat, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   797
  SetAmmo(amFirePunch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   798
  SetAmmo(amDEagle, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   799
  SetAmmo(amSkip, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   800
  SetAmmo(amSwitch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   801
  SetAmmo(amBazooka, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   802
  SetAmmo(amGrenade, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   803
  SetAmmo(amAirStrike, 1, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   804
  SetAmmo(amMolotov, 5, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   805
  SetAmmo(amShotgun, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   806
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   807
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   808
function onNewTurn()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   809
  if AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   810
    TurnTimeLeft = -1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   811
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   812
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   813
  if GetHogTeamName(CurrentHedgehog) == loc("011101001") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   814
    TurnTimeLeft = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   815
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   816
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   817
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   818
function onPrecise()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   819
  if GameTime > 2500 and AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   820
    SetAnimSkip(true)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   821
--  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   822
--    DeleteGear(cyborgs[1])
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   823
--    table.remove(cyborgs, 1)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   824
--    if cyborgsLeft == 0 then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   825
--      DeleteGear(enemy)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   826
--    end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   827
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   828
end