hedgewars/uLandGraphics.pas
author Urbertar@gmail.com
Tue, 26 Feb 2013 17:04:40 +0200
branchicegun
changeset 8587 6319accfa04a
parent 8586 191bd86ba000
child 8588 47084c6fcb4e
permissions -rw-r--r--
Separate setting and drawing ice
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 883
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6700
e04da46ee43c the most important commit of the year
koda
parents: 6681
diff changeset
     3
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     4
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     8
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    12
 * GNU General Public License for more details.
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    13
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    14
 * You should have received a copy of the GNU General Public License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    15
 * along with this program; if not, write to the Free Software
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    17
 *)
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    18
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    19
{$INCLUDE "options.inc"}
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    20
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    21
unit uLandGraphics;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    22
interface
4357
a1fcfc341a52 Introduce unit uTypes in order to remove some cyclic unit dependencies
unC0Rr
parents: 3749
diff changeset
    23
uses uFloat, uConsts, uTypes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    24
7035
823caba67738 Reflects change in previous revision to uTypes
nemo
parents: 6990
diff changeset
    25
type TRangeArray = array[0..31] of record
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    26
                                   Left, Right: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    27
                                   end;
7035
823caba67738 Reflects change in previous revision to uTypes
nemo
parents: 6990
diff changeset
    28
     PRangeArray = ^TRangeArray;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    29
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    30
function  addBgColor(OldColor, NewColor: LongWord): LongWord;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
    31
function  SweepDirty: boolean;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
    32
function  Despeckle(X, Y: LongInt): Boolean;
5267
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
    33
procedure Smooth(X, Y: LongInt);
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
    34
function  CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean;
4377
43945842da0c Haven't found a better place than uIO for OutError
unC0Rr
parents: 4374
diff changeset
    35
function  DrawExplosion(X, Y, Radius: LongInt): Longword;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    36
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    37
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    38
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
    39
procedure FillRoundInLandWithIce(X, Y, Radius: LongInt);
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
    40
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet, isCurrent: boolean);
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
    41
function  LandBackPixel(x, y: LongInt): LongWord;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
    42
procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
    43
procedure DrawThickLine(X1, Y1, X2, Y2, radius: LongInt; color: Longword);
7268
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
    44
procedure DumpLandToLog(x, y, r: LongInt);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    45
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4791
diff changeset
    46
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean; indestructible: boolean): boolean;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
    47
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    48
implementation
4403
unc0rr
parents: 4377
diff changeset
    49
uses SDLh, uLandTexture, uVariables, uUtils, uDebug;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    50
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    51
function addBgColor(OldColor, NewColor: LongWord): LongWord;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    52
// Factor ranges from 0 to 100% NewColor
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    53
var
6011
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    54
    oRed, oBlue, oGreen, oAlpha, nRed, nBlue, nGreen, nAlpha: byte;
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    55
begin
6011
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    56
    oAlpha := (OldColor shr AShift);
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    57
    nAlpha := (NewColor shr AShift);
5692
753ae5d0776c implement proper blending
nemo
parents: 5687
diff changeset
    58
    // shortcircuit
753ae5d0776c implement proper blending
nemo
parents: 5687
diff changeset
    59
    if (oAlpha = 0) or (nAlpha = $FF) then
753ae5d0776c implement proper blending
nemo
parents: 5687
diff changeset
    60
        begin
753ae5d0776c implement proper blending
nemo
parents: 5687
diff changeset
    61
        addBgColor:= NewColor;
753ae5d0776c implement proper blending
nemo
parents: 5687
diff changeset
    62
        exit
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
    63
        end;
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    64
    // Get colors
6011
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    65
    oRed   := (OldColor shr RShift);
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    66
    oGreen := (OldColor shr GShift);
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    67
    oBlue  := (OldColor shr BShift);
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    68
6011
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    69
    nRed   := (NewColor shr RShift);
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    70
    nGreen := (NewColor shr GShift);
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    71
    nBlue  := (NewColor shr BShift);
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    72
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    73
    // Mix colors
6011
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    74
    nRed   := min(255,((nRed*nAlpha) div 255) + ((oRed*oAlpha*byte(255-nAlpha)) div 65025));
519f8a58c021 Fix a bunch of warnings (also improves speed a bit in 32 bit code)
unC0Rr
parents: 5895
diff changeset
    75
    nGreen := min(255,((nGreen*nAlpha) div 255) + ((oGreen*oAlpha*byte(255-nAlpha)) div 65025));
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
    76
    nBlue  := min(255,((nBlue*nAlpha) div 255) + ((oBlue*oAlpha*byte(255-nAlpha)) div 65025));
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    77
    nAlpha := min(255, oAlpha + nAlpha);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    78
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 4976
diff changeset
    79
    addBgColor := (nAlpha shl AShift) or (nRed shl RShift) or (nGreen shl GShift) or (nBlue shl BShift);
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    80
end;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4700
diff changeset
    81
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    82
procedure FillCircleLines(x, y, dx, dy: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    83
var i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    84
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    85
if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
    86
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    87
        if (Land[y + dy, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    88
            Land[y + dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    89
if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
    90
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    91
        if (Land[y - dy, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    92
            Land[y - dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    93
if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
    94
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    95
        if (Land[y + dx, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    96
            Land[y + dx, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    97
if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
    98
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    99
        if (Land[y - dx, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   100
            Land[y - dx, i]:= Value;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   101
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   102
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   103
procedure ChangeCircleLines(x, y, dx, dy: LongInt; doSet, isCurrent: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   104
var i: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   105
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   106
if not doSet then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   107
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   108
    if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   109
        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   110
            if isCurrent then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   111
                Land[y + dy, i]:= Land[y + dy, i] and $FF7F
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   112
            else if Land[y + dy, i] and $007F > 0 then
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   113
                Land[y + dy, i]:= (Land[y + dy, i] and $FF80) or ((Land[y + dy, i] and $7F) - 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   114
    if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   115
        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   116
            if isCurrent then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   117
                Land[y - dy, i]:= Land[y - dy, i] and $FF7F
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   118
            else if Land[y - dy, i] and $007F > 0 then
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   119
                Land[y - dy, i]:= (Land[y - dy, i] and $FF80) or ((Land[y - dy, i] and $7F) - 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   120
    if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   121
        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   122
            if isCurrent then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   123
                Land[y + dx, i]:= Land[y + dx, i] and $FF7F
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   124
            else if Land[y + dx, i] and $007F > 0 then
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   125
                Land[y + dx, i]:= (Land[y + dx, i] and $FF80) or ((Land[y + dx, i] and $7F) - 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   126
    if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   127
        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   128
            if isCurrent then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   129
                Land[y - dx, i]:= Land[y - dx, i] and $FF7F
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   130
            else if Land[y - dx, i] and $007F > 0 then
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   131
                Land[y - dx, i]:= (Land[y - dx, i] and $FF80) or ((Land[y - dx, i] and $7F) - 1)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   132
    end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   133
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   134
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   135
    if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   136
        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   137
            if isCurrent then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   138
                Land[y + dy, i]:= Land[y + dy, i] or $80
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   139
            else if Land[y + dy, i] and $007F < 127 then
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   140
                Land[y + dy, i]:= (Land[y + dy, i] and $FF80) or ((Land[y + dy, i] and $7F) + 1);
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   141
    if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   142
        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   143
            if isCurrent then
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   144
                Land[y - dy, i]:= Land[y - dy, i] or $80
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   145
            else if Land[y - dy, i] and $007F < 127 then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   146
                Land[y - dy, i]:= (Land[y - dy, i] and $FF80) or ((Land[y - dy, i] and $7F) + 1);
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   147
    if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   148
        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   149
            if isCurrent then
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   150
                Land[y + dx, i]:= Land[y + dx, i] or $80
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   151
            else if Land[y + dx, i] and $007F < 127 then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   152
                Land[y + dx, i]:= (Land[y + dx, i] and $FF80) or ((Land[y + dx, i] and $7F) + 1);
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   153
    if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   154
        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   155
            if isCurrent then
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   156
                Land[y - dx, i]:= Land[y - dx, i] or $80
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   157
            else if Land[y - dx, i] and $007F < 127 then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   158
                Land[y - dx, i]:= (Land[y - dx, i] and $FF80) or ((Land[y - dx, i] and $7F) + 1)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   159
    end
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   160
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   161
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   162
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   163
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   164
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   165
var dx, dy, d: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   166
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   167
dx:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   168
dy:= Radius;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   169
d:= 3 - 2 * Radius;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   170
while (dx < dy) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   171
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   172
    FillCircleLines(x, y, dx, dy, Value);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   173
    if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   174
        d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   175
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   176
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   177
        d:= d + 4 * (dx - dy) + 10;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   178
        dec(dy)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   179
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   180
    inc(dx)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   181
    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   182
if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   183
    FillCircleLines(x, y, dx, dy, Value);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   184
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   185
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   186
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet, isCurrent: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   187
var dx, dy, d: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   188
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   189
dx:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   190
dy:= Radius;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   191
d:= 3 - 2 * Radius;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   192
while (dx < dy) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   193
    begin
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   194
    ChangeCircleLines(x, y, dx, dy, doSet, isCurrent);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   195
    if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   196
        d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   197
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   198
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   199
        d:= d + 4 * (dx - dy) + 10;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   200
        dec(dy)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   201
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   202
    inc(dx)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   203
    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   204
if (dx = dy) then
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7268
diff changeset
   205
    ChangeCircleLines(x, y, dx, dy, doSet, isCurrent)
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   206
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   207
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   208
procedure FillLandCircleLines0(x, y, dx, dy: LongInt);
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   209
var i, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   210
begin
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   211
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   212
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   213
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   214
        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   215
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   216
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   217
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   218
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   219
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   220
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   221
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   222
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   223
        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   224
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   225
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   226
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   227
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   228
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   229
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   230
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   231
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   232
        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   233
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   234
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   235
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   236
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   237
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   238
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   239
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   240
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   241
        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   242
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   243
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   244
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   245
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   246
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   247
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   248
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   249
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   250
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   251
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   252
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   253
function getPixelWeight(x, y:Longint): Longint;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   254
var
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   255
    i, j:Longint;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   256
begin    
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   257
    result := 0;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   258
    for i := x - 1 to x + 1 do
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   259
        for j := y - 1 to y + 1 do 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   260
        begin
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   261
        if (i < 0) or 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   262
           (i > LAND_WIDTH - 1) or 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   263
           (j < 0) or 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   264
           (j > LAND_HEIGHT -1) or 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   265
           ((Land[j, i] and $FF00) = 0) then
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   266
           begin
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   267
           result := result + 1;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   268
           end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   269
        end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   270
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   271
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   272
procedure drawIcePixel(y, x:Longint);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   273
var 
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   274
    iceSurface: PSDL_Surface;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   275
    icePixels: PLongwordArray;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   276
    pictureX, pictureY: LongInt;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   277
    w, c: LongWord;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   278
    weight: Longint;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   279
begin
8586
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   280
weight := getPixelWeight(x, y);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   281
if (land[y, x] and lfIce) <> 0 then
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   282
    exit;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   283
//pixel in landscape
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   284
if weight < 2 then
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   285
    begin
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   286
    // So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   287
    c:= $7dc1ccff;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   288
    // FIXME should be a global value, not set every single pixel.  Just for test purposes
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   289
    c:= ($44 shl RShift) or ($97 shl GShift) or ($A9 shl BShift) or ($A0 shl AShift);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   290
    iceSurface:= SpritesData[sprIceTexture].Surface;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   291
    pictureX := x mod iceSurface^.w;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   292
    pictureY := y mod iceSurface^.h;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   293
    icePixels := iceSurface^.pixels;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   294
    w:= LandPixels[y, x];
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   295
    w:= round(((w shr RShift and $FF) * RGB_LUMINANCE_RED +
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   296
          (w shr BShift and $FF) * RGB_LUMINANCE_GREEN +
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   297
          (w shr GShift and $FF) * RGB_LUMINANCE_BLUE));
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   298
    if w < 128 then w:= w+128;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   299
    if w > 255 then w:= 255;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   300
    w:= (w shl RShift) or (w shl BShift) or (w shl GShift) or (LandPixels[y,x] and AMask);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   301
    //LandPixels[y, x]:= w;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   302
    LandPixels[y, x]:= addBgColor(w, c);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   303
    LandPixels[y, x]:= addBgColor(LandPixels[y, x], icePixels^[iceSurface^.w * (y mod iceSurface^.h) + (x mod iceSurface^.w)]);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   304
    end
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   305
//pixel is on edge of lanscape
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   306
else if (weight < 8) then
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   307
    begin
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   308
        LandPixels[y, x] := $FFB2AF8A;                    
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   309
    end;
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   310
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   311
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   312
function getIncrementInquarter(dx, dy, quarter: Longint): Longint;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   313
const directionX : array [0..3] of Longint = (0, 0, 1, -1);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   314
const directionY : array [0..3] of Longint = (1, -1, 0, 0);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   315
begin    
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   316
    getIncrementInquarter := directionX[quarter] * dx + directionY[quarter] * dy;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   317
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   318
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   319
function getIncrementInquarter2(dx, dy, quarter: Longint): Longint;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   320
const directionY : array [0..3] of Longint = (0, 0, 1, 1);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   321
const directionX : array [0..3] of Longint = (1, 1, 0, 0);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   322
begin    
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   323
    getIncrementInquarter2 := directionX[quarter] * dx + directionY[quarter] * dy;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   324
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   325
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   326
procedure FillLandCircleLinesIce(x, y, dx, dy: LongInt);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   327
var q, i, t: LongInt;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   328
begin
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   329
for q := 0 to 3 do
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   330
    begin
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   331
        t:= y + getIncrementInquarter(dx, dy, q);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   332
        if (t and LAND_HEIGHT_MASK) = 0 then
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   333
            for i:= Max(x - getIncrementInquarter2(dx, dy, q), 0) to Min(x + getIncrementInquarter2(dx, dy, q), LAND_WIDTH - 1) do
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   334
                if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
8587
6319accfa04a Separate setting and drawing ice
Urbertar@gmail.com
parents: 8586
diff changeset
   335
                begin
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   336
                    if (cReducedQuality and rqBlurryLand) = 0 then
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   337
                       drawIcePixel(t, i)
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   338
                    else
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   339
                       drawIcePixel(t div 2, i div 2) ;        
8587
6319accfa04a Separate setting and drawing ice
Urbertar@gmail.com
parents: 8586
diff changeset
   340
                    if Land[y, x] > 255 then Land[y, x] := Land[y, x] or lfIce;
6319accfa04a Separate setting and drawing ice
Urbertar@gmail.com
parents: 8586
diff changeset
   341
                end;
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   342
    end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   343
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   344
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   345
procedure FillRoundInLandWithIce(X, Y, Radius: LongInt);
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   346
var dx, dy, d: LongInt;
8586
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   347
    landRect : TSDL_RECT;
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   348
begin
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   349
dx:= 0;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   350
dy:= Radius;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   351
d:= 3 - 2 * Radius;
8586
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   352
while (dx < dy) do
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   353
    begin
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   354
    FillLandCircleLinesIce(x, y, dx, dy);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   355
    if (d < 0) then
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   356
        d:= d + 4 * dx + 6
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   357
    else
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   358
        begin
8586
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   359
        d:= d + 4 * (dx - dy) + 10;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   360
        dec(dy)
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   361
        end;
8586
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   362
    inc(dx)
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   363
    end;
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   364
if (dx = dy) then
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   365
    FillLandCircleLinesIce(x, y, dx, dy);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   366
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   367
landRect.x := min(max(x - Radius, 0), LAND_WIDTH - 1);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   368
landRect.y := min(max(y - Radius, 0), LAND_HEIGHT - 1);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   369
landRect.w := min(2*Radius, LAND_WIDTH - landRect.x - 1);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   370
landRect.h := min(2*Radius, LAND_HEIGHT - landRect.y - 1);
191bd86ba000 Make little refactoring
Urbertar@gmail.com
parents: 8585
diff changeset
   371
UpdateLandTexture(landRect.x, landRect.w, landRect.y, landRect.h, true);
8583
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   372
end;
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   373
f2edd6d5f958 Change shape of ice to round
Urbertar@gmail.com
parents: 8579
diff changeset
   374
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   375
function FillLandCircleLinesBG(x, y, dx, dy: LongInt): Longword;
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   376
var i, t, by, bx: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   377
    cnt: Longword;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   378
begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   379
cnt:= 0;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   380
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   381
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   382
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   383
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   384
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   385
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   386
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   387
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   388
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   389
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   390
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   391
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   392
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   393
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   394
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   395
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   396
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   397
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   398
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   399
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   400
            end;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   401
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   402
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   403
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   404
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   405
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   406
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   407
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   408
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   409
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   410
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   411
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   412
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   413
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   414
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   415
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   416
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   417
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   418
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   419
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   420
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   421
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   422
            end;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   423
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   424
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   425
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   426
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   427
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   428
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   429
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   430
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   431
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   432
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   433
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   434
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   435
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   436
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   437
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   438
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   439
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   440
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   441
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   442
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   443
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   444
            end;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   445
t:= y - dx;
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   446
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   447
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   448
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   449
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   450
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   451
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   452
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   453
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   454
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   455
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   456
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   457
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   458
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   459
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   460
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   461
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   462
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   463
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   464
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   465
            end;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   466
FillLandCircleLinesBG:= cnt;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   467
end;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   468
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   469
procedure FillLandCircleLinesEBC(x, y, dx, dy: LongInt);
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   470
var i, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   471
begin
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   472
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   473
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   474
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   475
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   476
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   477
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   478
                LandPixels[t, i]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   479
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   480
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   481
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   482
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   483
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   484
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   485
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   486
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   487
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   488
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   489
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   490
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   491
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   492
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   493
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   494
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   495
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   496
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   497
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   498
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   499
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   500
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   501
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   502
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   503
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   504
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   505
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   506
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   507
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   508
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   509
               LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   510
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   511
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   512
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   513
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   514
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   515
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   516
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   517
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   518
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   519
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   520
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   521
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   522
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   523
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   524
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   525
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   526
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   527
            //Despeckle(i, y - dy);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   528
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   529
            end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   530
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   531
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   532
function DrawExplosion(X, Y, Radius: LongInt): Longword;
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   533
var dx, dy, ty, tx, d: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   534
    cnt: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   535
begin
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   536
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   537
// draw background land texture
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   538
    begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   539
    cnt:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   540
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   541
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   542
    d:= 3 - 2 * Radius;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   543
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   544
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   545
        begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   546
        inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   547
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   548
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   549
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   550
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   551
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   552
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   553
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   554
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   555
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   556
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   557
        inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   558
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   559
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   560
// draw a hole in land
2733
52a5a160566f Engine:
smxx
parents: 2716
diff changeset
   561
if Radius > 20 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   562
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   563
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   564
    dy:= Radius - 15;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   565
    d:= 3 - 2 * dy;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   566
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   567
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   568
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   569
        FillLandCircleLines0(x, y, dx, dy);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   570
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   571
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   572
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   573
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   574
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   575
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   576
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   577
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   578
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   579
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   580
        FillLandCircleLines0(x, y, dx, dy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   581
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   582
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   583
  // FillRoundInLand after erasing land pixels to allow Land 0 check for mask.png to function
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   584
    FillRoundInLand(X, Y, Radius, 0);
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   585
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   586
// draw explosion border
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   587
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   588
    inc(Radius, 4);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   589
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   590
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   591
    d:= 3 - 2 * Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   592
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   593
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   594
        FillLandCircleLinesEBC(x, y, dx, dy);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   595
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   596
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   597
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   598
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   599
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   600
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   601
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   602
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   603
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   604
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   605
        FillLandCircleLinesEBC(x, y, dx, dy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   606
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   607
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   608
tx:= Max(X - Radius - 1, 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   609
dx:= Min(X + Radius + 1, LAND_WIDTH) - tx;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   610
ty:= Max(Y - Radius - 1, 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   611
dy:= Min(Y + Radius + 1, LAND_HEIGHT) - ty;
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   612
UpdateLandTexture(tx, dx, ty, dy, false);
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   613
DrawExplosion:= cnt
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   614
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   615
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   616
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   617
var tx, ty, by, bx,  i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   618
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   619
for i:= 0 to Pred(Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   620
    begin
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   621
    for ty:= Max(y - Radius, 0) to Min(y + Radius, LAND_HEIGHT) do
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   622
        for tx:= Max(0, ar^[i].Left - Radius) to Min(LAND_WIDTH, ar^[i].Right + Radius) do
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   623
            begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   624
            if (Land[ty, tx] and lfIndestructible) = 0 then
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   625
                begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   626
                if (cReducedQuality and rqBlurryLand) = 0 then
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   627
                    begin
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   628
                    by:= ty; bx:= tx;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   629
                    end
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   630
                else
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   631
                    begin
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   632
                    by:= ty div 2; bx:= tx div 2;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   633
                    end;
6355
734fed7aefd3 Introduce initialization expressions
unc0rr
parents: 6132
diff changeset
   634
                if ((Land[ty, tx] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   635
                    LandPixels[by, bx]:= LandBackPixel(tx, ty)
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   636
                else if ((Land[ty, tx] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   637
                    LandPixels[by, bx]:= 0
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   638
                end
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   639
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   640
    inc(y, dY)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   641
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   642
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   643
inc(Radius, 4);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   644
dec(y, Count * dY);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   645
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   646
for i:= 0 to Pred(Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   647
    begin
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   648
    for ty:= Max(y - Radius, 0) to Min(y + Radius, LAND_HEIGHT) do
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   649
        for tx:= Max(0, ar^[i].Left - Radius) to Min(LAND_WIDTH, ar^[i].Right + Radius) do
4690
490cf71b436a revert last change. ordinary fire is fine, but HHG screws up.
nemo
parents: 4688
diff changeset
   650
            if ((Land[ty, tx] and lfBasic) <> 0) or ((Land[ty, tx] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   651
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   652
                 if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   653
                    LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   654
                else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   655
                    LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   656
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   657
                Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
3596
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   658
                LandDirty[ty div 32, tx div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   659
                end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   660
    inc(y, dY)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   661
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   662
818
635e58295079 Fix drill bug
unc0rr
parents: 772
diff changeset
   663
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   664
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   665
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   666
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   667
//
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   668
//  - (dX, dY) - direction, vector of length = 0.5
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   669
//
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   670
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   671
var nx, ny, dX8, dY8: hwFloat;
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   672
    i, t, tx, ty, by, bx, stX, stY, ddy, ddx: Longint;
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   673
    despeckle : Boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   674
begin  // (-dY, dX) is (dX, dY) rotated by PI/2
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   675
stY:= hwRound(Y);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   676
stX:= hwRound(X);
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   677
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   678
despeckle:= HalfWidth > 1;
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   679
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   680
nx:= X + dY * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   681
ny:= Y - dX * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   682
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   683
dX8:= dX * 8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   684
dY8:= dY * 8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   685
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   686
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   687
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   688
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   689
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   690
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   691
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   692
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   693
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   694
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   695
    if ((ty and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   696
    and ((tx and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   697
    and (((Land[ty, tx] and lfBasic) <> 0) or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   698
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   699
        Land[ty, tx]:= Land[ty, tx] and not lfIce;
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   700
        if despeckle then
5887
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   701
            begin
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   702
            Land[ty, tx]:= Land[ty, tx] or lfDamaged;
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   703
            LandDirty[ty div 32, tx div 32]:= 1
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   704
            end;
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   705
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   706
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   707
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   708
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   709
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   710
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   711
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   712
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   713
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   714
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   715
for i:= -HalfWidth to HalfWidth do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   716
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   717
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   718
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   719
    for t:= 0 to 7 do
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   720
        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   721
        X:= X + dX;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   722
        Y:= Y + dY;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   723
        tx:= hwRound(X);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   724
        ty:= hwRound(Y);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   725
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   726
        or ((Land[ty, tx] and lfObject) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   727
            begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   728
            Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   729
            if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   730
                LandDirty[ty div 32, tx div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   731
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   732
                LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   733
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   734
                LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   735
            end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   736
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   737
    X:= nx;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   738
    Y:= ny;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   739
    for t:= 0 to ticks do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   740
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   741
        X:= X + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   742
        Y:= Y + dY;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   743
        tx:= hwRound(X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   744
        ty:= hwRound(Y);
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   745
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and ((Land[ty, tx] and lfIndestructible) = 0) then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   746
            begin
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   747
            if (cReducedQuality and rqBlurryLand) = 0 then
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   748
                begin
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   749
                by:= ty; bx:= tx;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   750
                end
4690
490cf71b436a revert last change. ordinary fire is fine, but HHG screws up.
nemo
parents: 4688
diff changeset
   751
            else
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   752
                begin
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   753
                by:= ty div 2; bx:= tx div 2;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   754
                end;
6355
734fed7aefd3 Introduce initialization expressions
unc0rr
parents: 6132
diff changeset
   755
            if ((Land[ty, tx] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   756
                LandPixels[by, bx]:= LandBackPixel(tx, ty)
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   757
            else if ((Land[ty, tx] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6097
db10abae541f Couple more, add back misplaced clearing of Land
nemo
parents: 6096
diff changeset
   758
                LandPixels[by, bx]:= 0;
db10abae541f Couple more, add back misplaced clearing of Land
nemo
parents: 6096
diff changeset
   759
            Land[ty, tx]:= 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   760
            end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   761
        end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   762
    for t:= 0 to 7 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   763
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   764
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   765
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   766
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   767
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   768
    if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   769
    or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   770
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   771
        Land[ty, tx]:=( Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   772
        if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   773
            LandDirty[ty div 32, tx div 32]:= 1;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   774
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   775
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   776
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   777
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   778
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   779
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   780
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   781
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   782
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   783
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   784
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   785
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   786
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   787
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   788
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   789
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   790
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   791
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   792
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   793
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   794
    if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   795
    or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   796
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   797
        Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   798
        if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   799
            LandDirty[ty div 32, tx div 32]:= 1;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   800
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   801
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   802
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   803
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   804
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   805
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   806
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   807
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   808
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   809
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   810
tx:= Max(stX - HalfWidth * 2 - 4 - abs(hwRound(dX * ticks)), 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   811
ty:= Max(stY - HalfWidth * 2 - 4 - abs(hwRound(dY * ticks)), 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   812
ddx:= Min(stX + HalfWidth * 2 + 4 + abs(hwRound(dX * ticks)), LAND_WIDTH) - tx;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   813
ddy:= Min(stY + HalfWidth * 2 + 4 + abs(hwRound(dY * ticks)), LAND_HEIGHT) - ty;
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   814
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   815
UpdateLandTexture(tx, ddx, ty, ddy, false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   816
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   817
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4791
diff changeset
   818
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean; indestructible: boolean): boolean;
6077
d8fa5a85d24f This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically
nemo
parents: 6011
diff changeset
   819
var X, Y, bpp, h, w, row, col, gx, gy, numFramesFirstCol: LongInt;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   820
    p: PByteArray;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   821
    Image: PSDL_Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   822
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   823
TryPlaceOnLand:= false;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   824
numFramesFirstCol:= SpritesData[Obj].imageHeight div SpritesData[Obj].Height;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   825
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   826
TryDo(SpritesData[Obj].Surface <> nil, 'Assert SpritesData[Obj].Surface failed', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   827
Image:= SpritesData[Obj].Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   828
w:= SpritesData[Obj].Width;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   829
h:= SpritesData[Obj].Height;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   830
row:= Frame mod numFramesFirstCol;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   831
col:= Frame div numFramesFirstCol;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   832
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   833
if SDL_MustLock(Image) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   834
    SDLTry(SDL_LockSurface(Image) >= 0, true);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   835
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   836
bpp:= Image^.format^.BytesPerPixel;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   837
TryDo(bpp = 4, 'It should be 32 bpp sprite', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   838
// Check that sprite fits free space
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   839
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   840
case bpp of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   841
    4: for y:= 0 to Pred(h) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   842
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   843
        for x:= 0 to Pred(w) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   844
            if (PLongword(@(p^[x * 4]))^) <> 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   845
                if ((cpY + y) <= Longint(topY)) or ((cpY + y) >= LAND_HEIGHT) or
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   846
                   ((cpX + x) <= Longint(leftX)) or ((cpX + x) >= Longint(rightX)) or (Land[cpY + y, cpX + x] <> 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   847
                    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   848
                        if SDL_MustLock(Image) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   849
                            SDL_UnlockSurface(Image);
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   850
                        exit;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   851
                    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   852
        p:= @(p^[Image^.pitch]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   853
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   854
    end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   855
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   856
TryPlaceOnLand:= true;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   857
if not doPlace then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   858
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   859
    if SDL_MustLock(Image) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   860
        SDL_UnlockSurface(Image);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   861
    exit
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   862
    end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   863
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   864
// Checked, now place
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   865
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   866
case bpp of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   867
    4: for y:= 0 to Pred(h) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   868
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   869
        for x:= 0 to Pred(w) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   870
            if (PLongword(@(p^[x * 4]))^) <> 0 then
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   871
                   begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   872
                if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   873
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   874
                    gX:= cpX + x;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   875
                    gY:= cpY + y;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   876
                    end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   877
                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   878
                     begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   879
                     gX:= (cpX + x) div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   880
                     gY:= (cpY + y) div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   881
                    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   882
                if indestructible then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   883
                    Land[cpY + y, cpX + x]:= lfIndestructible
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   884
                else if (LandPixels[gY, gX] and AMask) shr AShift = 255 then  // This test assumes lfBasic and lfObject differ only graphically
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   885
                    Land[cpY + y, cpX + x]:= lfBasic
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   886
                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   887
                    Land[cpY + y, cpX + x]:= lfObject;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   888
                // For testing only. Intent is to flag this on objects with masks, or use it for an ice ray gun
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   889
                if (Theme = 'Snow') or (Theme = 'Christmas') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   890
                    Land[cpY + y, cpX + x]:= Land[cpY + y, cpX + x] or lfIce;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   891
                    LandPixels[gY, gX]:= PLongword(@(p^[x * 4]))^
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   892
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   893
        p:= @(p^[Image^.pitch]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   894
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   895
    end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   896
if SDL_MustLock(Image) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   897
    SDL_UnlockSurface(Image);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   898
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   899
x:= Max(cpX, leftX);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   900
w:= Min(cpX + Image^.w, LAND_WIDTH) - x;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   901
y:= Max(cpY, topY);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   902
h:= Min(cpY + Image^.h, LAND_HEIGHT) - y;
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   903
UpdateLandTexture(x, w, y, h, true)
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   904
end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   905
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
   906
function Despeckle(X, Y: LongInt): boolean;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   907
var nx, ny, i, j, c, xx, yy: LongInt;
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   908
    pixelsweep: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   909
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   910
    Despeckle:= true;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   911
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   912
    if (cReducedQuality and rqBlurryLand) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   913
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   914
        xx:= X;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   915
        yy:= Y;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   916
    end
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   917
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   918
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   919
        xx:= X div 2;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   920
        yy:= Y div 2;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   921
    end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   922
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   923
    pixelsweep:= ((Land[Y, X] and $FF00) = 0) and (LandPixels[yy, xx] <> 0);
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   924
    if (((Land[Y, X] and lfDamaged) <> 0) and ((Land[Y, X] and lfIndestructible) = 0)) or pixelsweep then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   925
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   926
        c:= 0;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   927
        for i:= -1 to 1 do
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   928
            for j:= -1 to 1 do
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   929
                if (i <> 0) or (j <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   930
                begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   931
                    ny:= Y + i;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   932
                    nx:= X + j;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   933
                    if ((ny and LAND_HEIGHT_MASK) = 0) and ((nx and LAND_WIDTH_MASK) = 0) then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   934
                    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   935
                        if pixelsweep then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   936
                        begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   937
                            if ((cReducedQuality and rqBlurryLand) <> 0) then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   938
                            begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   939
                                nx:= nx div 2;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   940
                                ny:= ny div 2
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   941
                            end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   942
                            if LandPixels[ny, nx] <> 0 then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   943
                                inc(c);
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   944
                        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   945
                    else if Land[ny, nx] > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   946
                        inc(c);
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   947
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   948
                end;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
   949
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   950
        if c < 4 then // 0-3 neighbours
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   951
        begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   952
            if ((Land[Y, X] and lfBasic) <> 0) and (not disableLandBack) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   953
                LandPixels[yy, xx]:= LandBackPixel(X, Y)
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   954
            else
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   955
                LandPixels[yy, xx]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   956
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   957
            if not pixelsweep then
6681
nemo
parents: 6580
diff changeset
   958
            begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   959
                Land[Y, X]:= 0;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   960
                exit
6681
nemo
parents: 6580
diff changeset
   961
            end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   962
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   963
    end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   964
    Despeckle:= false
5267
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   965
end;
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   966
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   967
procedure Smooth(X, Y: LongInt);
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   968
begin
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   969
// a bit of AA for explosions
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   970
if (Land[Y, X] = 0) and (Y > LongInt(topY) + 1) and
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   971
    (Y < LAND_HEIGHT-2) and (X > LongInt(leftX) + 1) and (X < LongInt(rightX) - 1) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   972
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   973
    if ((((Land[y, x-1] and lfDamaged) <> 0) and (((Land[y+1,x] and lfDamaged) <> 0)) or ((Land[y-1,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   974
    or (((Land[y, x+1] and lfDamaged) <> 0) and (((Land[y-1,x] and lfDamaged) <> 0) or ((Land[y+1,x] and lfDamaged) <> 0)))) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   975
        begin
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   976
        if (cReducedQuality and rqBlurryLand) = 0 then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   977
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   978
            if ((LandPixels[y,x] and AMask) shr AShift) < 10 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   979
                LandPixels[y,x]:= (ExplosionBorderColor and (not AMask)) or (128 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   980
            else
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   981
                LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   982
                                (((((LandPixels[y,x] and RMask shr RShift) div 2)+((ExplosionBorderColor and RMask) shr RShift) div 2) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   983
                                (((((LandPixels[y,x] and GMask shr GShift) div 2)+((ExplosionBorderColor and GMask) shr GShift) div 2) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   984
                                (((((LandPixels[y,x] and BMask shr BShift) div 2)+((ExplosionBorderColor and BMask) shr BShift) div 2) and $FF) shl BShift) or ($FF shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   985
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   986
        if (Land[y, x-1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   987
            Land[y,x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   988
        else if (Land[y, x+1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   989
            Land[y,x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   990
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   991
            Land[y,x]:= lfBasic;
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   992
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   993
    else if ((((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   994
    or (((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   995
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   996
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   997
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   998
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   999
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1000
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
  1001
        begin
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1002
        if (cReducedQuality and rqBlurryLand) = 0 then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1003
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1004
            if ((LandPixels[y,x] and AMask) shr AShift) < 10 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1005
                LandPixels[y,x]:= (ExplosionBorderColor and (not AMask)) or (64 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1006
            else
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1007
                LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1008
                                (((((LandPixels[y,x] and RMask shr RShift) * 3 div 4)+((ExplosionBorderColor and RMask) shr RShift) div 4) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1009
                                (((((LandPixels[y,x] and GMask shr GShift) * 3 div 4)+((ExplosionBorderColor and GMask) shr GShift) div 4) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1010
                                (((((LandPixels[y,x] and BMask shr BShift) * 3 div 4)+((ExplosionBorderColor and BMask) shr BShift) div 4) and $FF) shl BShift) or ($FF shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1011
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1012
        if (Land[y, x-1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1013
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1014
        else if (Land[y, x+1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1015
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1016
        else if (Land[y+1, x] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1017
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1018
        else if (Land[y-1, x] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1019
        Land[y, x]:= lfObject
5687
fac606654317 Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
nemo
parents: 5480
diff changeset
  1020
        else Land[y,x]:= lfBasic
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
  1021
        end
5267
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
  1022
    end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1023
else if ((cReducedQuality and rqBlurryLand) = 0) and (LandPixels[Y, X] and AMask = 255)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1024
and ((Land[Y, X] and (lfDamaged or lfBasic) = lfBasic) or (Land[Y, X] and (lfDamaged or lfBasic) = lfBasic))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1025
and (Y > LongInt(topY) + 1) and (Y < LAND_HEIGHT-2) and (X > LongInt(leftX) + 1) and (X < LongInt(rightX) - 1) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1026
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1027
    if ((((Land[y, x-1] and lfDamaged) <> 0) and (((Land[y+1,x] and lfDamaged) <> 0)) or ((Land[y-1,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1028
    or (((Land[y, x+1] and lfDamaged) <> 0) and (((Land[y-1,x] and lfDamaged) <> 0) or ((Land[y+1,x] and lfDamaged) <> 0)))) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1029
        begin
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1030
        LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1031
                        (((((LandPixels[y,x] and RMask shr RShift) div 2)+((ExplosionBorderColor and RMask) shr RShift) div 2) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1032
                        (((((LandPixels[y,x] and GMask shr GShift) div 2)+((ExplosionBorderColor and GMask) shr GShift) div 2) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1033
                        (((((LandPixels[y,x] and BMask shr BShift) div 2)+((ExplosionBorderColor and BMask) shr BShift) div 2) and $FF) shl BShift) or ($FF shl AShift)
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1034
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1035
    else if ((((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1036
    or (((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1037
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1038
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1039
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1040
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1041
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1042
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1043
        begin
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1044
        LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1045
                        (((((LandPixels[y,x] and RMask shr RShift) * 3 div 4)+((ExplosionBorderColor and RMask) shr RShift) div 4) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1046
                        (((((LandPixels[y,x] and GMask shr GShift) * 3 div 4)+((ExplosionBorderColor and GMask) shr GShift) div 4) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1047
                        (((((LandPixels[y,x] and BMask shr BShift) * 3 div 4)+((ExplosionBorderColor and BMask) shr BShift) div 4) and $FF) shl BShift) or ($FF shl AShift)
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1048
        end
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1049
    end
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1050
end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1051
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1052
function SweepDirty: boolean;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1053
var x, y, xx, yy, ty, tx: LongInt;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1054
    bRes, updateBlock, resweep, recheck: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1055
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
  1056
bRes:= false;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1057
reCheck:= true;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1058
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1059
while recheck do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1060
    begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1061
    recheck:= false;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1062
    for y:= 0 to LAND_HEIGHT div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1063
        begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1064
        for x:= 0 to LAND_WIDTH div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1065
            begin
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1066
            if LandDirty[y, x] = 1 then
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
  1067
                begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1068
                updateBlock:= false;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1069
                resweep:= true;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1070
                ty:= y * 32;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1071
                tx:= x * 32;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1072
                while(resweep) do
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1073
                    begin
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1074
                    resweep:= false;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1075
                    for yy:= ty to ty + 31 do
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1076
                        for xx:= tx to tx + 31 do
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1077
                            if Despeckle(xx, yy) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1078
                                begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1079
                                bRes:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1080
                                updateBlock:= true;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1081
                                resweep:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1082
                                if (yy = ty) and (y > 0) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1083
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1084
                                    LandDirty[y-1, x]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1085
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1086
                                    end
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1087
                                else if (yy = ty+31) and (y < LAND_HEIGHT div 32 - 1) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1088
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1089
                                    LandDirty[y+1, x]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1090
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1091
                                    end;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1092
                                if (xx = tx) and (x > 0) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1093
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1094
                                    LandDirty[y, x-1]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1095
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1096
                                    end
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1097
                                else if (xx = tx+31) and (x < LAND_WIDTH div 32 - 1) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1098
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1099
                                    LandDirty[y, x+1]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1100
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1101
                                    end
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1102
                                end;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1103
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1104
                if updateBlock then
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
  1105
                    UpdateLandTexture(tx, 32, ty, 32, false);
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1106
                LandDirty[y, x]:= 2;
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
  1107
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1108
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1109
        end;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1110
     end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1111
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1112
for y:= 0 to LAND_HEIGHT div 32 - 1 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1113
    for x:= 0 to LAND_WIDTH div 32 - 1 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1114
        if LandDirty[y, x] <> 0 then
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1115
            begin
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1116
            LandDirty[y, x]:= 0;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1117
            ty:= y * 32;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1118
            tx:= x * 32;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1119
            for yy:= ty to ty + 31 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1120
                for xx:= tx to tx + 31 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1121
                    Smooth(xx,yy)
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1122
            end;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1123
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
  1124
SweepDirty:= bRes;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1125
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
  1126
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1127
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1128
// Return true if outside of land or not the value tested, used right now for some X/Y movement that does not use normal hedgehog movement in GSHandlers.inc
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
  1129
function CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean; inline;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1130
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1131
    CheckLandValue:= ((X and LAND_WIDTH_MASK <> 0) or (Y and LAND_HEIGHT_MASK <> 0)) or ((Land[Y, X] and LandFlag) = 0)
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1132
end;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1133
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
  1134
function LandBackPixel(x, y: LongInt): LongWord; inline;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1135
var p: PLongWordArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1136
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1137
    if LandBackSurface = nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1138
        LandBackPixel:= 0
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1139
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1140
        begin
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1141
        p:= LandBackSurface^.pixels;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1142
        LandBackPixel:= p^[LandBackSurface^.w * (y mod LandBackSurface^.h) + (x mod LandBackSurface^.w)];// or $FF000000;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1143
        end
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1144
end;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1145
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1146
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1147
procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1148
var
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1149
  eX, eY, dX, dY: LongInt;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1150
  i, sX, sY, x, y, d: LongInt;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1151
begin
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1152
eX:= 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1153
eY:= 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1154
dX:= X2 - X1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1155
dY:= Y2 - Y1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1156
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1157
if (dX > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1158
    sX:= 1
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1159
else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1160
    if (dX < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1161
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1162
        sX:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1163
        dX:= -dX
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1164
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1165
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1166
        sX:= dX;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1167
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1168
if (dY > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1169
    sY:= 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1170
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1171
    if (dY < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1172
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1173
        sY:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1174
        dY:= -dY
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1175
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1176
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1177
        sY:= dY;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1178
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1179
if (dX > dY) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1180
    d:= dX
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1181
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1182
    d:= dY;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1183
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1184
x:= X1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1185
y:= Y1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1186
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1187
for i:= 0 to d do
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1188
    begin
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1189
    inc(eX, dX);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1190
    inc(eY, dY);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1191
    if (eX > d) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1192
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1193
        dec(eX, d);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1194
        inc(x, sX);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1195
        end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1196
    if (eY > d) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1197
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1198
        dec(eY, d);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1199
        inc(y, sY);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1200
        end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1201
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1202
    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1203
        Land[y, x]:= Color;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1204
    end
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1205
end;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1206
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1207
procedure DrawDots(x, y, xx, yy: Longint; Color: Longword); inline;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1208
begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1209
    if (((x + xx) and LAND_WIDTH_MASK) = 0) and (((y + yy) and LAND_HEIGHT_MASK) = 0) then Land[y + yy, x + xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1210
    if (((x + xx) and LAND_WIDTH_MASK) = 0) and (((y - yy) and LAND_HEIGHT_MASK) = 0) then Land[y - yy, x + xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1211
    if (((x - xx) and LAND_WIDTH_MASK) = 0) and (((y + yy) and LAND_HEIGHT_MASK) = 0) then Land[y + yy, x - xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1212
    if (((x - xx) and LAND_WIDTH_MASK) = 0) and (((y - yy) and LAND_HEIGHT_MASK) = 0) then Land[y - yy, x - xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1213
    if (((x + yy) and LAND_WIDTH_MASK) = 0) and (((y + xx) and LAND_HEIGHT_MASK) = 0) then Land[y + xx, x + yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1214
    if (((x + yy) and LAND_WIDTH_MASK) = 0) and (((y - xx) and LAND_HEIGHT_MASK) = 0) then Land[y - xx, x + yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1215
    if (((x - yy) and LAND_WIDTH_MASK) = 0) and (((y + xx) and LAND_HEIGHT_MASK) = 0) then Land[y + xx, x - yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1216
    if (((x - yy) and LAND_WIDTH_MASK) = 0) and (((y - xx) and LAND_HEIGHT_MASK) = 0) then Land[y - xx, x - yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1217
end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1218
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1219
procedure DrawLines(X1, Y1, X2, Y2, XX, YY: LongInt; color: Longword);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1220
var
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1221
  eX, eY, dX, dY: LongInt;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1222
  i, sX, sY, x, y, d: LongInt;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1223
  f: boolean;
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1224
begin
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1225
    eX:= 0;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1226
    eY:= 0;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1227
    dX:= X2 - X1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1228
    dY:= Y2 - Y1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1229
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1230
    if (dX > 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1231
        sX:= 1
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1232
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1233
        if (dX < 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1234
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1235
            sX:= -1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1236
            dX:= -dX
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1237
            end
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1238
        else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1239
            sX:= dX;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1240
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1241
    if (dY > 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1242
        sY:= 1
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1243
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1244
        if (dY < 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1245
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1246
            sY:= -1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1247
            dY:= -dY
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1248
            end
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1249
        else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1250
            sY:= dY;
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1251
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1252
    if (dX > dY) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1253
        d:= dX
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1254
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1255
        d:= dY;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1256
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1257
    x:= X1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1258
    y:= Y1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1259
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1260
    for i:= 0 to d do
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1261
        begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1262
        inc(eX, dX);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1263
        inc(eY, dY);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1264
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1265
        f:= eX > d;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1266
        if f then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1267
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1268
            dec(eX, d);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1269
            inc(x, sX);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1270
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1271
            end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1272
        if (eY > d) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1273
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1274
            dec(eY, d);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1275
            inc(y, sY);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1276
            f:= true;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1277
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1278
            end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1279
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1280
        if not f then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1281
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1282
        end
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1283
end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1284
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1285
procedure DrawThickLine(X1, Y1, X2, Y2, radius: LongInt; color: Longword);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1286
var dx, dy, d: LongInt;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1287
begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1288
    dx:= 0;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1289
    dy:= Radius;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1290
    d:= 3 - 2 * Radius;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1291
    while (dx < dy) do
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1292
        begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1293
        DrawLines(x1, y1, x2, y2, dx, dy, color);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1294
        if (d < 0) then
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1295
            d:= d + 4 * dx + 6
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1296
        else
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1297
            begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1298
            d:= d + 4 * (dx - dy) + 10;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1299
            dec(dy)
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1300
            end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1301
        inc(dx)
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1302
        end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1303
    if (dx = dy) then
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1304
        DrawLines(x1, y1, x2, y2, dx, dy, color);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1305
end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1306
7268
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1307
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1308
procedure DumpLandToLog(x, y, r: LongInt);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1309
var xx, yy, dx: LongInt;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1310
    s: shortstring;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1311
begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1312
    s[0]:= char(r * 2 + 1);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1313
    for yy:= y - r to y + r do
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1314
        begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1315
        for dx:= 0 to r*2 do
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1316
            begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1317
            xx:= dx - r + x;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1318
            if (xx = x) and (yy = y) then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1319
                s[dx + 1]:= 'X'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1320
            else if Land[yy, xx] > 255 then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1321
                s[dx + 1]:= 'O'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1322
            else if Land[yy, xx] > 0 then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1323
                s[dx + 1]:= '*'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1324
            else
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1325
                s[dx + 1]:= '.'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1326
            end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1327
        AddFileLog('Land dump: ' + s);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1328
        end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1329
end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1330
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
  1331
end.