hedgewars/uStore.pas
author unc0rr
Fri, 23 Jun 2006 20:02:41 +0000
changeset 70 82d93eeecebe
parent 55 e09f7c952a40
child 71 5f56c6979496
permissions -rw-r--r--
- Many AI improvements - New 'spray objects' on generated land - Many small fixes
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004, 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * Distributed under the terms of the BSD-modified licence:
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * with the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice,
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 *    this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 * 3. The name of the author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 *)
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unit uStore;
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interface
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uses uConsts, uTeams, SDLh;
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{$INCLUDE options.inc}
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawGear(Stuff : TStuff; X, Y: integer; Surface: PSDL_Surface);
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procedure DrawSpriteFromRect(r: TSDL_Rect; X, Y, Height, Position: integer; Surface: PSDL_Surface);
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procedure DrawSprite (Sprite: TSprite; X, Y, Position: integer; Surface: PSDL_Surface);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: integer; Surface: PSDL_Surface);
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procedure DrawLand (X, Y: integer; Surface: PSDL_Surface);
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procedure DXOutText(X, Y: Integer; Font: THWFont; s: string; Surface: PSDL_Surface);
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procedure DrawCaption(X, Y: integer; Rect: TSDL_Rect; Surface: PSDL_Surface; const fromTempSurf: boolean = false);
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procedure DrawFromStoreRect(X, Y: integer; Rect: PSDL_Rect; Surface: PSDL_Surface);
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procedure DrawHedgehog(X, Y: integer; Dir: integer; Pos, Step: LongWord; Surface: PSDL_Surface);
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procedure RenderHealth(var Hedgehog: THedgehog);
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function  RenderString(var s: shortstring; Color, Pos: integer): TSDL_Rect;
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procedure AddProgress;
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function  LoadImage(filename: string; hasAlpha: boolean): PSDL_Surface;
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var PixelFormat: PSDL_PixelFormat;
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 SDLPrimSurface: PSDL_Surface;
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implementation
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uses uMisc, uIO, uConsole, uLand, uCollisions;
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var StoreSurface,
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     TempSurface,
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       HHSurface: PSDL_Surface;
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procedure StoreInit;
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begin
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StoreSurface  := SDL_CreateRGBSurface(SDL_HWSURFACE, 576, 1024, cBits, PixelFormat.RMask, PixelFormat.GMask, PixelFormat.BMask, 0);
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TryDo( StoreSurface <> nil, errmsgCreateSurface + ': store' , true);
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SDL_FillRect(StoreSurface, nil, 0);
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TempSurface   := SDL_CreateRGBSurface(SDL_HWSURFACE, 724, 320, cBits, PixelFormat.RMask, PixelFormat.GMask, PixelFormat.BMask, 0);
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TryDo(  TempSurface <> nil, errmsgCreateSurface + ': temp'  , true);
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TryDo(SDL_SetColorKey( StoreSurface, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
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TryDo(SDL_SetColorKey(  TempSurface, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
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end;
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procedure LoadToSurface(Filename: String; Surface: PSDL_Surface; X, Y: integer);
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var tmpsurf: PSDL_Surface;
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    rr: TSDL_Rect;
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begin
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  tmpsurf:= LoadImage(Filename, false);
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  rr.x:= X;
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  rr.y:= Y;
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  SDL_UpperBlit(tmpsurf, nil, Surface, @rr);
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  SDL_FreeSurface(tmpsurf);
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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SDL_FillRect(Surface, @r, 0);
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r.y:= rect.y + 1;
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r.h:= rect.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect.x + 1;
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r.w:= rect.w - 2;
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r.y:= rect.y;
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r.h:= rect.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect.x + 2;
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r.y:= rect.y + 1;
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r.w:= rect.w - 4;
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r.h:= rect.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect.x + 1;
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r.y:= rect.y + 2;
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r.w:= rect.w - 2;
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r.h:= rect.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: integer; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: integer;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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begin
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TTF_SizeText(Fontz[Font].Handle, PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + 6;
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Result.h:= h + 6;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface);
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SDL_GetRGB(Color, Surface.format, @clr.r, @clr.g, @clr.b);
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tmpsurf:= TTF_RenderText_Blended(Fontz[Font].Handle, PChar(s), clr);
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Result.x:= X + 3;
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Result.y:= Y + 3;
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + 6;
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Result.h:= h + 6
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end;
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procedure StoreLoad;
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var i: TStuff;
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    ii: TSprite;
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    fi: THWFont;
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    s: string;
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    tmpsurf: PSDL_Surface;
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    procedure WriteNames(Font: THWFont);
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    var Team: PTeam;
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        i: integer;
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        r, rr: TSDL_Rect;
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        drY: integer;
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    begin
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    r.x:= 0;
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    r.y:= 272;
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    drY:= cScreenHeight - 4;
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    Team:= TeamsList;
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    while Team<>nil do
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      begin
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      r.w:= 104;
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      r:= WriteInRoundRect(StoreSurface, r.x, r.y, Team.Color, Font, Team.TeamName);
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      Team.NameRect:= r;
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      inc(r.y, r.h);
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      r.w:= cTeamHealthWidth + 5;
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      DrawRoundRect(@r, cWhiteColor, cColorNearBlack, StoreSurface);
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      Team.HealthRect:= r;
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      rr:= r;
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      inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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      DrawRoundRect(@rr, Team.Color, Team.Color, StoreSurface);
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      inc(r.y, r.h);
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      dec(drY, r.h + 2);
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      Team.DrawHealthY:= drY;
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      for i:= 0 to 7 do
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          if Team.Hedgehogs[i].Gear<>nil then
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             begin
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             r:= WriteInRoundRect(StoreSurface, r.x, r.y, Team.Color, Font, Team.Hedgehogs[i].Name);
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             Team.Hedgehogs[i].NameRect:= r;
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             inc(r.y, r.h)
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             end;
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      Team:= Team.Next
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      end;
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    end;
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    procedure MakeCrossHairs;
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    var Team: PTeam;
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        r: TSDL_Rect;
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        tmpsurf: PSDL_Surface;
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        s: string;
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        TransColor: Longword;
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    begin
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    r.x:= 0;
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    r.y:= 256;
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    r.w:= 16;
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    r.h:= 16;
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    s:= Pathz[ptGraphics] + '/' + cCHFileName;
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    WriteToConsole(msgLoading + s + ' ');
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    tmpsurf:= IMG_Load(PChar(s));
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    TryDo(tmpsurf <> nil, msgFailed, true);
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    WriteLnToConsole(msgOK);
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    TransColor:= SDL_MapRGB(tmpsurf.format, $FF, $FF, $FF);
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    TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, TransColor) = 0, errmsgTransparentSet, true);
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   199
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    Team:= TeamsList;
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    while Team<>nil do
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      begin
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      SDL_FillRect(StoreSurface, @r, Team.Color);
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      SDL_UpperBlit(tmpsurf, nil, StoreSurface, @r);
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      Team.CrossHairRect:= r;
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      inc(r.x, 16);
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      Team:= Team.Next
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      end;
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    SDL_FreeSurface(tmpsurf)
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    end;
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   212
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    procedure InitHealth;
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    var p: PTeam;
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        i, t: integer;
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    begin
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    p:= TeamsList;
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    t:= 0;
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    while p <> nil do
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          begin
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          for i:= 0 to cMaxHHIndex do
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              if p.Hedgehogs[i].Gear <> nil then
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                 begin
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                 p.Hedgehogs[i].HealthRect.y:= t;
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                 RenderHealth(p.Hedgehogs[i]);
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                 inc(t, p.Hedgehogs[i].HealthRect.h)
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                 end;
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          p:= p.Next
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          end
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    end;
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    procedure LoadGraves;
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    var p: PTeam;
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   234
        l: integer;
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    begin
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    p:= TeamsList;
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    l:= 512;
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    while p <> nil do
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          begin
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   240
          dec(l, 32);
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          if p.GraveName = '' then p.GraveName:= 'Simple';
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          LoadToSurface(Pathz[ptGraves] + '/' + p.GraveName + '.png', StoreSurface, l, 512);
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          p.GraveRect.x:= l;
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          p.GraveRect.y:= 512;
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          p.GraveRect.w:= 32;
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          p.GraveRect.h:= 256;
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          p:= p.Next
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          end
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    end;
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   250
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    procedure GetSkyColor;
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   252
    var p: Longword;
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   253
    begin
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   254
    if SDL_MustLock(StoreSurface) then
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   255
       SDLTry(SDL_LockSurface(StoreSurface) >= 0, true);
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    p:= Longword(StoreSurface.pixels) + Word(StuffPoz[sSky].x) * StoreSurface.format.BytesPerPixel;
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    case StoreSurface.format.BytesPerPixel of
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         1: cSkyColor:= PByte(p)^;
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   259
         2: cSkyColor:= PWord(p)^;
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         3: cSkyColor:= (PByte(p)^) or (PByte(p + 1)^ shl 8) or (PByte(p + 2)^ shl 16);
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         4: cSkyColor:= PLongword(p)^;
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   262
         end;
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    if SDL_MustLock(StoreSurface) then
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       SDL_UnlockSurface(StoreSurface)
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   265
    end;
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   266
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    procedure GetExplosionBorderColor;
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   268
    var f: textfile;
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   269
        c: integer;
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    begin
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    s:= Pathz[ptThemeCurrent] + '/' + cThemeCFGFilename;
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    WriteToConsole(msgLoading + s + ' ');
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    AssignFile(f, s);
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    {$I-}
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    Reset(f);
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    Readln(f, s);
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    Closefile(f);
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    {$I+}
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    TryDo(IOResult = 0, msgFailed, true);
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    WriteLnToConsole(msgOK);
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   281
    val(s, cExplosionBorderColor, c);
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   282
    if cFullScreen then
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   283
    cExplosionBorderColor:= SDL_MapRGB(PixelFormat, (cExplosionBorderColor shr 16) and $FF,
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                                                    (cExplosionBorderColor shr 8) and $FF,
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                                                     cExplosionBorderColor and $FF)
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   286
    else
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    cExplosionBorderColor:= SDL_MapRGB(LandSurface.format, (cExplosionBorderColor shr 16) and $FF,
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   288
                                                           (cExplosionBorderColor shr 8) and $FF,
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                                                            cExplosionBorderColor and $FF)
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   290
    end;
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   291
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begin
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   293
for fi:= Low(THWFont) to High(THWFont) do
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   294
    with Fontz[fi] do
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   295
         begin
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         s:= Pathz[ptFonts] + '/' + Name;
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         WriteToConsole(msgLoading + s + ' ');
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         Handle:= TTF_OpenFont(PChar(s), Height);
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         TryDo(Handle <> nil, msgFailed, true);
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         WriteLnToConsole(msgOK)
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         end;
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AddProgress;
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   303
4
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   304
tmpsurf:= LandSurface;
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   305
TryDo(tmpsurf <> nil, msgFailed, true);
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   306
if cFullScreen then
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   307
   begin
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   308
   LandSurface:= SDL_DisplayFormat(tmpsurf);
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   309
   SDL_FreeSurface(tmpsurf);
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   310
   end else LandSurface:= tmpsurf;
35
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TryDo(SDL_SetColorKey(LandSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
4
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   312
WriteLnToConsole(msgOK);
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   313
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GetExplosionBorderColor;
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   315
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   316
AddProgress;
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for i:= Low(TStuff) to High(TStuff) do
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   318
    LoadToSurface(Pathz[StuffLoadData[i].Path] + '/' + StuffLoadData[i].FileName, StoreSurface, StuffPoz[i].x, StuffPoz[i].y);
4
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   319
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AddProgress;
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   321
WriteNames(fnt16);
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   322
MakeCrossHairs;
4
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   323
LoadGraves;
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   324
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   325
GetSkyColor;
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   326
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   327
AddProgress;
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   328
for ii:= Low(TSprite) to High(TSprite) do
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   329
    with SpritesData[ii] do
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   330
         Surface:= LoadImage(Pathz[Path] + '/' + FileName, hasAlpha);
4
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   331
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AddProgress;
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   333
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, false);
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   334
TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
4
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   335
HHSurface:= SDL_DisplayFormat(tmpsurf);
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   336
SDL_FreeSurface(tmpsurf);
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   337
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InitHealth;
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   339
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   340
{$IFDEF DUMP}
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   341
SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
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   342
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
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SDL_SaveBMP_RW(TempSurface, SDL_RWFromFile('TempSurface.bmp', 'wb'), 1);
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{$ENDIF}
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   345
end;
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   346
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   347
procedure DrawFromRect(X, Y: integer; r: PSDL_Rect; SourceSurface, DestSurface: PSDL_Surface);
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   348
var rr: TSDL_Rect;
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   349
begin
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   350
rr.x:= X;
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   351
rr.y:= Y;
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   352
rr.w:= r.w;
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   353
rr.h:= r.h;
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   354
if SDL_UpperBlit(SourceSurface, r, DestSurface, @rr) < 0 then
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diff changeset
   355
   begin
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
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   356
   OutError('Blit: ' + SDL_GetError, true);
4
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   357
   exit
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diff changeset
   358
   end;
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   359
end;
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diff changeset
   360
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   361
procedure DrawGear(Stuff: TStuff; X, Y: integer; Surface: PSDL_Surface);
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   362
begin
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   363
DrawFromRect(X, Y, @StuffPoz[Stuff], StoreSurface, Surface)
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diff changeset
   364
end;
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diff changeset
   365
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   366
procedure DrawSpriteFromRect(r: TSDL_Rect; X, Y, Height, Position: integer; Surface: PSDL_Surface);
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   367
begin
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   368
r.y:= r.y + Height * Position;
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   369
r.h:= Height;
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   370
DrawFromRect(X, Y, @r, StoreSurface, Surface)
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   371
end;
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   372
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   373
procedure DrawSprite(Sprite: TSprite; X, Y, Position: integer; Surface: PSDL_Surface);
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   374
var r: TSDL_Rect;
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   375
begin
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   376
r.x:= 0;
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   377
r.w:= SpritesData[Sprite].Width;
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   378
r.y:= Position * SpritesData[Sprite].Height;
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   379
r.h:= SpritesData[Sprite].Height;
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   380
DrawFromRect(X, Y, @r, SpritesData[Sprite].Surface, Surface)
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diff changeset
   381
end;
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diff changeset
   382
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
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diff changeset
   383
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: integer; Surface: PSDL_Surface);
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unc0rr
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diff changeset
   384
var r: TSDL_Rect;
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diff changeset
   385
begin
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unc0rr
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diff changeset
   386
r.x:= FrameX * SpritesData[Sprite].Width;
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unc0rr
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diff changeset
   387
r.w:= SpritesData[Sprite].Width;
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unc0rr
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diff changeset
   388
r.y:= FrameY * SpritesData[Sprite].Height;
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unc0rr
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diff changeset
   389
r.h:= SpritesData[Sprite].Height;
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unc0rr
parents: 42
diff changeset
   390
DrawFromRect(X, Y, @r, SpritesData[Sprite].Surface, Surface)
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unc0rr
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diff changeset
   391
end;
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parents: 42
diff changeset
   392
4
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diff changeset
   393
procedure DXOutText(X, Y: Integer; Font: THWFont; s: string; Surface: PSDL_Surface);
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diff changeset
   394
var clr: TSDL_Color;
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   395
    tmpsurf: PSDL_Surface;
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diff changeset
   396
    r: TSDL_Rect;
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unc0rr
parents: 1
diff changeset
   397
begin
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diff changeset
   398
r.x:= X;
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unc0rr
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diff changeset
   399
r.y:= Y;
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unc0rr
parents: 1
diff changeset
   400
SDL_GetRGB(cWhiteColor, PixelFormat, @clr.r, @clr.g, @clr.b);
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unc0rr
parents: 1
diff changeset
   401
tmpsurf:= TTF_RenderText_Solid(Fontz[Font].Handle, PChar(s), clr);
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unc0rr
parents: 1
diff changeset
   402
SDL_UpperBlit(tmpsurf, nil, Surface, @r);
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unc0rr
parents: 1
diff changeset
   403
SDL_FreeSurface(tmpsurf)
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unc0rr
parents: 1
diff changeset
   404
end;
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unc0rr
parents: 1
diff changeset
   405
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unc0rr
parents: 1
diff changeset
   406
procedure DrawLand(X, Y: integer; Surface: PSDL_Surface);
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unc0rr
parents: 1
diff changeset
   407
const r: TSDL_Rect = (x: 0; y: 0; w: 2048; h: 1024);
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unc0rr
parents: 1
diff changeset
   408
begin
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unc0rr
parents: 1
diff changeset
   409
DrawFromRect(X, Y, @r, LandSurface, Surface)
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unc0rr
parents: 1
diff changeset
   410
end;
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unc0rr
parents: 1
diff changeset
   411
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   412
procedure DrawFromStoreRect(X, Y: integer; Rect: PSDL_Rect; Surface: PSDL_Surface);
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   413
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   414
DrawFromRect(X, Y, Rect, StoreSurface, Surface)
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   415
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   416
4
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unc0rr
parents: 1
diff changeset
   417
procedure DrawCaption(X, Y: integer; Rect: TSDL_Rect; Surface: PSDL_Surface; const fromTempSurf: boolean = false);
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unc0rr
parents: 1
diff changeset
   418
begin
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diff changeset
   419
if fromTempSurf then DrawFromRect(X - (Rect.w) div 2, Y, @Rect, TempSurface,  Surface)
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unc0rr
parents: 1
diff changeset
   420
                else DrawFromRect(X - (Rect.w) div 2, Y, @Rect, StoreSurface, Surface)
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unc0rr
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diff changeset
   421
end;
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parents: 1
diff changeset
   422
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unc0rr
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diff changeset
   423
procedure DrawHedgehog(X, Y: integer; Dir: integer; Pos, Step: LongWord; Surface: PSDL_Surface);
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unc0rr
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diff changeset
   424
var r: TSDL_Rect;
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unc0rr
parents: 1
diff changeset
   425
begin
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unc0rr
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diff changeset
   426
r.x:= Step * 32;
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unc0rr
parents: 1
diff changeset
   427
r.y:= Pos * 32;
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unc0rr
parents: 1
diff changeset
   428
if Dir = -1 then r.x:= cHHSurfaceWidth - 32 - r.x;
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unc0rr
parents: 1
diff changeset
   429
r.w:= 32;
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unc0rr
parents: 1
diff changeset
   430
r.h:= 32;
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unc0rr
parents: 1
diff changeset
   431
DrawFromRect(X, Y, @r, HHSurface, Surface)
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unc0rr
parents: 1
diff changeset
   432
end;
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unc0rr
parents: 1
diff changeset
   433
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unc0rr
parents: 1
diff changeset
   434
procedure StoreRelease;
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unc0rr
parents: 1
diff changeset
   435
var ii: TSprite;
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unc0rr
parents: 1
diff changeset
   436
begin
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unc0rr
parents: 1
diff changeset
   437
for ii:= Low(TSprite) to High(TSprite) do
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unc0rr
parents: 1
diff changeset
   438
    SDL_FreeSurface(SpritesData[ii].Surface);
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unc0rr
parents: 1
diff changeset
   439
SDL_FreeSurface(  HHSurface  );
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unc0rr
parents: 1
diff changeset
   440
SDL_FreeSurface(TempSurface  );
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unc0rr
parents: 1
diff changeset
   441
SDL_FreeSurface(LandSurface  );
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unc0rr
parents: 1
diff changeset
   442
SDL_FreeSurface(StoreSurface )
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unc0rr
parents: 1
diff changeset
   443
end;
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unc0rr
parents: 1
diff changeset
   444
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unc0rr
parents: 1
diff changeset
   445
procedure RenderHealth(var Hedgehog: THedgehog);
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   446
var s: string[15];
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
begin
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unc0rr
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diff changeset
   448
str(Hedgehog.Gear.Health, s);
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unc0rr
parents: 1
diff changeset
   449
Hedgehog.HealthRect:= WriteInRoundRect(TempSurface, Hedgehog.HealthRect.x, Hedgehog.HealthRect.y, Hedgehog.Team.Color, fnt16, s);
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unc0rr
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diff changeset
   450
if Hedgehog.Gear.Damage > 0 then
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unc0rr
parents: 1
diff changeset
   451
   begin
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unc0rr
parents: 1
diff changeset
   452
   str(Hedgehog.Gear.Damage, s);
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unc0rr
parents: 1
diff changeset
   453
   Hedgehog.HealthTagRect:= WriteInRoundRect(TempSurface, Hedgehog.HealthRect.x + Hedgehog.HealthRect.w, Hedgehog.HealthRect.y, Hedgehog.Team.Color, fnt16, s)
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unc0rr
parents: 1
diff changeset
   454
   end;
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unc0rr
parents: 1
diff changeset
   455
end;
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unc0rr
parents: 1
diff changeset
   456
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unc0rr
parents: 1
diff changeset
   457
function RenderString(var s: shortstring; Color, Pos: integer): TSDL_Rect;
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unc0rr
parents: 1
diff changeset
   458
begin
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unc0rr
parents: 1
diff changeset
   459
Result:= WriteInRoundRect(TempSurface, 64, Pos * Fontz[fntBig].Height, Color, fntBig, s);
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unc0rr
parents: 1
diff changeset
   460
end;
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unc0rr
parents: 1
diff changeset
   461
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unc0rr
parents: 1
diff changeset
   462
procedure AddProgress;
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unc0rr
parents: 1
diff changeset
   463
const Step: Longword = 0;
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unc0rr
parents: 1
diff changeset
   464
      ProgrSurf: PSDL_Surface = nil;
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unc0rr
parents: 1
diff changeset
   465
      MaxCalls = 10; // MaxCalls should be the count of calls to AddProgress to prevent memory leakage
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unc0rr
parents: 1
diff changeset
   466
var r: TSDL_Rect;
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unc0rr
parents: 1
diff changeset
   467
begin
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unc0rr
parents: 1
diff changeset
   468
if Step = 0 then
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unc0rr
parents: 1
diff changeset
   469
   begin
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unc0rr
parents: 1
diff changeset
   470
   WriteToConsole(msgLoading + 'progress sprite... ');
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unc0rr
parents: 1
diff changeset
   471
   ProgrSurf:= IMG_Load(PChar(string('Data/Graphics/BigDigits.png')));
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unc0rr
parents: 1
diff changeset
   472
   SDLTry(ProgrSurf <> nil, true);
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unc0rr
parents: 1
diff changeset
   473
   WriteLnToConsole(msgOK)
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unc0rr
parents: 1
diff changeset
   474
   end;
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unc0rr
parents: 1
diff changeset
   475
SDL_FillRect(SDLPrimSurface, nil, 0);
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unc0rr
parents: 1
diff changeset
   476
r.x:= 0;
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unc0rr
parents: 1
diff changeset
   477
r.w:= 32;
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unc0rr
parents: 1
diff changeset
   478
r.h:= 32;
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unc0rr
parents: 1
diff changeset
   479
r.y:= Step * 32;
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unc0rr
parents: 1
diff changeset
   480
DrawFromRect(cScreenWidth div 2 - 16, cScreenHeight div 2 - 16, @r, ProgrSurf, SDLPrimSurface);
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unc0rr
parents: 1
diff changeset
   481
SDL_Flip(SDLPrimSurface);
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unc0rr
parents: 1
diff changeset
   482
inc(Step);
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unc0rr
parents: 1
diff changeset
   483
if Step = MaxCalls then
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unc0rr
parents: 1
diff changeset
   484
   begin
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unc0rr
parents: 1
diff changeset
   485
   WriteLnToConsole('Freeing progress surface... ');
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unc0rr
parents: 1
diff changeset
   486
   SDL_FreeSurface(ProgrSurf)
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unc0rr
parents: 1
diff changeset
   487
   end;
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unc0rr
parents: 1
diff changeset
   488
end;
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unc0rr
parents: 1
diff changeset
   489
35
9367f246fb5f - New rope
unc0rr
parents: 30
diff changeset
   490
function  LoadImage(filename: string; hasAlpha: boolean): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   491
var tmpsurf: PSDL_Surface;
4
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unc0rr
parents: 1
diff changeset
   492
begin
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unc0rr
parents: 1
diff changeset
   493
WriteToConsole(msgLoading + filename + '... ');
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   494
tmpsurf:= IMG_Load(PChar(filename));
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   495
TryDo(tmpsurf <> nil, msgFailed, true);
35
9367f246fb5f - New rope
unc0rr
parents: 30
diff changeset
   496
TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   497
if cFullScreen then
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   498
   begin
35
9367f246fb5f - New rope
unc0rr
parents: 30
diff changeset
   499
   if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
9367f246fb5f - New rope
unc0rr
parents: 30
diff changeset
   500
               else Result:= SDL_DisplayFormat(tmpsurf);
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   501
   SDL_FreeSurface(tmpsurf);
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   502
   end else Result:= tmpsurf;
4
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unc0rr
parents: 1
diff changeset
   503
WriteLnToConsole(msgOK)
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unc0rr
parents: 1
diff changeset
   504
end;
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unc0rr
parents: 1
diff changeset
   505
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unc0rr
parents: 1
diff changeset
   506
end.