hedgewars/uConsts.pas
author nemo
Sun, 28 Feb 2010 17:51:38 +0000
changeset 2888 69d04079fb46
parent 2881 70d7976fa829
child 2891 e1f902eb0cfe
permissions -rw-r--r--
Graphic for dead mines
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uConsts;
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interface
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uses	SDLh, uFloat, uLocale,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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{$INCLUDE "proto.inc"}
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// typed const is a variable despite const qualifier
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// in freepascal you may actually use var for the same purpose
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type
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	HwColor4f = record
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		r, g, b, a: byte
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		end;
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	TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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	TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
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	TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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			ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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			ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags);
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	TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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			sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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			sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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			sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower,
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			sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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			sprHorizontL, sprHorizontR, sprSky, sprSkyL,
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			sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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			sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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			sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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			sprSwitch, sprParachute, sprTarget, sprRopeNode,
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			sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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			sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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			sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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			sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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			sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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			sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2,
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			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
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			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
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			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
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			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder,
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            sprSpeechCorner, sprSpeechEdge, sprSpeechTail,
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            sprThoughtCorner, sprThoughtEdge, sprThoughtTail,
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            sprShoutCorner, sprShoutEdge, sprShoutTail,
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            sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov,
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						sprSmoke, sprShell, sprDust);
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	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
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			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
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			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
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			gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
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			gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
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			gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
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			gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
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			gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
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			gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
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			gtSniperRifleShot, gtJetpack, gtMolotov);
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	TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
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			vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
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			vgtSteam, vgtSmoke, vgtHealth, vgtShell, vgtDust);
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	TGearsType = set of TGearType;
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	TSound = (sndNone,
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			sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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			sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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			sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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			sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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			sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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			sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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			sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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			sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2,
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			sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6,
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			sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack,
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			sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat,
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			sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter,
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			sndHomerun, sndMolotov, sndWalking, sndCover, sndUhOh,
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			sndOops, sndNooo, sndHello, sndRopeShot, sndRopeAttach,
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			sndRopeRelease, sndSwitchHog, sndVictory, sndSniperReload, sndSteps);
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	TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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			amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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			amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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			amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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			amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
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			amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
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			amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov);
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	THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall);
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	TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume,
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			capgrpMessage, capgrpAmmostate);
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	TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs,
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			siClanHealth);
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	TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
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	THHFont = record
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			Handle: PTTF_Font;
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			Height: LongInt;
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			style: LongInt;
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			Name: string[21];
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			end;
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	PAmmo = ^TAmmo;
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	TAmmo = record
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			Propz: LongWord;
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			Count: LongWord;
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(* Using for place hedgehogs mode, but for any other situation where the initial count would be needed I guess.
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For example, say, a mode where the weaponset is reset each turn, or on sudden death *)
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			InitialCount: LongWord; 
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			NumPerTurn: LongWord;
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			Timer: LongWord;
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			Pos: LongWord;
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			AmmoType: TAmmoType;
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			AttackVoice: TSound;
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			end;
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	TVertex2f = record
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		X, Y: GLfloat;
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		end;
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	TVertex2i = record
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		X, Y: GLint;
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		end;
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	PTexture = ^TTexture;
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	TTexture = record
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			id: GLuint;
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			w, h: LongInt;
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			rx, ry: GLfloat;
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			vb, tb: array [0..3] of TVertex2f;
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            PrevTexture, NextTexture: PTexture;
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			end;
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const
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	// message constants
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	errmsgCreateSurface   = 'Error creating SDL surface';
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	errmsgTransparentSet  = 'Error setting transparent color';
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	errmsgUnknownCommand  = 'Unknown command';
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	errmsgUnknownVariable = 'Unknown variable';
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	errmsgIncorrectUse    = 'Incorrect use';
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	errmsgShouldntRun     = 'This program shouldn''t be run manually';
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	errmsgWrongNumber     = 'Wrong parameters number';
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	errmsgSlotsOverflow   = 'CurSlot overflowed';
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	msgLoading           = 'Loading ';
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	msgOK                = 'ok';
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	msgFailed            = 'failed';
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	msgFailedSize        = 'failed due to size';
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	msgGettingConfig     = 'Getting game config...';
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	// color constants
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	cWhiteColorChannels	: TSDL_Color = (r:$FF; g:$FF; b:$FF; unused:$FF);
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	cNearBlackColorChannels	: TSDL_Color = (r:$00; g:$00; b:$10; unused:$FF);
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	cWhiteColor		      : Longword = $FFFFFFFF;
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	cYellowColor		  : Longword = $FFFFFF00;
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	cNearBlackColor       : Longword = $FF000010;
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	cExplosionBorderColor : LongWord = $FF808080;
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{$WARNINGS OFF}
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	cAirPlaneSpeed: hwFloat = (isNegative: false; QWordValue:   3006477107); // 1.4
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	cBombsSpeed   : hwFloat = (isNegative: false; QWordValue:    429496729);
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{$WARNINGS ON}
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	// image flags (for LoadImage())
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	ifNone        = $00000000;	// nothing special
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	ifAlpha       = $00000001;	// use alpha channel (unused right now?)
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	ifCritical    = $00000002;	// image is critical for gameplay (exit game if unable to load)
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	ifTransparent = $00000004;	// image uses transparent pixels (color keying)
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	ifIgnoreCaps  = $00000008;	// ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
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	ifLowRes      = $00000010;	// try loading a low resolution image when it is critical
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	{*  REFERENCE
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      4096 -> $FFFFF000
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      2048 -> $FFFFF800
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      1024 -> $FFFFFC00
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       512 -> $FFFFFE00  *}
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{$IFDEF LOWRES}
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	// default for iphone pre 3gs
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	LAND_WIDTH  = 2048;
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	LAND_HEIGHT = 1024;
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	LAND_WIDTH_MASK  = $FFFFF800;
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	LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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	LAND_WIDTH  = 4096;
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	LAND_HEIGHT = 2048;
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	LAND_WIDTH_MASK  = $FFFFF000;
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	LAND_HEIGHT_MASK = $FFFFF800;
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{$ENDIF}
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	COLOR_LAND           = $FFFF;  // white
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	COLOR_INDESTRUCTIBLE = $88FF;  // red
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	COLOR_OBJECT         = $44FF;  // no idea
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
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	MAXNAMELEN = 192;
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	// some opengl headers do not have these macros
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	GL_BGR		 = $80E0;
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	GL_BGRA		 = $80E1;
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	GL_CLAMP_TO_EDGE = $812F;
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	cSendCursorPosTime	: LongWord = 50;
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	cVisibleWater		: LongInt = 128;
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	cCursorEdgesDist	: LongInt = 100;
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	cTeamHealthWidth	: LongInt = 128;
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	cWaterOpacity		: byte = $80;
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
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	cifAllInited = cifRandomize or cifTheme or cifMap;
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	cTransparentColor: Longword = $00000000;
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
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	cMaxHHs          = 48;
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	cMaxSpawnPoints  = 1024;
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	cMaxEdgePoints = 16384;
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	cHHRadius = 9;
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	cHHStepTicks = 29;
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	cUsualZ = 500;
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	cSmokeZ = 499;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
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	cOnHHZ = 2000;
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
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	cKeyMaxIndex = 1023;
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{$IFDEF IPHONEOS}
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	cMaxCaptions = 3;
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{$ELSE}
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	cMaxCaptions = 4;
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{$ENDIF}
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	cSendEmptyPacketTime = 1000;
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	// from uTriggers
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	trigTurns = $80000001;
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	// Training Flags
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	tfNone          = $00000000;
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	tfTimeTrial     = $00000001;
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	tfRCPlane       = $00000002;
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	tfSpawnTargets  = $00000004;
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	tfIgnoreDelays  = $00000008;
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	tfTargetRespawn = $00000010;
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	gfForts        = $00000001;
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	gfMultiWeapon  = $00000002;
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	gfSolidLand    = $00000004;
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	gfBorder       = $00000008;
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	gfDivideTeams  = $00000010;
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	gfLowGravity   = $00000020;
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	gfLaserSight   = $00000040;
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	gfInvulnerable = $00000080;
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	gfMines        = $00000100;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   302
	gfVampiric     = $00000200;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   303
	gfKarma        = $00000400;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   304
	gfArtillery    = $00000800;
2583
f8da275981e5 Partially implement loading mission options
unc0rr
parents: 2575
diff changeset
   305
	gfOneClanMode  = $00001000;
2703
fbde0d971ba6 Randomise order of play.
nemo
parents: 2699
diff changeset
   306
	gfRandomOrder  = $00002000;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   307
	gfKing         = $00004000;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   308
	gfPlaceHog     = $00008000;
2881
70d7976fa829 Flag the sharing of ammo between clan teams.
nemo
parents: 2873
diff changeset
   309
	gfSharedAmmo   = $00010000;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   310
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   311
	gstDrowning       = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   312
	gstHHDriven       = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   313
	gstMoving         = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   314
	gstAttacked       = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   315
	gstAttacking      = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   316
	gstCollision      = $00000020;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   317
	gstHHChooseTarget = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   318
	gstHHJumping      = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   319
	gsttmpFlag        = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   320
	gstHHThinking     = $00000800;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   321
	gstNoDamage       = $00001000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   322
	gstHHHJump        = $00002000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   323
	gstAnimation      = $00004000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   324
	gstHHDeath        = $00008000;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   325
	gstWinner         = $00010000;  // this, along with gstLoser, is good for indicating hedgies know they screwed up
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   326
	gstWait           = $00020000;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1508
diff changeset
   327
	gstNotKickable    = $00040000;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   328
	gstLoser          = $00080000;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   329
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   330
	gm_Left   = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   331
	gm_Right  = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   332
	gm_Up     = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   333
	gm_Down   = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   334
	gm_Switch = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   335
	gm_Attack = $00000020;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   336
	gm_LJump  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   337
	gm_HJump  = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   338
	gm_Destroy= $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   339
	gm_Slot   = $00000200; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   340
	gm_Weapon = $00000400; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   341
	gm_Timer  = $00000800; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   342
	gm_Animate= $00001000; // with param
1639
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1625
diff changeset
   343
	gm_Precise= $00002000;
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1625
diff changeset
   344
	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   345
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   346
	cMaxSlotIndex       = 8;
2359
76d853f22afa Trying to correct prior amNothing checkin. untested.
nemo
parents: 2357
diff changeset
   347
	cMaxSlotAmmoIndex   = 5;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   348
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   349
	ammoprop_Timerable    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   350
	ammoprop_Power        = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   351
	ammoprop_NeedTarget   = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   352
	ammoprop_ForwMsgs     = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   353
	ammoprop_AttackInMove = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   354
	ammoprop_NoCrosshair  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   355
	ammoprop_AttackingPut = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   356
	ammoprop_DontHold     = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   357
	ammoprop_AltAttack    = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   358
	ammoprop_AltUse       = $00000400;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
   359
	ammoprop_NotBorder    = $00000800;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
   360
	ammoprop_Utility      = $00001000;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   361
	ammoprop_NoRoundEndHint=$10000000;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   362
	
2588
da9e986713d4 Increase AMMO_INFINITE to 100
nemo
parents: 2587
diff changeset
   363
	AMMO_INFINITE = 100;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   364
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   365
	EXPLAllDamageInRadius = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   366
	EXPLAutoSound         = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   367
	EXPLNoDamage          = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   368
	EXPLDoNotTouchHH      = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   369
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   370
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   371
	posCaseAmmo    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   372
	posCaseHealth  = $00000002;
1861
unc0rr
parents: 1854
diff changeset
   373
	posCaseUtility = $00000004;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   374
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   375
	NoPointX = Low(LongInt);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   376
	cTargetPointRef	: TPoint = (X: NoPointX; Y: 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   377
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   378
	// hog tag mask
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   379
	htNone        = $00;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   380
	htTeamName    = $01;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   381
	htName        = $02;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   382
	htHealth      = $04;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   383
	htTransparent = $80;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   384
	
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   385
	cHHFileName = 'Hedgehog';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   386
	cCHFileName = 'Crosshair';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   387
	cThemeCFGFilename = 'theme.cfg';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   388
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   389
	FontBorder = 2;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   390
var	PathPrefix: string;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   391
	Pathz: array[TPathType] of String;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   392
	CountTexz: array[1..Pred(AMMO_INFINITE)] of PTexture;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   393
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   394
const	cTagsMasks : array[0..7] of byte = (
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   395
				htTeamName or htName or htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   396
				htName or htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   397
				htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   398
				htNone,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   399
				htTeamName or htName or htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   400
				htName or htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   401
				htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   402
				htNone
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   403
				);
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   404
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   405
	Fontz: array[THWFont] of THHFont = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   406
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   407
			Height: 12;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   408
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   409
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   410
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   411
			Height: 24;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   412
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   413
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   414
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   415
			Height: 10;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   416
			style: TTF_STYLE_NORMAL;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2671
diff changeset
   417
			Name: 'DejaVuSans-Bold.ttf'),
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   418
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   419
			Height: 12;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   420
			style: TTF_STYLE_NORMAL;
2873
e7acb0251a22 Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo
parents: 2852
diff changeset
   421
			Name: 'wqy-zenhei.ttc'),
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   422
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   423
			Height: 24;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   424
			style: TTF_STYLE_NORMAL;
2873
e7acb0251a22 Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo
parents: 2852
diff changeset
   425
			Name: 'wqy-zenhei.ttc'),
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   426
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   427
			Height: 10;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   428
			style: TTF_STYLE_NORMAL;
2873
e7acb0251a22 Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo
parents: 2852
diff changeset
   429
			Name: 'wqy-zenhei.ttc')
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   430
			);
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   431
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   432
	SpritesData: array[TSprite] of record
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   433
			FileName: String[14];
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   434
			Path, AltPath: TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   435
			Texture: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   436
			Surface: PSDL_Surface;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   437
			Width, Height, imageWidth, imageHeight: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   438
			saveSurf: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   439
			end = (
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   440
			(FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   441
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   442
			(FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   443
			Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   444
			(FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   445
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   446
			(FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   447
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   448
			(FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   449
			Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   450
			(FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   451
			Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   452
			(FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   453
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   454
			(FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   455
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   456
			(FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   457
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   458
			(FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   459
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   460
			(FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   461
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   462
			(FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   463
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   464
			(FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   465
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   466
			(FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   467
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   468
			(FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   469
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn
2888
69d04079fb46 Graphic for dead mines
nemo
parents: 2881
diff changeset
   470
			(FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
69d04079fb46 Graphic for dead mines
nemo
parents: 2881
diff changeset
   471
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineDead
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   472
			(FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   473
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   474
			(FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   475
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   476
			(FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   477
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   478
			(FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   479
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   480
			(FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   481
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   482
			(FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   483
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   484
			(FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   485
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   486
			(FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   487
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   488
			(FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   489
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   490
			(FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   491
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   492
			(FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   493
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   494
			(FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   495
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   496
			(FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   497
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   498
			(FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   499
			Width: 202; Height:  1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   500
			(FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   501
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   502
			(FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   503
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   504
			(FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   505
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprAMAmmos
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   506
			(FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   507
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   508
			(FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   509
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   510
			(FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   511
			Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   512
			(FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   513
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   514
			(FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   515
			Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   516
			(FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   517
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   518
			(FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   519
			Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprAmGirder
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   520
			(FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   521
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprHHTelepMask
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   522
			(FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   523
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   524
			(FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   525
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   526
			(FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   527
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   528
			(FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   529
			Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   530
			(FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   531
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   532
			(FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   533
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   534
			(FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   535
			Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   536
			(FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   537
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   538
			(FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   539
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   540
			(FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   541
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   542
			(FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   543
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   544
			(FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   545
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   546
			(FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   547
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   548
			(FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   549
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   550
			(FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   551
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   552
			(FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   553
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   554
			(FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   555
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   556
			(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   557
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   558
			(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   559
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   560
			(FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   561
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   562
			(FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   563
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   564
			(FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   565
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   566
			(FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   567
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   568
			(FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   569
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   570
			(FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   571
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   572
			(FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   573
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   574
			(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   575
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   576
			(FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   577
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   578
			(FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   579
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   580
			(FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   581
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   582
			(FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   583
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   584
			(FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   585
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   586
			(FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   587
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   588
			(FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   589
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   590
			(FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   591
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   592
			(FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   593
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   594
			(FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   595
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   596
			(FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   597
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   598
			(FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   599
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   600
			(FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   601
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   602
			(FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   603
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   604
			(FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   605
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   606
			(FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   607
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
   608
			(FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   609
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   610
			(FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   611
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   612
			(FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   613
			Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored
1580
971e7f057a86 Move sprite to where it should be
unc0rr
parents: 1573
diff changeset
   614
			(FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   615
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
   616
			(FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   617
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   618
			(FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   619
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   620
			(FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   621
			Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   622
			(FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   623
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   624
			(FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   625
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   626
			(FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   627
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility
1908
5be17e24751a Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr
parents: 1906
diff changeset
   628
			(FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   629
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   630
			(FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   631
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   632
			(FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   633
			Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   634
			(FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   635
			Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   636
			(FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   637
			Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   638
			(FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   639
			Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   640
			(FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   641
			Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   642
			(FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   643
			Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   644
			(FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   645
			Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   646
			(FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   647
			Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   648
			(FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   649
			Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   650
			(FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   651
			Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   652
			(FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   653
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   654
			(FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   655
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   656
			(FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   657
			Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   658
			(FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   659
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   660
			(FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; 
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   661
			Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   662
			(FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2703
diff changeset
   663
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprMolotov
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2703
diff changeset
   664
			(FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2827
45817d8386c7 Engine:
smxx
parents: 2825
diff changeset
   665
			Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmoke
45817d8386c7 Engine:
smxx
parents: 2825
diff changeset
   666
			(FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2848
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   667
			Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprShell
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   668
			(FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   669
			Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false)// sprDust
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   670
			);
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   671
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   672
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   673
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   674
			FramesCount: Longword;
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   675
			Interval: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   676
			cmd: String[20];
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   677
			Voice: TSound;
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   678
			VoiceDelay: LongWord;
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   679
			end = (
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   680
			(Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   681
			(Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   682
			(Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   683
			(Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   684
			(Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   685
			(Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   686
			(Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   687
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   688
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   689
	Soundz: array[TSound] of record
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   690
			FileName: String[25];
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   691
			Path    : TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   692
			end = (
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   693
			(FileName:                         ''; Path: ptNone  ),// sndNone
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   694
			(FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   695
			(FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   696
			(FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   697
			(FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   698
			(FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   699
			(FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   700
			(FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   701
			(FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   702
			(FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   703
			(FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   704
			(FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   705
			(FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   706
			(FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   707
			(FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   708
			(FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   709
			(FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   710
			(FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   711
			(FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   712
			(FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   713
			(FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   714
			(FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   715
			(FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   716
			(FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   717
			(FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   718
			(FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   719
			(FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   720
			(FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   721
			(FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   722
			(FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   723
			(FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   724
			(FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   725
			(FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   726
			(FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   727
			(FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   728
			(FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   729
			(FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   730
			(FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   731
			(FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   732
			(FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   733
			(FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   734
			(FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   735
			(FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   736
			(FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   737
			(FileName:                'Melon.ogg'; Path: ptSounds),// sndMelon
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   738
			(FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   739
			(FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   740
			(FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   741
			(FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   742
			(FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   743
			(FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   744
			(FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   745
			(FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   746
			(FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   747
			(FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
2262
0dc94341bf42 sound for mortar
koda
parents: 2258
diff changeset
   748
			(FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2319
diff changeset
   749
			(FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
2470
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   750
			(FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   751
			(FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   752
			(FileName:              'molotov.ogg'; Path: ptSounds),// sndMolotov
2653
4922d5fe5316 remove missing ogg
nemo
parents: 2647
diff changeset
   753
			(FileName:              ''; Path: ptSounds),// sndWalking
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   754
			(FileName:            'Takecover.ogg'; Path: ptVoices),// sndCover
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   755
			(FileName:                'Uh-oh.ogg'; Path: ptVoices),// sndUhOh
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   756
			(FileName:                 'Oops.ogg'; Path: ptVoices),// sndOops
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   757
			(FileName:                 'Nooo.ogg'; Path: ptVoices),// sndNooo
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   758
			(FileName:                'Hello.ogg'; Path: ptVoices),// sndHello
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   759
			(FileName:                         ''; Path: ptSounds),// sndRopeShot
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   760
			(FileName:                         ''; Path: ptSounds),// sndRopeAttach
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   761
			(FileName:                         ''; Path: ptSounds),// sndRopeRelease
2780
11e5e6335b17 Engine:
smxx
parents: 2762
diff changeset
   762
			(FileName:            'switchhog.ogg'; Path: ptSounds),// sndSwitchHog
2827
45817d8386c7 Engine:
smxx
parents: 2825
diff changeset
   763
			(FileName:              'victory.ogg'; Path: ptVoices),// sndVictory
2852
c6dff591f564 Engine:
smxx
parents: 2848
diff changeset
   764
			(FileName:         'sniperreload.ogg'; Path: ptSounds),// sndSniperReload
c6dff591f564 Engine:
smxx
parents: 2848
diff changeset
   765
			(FileName:                'steps.ogg'; Path: ptSounds) // sndSteps
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   766
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   767
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   768
	Ammoz: array [TAmmoType] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   769
			NameId: TAmmoStrId;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   770
			NameTex: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   771
			Probability, NumberInCase: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   772
			Ammo: TAmmo;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   773
			Slot: 0..cMaxSlotIndex;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   774
			TimeAfterTurn: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   775
			minAngle, maxAngle: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   776
			isDamaging: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   777
			SkipTurns: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   778
			PosCount: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   779
			PosSprite: TSprite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   780
			end = (
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   781
			(NameId: sidNothing;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   782
			NameTex: nil;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   783
			Probability: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   784
			NumberInCase: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   785
			Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Utility;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   786
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   787
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   788
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   789
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   790
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   791
				AmmoType: amNothing;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   792
				AttackVoice: sndNone);
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   793
			Slot: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   794
			TimeAfterTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   795
			minAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   796
			maxAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   797
			isDamaging: false;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   798
			SkipTurns: 9999;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   799
			PosCount: 1;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   800
			PosSprite: sprWater),
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   801
			(NameId: sidGrenade;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   802
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   803
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   804
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   805
			Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   806
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   807
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   808
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   809
				Timer: 3000;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   810
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   811
				AmmoType: amGrenade;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   812
				AttackVoice: sndCover);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   813
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   814
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   815
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   816
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   817
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   818
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   819
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   820
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   821
			(NameId: sidClusterBomb;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   822
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   823
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   824
			NumberInCase: 3;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   825
			Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   826
				Count: 5;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   827
				InitialCount: 5;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   828
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   829
				Timer: 3000;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   830
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   831
				AmmoType: amClusterBomb;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   832
				AttackVoice: sndCover);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   833
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   834
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   835
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   836
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   837
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   838
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   839
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   840
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   841
			(NameId: sidBazooka;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   842
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   843
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   844
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   845
			Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   846
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   847
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   848
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   849
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   850
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   851
				AmmoType: amBazooka;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   852
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   853
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   854
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   855
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   856
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   857
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   858
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   859
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   860
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   861
			(NameId: sidUFO;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   862
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   863
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   864
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   865
			Ammo: (Propz: ammoprop_Power or	ammoprop_NeedTarget or ammoprop_DontHold;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   866
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   867
				InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   868
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   869
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   870
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   871
				AmmoType: amUFO;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   872
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   873
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   874
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   875
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   876
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   877
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   878
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   879
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   880
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   881
			(NameId: sidShotgun;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   882
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   883
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   884
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   885
			Ammo: (Propz: ammoprop_ForwMsgs;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   886
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   887
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   888
				NumPerTurn: 1;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   889
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   890
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   891
				AmmoType: amShotgun;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   892
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   893
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   894
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   895
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   896
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   897
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   898
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   899
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   900
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   901
			(NameId: sidPickHammer;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   902
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   903
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   904
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   905
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   906
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   907
				InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   908
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   909
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   910
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   911
				AmmoType: amPickHammer;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   912
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   913
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   914
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   915
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   916
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   917
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   918
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   919
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   920
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   921
			(NameId: sidSkip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   922
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   923
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   924
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   925
			Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   926
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   927
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   928
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   929
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   930
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   931
				AmmoType: amSkip;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   932
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   933
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   934
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   935
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   936
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   937
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   938
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   939
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   940
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   941
			(NameId: sidRope;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   942
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   943
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   944
			NumberInCase: 3;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   945
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   946
						  ammoprop_ForwMsgs or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   947
							ammoprop_AttackInMove or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   948
							ammoprop_AltAttack;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   949
					Count: 5;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   950
					InitialCount: 5;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   951
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   952
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   953
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   954
					AmmoType: amRope;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   955
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   956
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   957
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   958
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   959
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   960
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   961
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   962
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   963
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   964
			(NameId: sidMine;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   965
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   966
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   967
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   968
			Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   969
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   970
				InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   971
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   972
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   973
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   974
				AmmoType: amMine;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   975
				AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   976
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   977
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   978
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   979
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   980
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   981
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   982
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   983
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   984
			(NameId: sidDEagle;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   985
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
   986
			Probability: 20;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   987
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   988
			Ammo: (Propz: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   989
				Count: 3;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   990
				InitialCount: 3;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   991
				NumPerTurn: 3;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   992
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   993
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   994
				AmmoType: amDEagle;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   995
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   996
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   997
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   998
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   999
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1000
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1001
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1002
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1003
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1004
			(NameId: sidDynamite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1005
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1006
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1007
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1008
			Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1009
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1010
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1011
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1012
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1013
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1014
				AmmoType: amDynamite;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1015
				AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1016
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1017
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1018
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1019
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1020
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1021
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1022
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1023
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1024
			(NameId: sidFirePunch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1025
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1026
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1027
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1028
			Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1029
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1030
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1031
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1032
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1033
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1034
				AmmoType: amFirePunch;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1035
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1036
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1037
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1038
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1039
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1040
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1041
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1042
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1043
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1044
			(NameId: sidWhip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1045
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1046
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1047
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1048
			Ammo: (Propz: ammoprop_NoCrosshair;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1049
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1050
				InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1051
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1052
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1053
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1054
				AmmoType: amWhip;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1055
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1056
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1057
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1058
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1059
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1060
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1061
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1062
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1063
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1064
			(NameId: sidBaseballBat;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1065
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1066
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1067
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1068
			Ammo: (Propz: ammoprop_DontHold;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1069
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1070
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1071
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1072
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1073
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1074
				AmmoType: amBaseballBat;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1075
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1076
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1077
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1078
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1079
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1080
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1081
			SkipTurns: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1082
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1083
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1084
			(NameId: sidParachute;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1085
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1086
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1087
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1088
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1089
						  ammoprop_ForwMsgs or
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1090
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1091
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1092
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1093
							ammoprop_AltAttack;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1094
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1095
				InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1096
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1097
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1098
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1099
				AmmoType: amParachute;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1100
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1101
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1102
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1103
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1104
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1105
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1106
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1107
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1108
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1109
			(NameId: sidAirAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1110
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1111
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1112
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1113
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1114
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1115
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1116
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1117
							ammoprop_NotBorder;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1118
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1119
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1120
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1121
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1122
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1123
				AmmoType: amAirAttack;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1124
				AttackVoice: sndIncoming);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1125
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1126
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1127
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1128
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1129
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1130
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1131
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1132
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1133
			(NameId: sidMineStrike;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1134
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1135
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1136
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1137
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1138
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1139
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1140
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1141
							ammoprop_NotBorder;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1142
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1143
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1144
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1145
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1146
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1147
				AmmoType: amMineStrike;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1148
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1149
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1150
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1151
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1152
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1153
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1154
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1155
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1156
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1157
			(NameId: sidBlowTorch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1158
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1159
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1160
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1161
			Ammo: (Propz: ammoprop_ForwMsgs;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1162
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1163
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1164
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1165
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1166
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1167
				AmmoType: amBlowTorch;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1168
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1169
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1170
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1171
			minAngle: 768;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1172
			maxAngle: 1280;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1173
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1174
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1175
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1176
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1177
			(NameId: sidGirder;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1178
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1179
			Probability: 150;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1180
			NumberInCase: 3;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1181
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1182
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1183
							ammoprop_NeedTarget or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1184
							ammoprop_AttackingPut;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1185
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1186
				    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1187
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1188
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1189
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1190
					AmmoType: amGirder;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1191
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1192
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1193
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1194
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1195
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1196
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1197
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1198
			PosCount: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1199
			PosSprite: sprAmGirder),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1200
			(NameId: sidTeleport;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1201
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1202
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1203
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1204
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1205
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1206
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1207
							ammoprop_AttackingPut or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1208
							ammoprop_DontHold;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1209
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1210
				InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1211
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1212
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1213
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1214
				AmmoType: amTeleport;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1215
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1216
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1217
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1218
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1219
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1220
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1221
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1222
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1223
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1224
			(NameId: sidSwitch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1225
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1226
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1227
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1228
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1229
						  ammoprop_ForwMsgs or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1230
							ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1231
							ammoprop_DontHold;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1232
					Count: 3;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1233
				    InitialCount: 3;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1234
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1235
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1236
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1237
					AmmoType: amSwitch;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1238
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1239
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1240
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1241
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1242
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1243
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1244
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1245
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1246
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1247
			(NameId: sidMortar;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1248
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1249
			Probability: 100;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1250
			NumberInCase: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1251
			Ammo: (Propz: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1252
				Count: 4;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1253
				InitialCount: 4;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1254
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1255
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1256
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1257
				AmmoType: amMortar;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1258
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1259
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1260
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1261
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1262
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1263
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1264
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1265
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1266
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1267
			(NameId: sidKamikaze;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1268
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1269
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1270
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1271
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1272
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1273
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1274
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1275
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1276
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1277
				AmmoType: amKamikaze;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1278
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1279
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1280
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1281
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1282
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1283
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1284
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1285
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1286
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1287
			(NameId: sidCake;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1288
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1289
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1290
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1291
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1292
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1293
				InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1294
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1295
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1296
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1297
				AmmoType: amCake;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1298
				AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1299
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1300
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1301
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1302
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1303
			isDamaging: true;
1445
3dcff3e1a4c9 Activate cake after 4 turns
unc0rr
parents: 1439
diff changeset
  1304
			SkipTurns: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1305
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1306
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1307
			(NameId: sidSeduction;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1308
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1309
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1310
			NumberInCase: 1;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  1311
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1312
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1313
                InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1314
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1315
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1316
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1317
				AmmoType: amSeduction;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1318
				AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1319
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1320
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1321
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1322
			maxAngle: 0;
1508
ef093f31ced1 small fixes
unc0rr
parents: 1507
diff changeset
  1323
			isDamaging: false;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1324
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1325
			PosCount: 1;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1326
			PosSprite: sprWater),
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1327
			(NameId: sidWatermelon;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1328
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1329
			Probability: 400;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1330
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1331
			Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1332
				Count: 0;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1333
                InitialCount: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1334
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1335
				Timer: 3000;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1336
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1337
				AmmoType: amWatermelon;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1338
				AttackVoice: sndMelon);
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1339
			Slot: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1340
			TimeAfterTurn: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1341
			minAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1342
			maxAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1343
			isDamaging: true;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1344
			SkipTurns: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1345
			PosCount: 1;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1346
			PosSprite: sprWater),
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1347
			(NameId: sidHellishBomb;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1348
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1349
			Probability: 400;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1350
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1351
			Ammo: (Propz:  ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1352
				Count: 0;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1353
                InitialCount: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1354
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1355
				Timer: 5000;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1356
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1357
				AmmoType: amHellishBomb;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1358
				AttackVoice: sndNone);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1359
			Slot: 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1360
			TimeAfterTurn: 3000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1361
			minAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1362
			maxAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1363
			isDamaging: true;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1364
			SkipTurns: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1365
			PosCount: 1;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1366
			PosSprite: sprWater),
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1367
			(NameId: sidNapalm;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1368
			NameTex: nil;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1369
			Probability: 100;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1370
			NumberInCase: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1371
			Ammo: (Propz: ammoprop_NoCrosshair or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1372
							ammoprop_NeedTarget or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1373
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1374
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1375
							ammoprop_NotBorder;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1376
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1377
                InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1378
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1379
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1380
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1381
				AmmoType: amNapalm;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1382
				AttackVoice: sndNone);
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1383
			Slot: 5;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1384
			TimeAfterTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1385
			minAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1386
			maxAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1387
			isDamaging: true;
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1388
			SkipTurns: 7;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1389
			PosCount: 2;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1390
			PosSprite: sprAmAirplane),
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1391
			(NameId: sidDrill;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1392
			NameTex: nil;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1580
diff changeset
  1393
			Probability: 300;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1394
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1395
			Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1396
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1397
                InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1398
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1399
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1400
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1401
				AmmoType: amDrill;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1402
				AttackVoice: sndNone);
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1403
			Slot: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1404
			TimeAfterTurn: 3000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1405
			minAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1406
			maxAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1407
			isDamaging: true;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1408
			SkipTurns: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1409
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1410
			PosSprite: sprDrill),
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1411
			(NameId: sidBallgun;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1412
			NameTex: nil;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1413
			Probability: 400;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1414
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1415
			Ammo: (Propz:  ammoprop_ForwMsgs or ammoprop_DontHold;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1416
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1417
                InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1418
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1419
				Timer: 5001;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1420
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1421
				AmmoType: amBallgun;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1422
				AttackVoice: sndNone);
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1423
			Slot: 2;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1424
			TimeAfterTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1425
			minAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1426
			maxAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1427
			isDamaging: true;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1428
			SkipTurns: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1429
			PosCount: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1430
			PosSprite: sprWater),
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1431
			(NameId: sidRCPlane;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1432
			NameTex: nil;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1433
			Probability: 200;
1740
0d69ff7b5fbf Reduce number of bonus rc planes
unc0rr
parents: 1721
diff changeset
  1434
			NumberInCase: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1435
			Ammo: (Propz: ammoprop_ForwMsgs{ or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1436
							ammoprop_DontHold or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1437
							ammoprop_AltAttack};
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1438
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1439
                InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1440
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1441
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1442
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1443
				AmmoType: amRCPlane;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1444
				AttackVoice: sndNone);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1445
			Slot: 6;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1446
			TimeAfterTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1447
			minAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1448
			maxAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1449
			isDamaging: true;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1450
			SkipTurns: 4;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1451
			PosCount: 1;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1452
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1453
			(NameId: sidLowGravity;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1454
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1455
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1456
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1457
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1458
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1459
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1460
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1461
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1462
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1463
                    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1464
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1465
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1466
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1467
					AmmoType: amLowGravity;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1468
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1469
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1470
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1471
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1472
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1473
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1474
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1475
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1476
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1477
			(NameId: sidExtraDamage;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1478
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1479
			Probability: 15;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1480
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1481
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1482
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1483
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1484
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1485
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1486
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1487
                    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1488
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1489
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1490
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1491
					AmmoType: amExtraDamage;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1492
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1493
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1494
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1495
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1496
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1497
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1498
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1499
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1500
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1501
			(NameId: sidInvulnerable;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1502
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1503
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1504
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1505
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1506
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1507
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1508
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1509
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1510
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1511
                    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1512
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1513
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1514
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1515
					AmmoType: amInvulnerable;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1516
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1517
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1518
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1519
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1520
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1521
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1522
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1523
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1524
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1525
			(NameId: sidExtraTime;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1526
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1527
			Probability: 30;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1528
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1529
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1530
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1531
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1532
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1533
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1534
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1535
					InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1536
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1537
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1538
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1539
					AmmoType: amExtraTime;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1540
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1541
			Slot: 7;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1542
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1543
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1544
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1545
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1546
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1547
			PosCount: 1;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1548
			PosSprite: sprWater),
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1549
			(NameId: sidLaserSight;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1550
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1551
			Probability: 15;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1552
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1553
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1554
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1555
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1556
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1557
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1558
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1559
                    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1560
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1561
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1562
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1563
					AmmoType: amLaserSight;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1564
					AttackVoice: sndNone);
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1565
			Slot: 7;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1566
			TimeAfterTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1567
			minAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1568
			maxAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1569
			isDamaging: false;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1570
			SkipTurns: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1571
			PosCount: 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1572
			PosSprite: sprWater),
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1573
			(NameId: sidVampiric;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1574
			NameTex: nil;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1575
			Probability: 15;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1576
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1577
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1578
						  ammoprop_NoCrosshair or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1579
						  ammoprop_DontHold or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1580
						  ammoprop_AltUse or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1581
                          ammoprop_Utility;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1582
					Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1583
                    InitialCount: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1584
					NumPerTurn: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1585
					Timer: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1586
					Pos: 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1587
					AmmoType: amVampiric;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1588
					AttackVoice: sndNone);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1589
			Slot: 6;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1590
			TimeAfterTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1591
			minAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1592
			maxAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1593
			isDamaging: false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1594
			SkipTurns: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1595
			PosCount: 1;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1596
			PosSprite: sprWater),
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1597
			(NameId: sidSniperRifle;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1598
			NameTex: nil;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1599
			Probability: 20;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1600
			NumberInCase: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1601
			Ammo: (Propz: 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1602
				Count: 2;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1603
                InitialCount: 2;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1604
				NumPerTurn: 1;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1605
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1606
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1607
				AmmoType: amSniperRifle;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1608
				AttackVoice: sndNone);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1609
			Slot: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1610
			TimeAfterTurn: 3000;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1611
			minAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1612
			maxAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1613
			isDamaging: true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1614
			SkipTurns: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1615
			PosCount: 1;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1616
			PosSprite: sprWater),
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1617
			(NameId: sidJetpack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1618
			NameTex: nil;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1619
			Probability: 20;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1620
			NumberInCase: 1;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1621
			Ammo: (Propz: ammoprop_NoRoundEndHint or
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1622
						  ammoprop_ForwMsgs or
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1623
							ammoprop_AttackInMove or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1624
							ammoprop_NoCrosshair or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1625
							ammoprop_DontHold or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1626
							ammoprop_AltAttack;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1627
				Count: 1;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1628
                InitialCount: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1629
				NumPerTurn: 1;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1630
				Timer: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1631
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1632
				AmmoType: amJetpack;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1633
				AttackVoice: sndNone);
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1634
			Slot: 3;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1635
			TimeAfterTurn: 3000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1636
			minAngle: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1637
			maxAngle: 0;
2179
839472821b4d Duplicate Parachute more closely :D
nemo
parents: 2177
diff changeset
  1638
			isDamaging: false;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1639
			SkipTurns: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1640
			PosCount: 1;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1641
			PosSprite: sprWater),
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1642
			(NameId: sidMolotov;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1643
			NameTex: nil;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1644
			Probability: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1645
			NumberInCase: 1;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1646
			Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1647
				Count: AMMO_INFINITE;
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
  1648
                InitialCount: AMMO_INFINITE;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1649
				NumPerTurn: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1650
				Timer: 3000;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1651
				Pos: 0;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1652
				AmmoType: amMolotov;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1653
				AttackVoice: sndNone);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1654
			Slot: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1655
			TimeAfterTurn: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1656
			minAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1657
			maxAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1658
			isDamaging: true;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1659
			SkipTurns: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1660
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1661
			PosSprite: sprWater)
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1662
			);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1663
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1664
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1665
	conversionFormat: TSDL_PixelFormat = (
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1666
		palette: nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1667
		BitsPerPixel : 32;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1668
		BytesPerPixel: 4;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1669
		Rloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1670
		Gloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1671
		Bloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1672
		Aloss : 0;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1673
{$IFDEF ENDIAN_LITTLE}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1674
		Rshift: 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1675
		Gshift: 8;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1676
		Bshift: 16;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1677
		Ashift: 24;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1678
{$ELSE}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1679
		Rshift: 24;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1680
		Gshift: 16;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1681
		Bshift: 8;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1682
		Ashift: 0;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1683
{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1684
		RMask : RMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1685
		GMask : GMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1686
		BMask : BMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1687
		AMask : AMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1688
		colorkey: 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1689
		alpha : 255
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1690
	);
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1691
			
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1692
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1693
procedure init_uConsts;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1694
procedure free_uConsts;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1695
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1696
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1697
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1698
procedure init_uConsts;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1699
var cPathz: array[TPathType] of String = (
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1700
		'',                              // ptNone
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1701
		'',                              // ptData
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1702
		'Graphics',                      // ptGraphics
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1703
		'Themes',                        // ptThemes
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1704
		'Themes/avematan',               // ptCurrTheme
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1705
		'Teams',                         // ptTeams
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1706
		'Maps',                          // ptMaps
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1707
		'',                              // ptMapCurrent
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1708
		'Demos',                         // ptDemos
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1709
		'Sounds',                        // ptSounds
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1710
		'Graphics/Graves',               // ptGraves
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1711
		'Fonts',                         // ptFonts
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1712
		'Forts',                         // ptForts
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1713
		'Locale',                        // ptLocale
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1714
		'Graphics/AmmoMenu',             // ptAmmoMenu
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1715
		'Graphics/Hedgehog',             // ptHedgehog
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1716
		'Sounds/voices',                 // ptVoices
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1717
		'Graphics/Hats',                 // ptHats
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1718
		'Graphics/Flags'                 // ptFlags
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1719
	);
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1720
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1721
	PathPrefix := './';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1722
	Pathz:= cPathz;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1723
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1724
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1725
procedure free_uConsts;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1726
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1727
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1728
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
  1729
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1730
end.