misc/libfreetype/builds/win32/visualc/freetype.dsp
author koda
Mon, 25 Apr 2011 01:46:54 +0200
changeset 5172 88f2e05288ba
permissions -rw-r--r--
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# Microsoft Developer Studio Project File - Name="freetype" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=freetype - Win32 Debug Singlethreaded
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "freetype.mak".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "freetype.mak" CFG="freetype - Win32 Debug Singlethreaded"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "freetype - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "freetype - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "freetype - Win32 Debug Multithreaded" (based on "Win32 (x86) Static Library")
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!MESSAGE "freetype - Win32 Release Multithreaded" (based on "Win32 (x86) Static Library")
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!MESSAGE "freetype - Win32 Release Singlethreaded" (based on "Win32 (x86) Static Library")
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!MESSAGE "freetype - Win32 Debug Singlethreaded" (based on "Win32 (x86) Static Library")
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!MESSAGE 
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF  "$(CFG)" == "freetype - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\..\objs\release"
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# PROP Intermediate_Dir "..\..\..\objs\release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /MD /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
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# SUBTRACT CPP /nologo /Z<none> /YX
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype244.lib"
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!ELSEIF  "$(CFG)" == "freetype - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\..\objs\debug"
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# PROP Intermediate_Dir "..\..\..\objs\debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /MDd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
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# SUBTRACT CPP /nologo /X /YX
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype244_D.lib"
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!ELSEIF  "$(CFG)" == "freetype - Win32 Debug Multithreaded"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "freetype___Win32_Debug_Multithreaded"
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# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Multithreaded"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\..\objs\debug_mt"
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# PROP Intermediate_Dir "..\..\..\objs\debug_mt"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c
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# SUBTRACT BASE CPP /X
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# ADD CPP /MTd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
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# SUBTRACT CPP /nologo /X /YX
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"lib\freetype244_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype244MT_D.lib"
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!ELSEIF  "$(CFG)" == "freetype - Win32 Release Multithreaded"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "freetype___Win32_Release_Multithreaded"
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# PROP BASE Intermediate_Dir "freetype___Win32_Release_Multithreaded"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\..\objs\release_mt"
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# PROP Intermediate_Dir "..\..\..\objs\release_mt"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c
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# ADD CPP /MT /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
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# SUBTRACT CPP /nologo /Z<none> /YX
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"lib\freetype244.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype244MT.lib"
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!ELSEIF  "$(CFG)" == "freetype - Win32 Release Singlethreaded"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "freetype___Win32_Release_Singlethreaded"
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# PROP BASE Intermediate_Dir "freetype___Win32_Release_Singlethreaded"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\..\objs\release_st"
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# PROP Intermediate_Dir "..\..\..\objs\release_st"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /Za /W4 /GX /Zi /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
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# SUBTRACT BASE CPP /YX
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# ADD CPP /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
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# SUBTRACT CPP /nologo /Z<none> /YX
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype244.lib"
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# ADD LIB32 /out:"..\..\..\objs\freetype244ST.lib"
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# SUBTRACT LIB32 /nologo
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!ELSEIF  "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "freetype___Win32_Debug_Singlethreaded"
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# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Singlethreaded"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\..\objs\debug_st"
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# PROP Intermediate_Dir "..\..\..\objs\debug_st"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /Za /W4 /Gm /GX /Zi /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /FD /GZ /c
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# SUBTRACT BASE CPP /X /YX
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# ADD CPP /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
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# SUBTRACT CPP /nologo /X /YX
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype244_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype244ST_D.lib"
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!ENDIF 
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# Begin Target
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# Name "freetype - Win32 Release"
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# Name "freetype - Win32 Debug"
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# Name "freetype - Win32 Debug Multithreaded"
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# Name "freetype - Win32 Release Multithreaded"
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# Name "freetype - Win32 Release Singlethreaded"
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# Name "freetype - Win32 Debug Singlethreaded"
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# Begin Group "Source Files"
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   194
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\src\autofit\autofit.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\bdf\bdf.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\cff\cff.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftbase.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftbbox.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftbdf.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftbitmap.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftfstype.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftgasp.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\cache\ftcache.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\ftdebug.c
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# ADD CPP /Ze
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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   247
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SOURCE=..\..\..\src\base\ftglyph.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftgxval.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\gzip\ftgzip.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftinit.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\lzw\ftlzw.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftmm.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftotval.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftpfr.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftstroke.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftsynth.c
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# End Source File
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# Begin Source File
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   290
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SOURCE=..\..\..\src\base\ftsystem.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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   295
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SOURCE=..\..\..\src\base\fttype1.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftwinfnt.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\base\ftxf86.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\pcf\pcf.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\pfr\pfr.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\psaux\psaux.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\pshinter\pshinter.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\psnames\psmodule.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\raster\raster.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\sfnt\sfnt.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\smooth\smooth.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\truetype\truetype.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\type1\type1.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\cid\type1cid.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\type42\type42.c
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# SUBTRACT CPP /Fr
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\winfonts\winfnt.c
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# SUBTRACT CPP /Fr
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\include\ft2build.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\freetype\config\ftconfig.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\freetype\config\ftheader.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\freetype\config\ftmodule.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\freetype\config\ftoption.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\freetype\config\ftstdlib.h
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# End Source File
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# End Group
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# End Target
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# End Project