hedgewars/uMisc.pas
author nemo
Wed, 03 Mar 2010 02:36:52 +0000
changeset 2914 7db64c269a5b
parent 2905 f3c79f7193a9
child 2915 a02f276035e8
permissions -rw-r--r--
Ensure explosives are spawned somewhere w/ plenty of ground under them
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uMisc;
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interface
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uses	SDLh, uConsts, uFloat,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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var
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	isCursorVisible : boolean;
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	isTerminated    : boolean;
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	isInLag         : boolean;
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	isPaused        : boolean;
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	isSoundEnabled  : boolean;
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	isMusicEnabled  : boolean;
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	isSEBackup      : boolean;
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	isInMultiShoot  : boolean;
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	isSpeed         : boolean;
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	fastUntilLag    : boolean;
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	GameState	: TGameState;
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	GameType	: TGameType;
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	GameFlags	: Longword;
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	TrainingFlags	: Longword;
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	TurnTimeLeft	: Longword;
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	cSuddenDTurns	: LongInt;
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	cDamagePercent	: LongInt;
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	cMineDudPercent	: LongInt;
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	cTemplateFilter	: LongInt;
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	cHedgehogTurnTime: Longword;
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	cMinesTime       : LongInt;
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	cMaxAIThinkTime  : Longword;
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	cCloudsNumber    : LongInt;
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	cScreenWidth     : LongInt;
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	cScreenHeight    : LongInt;
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	cInitWidth       : LongInt;
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	cInitHeight      : LongInt;
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	cVSyncInUse	 : boolean;	
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	cBits            : LongInt;
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	cBitsStr         : string[2];
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	cTagsMaskIndex   : byte;
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	zoom             : GLfloat;
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	ZoomValue        : GLfloat;
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	cWaterLine       : LongInt;
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	cGearScrEdgesDist: LongInt;
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	cAltDamage       : boolean;
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	GameTicks	: LongWord;
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	TrainingTimeInc	: Longword;
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	TrainingTimeInD	: Longword;
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	TrainingTimeInM	: Longword;
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	TrainingTimeMax	: Longword;
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	TimeTrialStartTime: Longword;
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	TimeTrialStopTime : Longword;
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	recordFileName	: shortstring;
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	cShowFPS	: boolean;
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	cCaseFactor	: Longword;
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	cLandAdditions	: Longword;
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	cFullScreen	: boolean;
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	cReducedQuality	: boolean;
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	cLocaleFName	: shortstring;
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	cSeed		: shortstring;
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	cInitVolume	: LongInt;
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	cVolumeDelta	: LongInt;
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	cTimerInterval	: Longword;
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	cHasFocus	: boolean;
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	cInactDelay	: Longword;
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	bBetweenTurns	: boolean;
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	cHealthDecrease	: LongWord;
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	bWaterRising	: Boolean;
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	ShowCrosshair	: boolean;
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	CursorMovementX : Integer;
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	CursorMovementY : Integer;
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	cDrownSpeed	: hwFloat;
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	cMaxWindSpeed	: hwFloat;
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	cWindSpeed	: hwFloat;
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	cGravity	: hwFloat;
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	cDamageModifier	: hwFloat;
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	cLaserSighting	: boolean;
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	cVampiric	: boolean;
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	cArtillery	: boolean;
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	WeaponTooltipTex : PTexture;
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	cWeaponTooltips: boolean;
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	flagMakeCapture	: boolean;
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	InitStepsFlags	: Longword;
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	RealTicks	: Longword;
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	AttackBar	: LongInt;
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	WaterColorArray	: array[0..3] of HwColor4f;
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	CursorPoint	: TPoint;
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	TargetPoint	: TPoint;
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    TextureList : PTexture;
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procedure init_uMisc;
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procedure free_uMisc;
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procedure SplitBySpace(var a, b: shortstring);
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procedure SplitByChar(var a, b: ansistring; c: char);
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procedure movecursor(dx, dy: Integer);
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function  hwSign(r: hwFloat): LongInt;
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function  Min(a, b: LongInt): LongInt;
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function  Max(a, b: LongInt): LongInt;
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procedure OutError(Msg: shortstring; isFatalError: boolean);
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procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean);
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procedure SDLTry(Assert: boolean; isFatal: boolean);
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function  IntToStr(n: LongInt): shortstring;
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function  FloatToStr(n: hwFloat): shortstring;
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function  DxDy2Angle(const _dY, _dX: hwFloat): GLfloat;
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function  DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;
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function  DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;
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procedure AdjustColor(var Color: Longword);
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procedure SetKB(n: Longword);
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procedure SendKB;
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procedure SetLittle(var r: hwFloat);
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procedure SendStat(sit: TStatInfoType; s: shortstring);
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function  Str2PChar(const s: shortstring): PChar;
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function  NewTexture(width, height: Longword; buf: Pointer): PTexture;
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function  Surface2Tex(surf: PSDL_Surface; enableClamp: boolean): PTexture;
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procedure FreeTexture(tex: PTexture);
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function  toPowerOf2(i: Longword): Longword;
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function  DecodeBase64(s: shortstring): shortstring;
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function  doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface;
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function  endian(independent: LongWord): LongWord;
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{$IFDEF DEBUGFILE}
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procedure AddFileLog(s: shortstring);
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function  RectToStr(Rect: TSDL_Rect): shortstring;
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{$ENDIF}
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{$IFNDEF IPHONEOS}
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procedure MakeScreenshot(filename: shortstring);
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{$ENDIF}
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implementation
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uses Math, uConsole, uStore, uIO, uRandom, uSound;
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var KBnum: Longword;
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{$IFDEF DEBUGFILE}
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    f: textfile;
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{$ENDIF}
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// should this include "strtolower()" for the split string?
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procedure SplitBySpace(var a, b: shortstring);
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var i, t: LongInt;
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begin
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i:= Pos(' ', a);
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if i > 0 then
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	begin
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	for t:= 1 to Pred(i) do
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		if (a[t] >= 'A')and(a[t] <= 'Z') then Inc(a[t], 32);
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	b:= copy(a, i + 1, Length(a) - i);
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	byte(a[0]):= Pred(i)
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	end else b:= '';
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end;
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procedure SplitByChar(var a, b: ansistring; c: char);
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var i: LongInt;
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begin
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i:= Pos(c, a);
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if i > 0 then
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	begin
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	b:= copy(a, i + 1, Length(a) - i);
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	setlength(a, Pred(i));
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	end else b:= '';
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end;
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procedure movecursor(dx, dy: Integer);
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var x, y: LongInt;
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begin
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if (dx = 0) and (dy = 0) then exit;
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SDL_GetMouseState(@x, @y);
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Inc(x, dx);
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Inc(y, dy);
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SDL_WarpMouse(x, y);
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end;
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function hwSign(r: hwFloat): LongInt;
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begin
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// yes, we have negative zero for a reason
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if r.isNegative then hwSign:= -1 else hwSign:= 1
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end;
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function Min(a, b: LongInt): LongInt;
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begin
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if a < b then Min:= a else Min:= b
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end;
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function Max(a, b: LongInt): LongInt;
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begin
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if a > b then Max:= a else Max:= b
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end;
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procedure OutError(Msg: shortstring; isFatalError: boolean);
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begin
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{$IFDEF DEBUGFILE}AddFileLog(Msg);{$ENDIF}
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WriteLnToConsole(Msg);
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if isFatalError then
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   begin
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   SendIPC('E' + GetLastConsoleLine);
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   SDL_Quit;
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   halt(1)
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   end
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end;
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procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean);
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begin
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if not Assert then OutError(Msg, isFatal)
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end;
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procedure SDLTry(Assert: boolean; isFatal: boolean);
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begin
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if not Assert then OutError(SDL_GetError, isFatal)
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end;
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procedure AdjustColor(var Color: Longword);
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begin
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Color:= SDL_MapRGB(PixelFormat, (Color shr 16) and $FF, (Color shr 8) and $FF, Color and $FF)
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end;
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function IntToStr(n: LongInt): shortstring;
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begin
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str(n, IntToStr)
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end;
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function FloatToStr(n: hwFloat): shortstring;
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begin
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FloatToStr:= cstr(n) + '_' + inttostr(Lo(n.QWordValue))
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end;
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procedure SetTextureParameters(enableClamp: Boolean);
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begin
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if enableClamp and not cReducedQuality then
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    begin
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)
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    end;
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
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end;
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function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat;
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var dY, dX: Extended;
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begin
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dY:= _dY.QWordValue / $100000000;
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if _dY.isNegative then dY:= - dY;
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dX:= _dX.QWordValue / $100000000;
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if _dX.isNegative then dX:= - dX;
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DxDy2Angle:= arctan2(dY, dX) * 180 / pi
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end;
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function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;
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const _16divPI: Extended = 16/pi;
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var dY, dX: Extended;
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begin
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dY:= _dY.QWordValue / $100000000;
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if _dY.isNegative then dY:= - dY;
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dX:= _dX.QWordValue / $100000000;
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if _dX.isNegative then dX:= - dX;
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DxDy2Angle32:= trunc(arctan2(dY, dX) * _16divPI) and $1f
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end;
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function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;
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const MaxAngleDivPI: Extended = cMaxAngle/pi;
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var dY, dX: Extended;
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begin
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dY:= _dY.QWordValue / $100000000;
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if _dY.isNegative then dY:= - dY;
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dX:= _dX.QWordValue / $100000000;
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if _dX.isNegative then dX:= - dX;
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DxDy2AttackAngle:= trunc(arctan2(dY, dX) * MaxAngleDivPI)
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end;
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procedure SetKB(n: Longword);
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begin
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KBnum:= n
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end;
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procedure SendKB;
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var s: shortstring;
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begin
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if KBnum <> 0 then
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   begin
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   s:= 'K' + inttostr(KBnum);
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   SendIPCRaw(@s, Length(s) + 1)
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   end
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end;
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procedure SetLittle(var r: hwFloat);
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begin
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r:= SignAs(cLittle, r)
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   324
end;
be94799f33d2 Simplify hedgehogs physics code, make it better
unc0rr
parents: 296
diff changeset
   325
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   326
procedure SendStat(sit: TStatInfoType; s: shortstring);
1625
37aae47943ce Initial health graphic implementation
unc0rr
parents: 1560
diff changeset
   327
const stc: array [TStatInfoType] of char = 'rDkKH';
2382
bfd378dfc4e7 Optimize network traffic a bit:
unc0rr
parents: 2376
diff changeset
   328
var buf: shortstring;
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   329
begin
2382
bfd378dfc4e7 Optimize network traffic a bit:
unc0rr
parents: 2376
diff changeset
   330
buf:= 'i' + stc[sit] + s;
bfd378dfc4e7 Optimize network traffic a bit:
unc0rr
parents: 2376
diff changeset
   331
SendIPCRaw(@buf[0], length(buf) + 1)
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   332
end;
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   333
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 529
diff changeset
   334
function Str2PChar(const s: shortstring): PChar;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   335
const CharArray: array[byte] of Char = '';
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   336
begin
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   337
CharArray:= s;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   338
CharArray[Length(s)]:= #0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   339
Str2PChar:= @CharArray
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   340
end;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   341
771
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   342
function isPowerOf2(i: Longword): boolean;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   343
begin
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   344
if i = 0 then exit(true);
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   345
while (i and 1) = 0 do i:= i shr 1;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   346
isPowerOf2:= (i = 1)
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   347
end;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   348
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   349
function toPowerOf2(i: Longword): Longword;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   350
begin
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   351
toPowerOf2:= 1;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   352
while (toPowerOf2 < i) do toPowerOf2:= toPowerOf2 shl 1
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   353
end;
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   354
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   355
procedure ResetVertexArrays(texture: PTexture);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   356
begin
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   357
with texture^ do
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   358
	begin
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   359
	vb[0].X:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   360
	vb[0].Y:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   361
	vb[1].X:= w;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   362
	vb[1].Y:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   363
	vb[2].X:= w;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   364
	vb[2].Y:= h;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   365
	vb[3].X:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   366
	vb[3].Y:= h;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   367
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   368
	tb[0].X:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   369
	tb[0].Y:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   370
	tb[1].X:= rx;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   371
	tb[1].Y:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   372
	tb[2].X:= rx;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   373
	tb[2].Y:= ry;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   374
	tb[3].X:= 0;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   375
	tb[3].Y:= ry
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   376
	end;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   377
end;
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   378
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   379
function NewTexture(width, height: Longword; buf: Pointer): PTexture;
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   380
begin
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   381
new(NewTexture);
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   382
NewTexture^.PrevTexture:= nil;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   383
NewTexture^.NextTexture:= nil;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   384
if TextureList <> nil then
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   385
    begin
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   386
    TextureList^.PrevTexture:= NewTexture;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   387
    NewTexture^.NextTexture:= TextureList
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   388
    end;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   389
TextureList:= NewTexture;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   390
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   391
NewTexture^.w:= width;
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   392
NewTexture^.h:= height;
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   393
NewTexture^.rx:= 1.0;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   394
NewTexture^.ry:= 1.0;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   395
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   396
ResetVertexArrays(NewTexture);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   397
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   398
glGenTextures(1, @NewTexture^.id);
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   399
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   400
glBindTexture(GL_TEXTURE_2D, NewTexture^.id);
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   401
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buf);
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   402
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2428
diff changeset
   403
SetTextureParameters(true);
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   404
end;
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1128
diff changeset
   405
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2279
diff changeset
   406
function Surface2Tex(surf: PSDL_Surface; enableClamp: boolean): PTexture;
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   407
var tw, th, x, y: Longword;
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   408
    tmpp: pointer;
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   409
    fromP4, toP4: PLongWordArray;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   410
begin
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   411
new(Surface2Tex);
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   412
Surface2Tex^.PrevTexture:= nil;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   413
Surface2Tex^.NextTexture:= nil;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   414
if TextureList <> nil then
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   415
    begin
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   416
    TextureList^.PrevTexture:= Surface2Tex;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   417
    Surface2Tex^.NextTexture:= TextureList
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   418
    end;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   419
TextureList:= Surface2Tex;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   420
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   421
Surface2Tex^.w:= surf^.w;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   422
Surface2Tex^.h:= surf^.h;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   423
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   424
if (surf^.format^.BytesPerPixel <> 4) then
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   425
begin
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   426
	TryDo(false, 'Surface2Tex failed, expecting 32 bit surface', true);
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   427
	Surface2Tex^.id:= 0;
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   428
	exit
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   429
end;
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   430
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   431
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   432
glGenTextures(1, @Surface2Tex^.id);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   433
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   434
glBindTexture(GL_TEXTURE_2D, Surface2Tex^.id);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   435
771
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   436
if SDL_MustLock(surf) then
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   437
	SDLTry(SDL_LockSurface(surf) >= 0, true);
771
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   438
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2392
diff changeset
   439
if (not SupportNPOTT) and (not (isPowerOf2(Surf^.w) and isPowerOf2(Surf^.h))) then
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   440
begin
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   441
	tw:= toPowerOf2(Surf^.w);
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   442
	th:= toPowerOf2(Surf^.h);
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   443
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   444
	Surface2Tex^.rx:= Surf^.w / tw;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   445
	Surface2Tex^.ry:= Surf^.h / th;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2372
diff changeset
   446
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   447
	GetMem(tmpp, tw * th * surf^.format^.BytesPerPixel);
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   448
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   449
		fromP4:= Surf^.pixels;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   450
		toP4:= tmpp;
771
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   451
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   452
		for y:= 0 to Pred(Surf^.h) do
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   453
		begin
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   454
			for x:= 0 to Pred(Surf^.w) do toP4^[x]:= fromP4^[x];
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   455
			for x:= Surf^.w to Pred(tw) do toP4^[x]:= 0;
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   456
			toP4:= @(toP4^[tw]);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2008
diff changeset
   457
			fromP4:= @(fromP4^[Surf^.pitch div 4]);
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   458
		end;
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   459
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   460
		for y:= Surf^.h to Pred(th) do
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   461
		begin
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   462
			for x:= 0 to Pred(tw) do toP4^[x]:= 0;
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   463
			toP4:= @(toP4^[tw]);
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   464
		end;
771
86fbe8753a7c - Enable back console (doesn't render yet)
unc0rr
parents: 762
diff changeset
   465
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   466
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, GL_UNSIGNED_BYTE, tmpp);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2372
diff changeset
   467
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   468
	FreeMem(tmpp, tw * th * surf^.format^.BytesPerPixel)
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   469
end
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   470
else
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   471
begin
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   472
	Surface2Tex^.rx:= 1.0;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1895
diff changeset
   473
	Surface2Tex^.ry:= 1.0;
2576
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   474
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, surf^.w, surf^.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, surf^.pixels);
2eb7ce1c1f19 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda
parents: 2575
diff changeset
   475
end;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   476
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   477
ResetVertexArrays(Surface2Tex);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   478
754
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   479
if SDL_MustLock(surf) then
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1911
diff changeset
   480
	SDL_UnlockSurface(surf);
754
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   481
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2428
diff changeset
   482
SetTextureParameters(enableClamp);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   483
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 626
diff changeset
   484
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 755
diff changeset
   485
procedure FreeTexture(tex: PTexture);
8da05b316d81 Enable back fps counter
unc0rr
parents: 755
diff changeset
   486
begin
2000
f9f47e681aad Don't crash engine after round in reduced quality mode
unc0rr
parents: 1916
diff changeset
   487
if tex <> nil then
f9f47e681aad Don't crash engine after round in reduced quality mode
unc0rr
parents: 1916
diff changeset
   488
	begin
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   489
    if tex^.NextTexture <> nil then tex^.NextTexture^.PrevTexture:= tex^.PrevTexture;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   490
    if tex^.PrevTexture <> nil then tex^.PrevTexture^.NextTexture:= tex^.NextTexture
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   491
       else TextureList:= tex^.NextTexture;
2000
f9f47e681aad Don't crash engine after round in reduced quality mode
unc0rr
parents: 1916
diff changeset
   492
	glDeleteTextures(1, @tex^.id);
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   493
	Dispose(tex)
2000
f9f47e681aad Don't crash engine after round in reduced quality mode
unc0rr
parents: 1916
diff changeset
   494
	end
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 755
diff changeset
   495
end;
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   496
949
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   497
function DecodeBase64(s: shortstring): shortstring;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   498
const table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   499
var i, t, c: Longword;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   500
begin
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   501
c:= 0;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   502
for i:= 1 to Length(s) do
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   503
	begin
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   504
	t:= Pos(s[i], table);
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   505
	if s[i] = '=' then inc(c);
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   506
	if t > 0 then byte(s[i]):= t - 1 else byte(s[i]):= 0
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   507
	end;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   508
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   509
i:= 1;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   510
t:= 1;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   511
while i <= length(s) do
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   512
	begin
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   513
	DecodeBase64[t    ]:= char((byte(s[i    ]) shl 2) or (byte(s[i + 1]) shr 4));
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   514
	DecodeBase64[t + 1]:= char((byte(s[i + 1]) shl 4) or (byte(s[i + 2]) shr 2));
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   515
	DecodeBase64[t + 2]:= char((byte(s[i + 2]) shl 6) or (byte(s[i + 3])      ));
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   516
	inc(t, 3);
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   517
	inc(i, 4)
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   518
	end;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   519
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   520
if c < 3 then t:= t - c;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   521
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   522
byte(DecodeBase64[0]):= t - 1
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   523
end;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   524
2163
12730f5e79b9 koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents: 2162
diff changeset
   525
{$IFNDEF IPHONEOS}
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   526
procedure MakeScreenshot(filename: shortstring);
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   527
var p: Pointer;
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   528
	size: Longword;
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   529
	f: file;
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   530
{$IFNDEF WIN32}
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   531
	// TGA Header
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   532
	head: array[0..8] of Word = (0, 2, 0, 0, 0, 0, 0, 0, 24);
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   533
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   534
	// Windows Bitmap Header
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   535
	head: array[0..53] of Byte = (
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   536
	$42, $4D, // identifier ("BM")
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   537
	0, 0, 0, 0, // file size
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   538
	0, 0, 0, 0, // reserved
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   539
	54, 0, 0, 0, // starting offset
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   540
	40, 0, 0, 0, // header size
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   541
	0, 0, 0, 0, // width
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   542
	0, 0, 0, 0, // height
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   543
	1, 0, // color planes
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   544
	24, 0, // bit depth
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   545
	0, 0, 0, 0, // compression method (uncompressed)
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   546
	0, 0, 0, 0, // image size
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   547
	96, 0, 0, 0, // horizontal resolution
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   548
	96, 0, 0, 0, // vertical resolution
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   549
	0, 0, 0, 0, // number of colors (all)
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   550
	0, 0, 0, 0 // number of important colors
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   551
	);
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   552
{$ENDIF}
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   553
begin
2745
11fce231f24a Engine:
smxx
parents: 2735
diff changeset
   554
playSound(sndShutter);
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   555
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   556
size:= cScreenWidth * cScreenHeight * 3;
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   557
p:= GetMem(size);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   558
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   559
// update header information and file name
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   560
{$IFNDEF WIN32}
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   561
filename:= ParamStr(1) + '/' + filename + '.tga';
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   562
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   563
head[6]:= cScreenWidth;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   564
head[7]:= cScreenHeight;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   565
{$ELSE}
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   566
filename:= ParamStr(1) + '/' + filename + '.bmp';
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   567
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   568
head[$02]:= (size + 54) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   569
head[$03]:= ((size + 54) shr 8) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   570
head[$04]:= ((size + 54) shr 16) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   571
head[$05]:= ((size + 54) shr 24) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   572
head[$12]:= cScreenWidth and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   573
head[$13]:= (cScreenWidth shr 8) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   574
head[$14]:= (cScreenWidth shr 16) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   575
head[$15]:= (cScreenWidth shr 24) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   576
head[$16]:= cScreenHeight and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   577
head[$17]:= (cScreenHeight shr 8) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   578
head[$18]:= (cScreenHeight shr 16) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   579
head[$19]:= (cScreenHeight shr 24) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   580
head[$22]:= size and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   581
head[$23]:= (size shr 8) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   582
head[$24]:= (size shr 16) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   583
head[$25]:= (size shr 24) and $ff;
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   584
{$ENDIF}
2163
12730f5e79b9 koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents: 2162
diff changeset
   585
12730f5e79b9 koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents: 2162
diff changeset
   586
//remember that opengles operates on a single surface, so GL_FRONT *should* be implied
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   587
glReadBuffer(GL_FRONT);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   588
glReadPixels(0, 0, cScreenWidth, cScreenHeight, GL_BGR, GL_UNSIGNED_BYTE, p);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   589
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   590
{$I-}
2735
f2008d0ce3f8 Engine:
smxx
parents: 2726
diff changeset
   591
Assign(f, filename);
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   592
Rewrite(f, 1);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   593
if IOResult = 0 then
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   594
	begin
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   595
	BlockWrite(f, head, sizeof(head));
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   596
	BlockWrite(f, p^, size);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   597
	Close(f);
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   598
	end;
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   599
{$I+}
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   600
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   601
FreeMem(p)
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   602
end;
2163
12730f5e79b9 koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents: 2162
diff changeset
   603
{$ENDIF}
1080
8735046fc698 Repair screenshots capture on 'C' key press
unc0rr
parents: 1066
diff changeset
   604
949
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   605
{$IFDEF DEBUGFILE}
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   606
procedure AddFileLog(s: shortstring);
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   607
begin
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   608
writeln(f, GameTicks: 6, ': ', s);
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   609
flush(f)
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   610
end;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   611
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   612
function RectToStr(Rect: TSDL_Rect): shortstring;
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   613
begin
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   614
RectToStr:= '(x: ' + inttostr(rect.x) + '; y: ' + inttostr(rect.y) + '; w: ' + inttostr(rect.w) + '; h: ' + inttostr(rect.h) + ')'
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 945
diff changeset
   615
end;
2242
2e8251933b71 initial support for touch input
koda
parents: 2210
diff changeset
   616
{$ENDIF}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 304
diff changeset
   617
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   618
function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface;
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   619
{* for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7 *}
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   620
var convertedSurf: PSDL_Surface = nil;
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   621
begin
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   622
	if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   623
	begin
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   624
		convertedSurf:= SDL_ConvertSurface(tmpsurf, @conversionFormat, SDL_SWSURFACE);
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   625
		SDL_FreeSurface(tmpsurf);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   626
		exit(convertedSurf);
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   627
	end;
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   628
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   629
	exit(tmpsurf);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   630
end;
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2607
diff changeset
   631
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   632
function endian(independent: LongWord): LongWord;
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   633
begin
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   634
{$IFDEF ENDIAN_LITTLE}
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   635
endian:= independent;
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   636
{$ELSE}
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   637
endian:= (((independent and $FF000000) shr 24) or
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   638
	  ((independent and $00FF0000) shr 8) or
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   639
	  ((independent and $0000FF00) shl 8) or
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   640
	  ((independent and $000000FF) shl 24))
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   641
{$ENDIF}
1b327b7515ed regression, powerpc colors working again
koda
parents: 2666
diff changeset
   642
end;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2622
diff changeset
   643
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   644
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   645
procedure init_uMisc;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2797
diff changeset
   646
{$IFNDEF IPHONEOS}var i: LongInt;{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   647
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   648
	cDrownSpeed.QWordValue	:= 257698038;		// 0.06
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   649
	cMaxWindSpeed.QWordValue:= 2147484;		// 0.0005
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   650
	cWindSpeed.QWordValue	:= 429496;		// 0.0001
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   651
	cGravity                := cMaxWindSpeed;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   652
	cDamageModifier         := _1;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2705
diff changeset
   653
	TargetPoint             := cTargetPointRef;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   654
	TextureList             := nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   655
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   656
	// int, longint longword and byte
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   657
	CursorMovementX		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   658
	CursorMovementY		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   659
	GameTicks		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   660
	TrainingTimeInc		:= 10000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   661
	TrainingTimeInD		:= 500;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   662
	TrainingTimeInM		:= 5000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   663
	TrainingTimeMax		:= 60000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   664
	TimeTrialStartTime	:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   665
	TimeTrialStopTime	:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   666
	cWaterLine		:= LAND_HEIGHT;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   667
	cGearScrEdgesDist	:= 240;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   668
	cHealthDecrease		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   669
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   670
	GameFlags		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   671
	TrainingFlags		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   672
	TurnTimeLeft		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   673
	cSuddenDTurns		:= 15;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   674
	cDamagePercent		:= 100;
2882
b9aceb3fe3d6 Dude mine probability spinner
nemo
parents: 2803
diff changeset
   675
	cMineDudPercent		:= 0;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   676
	cTemplateFilter		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   677
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   678
	cHedgehogTurnTime	:= 45000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   679
	cMinesTime		:= 3000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   680
	cMaxAIThinkTime		:= 9000;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   681
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   682
	cCloudsNumber		:= 9;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   683
	cScreenWidth		:= 1024;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   684
	cScreenHeight		:= 768;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   685
	cInitWidth		:= cScreenWidth;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   686
	cInitHeight		:= cScreenHeight;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   687
	cBits			:= 32;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   688
	cTagsMaskIndex		:= Low(cTagsMasks);
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   689
	KBnum			:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   690
	InitStepsFlags		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   691
	RealTicks		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   692
	AttackBar		:= 0; // 0 - none, 1 - just bar at the right-down corner, 2 - like in WWP
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   693
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   694
	// tgametype and glfloat and string
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   695
	GameState		:= Low(TGameState);
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   696
	GameType		:= gmtLocal;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   697
	zoom			:= 2.0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   698
	ZoomValue		:= 2.0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   699
	cBitsStr		:= '32';
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2747
diff changeset
   700
	WeaponTooltipTex	:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   701
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   702
	// booleans
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   703
	cLaserSighting		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   704
	cVampiric		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   705
	cArtillery		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   706
	flagMakeCapture		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   707
	bBetweenTurns		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   708
	bWaterRising		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   709
	isCursorVisible		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   710
	isTerminated		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   711
	isInLag			:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   712
	isPaused		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   713
	isMusicEnabled		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   714
	isInMultiShoot		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   715
	isSpeed			:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   716
	fastUntilLag		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   717
	cVSyncInUse		:= true;	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   718
	isSoundEnabled		:= true;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   719
	isSEBackup		:= true;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   720
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   721
	// init flags
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   722
	recordFileName		:= '';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   723
	cShowFPS		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   724
	cCaseFactor		:= 5;  {0..9}
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   725
	cLandAdditions		:= 4;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   726
	cFullScreen		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   727
	cReducedQuality		:= false;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   728
	cLocaleFName		:= 'en.txt';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   729
	cSeed			:= '';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   730
	cInitVolume		:= 50;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   731
	cVolumeDelta		:= 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   732
	cTimerInterval		:= 8;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   733
	cHasFocus		:= true;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   734
	cInactDelay		:= 1250;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   735
	cAltDamage		:= true;
488
4dee644f382d Fix run with DEBUGFILE turned off
unc0rr
parents: 438
diff changeset
   736
{$IFDEF DEBUGFILE}
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   737
{$I-}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   738
{$IFDEF IPHONEOS}
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2691
diff changeset
   739
	f:= stderr;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2622
diff changeset
   740
{$ELSE}
2797
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   741
	if ParamStr(1) <> '' then
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   742
		begin
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   743
		for i:= 0 to 7 do
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   744
		begin
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   745
			assign(f, ParamStr(1) + '/debug' + inttostr(i) + '.txt');
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   746
			rewrite(f);
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   747
			if IOResult = 0 then break;
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   748
		end;
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   749
		if IOResult <> 0 then f:= stderr; // if everything fails, write to stderr
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   750
		end
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   751
	else
98b990feec7d Engine:
smxx
parents: 2796
diff changeset
   752
		f:= stderr;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   753
{$ENDIF}
337
a46abb65eb0c - Fix not debug build
unc0rr
parents: 316
diff changeset
   754
{$I+}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   755
{$ENDIF}
17
a6bed8d31444 minor code review
unc0rr
parents: 13
diff changeset
   756
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   757
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   758
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   759
procedure free_uMisc;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   760
begin
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   761
	//uRandom.DumpBuffer;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   762
	while TextureList <> nil do FreeTexture(TextureList);
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   763
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   764
{$IFDEF DEBUGFILE}
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   765
	writeln(f, 'halt at ', GameTicks, ' ticks. TurnTimeLeft = ', TurnTimeLeft);
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   766
	flush(f);
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   767
	close(f);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   768
{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   769
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   770
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   771
end.