QTfrontend/util/namegen.h
author Wuzzy <almikes@aol.com>
Sat, 23 Sep 2017 21:05:57 +0200
changeset 12505 82c75a317d48
parent 12502 f4b0e164a0d5
child 14934 0ec0ed2d9045
permissions -rw-r--r--
Randomized teams now can have any random hats (not just from types.ini) The predefined hat sets still work, however. There are now 3 types of hat selections: 1) Use hats from types.ini 2) Randomly select one hat for all hedgehogs 3) Randomly select hat for each hedgehog (rare)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef NAMEGEN_H
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#define NAMEGEN_H
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#include <QString>
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class HWForm;
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class HWTeam;
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class HWNamegen
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{
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    public:
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        static void teamRandomTeamName(HWTeam & team);
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        static void teamRandomGrave(HWTeam & team, bool withDLC = true);
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        static void teamRandomFort(HWTeam & team, bool withDLC = true);
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        static void teamRandomFlag(HWTeam & team, bool withDLC = true);
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        static void teamRandomVoice(HWTeam & team, bool withDLC = true);
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        static void teamRandomHats(HWTeam & team, bool withDLC = true);
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        static void teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC = true);
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        static void teamRandomHogNames(HWTeam & team);
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        static void teamRandomHogName(HWTeam & team, const int HedgehogNumber);
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        static void teamRandomEverything(HWTeam & team);
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    private:
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        HWNamegen();
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        static QString getRandomTeamName(int kind);
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        static QString getRandomHat(bool withDLC = true);
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        static QString getRandomGrave(bool withDLC = true);
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        static QString getRandomFort(bool withDLC = true);
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        static QString getRandomFlag(bool withDLC = true);
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        static QString getRandomVoice(bool withDLC = true);
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        static QList<QStringList> TypesTeamnames;
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        static QList<QStringList> TypesHatnames;
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        static bool typesAvailable;
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        static bool loadTypes();
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        static QStringList dictContents(const QString filename);
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        static QStringList dictsForHat(const QString hatname);
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        static void teamRandomHat(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
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        static void teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
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};
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#endif