QTfrontend/ui/page/AbstractPage.h
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
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parent 7781 6505805e7f98
child 8384 a6e7a95f3b2e
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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/**
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 * @file
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 * @brief AbstractPage class definition
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 */
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#ifndef ABSTRACTPAGE_H
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#define ABSTRACTPAGE_H
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#include <QWidget>
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#include <qpushbuttonwithsound.h>
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#include <QFont>
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#include <QGridLayout>
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#include <QComboBox>
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#include <QSignalMapper>
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class QPushButtonWithSound;
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class QGroupBox;
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class QComboBox;
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class QLabel;
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class QToolBox;
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class QLineEdit;
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class QListWidget;
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class QCheckBox;
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class QSpinBox;
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class QTextEdit;
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class QRadioButton;
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class QTableView;
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class QTextBrowser;
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class QTableWidget;
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class QAction;
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class QDataWidgetMapper;
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class QAbstractItemModel;
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class QSettings;
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class QSlider;
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class QGridlayout;
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class AbstractPage : public QWidget
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{
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        Q_OBJECT
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    public:
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        /**
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        * @brief Changes the desc text (should not be called manualy)
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        *
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        * @param desc the description of the widget focused
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        */
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        void setButtonDescription(QString desc);
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        /**
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        * @brief Changes the desc defaut text
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        *
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        * @param text the defaut desc
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        */
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        void setDefautDescription(QString text);
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        /**
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        * @brief Get the desc defaut text
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        */
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        QString * getDefautDescription();
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    signals:
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        /**
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         * @brief This signal is emitted when going back to the previous is
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         * requested - e.g. when the back-button is clicked.
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         */
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        void goBack();
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    protected:
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        /**
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         * @brief Class constructor
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         *
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         * @param parent parent widget.
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         */
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        AbstractPage(QWidget * parent = 0);
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        /// Class Destructor
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        virtual ~AbstractPage() {};
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        /// Call this in the constructor of your subclass.
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        void initPage();
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        /**
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         * @brief Used during page construction.
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         * You MUST implement this method in your subclass.
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         *
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         * Use it to define the main layout (no behavior) of the page.
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         */
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        virtual QLayout * bodyLayoutDefinition() = 0;
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        /**
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         * @brief Used during page construction.
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         * You can implement this method in your subclass.
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         *
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         * Use it to define layout (not behavior) of the page's footer.
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         */
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        virtual QLayout * footerLayoutDefinition()
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        {
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            return NULL;
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        };
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        /**
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         * @brief Used during page construction.
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         * You can implement this method in your subclass.
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         *
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         * Use it to define layout (not behavior) of the page's footer to the left of the help text.
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         */
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        virtual QLayout * footerLayoutLeftDefinition()
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        {
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            return NULL;
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        };
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        /**
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         * @brief Used during page construction.
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         * You can implement this method in your subclass.
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         *
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         * This is a good place to connect signals within your page in order
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         * to get the desired page behavior.<br />
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         * Keep in mind not to expose twidgets as public!
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         * instead define a signal with a meaningful name and connect the widget
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         * signals to your page signals
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         */
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        virtual void connectSignals() {};
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        /**
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         * @brief Creates a default formatted button for this page.
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         *
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         * @param name name of the button - used as its text if not hasIcon.
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         * @param hasIcon set to true if this is a picture button.
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         *
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         * @return the button.
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         */
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        QPushButtonWithSound * formattedButton(const QString & name, bool hasIcon = false);
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        QPushButton * formattedSoundlessButton(const QString & name, bool hasIcon = false);
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        /**
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         * @brief Creates a default formatted button and adds it to a
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         * grid layout at the location specified.
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         *
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         * @param name label or path to icon of the button (depends on hasIcon)
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         * @param grid pointer of the grid layout in which to insert the button.
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         * @param row layout row index in which to insert the button.
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         * @param column layout column index in which to insert the button.
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         * @param rowSpan how many layout rows the button will span.
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         * @param columnSpan how many layout columns the button will span.
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         * @param hasIcon set to true if this is a picture button.
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         *
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         * @return the button.
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         */
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        QPushButtonWithSound * addButton(const QString & name, QGridLayout * grid, int row, int column, int rowSpan = 1, int columnSpan = 1, bool hasIcon = false);
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        /**
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         * @brief Creates a default formatted button and adds it to a
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         * grid layout at the location specified.
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         *
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         * @param name label or path to icon of the button (depends on hasIcon)
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         * @param box pointer of the box layout in which to insert the button.
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         * @param where layout ndex in which to insert the button.
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         * @param hasIcon set to true if this is a picture button.
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         *
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         * @return the button.
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         */
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        QPushButtonWithSound * addButton(const QString & name, QBoxLayout * box, int where, bool hasIcon = false);
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        QPushButton* addSoundlessButton(const QString & name, QBoxLayout * box, int where, bool hasIcon = false);
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        /**
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         * @brief Changes visibility of the back-button.
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         *
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         * @param visible set to true if the button should be visible.
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         */
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        void setBackButtonVisible(bool visible = true);
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        QFont * font14; ///< used font
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        QLabel * descLabel; ///< text description
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        QString * defautDesc;
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        QPushButtonWithSound * btnBack; ///< back button
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};
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#endif
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