QTfrontend/newnetclient.cpp
author unc0rr
Wed, 08 Oct 2008 18:46:02 +0000
changeset 1324 4b48ae1f0f53
parent 1322 c624b04699fb
child 1325 c8994d47f41d
permissions -rw-r--r--
Get rid of team id in client code
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QMessageBox>
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#include <QDebug>
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#include "hwconsts.h"
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#include "newnetclient.h"
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#include "proto.h"
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#include "gameuiconfig.h"
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#include "game.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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char delimeter='\n';
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HWNewNet::HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget) :
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  config(config),
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  m_pGameCFGWidget(pGameCFGWidget),
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  m_pTeamSelWidget(pTeamSelWidget),
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  isChief(false),
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  m_game_connected(false),
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  loginStep(0),
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  netClientState(0)
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{
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  connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
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  connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect()));
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  connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect()));
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  connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,
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	  SLOT(displayError(QAbstractSocket::SocketError)));
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}
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void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick)
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{
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  mynick = nick;
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  NetSocket.connectToHost(hostName, port);
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}
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void HWNewNet::Disconnect()
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{
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  m_game_connected = false;
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  NetSocket.disconnectFromHost();
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}
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void HWNewNet::CreateRoom(const QString & room)
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{
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	if(netClientState != 2)
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	{
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		qWarning("Illegal try to create room!");
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		return;
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	}
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	RawSendNet(QString("CREATE%1%2").arg(delimeter).arg(room));
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	isChief = true;
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}
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void HWNewNet::JoinRoom(const QString & room)
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{
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	if(netClientState != 2)
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	{
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		qWarning("Illegal try to join room!");
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		return;
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	}
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	loginStep++;
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	RawSendNet(QString("JOIN%1%2").arg(delimeter).arg(room));
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	m_pGameCFGWidget->setEnabled(false);
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	m_pTeamSelWidget->setNonInteractive();
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	isChief = false;
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}
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void HWNewNet::AddTeam(const HWTeam & team)
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{
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	QString cmd = QString("ADDTEAM") + delimeter +
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	     team.TeamName + delimeter +
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	     team.teamColor.name() + delimeter +
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	     team.Grave + delimeter +
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	     team.Fort + delimeter +
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	     QString::number(team.difficulty);
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	for(int i = 0; i < 8; ++i)
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	{
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		cmd.append(delimeter);
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		cmd.append(team.HHName[i]);
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		cmd.append(delimeter);
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		cmd.append(team.HHHat[i]);
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	}
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	RawSendNet(cmd);
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}
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void HWNewNet::RemoveTeam(const HWTeam & team)
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{
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  RawSendNet(QString("REMOVETEAM") + delimeter + team.TeamName);
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}
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void HWNewNet::Ready()
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{
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  RawSendNet(QString("READY"));
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}
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void HWNewNet::SendNet(const QByteArray & buf)
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{
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  QString msg = QString(buf.toBase64());
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  RawSendNet(QString("GAMEMSG%1%2").arg(delimeter).arg(msg));
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}
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void HWNewNet::RawSendNet(const QString & str)
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{
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  RawSendNet(str.toUtf8());
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}
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void HWNewNet::RawSendNet(const QByteArray & buf)
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{
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  qDebug() << "Client: " << QString(buf).split("\n");
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  NetSocket.write(buf);
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  NetSocket.write("\n\n", 2);
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}
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void HWNewNet::ClientRead()
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{
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	while (NetSocket.canReadLine()) {
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		QString s = QString::fromUtf8(NetSocket.readLine().trimmed());
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		if (s.size() == 0) {
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			ParseCmd(cmdbuf);
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			cmdbuf.clear();
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		} else
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			cmdbuf << s;
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	}
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}
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void HWNewNet::OnConnect()
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{
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	RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick));
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	RawSendNet(QString("PROTO%1%2").arg(delimeter).arg(*cProtoVer));
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}
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void HWNewNet::OnDisconnect()
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{
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  //emit ChangeInTeams(QStringList());
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  if(m_game_connected) emit Disconnected();
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  m_game_connected=false;
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}
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void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
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{
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	switch (socketError) {
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		case QAbstractSocket::RemoteHostClosedError:
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			break;
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		case QAbstractSocket::HostNotFoundError:
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			QMessageBox::information(0, tr("Error"),
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					tr("The host was not found. Please check the host name and port settings."));
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			break;
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		case QAbstractSocket::ConnectionRefusedError:
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			QMessageBox::information(0, tr("Error"),
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					tr("Connection refused"));
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			break;
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		default:
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			QMessageBox::information(0, tr("Error"),
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					NetSocket.errorString());
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		}
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}
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void HWNewNet::ParseCmd(const QStringList & lst)
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{
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	qDebug() << "Server: " << lst;
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	if(!lst.size())
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	{
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		qWarning("Net client: Bad message");
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		return;
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	}
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	if ((lst[0] == "NICK") || (lst[0] == "PROTO"))
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	{
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		loginStep++;
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		if (loginStep == 2)
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		{
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			netClientState = 2;
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			RawSendNet(QString("LIST"));
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		}
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		return ;
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	}
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	if (lst[0] == "ERROR") {
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		if (lst.size() == 2)
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			QMessageBox::information(0, 0, "Error: " + lst[1]);
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		else
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			QMessageBox::information(0, 0, "Unknown error");
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		return;
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	}
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	if (lst[0] == "WARNING") {
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		if (lst.size() == 2)
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   212
			QMessageBox::information(0, 0, "Warning: " + lst[1]);
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		else
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			QMessageBox::information(0, 0, "Unknown warning");
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		return;
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	}
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	if (lst[0] == "CONNECTED") {
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		netClientState = 1;
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		m_game_connected = true;
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		emit Connected();
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		return;
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	}
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	if (lst[0] == "ROOMS") {
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		QStringList tmp = lst;
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		tmp.removeFirst();
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		emit roomsList(tmp);
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		return;
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   230
	}
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   231
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	if (lst[0] == "CHAT_STRING") {
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		if(lst.size() < 3)
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   234
		{
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		qWarning("Net: Empty CHAT_STRING message");
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		return;
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   237
		}
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		QStringList tmp = lst;
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   239
		tmp.removeFirst();
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		emit chatStringFromNet(tmp);
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   241
		return;
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   242
	}
453
4b1236759402 simple net cha added
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parents: 448
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   243
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   244
	if (lst[0] == "ADDTEAM") {
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   245
		if(lst.size() < 22)
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   246
		{
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   247
			qWarning("Net: Too short ADDTEAM message");
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   248
			return;
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   249
		}
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   250
		QStringList tmp = lst;
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   251
		tmp.removeFirst();
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   252
		emit AddNetTeam(tmp);
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   253
		return;
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   254
	}
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   256
  if (lst[0] == "REMOVETEAM") {
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   257
    if(lst.size() < 3)
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   258
    {
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   259
      qWarning("Net: Bad REMOVETEAM message");
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   260
      return;
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   261
    }
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4665bfe25470 first buggy hedgehogs num net change
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   262
    m_pTeamSelWidget->removeNetTeam(HWTeam(lst[1], lst[2].toUInt()));
347
6521e1b2cd40 more correct remove net teams
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parents: 341
diff changeset
   263
    return;
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parents: 341
diff changeset
   264
  }
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parents: 341
diff changeset
   265
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   266
	if(lst[0]=="JOINED") {
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   267
		if(lst.size() < 2)
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   268
		{
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   269
			qWarning("Net: Bad JOINED message");
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   270
			return;
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   271
		}
1311
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   272
		
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		for(int i = 1; i < lst.size(); ++i)
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   274
		{
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   275
			if (lst[i] == mynick)
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			{
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				netClientState = 3;
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   278
				emit EnteredGame();
1316
50514e45d0b5 - Add join and leave messages to chat box
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   279
				if (isChief)
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   280
					ConfigAsked();
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   281
			}
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			emit nickAdded(lst[i]);
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   283
		}
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   284
		return;
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   285
	}
455
925891c52e40 hedgehogs num bugfix for netgame
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parents: 453
diff changeset
   286
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4616e15d566f Get rid of "internet" network game mode
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   287
	if(lst[0]=="LEFT") {
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   288
		if(lst.size() < 2)
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   289
		{
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   290
			qWarning("Net: Bad LEFT message");
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   291
			return;
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   292
		}
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   293
		emit nickRemoved(lst[1]);
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   294
		return;
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   295
	}
461
105af110b0e6 chatWidget with layout
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parents: 455
diff changeset
   296
339
7535ab6c3820 Run game message added, team and config info provided for net game
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diff changeset
   297
  if (lst[0] == "RUNGAME") {
396
70dfd02845af return after rungame
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diff changeset
   298
    RunGame();
70dfd02845af return after rungame
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   299
    return;
339
7535ab6c3820 Run game message added, team and config info provided for net game
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diff changeset
   300
  }
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diff changeset
   301
315
73003488240b client/server net pre-alpha
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   302
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
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parents: 352
diff changeset
   303
  if(lst[0]=="TEAM_ACCEPTED") {
573
e0cf483e68d6 - Highlight more undefined behavior of net protocol
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diff changeset
   304
    if(lst.size() < 3)
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   305
    {
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   306
      qWarning("Net: Bad TEAM_ACCEPTED message");
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   307
      return;
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diff changeset
   308
    }
373
df912aab6b7e network team add can be denied by server
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parents: 372
diff changeset
   309
    m_pTeamSelWidget->changeTeamStatus(lst[1]);
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
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diff changeset
   310
    return;
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diff changeset
   311
  }
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
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parents: 352
diff changeset
   312
1319
fedaae857a50 Reformat some code =P
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   313
	if (lst[0] == "CONFIG_PARAM") {
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   314
		if(lst.size() < 3)
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   315
		{
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   316
			qWarning("Net: Bad CONFIG_PARAM message");
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   317
			return;
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   318
		}
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   319
		if (lst[1] == "SEED") {
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   320
			emit seedChanged(lst[2]);
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   321
			return;
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   322
		}
fedaae857a50 Reformat some code =P
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   323
		if (lst[1] == "MAP") {
fedaae857a50 Reformat some code =P
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diff changeset
   324
			emit mapChanged(lst[2]);
fedaae857a50 Reformat some code =P
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   325
			return;
fedaae857a50 Reformat some code =P
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diff changeset
   326
		}
fedaae857a50 Reformat some code =P
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   327
		if (lst[1] == "THEME") {
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diff changeset
   328
			emit themeChanged(lst[2]);
fedaae857a50 Reformat some code =P
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   329
			return;
fedaae857a50 Reformat some code =P
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   330
		}
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   331
		if (lst[1] == "HEALTH") {
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   332
			emit initHealthChanged(lst[2].toUInt());
fedaae857a50 Reformat some code =P
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   333
			return;
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diff changeset
   334
		}
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   335
		if (lst[1] == "TURNTIME") {
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   336
			emit turnTimeChanged(lst[2].toUInt());
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   337
			return;
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   338
		}
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   339
		if (lst[1] == "FORTSMODE") {
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   340
			emit fortsModeChanged(lst[2].toInt() != 0);
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   341
			return;
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   342
		}
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   343
		if (lst[1] == "AMMO") {
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   344
			if(lst.size() < 4) return;
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   345
			emit ammoChanged(lst[3], lst[2]);
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   346
			return;
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   347
		}
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4b48ae1f0f53 Get rid of team id in client code
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		QStringList hhTmpList = lst[1].split('+');
1319
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   349
		if (hhTmpList[0] == "TEAM_COLOR") {
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diff changeset
   350
			HWTeam tmptm(hhTmpList[1]);
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   351
			tmptm.teamColor = QColor(lst[2]);
1319
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   352
			emit teamColorChanged(tmptm);
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   353
			return;
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diff changeset
   354
		}
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parents: 1318
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   355
		if (hhTmpList[0] == "HHNUM") {
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4b48ae1f0f53 Get rid of team id in client code
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diff changeset
   356
			HWTeam tmptm(hhTmpList[1]);
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   357
			tmptm.numHedgehogs = lst[2].toUInt();
1319
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   358
			emit hhnumChanged(tmptm);
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   359
			return;
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   360
		}
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   361
		qWarning() << "Net: Unknown 'CONFIG_PARAM' message:" << lst;
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   362
		return;
697
44f167938201 pre-alpha network weapons selection
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parents: 660
diff changeset
   363
	}
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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parents: 322
diff changeset
   364
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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parents: 322
diff changeset
   365
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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   366
  // should be kinda game states, which don't allow "GAMEMSG:" at configure step,
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff changeset
   367
  // "CONNECTED" at round phase, etc.
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4616e15d566f Get rid of "internet" network game mode
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   368
  if (lst[0] == "GAMEMSG") {
573
e0cf483e68d6 - Highlight more undefined behavior of net protocol
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diff changeset
   369
    if(lst.size() < 2)
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diff changeset
   370
    {
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4616e15d566f Get rid of "internet" network game mode
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   371
      qWarning("Net: Bad GAMEMSG message");
573
e0cf483e68d6 - Highlight more undefined behavior of net protocol
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parents: 486
diff changeset
   372
      return;
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diff changeset
   373
    }
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff changeset
   374
    QByteArray em = QByteArray::fromBase64(lst[1].toAscii());
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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parents: 322
diff changeset
   375
    emit FromNet(em);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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parents: 322
diff changeset
   376
    return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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parents: 322
diff changeset
   377
  }
573
e0cf483e68d6 - Highlight more undefined behavior of net protocol
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parents: 486
diff changeset
   378
1082
596b1dcdc1df - Modify network protocol to use new delimiter
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parents: 1081
diff changeset
   379
  qWarning() << "Net: Unknown message:" << lst;
315
73003488240b client/server net pre-alpha
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parents:
diff changeset
   380
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   381
73003488240b client/server net pre-alpha
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parents:
diff changeset
   382
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   383
void HWNewNet::ConfigAsked()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   384
{
1310
4616e15d566f Get rid of "internet" network game mode
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parents: 1308
diff changeset
   385
	QString map = m_pGameCFGWidget->getCurrentMap();
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   386
	if (map.size())
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   387
		onMapChanged(map);
574
1cafd9eb1a21 - Update copyright header
unc0rr
parents: 573
diff changeset
   388
1310
4616e15d566f Get rid of "internet" network game mode
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parents: 1308
diff changeset
   389
	onSeedChanged(m_pGameCFGWidget->getCurrentSeed());
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   390
	onThemeChanged(m_pGameCFGWidget->getCurrentTheme());
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   391
	onInitHealthChanged(m_pGameCFGWidget->getInitHealth());
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   392
	onTurnTimeChanged(m_pGameCFGWidget->getTurnTime());
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   393
	onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1);
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   394
	// always initialize with default ammo (also avoiding complicated cross-class dependencies)
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   395
	onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10));
315
73003488240b client/server net pre-alpha
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parents:
diff changeset
   396
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   397
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   398
void HWNewNet::RunGame()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   399
{
1310
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1308
diff changeset
   400
	emit AskForRunGame();
431
79ac59673df3 - Two more land templates
unc0rr
parents: 407
diff changeset
   401
}
79ac59673df3 - Two more land templates
unc0rr
parents: 407
diff changeset
   402
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   403
void HWNewNet::onHedgehogsNumChanged(const HWTeam& team)
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   404
{
1324
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   405
	RawSendNet(QString("HHNUM%1%2%1%3")
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   406
			.arg(delimeter)
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   407
			.arg(team.TeamName)
1321
d7dc4e86201e - Add protocol description (just started)
unc0rr
parents: 1320
diff changeset
   408
			.arg(team.numHedgehogs));
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   409
}
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   410
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   411
void HWNewNet::onTeamColorChanged(const HWTeam& team)
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   412
{
1324
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   413
	RawSendNet(QString("CONFIG_PARAM%1TEAM_COLOR%1%2%1%3")
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   414
			.arg(delimeter)
4b48ae1f0f53 Get rid of team id in client code
unc0rr
parents: 1322
diff changeset
   415
			.arg(team.TeamName)
1321
d7dc4e86201e - Add protocol description (just started)
unc0rr
parents: 1320
diff changeset
   416
			.arg(team.teamColor.name()));
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   417
}
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   418
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   419
void HWNewNet::onSeedChanged(const QString & seed)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   420
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   421
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1SEED%1%2").arg(delimeter).arg(seed));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   422
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   423
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   424
void HWNewNet::onMapChanged(const QString & map)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   425
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   426
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1MAP%1%2").arg(delimeter).arg(map));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   427
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   428
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   429
void HWNewNet::onThemeChanged(const QString & theme)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   430
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   431
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1THEME%1%2").arg(delimeter).arg(theme));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   432
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   433
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   434
void HWNewNet::onInitHealthChanged(quint32 health)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   435
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   436
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1HEALTH%1%2").arg(delimeter).arg(health));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   437
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   438
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   439
void HWNewNet::onTurnTimeChanged(quint32 time)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   440
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   441
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1TURNTIME%1%2").arg(delimeter).arg(time));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   442
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   443
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   444
void HWNewNet::onFortsModeChanged(bool value)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   445
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   446
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1FORTSMODE%1%2").arg(delimeter).arg(value));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   447
}
453
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   448
703
424297e3165a weapon names transmitted over network
displacer
parents: 697
diff changeset
   449
void HWNewNet::onWeaponsNameChanged(const QString& name, const QString& ammo)
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 660
diff changeset
   450
{
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1316
diff changeset
   451
  if (isChief) RawSendNet(QString("CONFIG_PARAM%1AMMO%1%2%1%3").arg(delimeter).arg(ammo).arg(name));
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 660
diff changeset
   452
}
44f167938201 pre-alpha network weapons selection
displacer
parents: 660
diff changeset
   453
453
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   454
void HWNewNet::chatLineToNet(const QString& str)
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   455
{
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   456
  if(str!="") {
1322
c624b04699fb Fix protocol implementation to conform documentation
unc0rr
parents: 1321
diff changeset
   457
    RawSendNet(QString("CHAT_STRING")+delimeter+str);
453
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   458
    emit(chatStringFromNet(QStringList(mynick) << str));
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   459
  }
4b1236759402 simple net cha added
displacer
parents: 448
diff changeset
   460
}
1315
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   461
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   462
void HWNewNet::askRoomsList()
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   463
{
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   464
	if(netClientState != 2)
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   465
	{
1321
d7dc4e86201e - Add protocol description (just started)
unc0rr
parents: 1320
diff changeset
   466
		qWarning("Illegal try to get rooms list!");
1315
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   467
		return;
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   468
	}
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   469
	RawSendNet(QString("LIST"));
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   470
}