hedgewars/uStore.pas
author unc0rr
Mon, 02 Mar 2009 21:13:07 +0000
changeset 1854 6e05013899b2
parent 1806 3c4f0886c123
child 1865 ebc6dfca60d4
permissions -rw-r--r--
laser beam by nemo reworked a bit by me
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1045
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 853
diff changeset
     3
 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    12
 * GNU General Public License for more details.
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    17
 *)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    19
unit uStore;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    20
interface
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
    21
uses uConsts, uTeams, SDLh, uFloat, GL;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    22
{$INCLUDE options.inc}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    23
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    24
procedure StoreInit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    25
procedure StoreLoad;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    26
procedure StoreRelease;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
    27
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
    28
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
    29
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
    30
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    31
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
    32
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
    33
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
    34
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
    35
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    36
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
    37
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
    38
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real; Invulnerable: boolean);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
    39
procedure DrawFillRect(r: TSDL_Rect);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    40
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    41
procedure RenderHealth(var Hedgehog: THedgehog);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    42
procedure AddProgress;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
    43
procedure FinishProgress;
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
    44
function  LoadImage(const filename: string; hasAlpha, critical, setTransparent: boolean): PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
    45
procedure SetupOpenGL;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    46
1525
311d0ab35d98 Don't call SDL_FreeSurface with null pointer
unc0rr
parents: 1431
diff changeset
    47
var PixelFormat: PSDL_PixelFormat = nil;
311d0ab35d98 Don't call SDL_FreeSurface with null pointer
unc0rr
parents: 1431
diff changeset
    48
 SDLPrimSurface: PSDL_Surface = nil;
1023
2a32ee7affa3 Complete exit confirmation implementation
unc0rr
parents: 883
diff changeset
    49
   PauseTexture,
2a32ee7affa3 Complete exit confirmation implementation
unc0rr
parents: 883
diff changeset
    50
   ConfirmTexture: PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    51
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    52
implementation
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
    53
uses uMisc, uConsole, uLand, uLocale, GLU;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    54
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
    55
var
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
    56
    HHTexture: PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    57
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    58
procedure StoreInit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    59
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    60
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    61
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    62
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    63
procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    64
var r: TSDL_Rect;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    65
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    66
r:= rect^;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 80
diff changeset
    67
if Clear then SDL_FillRect(Surface, @r, 0);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    68
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    69
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    70
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    71
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    72
r.y:= rect^.y + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    73
r.h:= rect^.h - 2;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    74
SDL_FillRect(Surface, @r, BorderColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    75
r.x:= rect^.x + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    76
r.w:= rect^.w - 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    77
r.y:= rect^.y;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    78
r.h:= rect^.h;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    79
SDL_FillRect(Surface, @r, BorderColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    80
r.x:= rect^.x + 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    81
r.y:= rect^.y + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    82
r.w:= rect^.w - 4;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    83
r.h:= rect^.h - 2;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    84
SDL_FillRect(Surface, @r, FillColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    85
r.x:= rect^.x + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    86
r.y:= rect^.y + 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    87
r.w:= rect^.w - 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    88
r.h:= rect^.h - 4;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    89
SDL_FillRect(Surface, @r, FillColor)
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    90
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    91
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    92
function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    93
var w, h: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    94
    tmpsurf: PSDL_Surface;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    95
    clr: TSDL_Color;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    96
    Result: TSDL_Rect;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    97
begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
    98
TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    99
Result.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   100
Result.y:= Y;
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   101
Result.w:= w + FontBorder * 2 + 4;
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   102
Result.h:= h + FontBorder * 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   103
DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
189
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   104
clr.r:= Color shr 16;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   105
clr.g:= (Color shr 8) and $FF;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   106
clr.b:= Color and $FF;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   107
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   108
Result.x:= X + FontBorder + 2;
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   109
Result.y:= Y + FontBorder;
199
f156e54736a4 Better error message
unc0rr
parents: 198
diff changeset
   110
SDLTry(tmpsurf <> nil, true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   111
SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   112
SDL_FreeSurface(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   113
Result.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   114
Result.y:= Y;
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   115
Result.w:= w + FontBorder * 2 + 4;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   116
Result.h:= h + FontBorder * 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   117
WriteInRoundRect:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   118
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   119
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   120
procedure StoreLoad;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   121
var s: string;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   122
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   123
	procedure WriteNames(Font: THWFont);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   124
	var t: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   125
		i: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   126
		r, rr: TSDL_Rect;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   127
		drY: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   128
		texsurf: PSDL_Surface;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   129
	begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   130
	r.x:= 0;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   131
	r.y:= 0;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   132
	drY:= - 4;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   133
	for t:= 0 to Pred(TeamsCount) do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   134
		with TeamsArray[t]^ do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   135
		begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   136
		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   137
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   138
		r.w:= cTeamHealthWidth + 5;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   139
		r.h:= NameTagTex^.h;
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   140
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   141
		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   142
		TryDo(texsurf <> nil, errmsgCreateSurface, true);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   143
		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   144
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   145
		DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   146
		rr:= r;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   147
		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   148
		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   149
		HealthTex:= Surface2Tex(texsurf);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   150
		SDL_FreeSurface(texsurf);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   151
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   152
		dec(drY, r.h + 2);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   153
		DrawHealthY:= drY;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   154
		for i:= 0 to 7 do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   155
			with Hedgehogs[i] do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   156
				if Gear <> nil then
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   157
					begin
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   158
					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1251
diff changeset
   159
					if Hat <> 'NoHat' then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1251
diff changeset
   160
						begin
1698
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   161
						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, false, false, false);
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   162
						if texsurf <> nil then
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   163
							begin
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   164
							HatTex:= Surface2Tex(texsurf);
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   165
							SDL_FreeSurface(texsurf)
993c42413387 Fallback to no hat when hat couldn't be loaded
unc0rr
parents: 1525
diff changeset
   166
							end
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1251
diff changeset
   167
						end
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   168
					end;
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   169
		end;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   170
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   171
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   172
	procedure MakeCrossHairs;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   173
	var t: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   174
		tmpsurf, texsurf: PSDL_Surface;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   175
		Color, i: Longword;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   176
	begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   177
	s:= Pathz[ptGraphics] + '/' + cCHFileName;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   178
	tmpsurf:= LoadImage(s, true, true, false);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   179
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   180
	for t:= 0 to Pred(TeamsCount) do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   181
		with TeamsArray[t]^ do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   182
		begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   183
		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   184
		TryDo(texsurf <> nil, errmsgCreateSurface, true);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   185
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   186
		Color:= Clan^.Color;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   187
		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   188
		SDL_FillRect(texsurf, nil, Color);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   189
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   190
		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   191
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   192
		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   193
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   194
		if SDL_MustLock(texsurf) then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   195
			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   196
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   197
		// make black pixel be alpha-transparent
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   198
		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   199
			if PLongwordArray(texsurf^.pixels)^[i] = $FF000000 then PLongwordArray(texsurf^.pixels)^[i]:= 0;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   200
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   201
		if SDL_MustLock(texsurf) then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   202
			SDL_UnlockSurface(texsurf);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   203
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   204
		CrosshairTex:= Surface2Tex(texsurf);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   205
		SDL_FreeSurface(texsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   206
		end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   207
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   208
	SDL_FreeSurface(tmpsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   209
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   210
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   211
	procedure InitHealth;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   212
	var i, t: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   213
	begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   214
	for t:= 0 to Pred(TeamsCount) do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   215
		if TeamsArray[t] <> nil then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   216
			with TeamsArray[t]^ do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   217
				begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   218
				for i:= 0 to cMaxHHIndex do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   219
					if Hedgehogs[i].Gear <> nil then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   220
						RenderHealth(Hedgehogs[i]);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   221
				end
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   222
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   223
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   224
	procedure LoadGraves;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   225
	var t: LongInt;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   226
		texsurf: PSDL_Surface;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   227
	begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   228
	for t:= 0 to Pred(TeamsCount) do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   229
	if TeamsArray[t] <> nil then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   230
		with TeamsArray[t]^ do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   231
			begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   232
			if GraveName = '' then GraveName:= 'Simple';
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   233
			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, false, true, true);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   234
			GraveTex:= Surface2Tex(texsurf);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   235
			SDL_FreeSurface(texsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   236
			end
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   237
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   238
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   239
var ii: TSprite;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   240
    fi: THWFont;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   241
    ai: TAmmoType;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   242
    tmpsurf: PSDL_Surface;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   243
    i: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   244
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   245
for fi:= Low(THWFont) to High(THWFont) do
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   246
	with Fontz[fi] do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   247
		begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   248
		s:= Pathz[ptFonts] + '/' + Name;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   249
		WriteToConsole(msgLoading + s + '... ');
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   250
		Handle:= TTF_OpenFont(Str2PChar(s), Height);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   251
		SDLTry(Handle <> nil, true);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   252
		TTF_SetFontStyle(Handle, style);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   253
		WriteLnToConsole(msgOK)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   254
		end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   255
AddProgress;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   256
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   257
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   258
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   259
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   260
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   261
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   262
for ii:= Low(TSprite) to High(TSprite) do
1185
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   263
	with SpritesData[ii] do
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   264
			begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   265
			if AltPath = ptNone then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   266
				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, true, true)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   267
			else begin
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   268
				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, false, true);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   269
				if tmpsurf = nil then
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   270
					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, true, true, true)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   271
				end;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   272
			if Width = 0 then Width:= tmpsurf^.w;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   273
			if Height = 0 then Height:= tmpsurf^.h;
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   274
			Texture:= Surface2Tex(tmpsurf);
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   275
			if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
a17732fbaf35 - Fix previous commit
unc0rr
parents: 1180
diff changeset
   276
			end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   277
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   278
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   279
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   280
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, true, true, true);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   281
HHTexture:= Surface2Tex(tmpsurf);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   282
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   283
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   284
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   285
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   286
PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
1023
2a32ee7affa3 Complete exit confirmation implementation
unc0rr
parents: 883
diff changeset
   287
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], $FFFF00, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   288
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   289
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   290
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   291
		begin
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   292
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), $FFFFFF);
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   293
		NameTex:= Surface2Tex(tmpsurf);
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   294
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   295
		end;
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   296
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   297
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   298
	begin
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   299
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), $FFFFFF);
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   300
	CountTexz[i]:= Surface2Tex(tmpsurf);
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   301
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   302
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   303
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   304
{$IFDEF DUMP}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   305
SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   306
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   307
{$ENDIF}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   308
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   309
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   310
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   311
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   312
    _l, _r, _t, _b: real;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   313
begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   314
if SourceTexture^.h = 0 then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   315
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   316
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   317
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   318
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   319
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   320
_l:= r^.x / SourceTexture^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   321
_r:= (r^.x + r^.w) / SourceTexture^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   322
_t:= r^.y / SourceTexture^.h;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   323
_b:= (r^.y + r^.h) / SourceTexture^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   324
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   325
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   326
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   327
glBegin(GL_QUADS);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   328
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   329
glTexCoord2f(_l, _t);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   330
glVertex2i(X, Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   331
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   332
glTexCoord2f(_r, _t);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   333
glVertex2i(rr.w + X, Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   334
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   335
glTexCoord2f(_r, _b);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   336
glVertex2i(rr.w + X, rr.h + Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   337
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   338
glTexCoord2f(_l, _b);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   339
glVertex2i(X, rr.h + Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   340
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   341
glEnd()
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   342
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   343
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   344
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   345
begin
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   346
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   347
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   348
glBegin(GL_QUADS);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   349
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   350
glTexCoord2f(0, 0);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   351
glVertex2i(X, Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   352
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   353
glTexCoord2f(1, 0);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   354
glVertex2i(Texture^.w + X, Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   355
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   356
glTexCoord2f(1, 1);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   357
glVertex2i(Texture^.w + X, Texture^.h + Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   358
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   359
glTexCoord2f(0, 1);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   360
glVertex2i(X, Texture^.h + Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   361
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   362
glEnd()
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   364
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   365
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   366
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   367
	hw: LongInt;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   368
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   369
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   370
glTranslatef(X, Y, 0);
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   371
glScalef(Scale, Scale, 1.0);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   372
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   373
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   374
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   375
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   376
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   377
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   378
ft:= Frame / Frames;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   379
fb:= (Frame + 1) / Frames;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   380
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   381
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   382
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   383
glBegin(GL_QUADS);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   384
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   385
glTexCoord2f(0, ft);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   386
glVertex2i(-hw, -16);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   387
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   388
glTexCoord2f(1, ft);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   389
glVertex2i(hw, -16);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   390
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   391
glTexCoord2f(1, fb);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   392
glVertex2i(hw, 16);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   393
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   394
glTexCoord2f(0, fb);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   395
glVertex2i(-hw, 16);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   396
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   397
glEnd();
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   398
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   399
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   400
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   401
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   402
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   403
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   404
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   405
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   406
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   407
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   408
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   409
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   410
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   411
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   412
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   413
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   414
glRotatef(Angle, 0, 0, 1);
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   415
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   416
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   417
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   418
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   419
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   420
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   421
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   422
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   423
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   424
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   425
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   426
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   427
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   428
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   429
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   430
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   431
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   432
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   433
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   434
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   435
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   436
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   437
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   438
glBegin(GL_QUADS);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   439
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   440
glTexCoord2f(0, 0);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   441
glVertex2i(-hw, -hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   442
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   443
glTexCoord2f(1, 0);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   444
glVertex2i(hw, -hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   445
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   446
glTexCoord2f(1, 1);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   447
glVertex2i(hw, hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   448
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   449
glTexCoord2f(0, 1);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   450
glVertex2i(-hw, hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   451
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   452
glEnd();
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   453
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   454
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   455
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   456
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   457
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   461
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   462
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   463
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   464
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   465
var r: TSDL_Rect;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   466
begin
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   467
r.x:= 0;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   468
r.w:= SpritesData[Sprite].Width;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   469
r.y:= Frame * SpritesData[Sprite].Height;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   470
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   471
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   472
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   473
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   474
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   475
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   476
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   477
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   478
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   479
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   480
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   481
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   482
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   483
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   484
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   485
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   486
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   487
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   488
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   489
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   490
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   491
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   492
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   493
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   494
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   495
begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   496
DrawTexture(X - Source^.w div 2, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   497
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   498
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   499
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real; Invulnerable: boolean);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   500
var l, r, t, b: real;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   501
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   502
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   503
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   504
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   505
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   506
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   507
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   508
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   509
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   510
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   511
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   512
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   513
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   514
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   515
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   516
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   517
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   518
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   519
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   520
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   521
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   522
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   523
glBegin(GL_QUADS);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   524
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   525
if Invulnerable then // twiddling the channels a bit. perhaps a pixmap or something would be better.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   526
    glColor4ub($CC, $FF, $0, $C0);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   527
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   528
glTexCoord2f(l, t);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   529
glVertex2i(-16, -16);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   530
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   531
glTexCoord2f(r, t);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   532
glVertex2i(16, -16);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   533
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   534
glTexCoord2f(r, b);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   535
glVertex2i(16, 16);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   536
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   537
glTexCoord2f(l, b);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   538
glVertex2i(-16, 16);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   539
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   540
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   541
glEnd();
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   542
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   543
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   544
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   545
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   546
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   547
procedure DrawFillRect(r: TSDL_Rect);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   548
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   549
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   550
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   551
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   552
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   553
glBegin(GL_QUADS);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   554
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   555
glVertex2i(r.x       , r.y      );
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   556
glVertex2i(r.x + r.w , r.y      );
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   557
glVertex2i(r.x + r.w , r.y + r.h);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   558
glVertex2i(r.x       , r.y + r.h);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   559
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   560
glEnd();
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   561
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   562
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   563
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   564
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   565
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   566
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   567
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   568
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   569
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   570
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   571
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   572
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   573
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   574
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   575
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   576
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   577
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   578
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   579
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   580
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   581
begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   582
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   583
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   584
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   585
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   586
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   587
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   588
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   589
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   590
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   591
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   592
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   593
RenderStringTex:= Surface2Tex(Result);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   594
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   595
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   596
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   597
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   598
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   599
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   600
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   601
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   602
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   603
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   604
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   605
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
   606
function  LoadImage(const filename: string; hasAlpha: boolean; critical, setTransparent: boolean): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   607
var tmpsurf: PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   608
    //Result: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   609
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   610
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   611
WriteToConsole(msgLoading + filename + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   612
s:= filename + '.' + cBitsStr + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   613
tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   614
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   615
if tmpsurf = nil then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   616
   begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   617
   s:= filename + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   618
   tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   619
   end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   620
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   621
if tmpsurf = nil then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   622
   if critical then OutError(msgFailed, true)
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   623
      else begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   624
      WriteLnToConsole(msgFailed);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   625
      exit(nil)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   626
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   627
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   628
if setTransparent then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   629
//if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   630
//            else Result:= SDL_DisplayFormat(tmpsurf);
620
451cabd49241 Add theme and map by omen (with fixes by me)
unc0rr
parents: 567
diff changeset
   631
{$IFDEF DEBUGFILE}WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');{$ENDIF}
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   632
WriteLnToConsole(msgOK);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   633
LoadImage:= tmpsurf//Result
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   634
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   635
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   636
procedure SetupOpenGL;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   637
begin
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   638
glLoadIdentity;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   639
glViewport(0, 0, cScreenWidth, cScreenHeight);
754
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   640
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   641
glTranslatef(-cScreenWidth / 2, -cScreenHeight / 2, 0);
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   642
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   643
glMatrixMode(GL_MODELVIEW)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   644
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   645
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   646
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   647
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
   648
    Step: integer = 0;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   649
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   650
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   651
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   652
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   653
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   654
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   655
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   656
   WriteToConsole(msgLoading + 'progress sprite: ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   657
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', false, true, true);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   658
   ProgrTex:= Surface2Tex(texsurf);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   659
   SDL_FreeSurface(texsurf)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   660
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
   661
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   662
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   663
glEnable(GL_TEXTURE_2D);
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   664
r.x:= 0;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   665
r.w:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   666
r.h:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   667
r.y:= (Step mod (ProgrTex^.h div ProgrTex^.w)) * ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   668
DrawFromRect((cScreenWidth - ProgrTex^.w) div 2,
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   669
             (cScreenHeight - ProgrTex^.w) div 2, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   670
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   671
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   672
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   673
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   674
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   675
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   676
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   677
WriteLnToConsole('Freeing progress surface... ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   678
FreeTexture(ProgrTex)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   679
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   680
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   681
end.