QTfrontend/game.cpp
author unc0rr
Sun, 16 Dec 2012 12:25:13 +0400
branchflibqtfrontend
changeset 8304 620560c89284
parent 8282 1f81bcce3ee6
child 8306 50fe80adbfcb
permissions -rw-r--r--
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QString>
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#include <QByteArray>
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#include <QUuid>
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#include <QColor>
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#include <QStringListModel>
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#include <QTextStream>
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#include "game.h"
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#include "hwconsts.h"
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#include "gameuiconfig.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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#include "proto.h"
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#include "campaign.h"
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#include "ThemeModel.h"
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#include "frontlibpoller.h"
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QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution?
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) :
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    TCPBase(0)
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    , ammostr(ammo)
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    , m_pTeamSelWidget(pTeamSelWidget)
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    , m_conn(0)
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    , m_poller(0)
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{
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    this->config = config;
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    this->gamecfg = gamecfg;
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    netSuspend = false;
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}
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HWGame::~HWGame()
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{
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    SetGameState(gsDestroyed);
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    if(m_conn)
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        flib_gameconn_destroy(m_conn);
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}
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void HWGame::commonConfig()
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{
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    QByteArray buf;
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    QString gt;
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    switch (gameType)
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    {
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        case gtDemo:
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            gt = "TD";
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            break;
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        case gtNet:
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            gt = "TN";
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            break;
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        default:
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            gt = "TL";
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    }
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    HWProto::addStringToBuffer(buf, gt);
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    buf += gamecfg->getFullConfig();
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    if (m_pTeamSelWidget)
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    {
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        foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams())
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        {
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            HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber)));
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            if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore"));
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//            HWProto::addStringListToBuffer(buf,
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//                                           team.teamGameConfig(gamecfg->getInitHealth()));
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            ;
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        }
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    }
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    //RawSendIPC(buf);
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}
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void HWGame::SendConfig()
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{
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    commonConfig();
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}
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void HWGame::SendTrainingConfig()
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{
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    QByteArray traincfg;
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    HWProto::addStringToBuffer(traincfg, "TL");
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    HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString());
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    HWProto::addStringToBuffer(traincfg, "escript " + training);
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   //RawSendIPC(traincfg);
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}
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void HWGame::SendCampaignConfig()
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{
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    QByteArray campaigncfg;
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    HWProto::addStringToBuffer(campaigncfg, "TL");
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    HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString());
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    HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript);
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   // RawSendIPC(campaigncfg);
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}
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void HWGame::SendNetConfig()
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{
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    commonConfig();
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}
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/*
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void HWGame::ParseMessage(const QByteArray & msg)
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{
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    switch(msg.at(1))
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    {
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        case '?':
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        {
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            //SendIPC("!");
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            break;
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        }
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        case 'C':
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        {
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            switch (gameType)
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            {
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                case gtLocal:
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                {
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                    SendConfig();
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                    break;
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                }
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                case gtQLocal:
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                {
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                    SendQuickConfig();
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                    break;
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                }
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                case gtSave:
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                case gtDemo:
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                    break;
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                case gtNet:
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                {
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                    SendNetConfig();
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                    break;
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                }
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                case gtTraining:
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                {
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                    SendTrainingConfig();
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                    break;
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                }
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                case gtCampaign:
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                {
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                    SendCampaignConfig();
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                    break;
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                }
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            }
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            break;
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        }
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        case 'E':
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        {
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            int size = msg.size();
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            emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4));
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            return;
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        }
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        case 'i':
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        {
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            emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3)));
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            break;
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        }
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        case 'Q':
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        {
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            SetGameState(gsInterrupted);
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            break;
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        }
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        case 'q':
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        {
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            SetGameState(gsFinished);
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            break;
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        }
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        case 'H':
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        {
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            SetGameState(gsHalted);
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            break;
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        }
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        case 's':
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        {
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            int size = msg.size();
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            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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            emit SendChat(msgbody);
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            QByteArray buf;
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            HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20");
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            //demo.append(buf);
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            break;
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        }
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        case 'b':
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        {
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            int size = msg.size();
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            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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            emit SendTeamMessage(msgbody);
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            break;
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        }
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        case 'V':
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        {
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            if (msg.at(2) == '?')
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                sendCampaignVar(msg.right(msg.size() - 3));
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            else if (msg.at(2) == '!')
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                writeCampaignVar(msg.right(msg.size() - 3));
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            break;
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        }
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        default:
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        {
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cacda05a053e Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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            if (gameType == gtNet && !netSuspend)
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            {
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                emit SendNet(msg);
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            }
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            //demo.append(msg);
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        }
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    }
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}*/
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void HWGame::FromNet(const QByteArray & msg)
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{
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    //RawSendIPC(msg);
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}
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void HWGame::FromNetChat(const QString & msg)
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{
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    QByteArray buf;
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    HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20");
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    //RawSendIPC(buf);
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}
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void HWGame::onClientRead()
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{/*
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    quint8 msglen;
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    quint32 bufsize;
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    while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
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            ((msglen = readbuffer.data()[0]) < bufsize))
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    {
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        QByteArray msg = readbuffer.left(msglen + 1);
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        readbuffer.remove(0, msglen + 1);
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        ParseMessage(msg);
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    }*/
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}
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5213
a86768368309 make the associate button use the user's settings for loading demos/saves
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QStringList HWGame::getArguments()
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{
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    QStringList arguments;
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    QRect resolution = config->vid_Resolution();
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    arguments << cfgdir->absolutePath();
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    arguments << QString::number(resolution.width());
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    arguments << QString::number(resolution.height());
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    arguments << QString::number(config->bitDepth()); // bpp
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    arguments << QString::number(flib_gameconn_getport(m_conn));
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    arguments << (config->vid_Fullscreen() ? "1" : "0");
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    arguments << (config->isSoundEnabled() ? "1" : "0");
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    arguments << (config->isMusicEnabled() ? "1" : "0");
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    arguments << QString::number(config->volume()); // sound volume
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    arguments << QString::number(config->timerInterval());
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    arguments << datadir->absolutePath();
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    arguments << (config->isShowFPSEnabled() ? "1" : "0");
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    arguments << (config->isAltDamageEnabled() ? "1" : "0");
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    arguments << config->netNick().toUtf8().toBase64();
3708
64e059b6f9c5 applied from experimental3D, use a slider to set up quality
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    arguments << QString::number(config->translateQuality());
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    arguments << QString::number(config->stereoMode());
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    arguments << tr("en.txt");
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    return arguments;
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}
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   280
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void HWGame::PlayDemo(const QString & demofilename, bool isSave)
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{
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    gameType = isSave ? gtSave : gtDemo;
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    QFile demofile(demofilename);
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    if (!demofile.open(QIODevice::ReadOnly))
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    {
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        emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename));
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        return ;
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    }
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   290
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    // read demo
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    //toSendBuf = demofile.readAll();
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   293
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    // run engine
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    //demo.clear();
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    start(false);
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    SetGameState(gsStarted);
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}
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void HWGame::StartNet()
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{
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    gameType = gtNet;
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    //demo.clear();
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    start(false);
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    SetGameState(gsStarted);
184
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unc0rr
parents: 183
diff changeset
   306
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   307
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   308
void HWGame::StartLocal()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   309
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   310
    gameType = gtLocal;
8092
08960209db8c Try to use map preview facilities:
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diff changeset
   311
    //demo.clear();
08960209db8c Try to use map preview facilities:
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parents: 8070
diff changeset
   312
    start(false);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2786
diff changeset
   313
    SetGameState(gsStarted);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   314
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   315
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   316
void HWGame::StartQuick()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   317
{
8100
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   318
    ThemeModel * themeModel = DataManager::instance().themeModel();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2786
diff changeset
   319
    gameType = gtQLocal;
8106
861d145b270e Oops, temporary objects involved
unc0rr
parents: 8103
diff changeset
   320
8100
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   321
    flib_gamesetup gameSetup;
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   322
    gameSetup.style = NULL;
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   323
    gameSetup.gamescheme = flib_scheme_create("Default");
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   324
    gameSetup.map = flib_map_create_regular(
8133
2d0f56423eb3 Some fixes
unc0rr
parents: 8130
diff changeset
   325
                QUuid::createUuid().toString().toAscii().constData()
8100
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   326
                , themeModel->rowCount() > 0 ? themeModel->index(rand() % themeModel->rowCount()).data().toString().toUtf8().constData() : "Sheep"
8130
4cab13c82b4e No more crashes when running quick game
unc0rr
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diff changeset
   327
                , 2);
8100
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   328
    gameSetup.teamlist = flib_teamlist_create();
0e6fadf81a2c - frontlib loads team config via physfs
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parents: 8092
diff changeset
   329
8128
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   330
    // add teams
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   331
    HWTeam team1;
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   332
    team1.setDifficulty(0);
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   333
    team1.setColor(0);
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   334
    team1.setNumHedgehogs(4);
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   335
    HWNamegen::teamRandomNames(team1, true);
8106
861d145b270e Oops, temporary objects involved
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diff changeset
   336
8128
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   337
    HWTeam team2;
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   338
    team2.setDifficulty(4);
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   339
    team2.setColor(1);
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   340
    team2.setNumHedgehogs(4);
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   341
    do
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   342
        HWNamegen::teamRandomNames(team2,true);
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   343
    while(!team2.name().compare(team1.name()) || !team2.hedgehogHat(0).compare(team1.hedgehogHat(0)));
8106
861d145b270e Oops, temporary objects involved
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diff changeset
   344
8128
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   345
    QList<flib_team *> teams;
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   346
    teams << team1.toFlibTeam() << team2.toFlibTeam();
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   347
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   348
    for(int i = 0; i < 2; ++i)
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
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diff changeset
   349
    {
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   350
        flib_team *team = teams[i];
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   351
        team->hogsInGame = 4;
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   352
        team->remoteDriven = false;
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   353
        for(int h = 0; h < HEDGEHOGS_PER_TEAM; ++h)
8130
4cab13c82b4e No more crashes when running quick game
unc0rr
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diff changeset
   354
        {
4cab13c82b4e No more crashes when running quick game
unc0rr
parents: 8128
diff changeset
   355
            team->hogs[h].weaponset = flib_weaponset_create("Default");
4cab13c82b4e No more crashes when running quick game
unc0rr
parents: 8128
diff changeset
   356
            team->hogs[h].initialHealth = 100;
4cab13c82b4e No more crashes when running quick game
unc0rr
parents: 8128
diff changeset
   357
        }
8128
ebef2de30c18 Try to setup weapon sets for quick game
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diff changeset
   358
        flib_teamlist_insert(gameSetup.teamlist, team, 0);
8106
861d145b270e Oops, temporary objects involved
unc0rr
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diff changeset
   359
    }
861d145b270e Oops, temporary objects involved
unc0rr
parents: 8103
diff changeset
   360
8128
ebef2de30c18 Try to setup weapon sets for quick game
unc0rr
parents: 8106
diff changeset
   361
8100
0e6fadf81a2c - frontlib loads team config via physfs
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parents: 8092
diff changeset
   362
    m_conn = flib_gameconn_create(config->netNick().toUtf8().constData(), &gameSetup, false);
0e6fadf81a2c - frontlib loads team config via physfs
unc0rr
parents: 8092
diff changeset
   363
8106
861d145b270e Oops, temporary objects involved
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diff changeset
   364
    flib_teamlist_destroy(gameSetup.teamlist);
861d145b270e Oops, temporary objects involved
unc0rr
parents: 8103
diff changeset
   365
    flib_map_destroy(gameSetup.map);
861d145b270e Oops, temporary objects involved
unc0rr
parents: 8103
diff changeset
   366
    flib_scheme_destroy(gameSetup.gamescheme);
861d145b270e Oops, temporary objects involved
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parents: 8103
diff changeset
   367
8092
08960209db8c Try to use map preview facilities:
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diff changeset
   368
    start(false);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   369
    SetGameState(gsStarted);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   370
}
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 529
diff changeset
   371
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents: 2443
diff changeset
   372
void HWGame::StartTraining(const QString & file)
587
74db4115064a More work on Training mode
unc0rr
parents: 555
diff changeset
   373
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   374
    gameType = gtTraining;
3919
76d5b32758d9 Engine/Frontend:
smaxx
parents: 3876
diff changeset
   375
    training = "Missions/Training/" + file + ".lua";
8092
08960209db8c Try to use map preview facilities:
unc0rr
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diff changeset
   376
    //demo.clear();
08960209db8c Try to use map preview facilities:
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diff changeset
   377
    start(false);
3760
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   378
    SetGameState(gsStarted);
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   379
}
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   380
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   381
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam)
3760
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   382
{
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   383
    gameType = gtCampaign;
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   384
    campaign = camp;
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   385
    campaignScript = "Missions/Campaign/" + camp + "/" + campScript;
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   386
    campaignTeam = campTeam;
8092
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   387
    //demo.clear();
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   388
    start(false);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2786
diff changeset
   389
    SetGameState(gsStarted);
587
74db4115064a More work on Training mode
unc0rr
parents: 555
diff changeset
   390
}
74db4115064a More work on Training mode
unc0rr
parents: 555
diff changeset
   391
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 529
diff changeset
   392
void HWGame::SetGameState(GameState state)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 529
diff changeset
   393
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2786
diff changeset
   394
    gameState = state;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2786
diff changeset
   395
    emit GameStateChanged(state);
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   396
    if (gameType == gtCampaign)
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   397
    {
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   398
      emit campStateChanged(1);
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   399
    }
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 529
diff changeset
   400
}
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
diff changeset
   401
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   402
void HWGame::abort()
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
diff changeset
   403
{
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   404
    QByteArray buf;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   405
    HWProto::addStringToBuffer(buf, QString("efinish"));
8092
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   406
    //RawSendIPC(buf);
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
diff changeset
   407
}
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   408
7665
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   409
void HWGame::sendCampaignVar(const QByteArray &varToSend)
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   410
{
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   411
    QString varToFind(varToSend);
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   412
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   413
    teamfile.setIniCodec("UTF-8");
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   414
    QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString();
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   415
    QByteArray command;
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   416
    HWProto::addStringToBuffer(command, "V." + varValue);
8092
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   417
    //RawSendIPC(command);
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   418
}
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   419
7665
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   420
void HWGame::writeCampaignVar(const QByteArray & varVal)
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   421
{
7665
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   422
    int i = varVal.indexOf(" ");
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   423
    if(i < 0)
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   424
        return;
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   425
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   426
    QString varToWrite = QString::fromUtf8(varVal.left(i));
e556b44f5bd8 More Qt-ish code, fix couple warnings.
unc0rr
parents: 7629
diff changeset
   427
    QString varValue = QString::fromUtf8(varVal.mid(i + 1));
7629
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   428
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   429
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   430
    teamfile.setIniCodec("UTF-8");
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   431
    teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue);
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   432
}
d624030abf24 neglected stuff
nemo
parents: 7628
diff changeset
   433
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   434
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   435
void HWGame::onChat(void* context, const char *msg, bool teamchat)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   436
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   437
    HWGame * game = (HWGame *) context;
8282
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   438
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   439
    if(teamchat)
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   440
        emit game->SendTeamMessage(QString::fromUtf8(msg));
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   441
    else
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   442
        emit game->SendChat(QString::fromUtf8(msg));
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   443
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   444
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   445
void HWGame::onConnect(void* context)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   446
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   447
    HWGame * game = (HWGame *) context;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   448
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   449
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   450
void HWGame::onDisconnect(void* context, int reason)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   451
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   452
    HWGame * game = (HWGame *) context;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   453
    /*
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   454
        switch (gameType)
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   455
        {
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   456
            case gtDemo:
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   457
                // for video recording we need demo anyway
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   458
                emit HaveRecord(rtNeither, demo);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   459
                break;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   460
            case gtNet:
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   461
                emit HaveRecord(rtDemo, demo);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   462
                break;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   463
            default:
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   464
                if (gameState == gsInterrupted || gameState == gsHalted)
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   465
                    emit HaveRecord(rtSave, demo);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   466
                else if (gameState == gsFinished)
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   467
                    emit HaveRecord(rtDemo, demo);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   468
                else
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   469
                    emit HaveRecord(rtNeither, demo);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   470
        }*/
8280
734b069a418e Delete poller when game is over
unc0rr
parents: 8276
diff changeset
   471
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   472
     game->SetGameState(gsStopped);
8304
620560c89284 Merge from default
unc0rr
parents: 8282
diff changeset
   473
     game->clientDisconnected();
8280
734b069a418e Delete poller when game is over
unc0rr
parents: 8276
diff changeset
   474
734b069a418e Delete poller when game is over
unc0rr
parents: 8276
diff changeset
   475
     delete game->m_poller;
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   476
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   477
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   478
void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   479
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   480
    HWGame * game = (HWGame *) context;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   481
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   482
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   483
void HWGame::onErrorMessage(void* context, const char *msg)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   484
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   485
    HWGame * game = (HWGame *) context;
8282
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   486
1f81bcce3ee6 Implement some more callbacks
unc0rr
parents: 8280
diff changeset
   487
    emit game->ErrorMessage(QString("Last two engine messages:\n%1").arg(QString::fromUtf8(msg)));
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   488
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   489
8276
d4e113e745a9 Some fixes
unc0rr
parents: 8210
diff changeset
   490
void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame)
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   491
{
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   492
    HWGame * game = (HWGame *) context;
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   493
}
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   494
8092
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   495
void HWGame::onEngineStart()
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   496
{
8210
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   497
    flib_gameconn_onChat(m_conn, onChat, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   498
    flib_gameconn_onConnect(m_conn, onConnect, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   499
    flib_gameconn_onDisconnect(m_conn, onDisconnect, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   500
    flib_gameconn_onEngineMessage(m_conn, onEngineMessage, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   501
    flib_gameconn_onErrorMessage(m_conn, onErrorMessage, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   502
    flib_gameconn_onGameRecorded(m_conn, onGameRecorded, this);
ad178654142a Register flib_gameconn callbacks
unc0rr
parents: 8133
diff changeset
   503
8280
734b069a418e Delete poller when game is over
unc0rr
parents: 8276
diff changeset
   504
    m_poller = new FrontLibPoller((void (*)(void *))flib_gameconn_tick, m_conn, this);
8092
08960209db8c Try to use map preview facilities:
unc0rr
parents: 8070
diff changeset
   505
}