author | koda |
Mon, 25 Feb 2013 10:04:31 +0100 | |
branch | experimental3D |
changeset 4846 | 668602df25a6 |
parent 4812 | f924be23ffb4 |
child 4910 | 9dcb2e83b24f |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
4320 | 2 |
set(QT_MIN_VERSION "4.5.0") |
260 | 3 |
|
502
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
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495
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4 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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|
5 |
set(QT_USE_QTGUI TRUE) |
494 | 6 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 7 |
set(QT_USE_QTSVG FALSE) |
2428 | 8 |
set(QT_USE_QTXML FALSE) |
9 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 10 |
set(QT_USE_QTMAIN TRUE) |
11 |
||
184 | 12 |
find_package(Qt4 REQUIRED) |
1159 | 13 |
include(${QT_USE_FILE}) |
184 | 14 |
|
1878
b3b277d2b891
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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15 |
#find_package(QCA2 REQUIRED) |
b3b277d2b891
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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|
16 |
#include_directories(${QCA2_INCLUDE_DIR}) |
1843 | 17 |
|
555 | 18 |
# Configure for SDL |
19 |
find_package(SDL REQUIRED) |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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20 |
find_package(SDL_mixer REQUIRED) |
555 | 21 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
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22 |
include_directories(.) |
707 | 23 |
include_directories(${SDL_INCLUDE_DIR}) |
2515
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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|
24 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
1159 | 25 |
if(UNIX) |
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26 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
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27 |
include_directories("/usr/local/include") |
1159 | 28 |
endif(UNIX) |
555 | 29 |
|
1904 | 30 |
|
184 | 31 |
if(WIN32 AND NOT UNIX) |
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32 |
set(HEDGEWARS_BINDIR ".") |
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|
33 |
set(HEDGEWARS_DATADIR "../share/") |
3694
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new quality slider widget (needs to be customized), removed obsolete arguments
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|
34 |
add_definitions(-DUSE_XFIRE) |
2652 | 35 |
else() |
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36 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
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37 |
if(DEFINED DATA_INSTALL_DIR) |
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38 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
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39 |
else() |
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|
40 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
41 |
endif() |
2663 | 42 |
endif() |
184 | 43 |
|
2239
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move C and C++ optimization flags in the main CMakeLists.txt
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|
44 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
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|
45 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 46 |
|
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47 |
set(hwfr_src |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
48 |
game.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
49 |
main.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
50 |
hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
51 |
team.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
52 |
namegen.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
53 |
teamselect.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
54 |
teamselhelper.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
55 |
frameTeam.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
56 |
vertScrollArea.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
57 |
gameuiconfig.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
58 |
ui_hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
59 |
gamecfgwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
60 |
pages.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
61 |
SquareLabel.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
62 |
hats.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
63 |
hedgehogerWidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
64 |
hwmap.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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diff
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|
65 |
mapContainer.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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diff
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|
66 |
tcpBase.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
67 |
about.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
68 |
proto.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
69 |
fpsedit.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
70 |
netserver.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
71 |
newnetclient.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
72 |
netudpserver.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
73 |
netudpwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
74 |
netregister.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
75 |
netserverslist.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
76 |
chatwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
77 |
binds.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
78 |
SDLs.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
79 |
playrecordpage.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
80 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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|
81 |
selectWeapon.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
82 |
itemNum.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
83 |
input_ip.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
84 |
igbox.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
85 |
weaponItem.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
86 |
statsPage.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
87 |
misc.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
88 |
ammoSchemeModel.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
89 |
togglebutton.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
90 |
bgwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
91 |
achievements.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
92 |
qaspectratiolayout.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
93 |
drawmapwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
94 |
drawmapscene.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
95 |
) |
184 | 96 |
|
2821 | 97 |
#xfire integration |
98 |
if(WIN32) |
|
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|
99 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
2821 | 100 |
endif(WIN32) |
101 |
||
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
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|
102 |
if(MINGW) |
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|
103 |
# resource compilation for mingw |
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|
104 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
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105 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
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106 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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|
107 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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|
108 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
880
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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|
109 |
else(MINGW) |
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|
110 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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|
111 |
endif(MINGW) |
184 | 112 |
|
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113 |
set(hwfr_moc_hdrs |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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114 |
game.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
115 |
hats.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
116 |
hwform.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
117 |
teamselect.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
118 |
teamselhelper.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
119 |
frameTeam.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
120 |
vertScrollArea.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
121 |
gameuiconfig.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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122 |
gamecfgwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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123 |
pages.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
124 |
SquareLabel.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
125 |
hedgehogerWidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
126 |
hwmap.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
127 |
mapContainer.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
128 |
tcpBase.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
129 |
about.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
130 |
proto.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
131 |
fpsedit.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
132 |
netserver.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
133 |
newnetclient.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
134 |
netudpserver.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
135 |
netudpwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
136 |
netregister.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
137 |
netserverslist.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
138 |
chatwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
139 |
SDLs.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
140 |
playrecordpage.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
141 |
selectWeapon.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
142 |
itemNum.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
143 |
input_ip.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
144 |
igbox.h |
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weaponItem.h |
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statsPage.h |
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147 |
misc.h |
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148 |
ammoSchemeModel.h |
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149 |
togglebutton.h |
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150 |
bgwidget.h |
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151 |
qaspectratiolayout.h |
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152 |
drawmapwidget.h |
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153 |
drawmapscene.h |
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154 |
) |
184 | 155 |
|
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156 |
set(hwfr_hdrs |
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157 |
binds.h |
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158 |
ui_hwform.h |
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159 |
KB.h |
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160 |
hwconsts.h |
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161 |
) |
184 | 162 |
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163 |
set(hwfr_rez hedgewars.qrc) |
184 | 164 |
|
2641 | 165 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 166 |
|
2641 | 167 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 168 |
|
2652 | 169 |
|
170 |
if(APPLE) |
|
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171 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
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172 |
set(HW_LINK_LIBS IOKit) |
2652 | 173 |
|
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174 |
find_package(Sparkle) |
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175 |
if(SPARKLE_FOUND) |
2652 | 176 |
add_definitions(-DSPARKLE_ENABLED) |
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177 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
2652 | 178 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
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179 |
endif() |
2652 | 180 |
endif() |
181 |
||
182 |
||
184 | 183 |
add_executable(hedgewars WIN32 |
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184 |
${hwfr_src} |
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185 |
${hwfr_moc_srcs} |
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186 |
${hwfr_hdrs} |
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187 |
${hwfr_rez_src} |
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188 |
) |
2191 | 189 |
|
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190 |
|
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191 |
set(HW_LINK_LIBS |
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192 |
${QT_LIBRARIES} |
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193 |
${SDL_LIBRARY} |
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194 |
${SDLMIXER_LIBRARY} |
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195 |
${HW_LINK_LIBS} |
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196 |
) |
184 | 197 |
|
198 |
if(WIN32 AND NOT UNIX) |
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199 |
if(NOT SDL_LIBRARY) |
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set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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endif() |
555 | 202 |
|
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203 |
set( HW_LINK_LIBS |
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204 |
${HW_LINK_LIBS} |
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205 |
ole32 |
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206 |
oleaut32 |
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207 |
winspool |
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208 |
uuid |
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209 |
) |
2663 | 210 |
endif() |
184 | 211 |
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212 |
|
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213 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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214 |
|
495 | 215 |
|
2015 | 216 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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217 |