hedgewars/uWorld.pas
author koda
Sun, 02 May 2010 18:42:19 +0000
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uWorld;
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interface
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uses SDLh, uGears, uConsts, uFloat, uRandom;
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var FollowGear: PGear;
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    WindBarWidth: LongInt;
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    bShowAmmoMenu: boolean;
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    bSelected: boolean;
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    bShowFinger: boolean;
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    Frames: Longword;
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    WaterColor, DeepWaterColor: TSDL_Color;
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    WorldDx: LongInt;
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    WorldDy: LongInt;
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    SkyOffset: LongInt;
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    HorizontOffset: LongInt;
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{$IFDEF COUNTTICKS}
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    cntTicks: LongWord;
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{$ENDIF}
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    wScreen: LongInt;
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    hScreen: LongInt;
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procedure initModule;
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procedure freeModule;
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procedure InitWorld;
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procedure DrawWorld(Lag: LongInt);
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procedure AddCaption(s: shortstring; Color: Longword; Group: TCapGroup);
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procedure ShowMission(caption, subcaption, text: ansistring; icon, time : LongInt);
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procedure HideMission;
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procedure ShakeCamera(amount: LongWord);
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implementation
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uses    uStore, uMisc, uTeams, uIO, uConsole, uKeys, uLocale, uSound, uAmmos, uVisualGears, uChat, uLandTexture, uLand, GLunit;
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type TCaptionStr = record
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                   Tex: PTexture;
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                   EndTime: LongWord;
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                   end;
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var cWaveWidth, cWaveHeight: LongInt;
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    Captions: array[TCapGroup] of TCaptionStr;
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    AMxShift, SlotsNum: LongInt;
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    tmpSurface: PSDL_Surface;
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    fpsTexture: PTexture;
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    timeTexture: PTexture;
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    FPS: Longword;
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    CountTicks: Longword;
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    SoundTimerTicks: Longword;
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    prevPoint: TPoint;
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    amSel: TAmmoType = amNothing;
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    missionTex: PTexture;
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    missionTimer: LongInt;
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procedure InitWorld;
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var i, t: LongInt;
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    cp: PClan;
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    g: ansistring;
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    // helper functions to create the goal/game mode string
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    function AddGoal(s: ansistring; gf: longword; si: TGoalStrId; i: LongInt): ansistring;
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    var t: ansistring;
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    begin
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        if (GameFlags and gf) <> 0 then
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            begin
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            t:= inttostr(i);
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            s:= s + format(trgoal[si], t) + '|'
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            end;
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        AddGoal:= s;
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    end;
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    function AddGoal(s: ansistring; gf: longword; si: TGoalStrId): ansistring;
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    begin
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        if (GameFlags and gf) <> 0 then
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            s:= s + trgoal[si] + '|';
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        AddGoal:= s;
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    end;
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begin
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    missionTimer:= 0;
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    // initialized here because when initModule is called cScreenWidth/Height are not yet set
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    if (uWorld.wScreen = 0) and (uWorld.hScreen = 0) then
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    begin
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        uWorld.wScreen:= cScreenWidth; 
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        uWorld.hScreen:= cScreenHeight;
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    end;
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if (GameFlags and gfRandomOrder) <> 0 then  // shuffle them up a bit
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   begin
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   for i:= 0 to ClansCount * 4 do
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      begin
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      t:= GetRandom(ClansCount);
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      if t <> 0 then
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         begin
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         cp:= ClansArray[0];
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         ClansArray[0]:= ClansArray[t];
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         ClansArray[t]:= cp;
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         ClansArray[t]^.ClanIndex:= t;
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         ClansArray[0]^.ClanIndex:= 0;
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         if (LocalClan = t) then LocalClan:= 0
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         else if (LocalClan = 0) then LocalClan:= t
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         end;
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      end;
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   CurrentTeam:= ClansArray[0]^.Teams[0];
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   end;
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// if special game flags/settings are changed, add them to the game mode notice window and then show it
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g:= ''; // no text/things to note yet
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// check different game flags (goals/game modes first for now)
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g:= AddGoal(g, gfKing, gidKing); // king?
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// other important flags
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g:= AddGoal(g, gfForts, gidForts); // forts?
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g:= AddGoal(g, gfLowGravity, gidLowGravity); // low gravity?
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g:= AddGoal(g, gfInvulnerable, gidInvulnerable); // invulnerability?
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g:= AddGoal(g, gfVampiric, gidVampiric); // vampirism?
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g:= AddGoal(g, gfKarma, gidKarma); // karma?
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g:= AddGoal(g, gfPlaceHog, gidPlaceHog); // placement?
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g:= AddGoal(g, gfArtillery, gidArtillery); // artillery?
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g:= AddGoal(g, gfSolidLand, gidSolidLand); // solid land?
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g:= AddGoal(g, gfSharedAmmo, gidSharedAmmo); // shared ammo?
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// modified damage modificator?
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if cDamagePercent <> 100 then
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    g:= AddGoal(g, gfAny, gidDamageModifier, cDamagePercent);
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// fade in
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ScreenFade:= sfFromBlack;
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ScreenFadeValue:= sfMax;
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ScreenFadeSpeed:= 1;
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// modified mine timers?
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if cMinesTime <> 3000 then
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    begin
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    if cMinesTime = 0 then
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        g:= AddGoal(g, gfMines, gidNoMineTimer)
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    else if cMinesTime < 0 then
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        g:= AddGoal(g, gfMines, gidRandomMineTimer)
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    else
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        g:= AddGoal(g, gfMines, gidMineTimer, cMinesTime div 1000);
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    end;
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bd1909984a09 Engine:
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// if the string has been set, show it for (default timeframe) seconds
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if g <> '' then ShowMission(trgoal[gidCaption], trgoal[gidSubCaption], g, 1, 0);
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c929f9111141 Nemo's patch allowing different water sprites size
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cWaveWidth:= SpritesData[sprWater].Width;
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//cWaveHeight:= SpritesData[sprWater].Height;
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cWaveHeight:= 32;
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   169
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22ce72bd637f Let mouse cursor be closer to screen edges
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cGearScrEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50);
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42257fee61ae - Unicode support for team and hedgehogs names
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SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
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prevPoint.X:= 0;
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prevPoint.Y:= cScreenHeight div 2;
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WorldDx:=  - (LAND_WIDTH div 2) + cScreenWidth div 2;
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WorldDy:=  - (LAND_HEIGHT - (playHeight div 2)) + (cScreenHeight div 2);
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AMxShift:= 210;
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SkyOffset:= 0;
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HorizontOffset:= 0;
161
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end;
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19003f7fc174 Get rid of unused Surface parameter
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procedure ShowAmmoMenu;
161
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const MENUSPEED = 15;
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{$IFDEF IPHONEOS}
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const MENUWIDTH = 210;
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{$ELSE}
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const MENUWIDTH = 240;
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{$ENDIF}
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var x, y, i, t, l, g: LongInt;
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731ad6d27bd1 integer -> LongInt
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    Slot, Pos: LongInt;
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    Ammo: PHHAmmo;
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d8870bbf960e - AmmoMenu
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begin
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    if (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or 
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       ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) then
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            bShowAmmoMenu:= false;
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    if bShowAmmoMenu then
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    begin
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        FollowGear:= nil;
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        if AMxShift = MENUWIDTH then 
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            prevPoint.X:= 0;
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        if cReducedQuality then
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            AMxShift:= 0
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        else
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            if AMxShift > 0 then 
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                dec(AMxShift, MENUSPEED);
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    end
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    else
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    begin
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        if AMxShift = 0 then
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        begin
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            CursorPoint.X:= cScreenWidth shr 1;
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            CursorPoint.Y:= cScreenHeight shr 1;
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            prevPoint:= CursorPoint;
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            SDL_WarpMouse(CursorPoint.X  + cScreenWidth div 2, cScreenHeight - CursorPoint.Y)
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        end;
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        if cReducedQuality then
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            AMxShift:= MENUWIDTH
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    else
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        if AMxShift < MENUWIDTH then
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            inc(AMxShift, MENUSPEED);
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   221
    end;
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   222
   
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    Ammo:= nil;
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    if (CurrentTeam <> nil) and (CurrentHedgehog <> nil) and (not CurrentTeam^.ExtDriven) and
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       (CurrentHedgehog^.BotLevel = 0) then
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        Ammo:= CurrentHedgehog^.Ammo
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    else
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        if (LocalAmmo <> -1) then
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            Ammo:= GetAmmoByNum(LocalAmmo);
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        Slot:= 0;
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        Pos:= -1;
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        if Ammo = nil then
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        begin
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            bShowAmmoMenu:= false;
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            exit
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   236
        end;
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        SlotsNum:= 0;
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        x:= (cScreenWidth shr 1) - MENUWIDTH + AMxShift;
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        y:= cScreenHeight - 40;
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   240
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   241
{$IFDEF IPHONEOS}
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        dec(y);
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        DrawSprite(sprAMBordersIPhone, x, y, 0);
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        dec(y);
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        DrawSprite(sprAMBordersIPhone, x, y, 1);
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        dec(y, 33);
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        DrawSprite(sprAMSlotNameIPhone, x, y, 0);
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   248
{$ELSE}
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        dec(y);
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        DrawSprite(sprAMBorders, x, y, 0);
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        dec(y);
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        DrawSprite(sprAMBorders, x, y, 1);
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        dec(y, 33);
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        DrawSprite(sprAMSlotName, x, y, 0);
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   255
{$ENDIF}
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   256
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        for i:= cMaxSlotIndex downto 0 do
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   258
            if ((i = 0) and (Ammo^[i, 1].Count > 0)) or ((i <> 0) and (Ammo^[i, 0].Count > 0)) then
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   259
            begin
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   260
                if (cScreenHeight - CursorPoint.Y >= y - 33) and (cScreenHeight - CursorPoint.Y < y) then 
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   261
                    Slot:= i;
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   262
                dec(y, 33);
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   263
                inc(SlotsNum);
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   264
{$IFDEF IPHONEOS}
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   265
                DrawSprite(sprAMSlotIPhone, x, y, 0);
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                g:= -1;
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   267
{$ELSE}
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   268
                DrawSprite(sprAMSlot, x, y, 0);
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                DrawSprite(sprAMSlotKeys, x + 2, y + 1, i);
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                g:= 0;
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   271
{$ENDIF}
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                t:= 0;
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   273
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   274
                while (t <= cMaxSlotAmmoIndex) and (Ammo^[i, t].Count > 0) do
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                begin
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                    if (Ammo^[i, t].AmmoType <> amNothing) then
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   277
                    begin
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                        l:= Ammoz[Ammo^[i, t].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber;
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3bc916b419cd Don't hide ammo menu when user clicks on not yet available weapon
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   279
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                        if l >= 0 then
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   281
                        begin
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                            DrawSprite(sprAMAmmosBW, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1);
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   283
                            if l < 100 then
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   284
                                DrawSprite(sprTurnsLeft, x + g * 33 + 51, y + 17, l);
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   285
                        end
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   286
                        else
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   287
                            DrawSprite(sprAMAmmos, x + g * 33 + 35, y + 1, LongInt(Ammo^[i, t].AmmoType)-1);
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   288
                        if (Slot = i) and (CursorPoint.X >= x + g * 33 + 35) and (CursorPoint.X < x + g * 33 + 68) then
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   289
                        begin
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   290
                            if (l < 0) then 
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   291
                                DrawSprite(sprAMSelection, x + g * 33 + 35, y + 1, 0);
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   292
                            Pos:= t;
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   293
                        end;
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   294
                        inc(g);
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   295
                    end;
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   296
                    inc(t);
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   297
                end;
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   298
            end;
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   299
    dec(y, 1);
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   300
{$IFDEF IPHONEOS}
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    DrawSprite(sprAMBordersIPhone, x, y, 0);
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   302
{$ELSE}
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   303
    DrawSprite(sprAMBorders, x, y, 0);
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   304
{$ENDIF}
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a9a349b2b3fa Use turnsleft sprites to indicate turns left to activate ammo
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   305
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   306
    if (Pos >= 0) then
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   307
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   308
        if (Ammo^[Slot, Pos].Count > 0) and (Ammo^[Slot, Pos].AmmoType <> amNothing) then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   309
            if (amSel <> Ammo^[Slot, Pos].AmmoType) or (WeaponTooltipTex = nil) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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parents: 2931
diff changeset
   310
            begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
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parents: 3395
diff changeset
   311
                amSel:= Ammo^[Slot, Pos].AmmoType;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
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parents: 3395
diff changeset
   312
                RenderWeaponTooltip(amSel)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   313
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   314
        
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
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parents: 3395
diff changeset
   315
            DrawTexture(cScreenWidth div 2 - (MENUWIDTH - 10) + AMxShift, cScreenHeight - 68, Ammoz[Ammo^[Slot, Pos].AmmoType].NameTex);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2375
diff changeset
   316
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   317
            if Ammo^[Slot, Pos].Count < AMMO_INFINITE then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   318
                DrawTexture(cScreenWidth div 2 + AMxShift - 35, cScreenHeight - 68, CountTexz[Ammo^[Slot, Pos].Count]);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2375
diff changeset
   319
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   320
            if bSelected and (Ammoz[Ammo^[Slot, Pos].AmmoType].SkipTurns - CurrentTeam^.Clan^.TurnNumber < 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   321
            begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   322
                bShowAmmoMenu:= false;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   323
                SetWeapon(Ammo^[Slot, Pos].AmmoType);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   324
                bSelected:= false;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   325
                FreeWeaponTooltip;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   326
                exit();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   327
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   328
    end
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   329
    else
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   330
        FreeWeaponTooltip;
2855
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2851
diff changeset
   331
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   332
    if (WeaponTooltipTex <> nil) and (AMxShift = 0) then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   333
        ShowWeaponTooltip(x - WeaponTooltipTex^.w - 3, min(y, cScreenHeight - WeaponTooltipTex^.h - 40));
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   334
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   335
    bSelected:= false;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   336
    if AMxShift = 0 then 
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   337
        DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   338
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   340
procedure MoveCamera; forward;
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   341
3104
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   342
procedure DrawWater(Alpha: byte; OffsetY: LongInt);
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   343
var VertexBuffer: array [0..3] of TVertex2f;
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   344
    r: TSDL_Rect;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   345
    lw, lh: GLfloat;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   346
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
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parents: 3395
diff changeset
   347
    WaterColorArray[0].a := Alpha;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   348
    WaterColorArray[1].a := Alpha;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   349
    WaterColorArray[2].a := Alpha;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   350
    WaterColorArray[3].a := Alpha;
2269
00f5704f5f39 add extra semi-opaque layer of water to discolour objects in the water.
nemo
parents: 2268
diff changeset
   351
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   352
    lw:= wScreen / cScaleFactor;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   353
    lh:= trunc(hScreen / cScaleFactor) + hScreen div 2 + 16;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   354
    
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   355
    // Water
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   356
    r.y:= OffsetY + WorldDy + cWaterLine;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   357
    if WorldDy < trunc(hScreen / cScaleFactor) + hScreen div 2 - cWaterLine then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   358
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   359
        if r.y < 0 then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   360
            r.y:= 0;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   361
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   362
        glDisable(GL_TEXTURE_2D);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   363
        VertexBuffer[0].X:= -lw;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   364
        VertexBuffer[0].Y:= r.y;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   365
        VertexBuffer[1].X:= lw;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   366
        VertexBuffer[1].Y:= r.y;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   367
        VertexBuffer[2].X:= lw;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   368
        VertexBuffer[2].Y:= lh;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   369
        VertexBuffer[3].X:= -lw;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   370
        VertexBuffer[3].Y:= lh;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   371
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   372
        glEnableClientState (GL_COLOR_ARRAY);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   373
        glColorPointer(4, GL_UNSIGNED_BYTE, 0, @WaterColorArray[0]);
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   374
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   375
        glEnableClientState(GL_VERTEX_ARRAY);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   376
        glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2162
diff changeset
   377
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   378
        glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   379
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   380
        glDisableClientState(GL_VERTEX_ARRAY);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   381
        glDisableClientState(GL_COLOR_ARRAY);
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   382
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   383
        Tint($FF, $FF, $FF, $FF); // disable coloring
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   384
        glEnable(GL_TEXTURE_2D);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   385
    end;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   386
end;
c357f5b55320 patch by nemo:
unc0rr
parents: 1911
diff changeset
   387
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   388
procedure DrawWaves(Dir, dX, dY: LongInt; tnt: Byte);
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   389
var VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   390
    lw, waves, shift: GLfloat;
2288
c01b8258918d Move water waves rendering to a separate procedure
unc0rr
parents: 2287
diff changeset
   391
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   392
lw:= wScreen / cScaleFactor;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   393
waves:= lw * 2 / cWaveWidth;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   394
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   395
Tint((tnt * WaterColorArray[2].r div 255) + (255-tnt),
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   396
     (tnt * WaterColorArray[2].g div 255) + (255-tnt),
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   397
     (tnt * WaterColorArray[2].b div 255) + (255-tnt),
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   398
      255
3089
8ad00781be08 First go at water depth
palewolf
parents: 3045
diff changeset
   399
);
8ad00781be08 First go at water depth
palewolf
parents: 3045
diff changeset
   400
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   401
glBindTexture(GL_TEXTURE_2D, SpritesData[sprWater].Texture^.id);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   402
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   403
VertexBuffer[0].X:= -lw;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   404
VertexBuffer[0].Y:= cWaterLine + WorldDy + dY;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   405
VertexBuffer[1].X:= lw;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   406
VertexBuffer[1].Y:= VertexBuffer[0].Y;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   407
VertexBuffer[2].X:= lw;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   408
VertexBuffer[2].Y:= VertexBuffer[0].Y + SpritesData[sprWater].Height;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   409
VertexBuffer[3].X:= -lw;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   410
VertexBuffer[3].Y:= VertexBuffer[2].Y;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   411
2374
d584bb4b836e Fix water position when zooming
unc0rr
parents: 2373
diff changeset
   412
shift:= - lw / cWaveWidth;
2495
b6b9523e06bf Fix warning
unc0rr
parents: 2447
diff changeset
   413
TextureBuffer[0].X:= shift + (( - WorldDx + LongInt(RealTicks shr 6) * Dir + dX) mod cWaveWidth) / (cWaveWidth - 1);
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   414
TextureBuffer[0].Y:= 0;
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   415
TextureBuffer[1].X:= TextureBuffer[0].X + waves;
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2434
diff changeset
   416
TextureBuffer[1].Y:= TextureBuffer[0].Y;
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2434
diff changeset
   417
TextureBuffer[2].X:= TextureBuffer[1].X;
2553
7d8d62a5566e Smaxx: fix water sprites rendering
unc0rr
parents: 2495
diff changeset
   418
TextureBuffer[2].Y:= SpritesData[sprWater].Texture^.ry;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   419
TextureBuffer[3].X:= TextureBuffer[0].X;
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2434
diff changeset
   420
TextureBuffer[3].Y:= TextureBuffer[2].Y;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   421
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   422
glEnableClientState(GL_VERTEX_ARRAY);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   423
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   424
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   425
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   426
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   427
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   428
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   429
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   430
glDisableClientState(GL_VERTEX_ARRAY);
3390
1d4926d10a9e Engine:
smxx
parents: 3381
diff changeset
   431
Tint($FF, $FF, $FF, $FF);
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   432
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2290
diff changeset
   433
{for i:= -1 to cWaterSprCount do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   434
    DrawSprite(sprWater,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   435
        i * cWaveWidth + ((WorldDx + (RealTicks shr 6) * Dir + dX) mod cWaveWidth) - (cScreenWidth div 2),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   436
        cWaterLine + WorldDy + dY,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   437
        0)}
2288
c01b8258918d Move water waves rendering to a separate procedure
unc0rr
parents: 2287
diff changeset
   438
end;
c01b8258918d Move water waves rendering to a separate procedure
unc0rr
parents: 2287
diff changeset
   439
3089
8ad00781be08 First go at water depth
palewolf
parents: 3045
diff changeset
   440
procedure DrawRepeated(spr, sprL, sprR: TSprite; Shift, OffsetY: LongInt);
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
   441
var i, w, sw: LongInt;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
   442
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   443
    sw:= round(cScreenWidth / cScaleFactor);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   444
    if (SpritesData[sprL].Texture = nil) or (SpritesData[sprR].Texture = nil) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   445
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   446
        w:= SpritesData[spr].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   447
        i:= Shift mod w;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   448
        if i > 0 then dec(i, w);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   449
        dec(i, w * (sw div w + 1));
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   450
        repeat
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   451
            DrawSprite(spr, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[spr].Height, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   452
            inc(i, w)
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   453
        until i > sw
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   454
    end
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   455
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   456
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   457
        w:= SpritesData[spr].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   458
        dec(Shift, w div 2);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   459
        DrawSprite(spr, Shift, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[spr].Height, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   460
    
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   461
        i:= Shift - SpritesData[sprL].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   462
        while i >= -sw - SpritesData[sprL].Width do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   463
        begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   464
            DrawSprite(sprL, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[sprL].Height, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   465
            dec(i, SpritesData[sprL].Width);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   466
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   467
        
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   468
        i:= Shift + w;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   469
        while i <= sw do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   470
        begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   471
            DrawSprite(sprR, i, WorldDy + LAND_HEIGHT + OffsetY - SpritesData[sprR].Height, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   472
            inc(i, SpritesData[sprR].Width)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   473
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   474
    end
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
   475
end;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
   476
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
   477
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 942
diff changeset
   478
procedure DrawWorld(Lag: LongInt);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   479
var i, t: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   480
    r: TSDL_Rect;
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 97
diff changeset
   481
    tdx, tdy: Double;
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   482
    grp: TCapGroup;
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   483
    s: string[15];
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2786
diff changeset
   484
    highlight: Boolean;
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   485
    offset, offsetX, offsetY, ScreenBottom: LongInt;
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   486
    scale: GLfloat;
3113
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   487
    VertexBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   488
begin
2372
f3e7a066c2b8 Implement smooth zoom
unc0rr
parents: 2361
diff changeset
   489
if ZoomValue < zoom then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   490
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   491
    zoom:= zoom - 0.002 * Lag;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   492
    if ZoomValue > zoom then zoom:= ZoomValue
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   493
    end else
2372
f3e7a066c2b8 Implement smooth zoom
unc0rr
parents: 2361
diff changeset
   494
if ZoomValue > zoom then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   495
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   496
    zoom:= zoom + 0.002 * Lag;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   497
    if ZoomValue < zoom then zoom:= ZoomValue
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   498
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2375
diff changeset
   499
770
0138f1b5a804 - Add alpha-channel to all sprites left
unc0rr
parents: 764
diff changeset
   500
// Sky
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   501
glClear(GL_COLOR_BUFFER_BIT);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   502
//glPushMatrix;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   503
//glScalef(1.0, 1.0, 1.0);
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   504
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 244
diff changeset
   505
if not isPaused then MoveCamera;
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   506
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1807
diff changeset
   507
if not cReducedQuality then
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1807
diff changeset
   508
    begin
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   509
    // Offsets relative to camera - spare them to wimpier cpus, no bg or flakes for them anyway
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   510
    ScreenBottom:= (WorldDy - trunc(cScreenHeight/cScaleFactor) - (cScreenHeight div 2) + cWaterLine);
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   511
    offsetY:= 10 * min(0, -145 - ScreenBottom);
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   512
    SkyOffset:= offsetY div 35 + cWaveHeight;
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   513
    HorizontOffset:= SkyOffset;
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   514
    if ScreenBottom > SkyOffset then
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   515
        HorizontOffset:= HorizontOffset + ((ScreenBottom-SkyOffset) div 20);
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   516
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1807
diff changeset
   517
    // background
3248
8d4c61f6f30c - Added SkyOffset, HorizontOffset as global vars
palewolf
parents: 3240
diff changeset
   518
    DrawRepeated(sprSky, sprSkyL, sprSkyR, (WorldDx + LAND_WIDTH div 2) * 3 div 8, SkyOffset);
8d4c61f6f30c - Added SkyOffset, HorizontOffset as global vars
palewolf
parents: 3240
diff changeset
   519
    DrawRepeated(sprHorizont, sprHorizontL, sprHorizontR, (WorldDx + LAND_WIDTH div 2) * 3 div 5, HorizontOffset);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   520
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1807
diff changeset
   521
    DrawVisualGears(0);
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   522
    
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   523
    // Waves
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   524
    DrawWater(255, SkyOffset); 
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   525
    DrawWaves( 1,  0 - WorldDx div 32, - cWaveHeight + offsetY div 35, 64);
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   526
    DrawWaves( -1,  25 + WorldDx div 25, - cWaveHeight + offsetY div 38, 48);
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   527
    DrawWaves( 1,  75 - WorldDx div 19, - cWaveHeight + offsetY div 45, 32);
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   528
    DrawWaves(-1, 100 + WorldDx div 14, - cWaveHeight + offsetY div 70, 24);
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   529
    end
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   530
else
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   531
    DrawWaves(-1, 100, - (cWaveHeight + (cWaveHeight shr 1)), 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   532
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 760
diff changeset
   533
DrawLand(WorldDx, WorldDy);
1911
6283bd8a960b use glVertexPointer to render water
unc0rr
parents: 1906
diff changeset
   534
3104
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   535
DrawWater(255, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   536
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1595
diff changeset
   537
// Attack bar
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1595
diff changeset
   538
if CurrentTeam <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   539
    case AttackBar of
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1595
diff changeset
   540
(*        1: begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   541
        r:= StuffPoz[sPowerBar];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   542
        {$WARNINGS OFF}
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   543
        r.w:= (CurrentHedgehog^.Gear^.Power * 256) div cPowerDivisor;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   544
        {$WARNINGS ON}
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   545
        DrawSpriteFromRect(r, cScreenWidth - 272, cScreenHeight - 48, 16, 0, Surface);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   546
        end;*)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   547
        2: with CurrentHedgehog^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   548
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   549
                tdx:= hwSign(Gear^.dX) * Sin(Gear^.Angle * Pi / cMaxAngle);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   550
                tdy:= - Cos(Gear^.Angle * Pi / cMaxAngle);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   551
                for i:= (Gear^.Power * 24) div cPowerDivisor downto 0 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   552
                    DrawSprite(sprPower,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   553
                            hwRound(Gear^.X) + round(WorldDx + tdx * (24 + i * 2)) - 16,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   554
                            hwRound(Gear^.Y) + round(WorldDy + tdy * (24 + i * 2)) - 12,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   555
                            i)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   556
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   557
        end;
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1595
diff changeset
   558
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2712
diff changeset
   559
DrawVisualGears(1);
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2712
diff changeset
   560
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 942
diff changeset
   561
DrawGears;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   562
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2712
diff changeset
   563
DrawVisualGears(2);
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
   564
3104
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   565
DrawWater(cWaterOpacity, 0);
2269
00f5704f5f39 add extra semi-opaque layer of water to discolour objects in the water.
nemo
parents: 2268
diff changeset
   566
5
0dafbd19a04c Show wind speed on bar
unc0rr
parents: 4
diff changeset
   567
// Waves
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   568
DrawWaves( 1, 25 - WorldDx div 9, - cWaveHeight, 12);
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   569
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   570
if not cReducedQuality then
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   571
    begin
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   572
    //DrawWater(cWaterOpacity, - offsetY div 40);
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   573
    DrawWaves(-1, 50 + WorldDx div 6, - cWaveHeight - offsetY div 40, 8);
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   574
    DrawWater(cWaterOpacity, - offsetY div 20);
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   575
    DrawWaves( 1, 75 - WorldDx div 4, - cWaveHeight - offsetY div 20, 2);
3265
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   576
    DrawWater(cWaterOpacity, - offsetY div 10);
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   577
    DrawWaves( -1, 25 + WorldDx div 3, - cWaveHeight - offsetY div 10, 0);
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   578
    end
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   579
else
5fe62296fdea - Parallax effect for horizont when water is out of sight
palewolf
parents: 3249
diff changeset
   580
    DrawWaves(-1, 50, - (cWaveHeight shr 1), 0);
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   581
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   582
2288
c01b8258918d Move water waves rendering to a separate procedure
unc0rr
parents: 2287
diff changeset
   583
{$WARNINGS OFF}
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   584
// Target
3104
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   585
if (TargetPoint.X <> NoPointX) and (CurrentTeam <> nil) and (CurrentHedgehog <> nil) then
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   586
    begin
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   587
    with PHedgehog(CurrentHedgehog)^ do
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   588
        begin
3110
c8d7c852e26a Engine:
smxx
parents: 3107
diff changeset
   589
        if (Ammo^[CurSlot, CurAmmo].AmmoType = amBee) then
c8d7c852e26a Engine:
smxx
parents: 3107
diff changeset
   590
            DrawRotatedF(sprTargetBee, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360)
c8d7c852e26a Engine:
smxx
parents: 3107
diff changeset
   591
        else
3104
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   592
            DrawRotatedF(sprTargetP, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360);
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   593
        end;
6cdc45b3b8a6 - Bee sprites for target and HH hand
palewolf
parents: 3093
diff changeset
   594
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   595
{$WARNINGS ON}
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   596
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   597
{$IFDEF IPHONEOS}
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   598
scale:= 1.5;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   599
{$ELSE}
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   600
scale:= 2.0;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   601
{$ENDIF}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   602
SetScale(scale);
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   603
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   604
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   605
// Turn time
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2786
diff changeset
   606
{$IFDEF IPHONEOS}
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   607
offsetX:= cScreenHeight - 13;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2786
diff changeset
   608
{$ELSE}
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   609
offsetX:= 48;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2786
diff changeset
   610
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   611
if TurnTimeLeft <> 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   612
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   613
   i:= Succ(Pred(TurnTimeLeft) div 1000);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   614
   if i>99 then t:= 112
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   615
      else if i>9 then t:= 96
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   616
                  else t:= 80;
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   617
   DrawSprite(sprFrame, -(cScreenWidth shr 1) + t, cScreenHeight - offsetX, 1);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   618
   while i > 0 do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   619
         begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   620
         dec(t, 32);
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   621
         DrawSprite(sprBigDigit, -(cScreenWidth shr 1) + t, cScreenHeight - offsetX, i mod 10);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   622
         i:= i div 10
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   623
         end;
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   624
   DrawSprite(sprFrame, -(cScreenWidth shr 1) + t - 4, cScreenHeight - offsetX, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   625
   end;
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   626
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   627
{$IFNDEF IPHONEOS}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   628
// Timetrial
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   629
if ((TrainingFlags and tfTimeTrial) <> 0) and (TimeTrialStartTime > 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   630
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   631
    if TimeTrialStopTime = 0 then i:= RealTicks - TimeTrialStartTime else i:= TimeTrialStopTime - TimeTrialStartTime;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   632
    t:= 272;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   633
    // right frame
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   634
    DrawSprite(sprFrame, -cScreenWidth div 2 + t, 8, 1);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   635
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   636
    // 1 ms
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   637
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10); 
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   638
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   639
    i:= i div 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   640
    // 10 ms
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   641
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   642
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   643
    i:= i div 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   644
    // 100 ms
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   645
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   646
    dec(t, 16);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   647
    // Point
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   648
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, 11);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   649
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   650
    i:= i div 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   651
    // 1 s
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   652
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   653
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   654
    i:= i div 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   655
    // 10s
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   656
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 6);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   657
    dec(t, 16);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   658
    // Point
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   659
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, 10);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   660
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   661
    i:= i div 6;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   662
    // 1 m
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   663
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   664
    dec(t, 32);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   665
    i:= i div 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   666
    // 10 m
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   667
    DrawSprite(sprBigDigit, -cScreenWidth div 2 + t, 8, i mod 10);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   668
    // left frame
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   669
    DrawSprite(sprFrame, -cScreenWidth div 2 + t - 4, 8, 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   670
    end;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   671
{$ENDIF}
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   672
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   673
// Captions
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   674
{$IFDEF IPHONEOS}
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2786
diff changeset
   675
offset:= 40;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   676
{$ELSE}
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   677
if ((TrainingFlags and tfTimeTrial) <> 0) and (TimeTrialStartTime > 0) then offset:= 48
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   678
else offset:= 8;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   679
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   680
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   681
    for grp:= Low(TCapGroup) to High(TCapGroup) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   682
        with Captions[grp] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   683
            if Tex <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   684
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   685
                DrawCentered(0, offset, Tex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   686
                inc(offset, Tex^.h + 2);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   687
                if EndTime <= RealTicks then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   688
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   689
                    FreeTexture(Tex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   690
                    Tex:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   691
                    EndTime:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   692
                end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   693
            end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   694
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 39
diff changeset
   695
// Teams Healths
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 526
diff changeset
   696
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 526
diff changeset
   697
   with TeamsArray[t]^ do
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 39
diff changeset
   698
      begin
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   699
      highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500);
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   700
      
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   701
      if highlight then
3390
1d4926d10a9e Engine:
smxx
parents: 3381
diff changeset
   702
         Tint(((Clan^.Color shr 16) and $FF), ((Clan^.Color shr 8) and $FF), (Clan^.Color and $FF), $FF);
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   703
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   704
      // draw name
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   705
      DrawTexture(-NameTagTex^.w - 16, cScreenHeight + DrawHealthY, NameTagTex);
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   706
      
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   707
      // draw flag
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   708
      DrawTexture(-14, cScreenHeight + DrawHealthY, FlagTex);
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   709
      
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   710
      // draw health bar
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   711
      r.x:= 0;
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   712
      r.y:= 0;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 526
diff changeset
   713
      r.w:= 2 + TeamHealthBarWidth;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   714
      r.h:= HealthTex^.h;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   715
      DrawFromRect(14, cScreenHeight + DrawHealthY, @r, HealthTex);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   716
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   717
      // draw health bar's right border
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   718
      inc(r.x, cTeamHealthWidth + 2);
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 82
diff changeset
   719
      r.w:= 3;
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   720
      DrawFromRect(TeamHealthBarWidth + 16, cScreenHeight + DrawHealthY, @r, HealthTex);
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   721
      // if highlighted, draw flag and other contents again to keep their colors
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   722
      // this approach should be faster than drawing all borders one by one tinted or not
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   723
      if highlight then
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   724
         begin
3390
1d4926d10a9e Engine:
smxx
parents: 3381
diff changeset
   725
         Tint($FF, $FF, $FF, $FF);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   726
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   727
         // draw name
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   728
         r.x:= 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   729
         r.y:= 2;
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   730
         r.w:= NameTagTex^.w - 4;
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   731
         r.h:= NameTagTex^.h - 4;
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   732
         DrawFromRect(-NameTagTex^.w - 14, cScreenHeight + DrawHealthY + 2, @r, NameTagTex);
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   733
         // draw flag
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   734
         r.w:= 22;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   735
         r.h:= 15;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   736
         DrawFromRect(-12, cScreenHeight + DrawHealthY + 2, @r, FlagTex);
2839
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   737
         // draw health bar
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   738
         r.w:= TeamHealthBarWidth + 1;
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   739
         r.h:= HealthTex^.h - 4;
95977f876122 Engine:
smxx
parents: 2803
diff changeset
   740
         DrawFromRect(16, cScreenHeight + DrawHealthY + 2, @r, HealthTex);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   741
         end;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 39
diff changeset
   742
      end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 39
diff changeset
   743
5
0dafbd19a04c Show wind speed on bar
unc0rr
parents: 4
diff changeset
   744
// Lag alert
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   745
if isInLag then DrawSprite(sprLag, 32 - (cScreenWidth shr 1), 32, (RealTicks shr 7) mod 12);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   746
5
0dafbd19a04c Show wind speed on bar
unc0rr
parents: 4
diff changeset
   747
// Wind bar
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   748
{$IFDEF IPHONEOS}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   749
    offsetX:= cScreenHeight - 13;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   750
    offsetY:= (cScreenWidth shr 1) + 74;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   751
{$ELSE}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   752
    offsetX:= 30;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   753
    offsetY:= 180;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   754
{$ENDIF}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   755
    DrawSprite(sprWindBar, (cScreenWidth shr 1) - offsetY, cScreenHeight - offsetX, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   756
    if WindBarWidth > 0 then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   757
    begin
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   758
        {$WARNINGS OFF}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   759
        r.x:= 8 - (RealTicks shr 6) mod 8;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   760
        {$WARNINGS ON}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   761
        r.y:= 0;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   762
        r.w:= WindBarWidth;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   763
        r.h:= 13;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   764
        DrawSpriteFromRect(sprWindR, r, (cScreenWidth shr 1) - offsetY + 77, cScreenHeight - offsetX + 2, 13, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   765
    end
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   766
    else
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   767
        if WindBarWidth < 0 then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   768
        begin
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   769
            {$WARNINGS OFF}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   770
            r.x:= (WindBarWidth + RealTicks shr 6) mod 8;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   771
            {$WARNINGS ON}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   772
            r.y:= 0;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   773
            r.w:= - WindBarWidth;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   774
            r.h:= 13;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   775
            DrawSpriteFromRect(sprWindL, r, (cScreenWidth shr 1) - offsetY + 74 + WindBarWidth, cScreenHeight - offsetX + 2, 13, 0);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
   776
        end;
5
0dafbd19a04c Show wind speed on bar
unc0rr
parents: 4
diff changeset
   777
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   778
// AmmoMenu
1120
eb5a9f86f9c6 Add ability to resize engine's window
unc0rr
parents: 1066
diff changeset
   779
if (AMxShift < 210) or bShowAmmoMenu then ShowAmmoMenu;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   780
2287
e34b5363ae91 Better handle pointing with mouse cursor on zoom
unc0rr
parents: 2285
diff changeset
   781
// Cursor
e34b5363ae91 Better handle pointing with mouse cursor on zoom
unc0rr
parents: 2285
diff changeset
   782
if isCursorVisible and bShowAmmoMenu then
e34b5363ae91 Better handle pointing with mouse cursor on zoom
unc0rr
parents: 2285
diff changeset
   783
   DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8);
942
b41af014d85e Stub for chat implementation
unc0rr
parents: 883
diff changeset
   784
2287
e34b5363ae91 Better handle pointing with mouse cursor on zoom
unc0rr
parents: 2285
diff changeset
   785
DrawChat;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   786
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   787
if fastUntilLag then DrawCentered(0, (cScreenHeight shr 1), SyncTexture);
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
   788
if isPaused then DrawCentered(0, (cScreenHeight shr 1), PauseTexture);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 244
diff changeset
   789
3304
8690a3aa93b5 Engine:
smxx
parents: 3265
diff changeset
   790
if not isFirstFrame and ((missionTimer <> 0) or isPaused or fastUntilLag or (GameState = gsConfirm)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   791
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   792
    if missionTimer > 0 then dec(missionTimer, Lag);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   793
    if missionTimer < 0 then missionTimer:= 0; // avoid subtracting below 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   794
    if missionTex <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   795
        DrawCentered(0, min((cScreenHeight shr 1) + 100, cScreenHeight - 48 - missionTex^.h), missionTex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   796
    end;
2786
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
   797
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   798
// fps
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   799
{$IFDEF IPHONEOS}
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   800
offset:= 8;
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   801
{$ELSE}
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   802
offset:= 10;
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   803
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   804
inc(Frames);
2850
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   805
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   806
if cShowFPS or (GameType = gmtDemo) then inc(CountTicks, Lag);
2851
a9a5ce1d9f23 oops. forgot the free. also drop the speed check.
nemo
parents: 2850
diff changeset
   807
if (GameType = gmtDemo) and (CountTicks >= 1000) then
2850
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   808
   begin
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   809
   i:=GameTicks div 60000;
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   810
   t:=(GameTicks-(i*60000)) div 1000;
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   811
   s:='';
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   812
   if i<10 then s:='0';
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   813
   s:= s+inttostr(i)+':';
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   814
   if t<10 then s:=s+'0';
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   815
   s:= s+inttostr(t);
2851
a9a5ce1d9f23 oops. forgot the free. also drop the speed check.
nemo
parents: 2850
diff changeset
   816
   if timeTexture <> nil then FreeTexture(timeTexture);
2850
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   817
   tmpSurface:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(s), cWhiteColorChannels);
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   818
   tmpSurface:= doSurfaceConversion(tmpSurface);
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   819
   timeTexture:= Surface2Tex(tmpSurface, false);
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   820
   SDL_FreeSurface(tmpSurface)
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   821
   end;
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   822
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   823
if timeTexture <> nil then
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   824
   DrawTexture((cScreenWidth shr 1) - 10 - timeTexture^.w, offset + timeTexture^.h+5, timeTexture);
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   825
298
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   826
if cShowFPS then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   827
   begin
298
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   828
   if CountTicks >= 1000 then
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   829
      begin
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   830
      FPS:= Frames;
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   831
      Frames:= 0;
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   832
      CountTicks:= 0;
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   833
      s:= inttostr(FPS) + ' fps';
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 757
diff changeset
   834
      if fpsTexture <> nil then FreeTexture(fpsTexture);
2665
50b4e544c163 complete transition of longword->sdl_color for TTF bindings
koda
parents: 2630
diff changeset
   835
      tmpSurface:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(s), cWhiteColorChannels);
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2665
diff changeset
   836
      tmpSurface:= doSurfaceConversion(tmpSurface);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2288
diff changeset
   837
      fpsTexture:= Surface2Tex(tmpSurface, false);
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 757
diff changeset
   838
      SDL_FreeSurface(tmpSurface)
298
112e61bd2cc2 Render FPS value to its own surface one time a second
unc0rr
parents: 295
diff changeset
   839
      end;
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 757
diff changeset
   840
   if fpsTexture <> nil then
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   841
      DrawTexture((cScreenWidth shr 1) - 50, offset, fpsTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   842
   end;
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   843
2850
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   844
if CountTicks >= 1000 then CountTicks:= 0;
f6f8db825ce7 A little clock for convenience in finding things in demos
nemo
parents: 2839
diff changeset
   845
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   846
// lag warning (?)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   847
inc(SoundTimerTicks, Lag);
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   848
if SoundTimerTicks >= 50 then
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   849
   begin
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   850
   SoundTimerTicks:= 0;
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   851
   if cVolumeDelta <> 0 then
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   852
      begin
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   853
      str(ChangeVolume(cVolumeDelta), s);
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2609
diff changeset
   854
      AddCaption(Format(trmsg[sidVolume], s), cWhiteColor, capgrpVolume)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 165
diff changeset
   855
      end
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   856
   end;
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   857
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2716
diff changeset
   858
if GameState = gsConfirm then
3025
01682ec58eb0 update project for ipad target
koda
parents: 2999
diff changeset
   859
    DrawCentered(0, (cScreenHeight shr 1), ConfirmTexture);
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2152
diff changeset
   860
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   861
if ScreenFade <> sfNone then
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   862
    begin
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   863
    if not isFirstFrame then
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   864
        case ScreenFade of
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   865
            sfToBlack, sfToWhite:     if ScreenFadeValue + Lag * ScreenFadeSpeed < sfMax then
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   866
                                          inc(ScreenFadeValue, Lag * ScreenFadeSpeed)
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   867
                                      else
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   868
                                          ScreenFadeValue:= sfMax;
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   869
            sfFromBlack, sfFromWhite: if ScreenFadeValue - Lag * ScreenFadeSpeed > 0 then
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   870
                                          dec(ScreenFadeValue, Lag * ScreenFadeSpeed)
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   871
                                      else
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   872
                                          ScreenFadeValue:= 0;
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   873
            end;
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   874
    if ScreenFade <> sfNone then
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   875
        begin
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   876
        case ScreenFade of
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   877
            sfToBlack, sfFromBlack: Tint(0, 0, 0, ScreenFadeValue * 255 div 1000);
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   878
            sfToWhite, sfFromWhite: Tint($FF, $FF, $FF, ScreenFadeValue * 255 div 1000);
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   879
            end;
3113
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   880
        
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   881
        VertexBuffer[0].X:= -cScreenWidth;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   882
        VertexBuffer[0].Y:= cScreenHeight;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   883
        VertexBuffer[1].X:= -cScreenWidth;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   884
        VertexBuffer[1].Y:= 0;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   885
        VertexBuffer[2].X:= cScreenWidth;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   886
        VertexBuffer[2].Y:= 0;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   887
        VertexBuffer[3].X:= cScreenWidth;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   888
        VertexBuffer[3].Y:= cScreenHeight;
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   889
         
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   890
        glDisable(GL_TEXTURE_2D);
3113
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   891
        glEnableClientState(GL_VERTEX_ARRAY);
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   892
        glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   893
        glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
2829ea0dd47c * port fadeout to opengles
koda
parents: 3110
diff changeset
   894
        glDisableClientState(GL_VERTEX_ARRAY);
3376
faee68a28b82 Engine:
smxx
parents: 3304
diff changeset
   895
        glEnable(GL_TEXTURE_2D);
3390
1d4926d10a9e Engine:
smxx
parents: 3381
diff changeset
   896
        Tint($FF, $FF, $FF, $FF);
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   897
        if not isFirstFrame and ((ScreenFadeValue = 0) or (ScreenFadeValue = sfMax)) then ScreenFade:= sfNone
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   898
        end
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   899
    end;
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   900
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   901
SetScale(zoom);
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   902
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   903
// Cursor
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   904
if isCursorVisible then
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   905
   begin
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   906
   if not bShowAmmoMenu then
3204
65222383bf7d Engine:
smxx
parents: 3165
diff changeset
   907
     begin
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   908
     with CurrentHedgehog^ do
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   909
       if (Gear^.State and gstHHChooseTarget) <> 0 then
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   910
         begin
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   911
         i:= Ammo^[CurSlot, CurAmmo].Pos;
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   912
         with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   913
           if PosCount > 1 then
3204
65222383bf7d Engine:
smxx
parents: 3165
diff changeset
   914
             DrawSprite(PosSprite, CursorPoint.X - (SpritesData[PosSprite].Width shr 1), cScreenHeight - CursorPoint.Y - (SpritesData[PosSprite].Height shr 1),i);
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   915
         end;
3204
65222383bf7d Engine:
smxx
parents: 3165
diff changeset
   916
     DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8)
65222383bf7d Engine:
smxx
parents: 3165
diff changeset
   917
     end
3123
b0a02930a1dc Engine:
smxx
parents: 3113
diff changeset
   918
   end;
3107
1fa539758c10 Engine:
smxx
parents: 3104
diff changeset
   919
isFirstFrame:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   920
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   921
2905
f3c79f7193a9 Engine:
smxx
parents: 2904
diff changeset
   922
procedure AddCaption(s: shortstring; Color: Longword; Group: TCapGroup);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   923
begin
2142
48ed98cfd119 Make code suck less
unc0rr
parents: 2139
diff changeset
   924
//if Group in [capgrpGameState] then WriteLnToConsole(s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 760
diff changeset
   925
if Captions[Group].Tex <> nil then FreeTexture(Captions[Group].Tex);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   926
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 760
diff changeset
   927
Captions[Group].Tex:= RenderStringTex(s, Color, fntBig);
2142
48ed98cfd119 Make code suck less
unc0rr
parents: 2139
diff changeset
   928
48ed98cfd119 Make code suck less
unc0rr
parents: 2139
diff changeset
   929
case Group of
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   930
    capgrpGameState: Captions[Group].EndTime:= RealTicks + 2200
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   931
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   932
    Captions[Group].EndTime:= RealTicks + 1400 + LongWord(Captions[Group].Tex^.w) * 3;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   933
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   934
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   935
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   936
procedure MoveCamera;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   937
const PrevSentPointTime: LongWord = 0;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   938
var EdgesDist,  wdy: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   939
begin
2970
011075f93746 Let's try this too (override following remote if in ammo menu)
nemo
parents: 2959
diff changeset
   940
if (not (CurrentTeam^.ExtDriven and isCursorVisible and not bShowAmmoMenu)) and cHasFocus then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   941
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   942
    SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   943
    CursorPoint.X:= CursorPoint.X - (cScreenWidth shr 1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   944
    CursorPoint.Y:= cScreenHeight - CursorPoint.Y;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   945
    end;
678
5cf90dbcb309 Move map view also when we have no window focus
unc0rr
parents: 602
diff changeset
   946
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2747
diff changeset
   947
if (not PlacingHogs) and (FollowGear <> nil) and (not isCursorVisible) and (not fastUntilLag) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   948
    if abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y) > 4 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   949
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   950
        FollowGear:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   951
        prevPoint:= CursorPoint;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   952
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   953
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   954
        else begin
2970
011075f93746 Let's try this too (override following remote if in ammo menu)
nemo
parents: 2959
diff changeset
   955
        CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100 + WorldDx) div 8;
011075f93746 Let's try this too (override following remote if in ammo menu)
nemo
parents: 2959
diff changeset
   956
        CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   957
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   958
2375
99f05a01a6a3 Don't allow to look too deep
unc0rr
parents: 2374
diff changeset
   959
wdy:= trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 - cWaterLine - cVisibleWater;
99f05a01a6a3 Don't allow to look too deep
unc0rr
parents: 2374
diff changeset
   960
if WorldDy < wdy then WorldDy:= wdy;
99f05a01a6a3 Don't allow to look too deep
unc0rr
parents: 2374
diff changeset
   961
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   962
if ((CursorPoint.X = prevPoint.X) and (CursorPoint.Y = prevpoint.Y)) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   963
1120
eb5a9f86f9c6 Add ability to resize engine's window
unc0rr
parents: 1066
diff changeset
   964
if AMxShift < 210 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   965
    begin
3395
095273ad0e08 adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
koda
parents: 3390
diff changeset
   966
    if CursorPoint.X < cScreenWidth div 2 + AMxShift - 206 then CursorPoint.X:= cScreenWidth div 2 + AMxShift - 206;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   967
    if CursorPoint.X > cScreenWidth div 2 + AMxShift - 10 then CursorPoint.X:= cScreenWidth div 2 + AMxShift - 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   968
    if CursorPoint.Y > 75 + SlotsNum * 33 then CursorPoint.Y:= 75 + SlotsNum * 33;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   969
    if CursorPoint.Y < 76 then CursorPoint.Y:= 76;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   970
    prevPoint:= CursorPoint;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   971
    if cHasFocus then SDL_WarpMouse(CursorPoint.X + cScreenWidth div 2, cScreenHeight - CursorPoint.Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   972
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   973
    end;
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   974
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   975
if isCursorVisible then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   976
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   977
    if (not CurrentTeam^.ExtDriven) and (GameTicks >= PrevSentPointTime + cSendCursorPosTime) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   978
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   979
        SendIPCXY('P', CursorPoint.X - WorldDx, cScreenHeight - CursorPoint.Y - WorldDy);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   980
        PrevSentPointTime:= GameTicks
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   981
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
   982
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 308
diff changeset
   983
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   984
if isCursorVisible or (FollowGear <> nil) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   985
   begin
284
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
   986
   if isCursorVisible then EdgesDist:= cCursorEdgesDist
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
   987
                      else EdgesDist:= cGearScrEdgesDist;
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   988
   if CursorPoint.X < - cScreenWidth div 2 + EdgesDist then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   989
         begin
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   990
         WorldDx:= WorldDx - CursorPoint.X - cScreenWidth div 2 + EdgesDist;
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   991
         CursorPoint.X:= - cScreenWidth div 2 + EdgesDist
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   992
         end else
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   993
      if CursorPoint.X > cScreenWidth div 2 - EdgesDist then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   994
         begin
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
   995
         WorldDx:= WorldDx - CursorPoint.X + cScreenWidth div 2 - EdgesDist;
2198
6a3d40acba8b Bring back smoothness for camera movement
unc0rr
parents: 2197
diff changeset
   996
         CursorPoint.X:= cScreenWidth div 2 - EdgesDist
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   997
         end;
284
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
   998
      if CursorPoint.Y < EdgesDist then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   999
         begin
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
  1000
         WorldDy:= WorldDy + CursorPoint.Y - EdgesDist;
284
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
  1001
         CursorPoint.Y:= EdgesDist
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1002
         end else
284
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
  1003
      if CursorPoint.Y > cScreenHeight - EdgesDist then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1004
         begin
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
  1005
         WorldDy:= WorldDy + CursorPoint.Y - cScreenHeight + EdgesDist;
284
22ce72bd637f Let mouse cursor be closer to screen edges
unc0rr
parents: 282
diff changeset
  1006
         CursorPoint.Y:= cScreenHeight - EdgesDist
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1007
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1008
   end else
308
806c3b55500d Release mouse when keyboard focus lost
unc0rr
parents: 298
diff changeset
  1009
   if cHasFocus then
806c3b55500d Release mouse when keyboard focus lost
unc0rr
parents: 298
diff changeset
  1010
      begin
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 69
diff changeset
  1011
      WorldDx:= WorldDx - CursorPoint.X + prevPoint.X;
2197
a02adcdaa939 Some work on camera
unc0rr
parents: 2178
diff changeset
  1012
      WorldDy:= WorldDy + CursorPoint.Y - prevPoint.Y;
2162
2bce91404d49 - Implement zoom-in and zoom-out
unc0rr
parents: 2161
diff changeset
  1013
      CursorPoint.X:= 0;
2bce91404d49 - Implement zoom-in and zoom-out
unc0rr
parents: 2161
diff changeset
  1014
      CursorPoint.Y:= cScreenHeight div 2;
308
806c3b55500d Release mouse when keyboard focus lost
unc0rr
parents: 298
diff changeset
  1015
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 308
diff changeset
  1016
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1017
prevPoint:= CursorPoint;
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2553
diff changeset
  1018
if cHasFocus then SDL_WarpMouse(CursorPoint.X + (cScreenWidth shr 1), cScreenHeight - CursorPoint.Y);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1019
if WorldDy > LAND_HEIGHT + 1024 then WorldDy:= LAND_HEIGHT + 1024;
2375
99f05a01a6a3 Don't allow to look too deep
unc0rr
parents: 2374
diff changeset
  1020
if WorldDy < wdy then WorldDy:= wdy;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
  1021
if WorldDx < - LAND_WIDTH - 1024 then WorldDx:= - LAND_WIDTH - 1024;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2413
diff changeset
  1022
if WorldDx > 1024 then WorldDx:= 1024;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1023
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1024
2905
f3c79f7193a9 Engine:
smxx
parents: 2904
diff changeset
  1025
procedure ShowMission(caption, subcaption, text: ansistring; icon, time : LongInt);
2786
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1026
var r: TSDL_Rect;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1027
begin
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1028
r.w:= 32;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1029
r.h:= 32;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1030
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1031
if time = 0 then time:= 5000;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1032
missionTimer:= time;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1033
if missionTex <> nil then FreeTexture(missionTex);
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1034
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1035
if icon > -1 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1036
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1037
    r.x:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1038
    r.y:= icon * 32;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1039
    missionTex:= RenderHelpWindow(caption, subcaption, text, '', 0, MissionIcons, @r)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1040
    end
2786
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1041
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1042
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1043
    r.x:= ((-icon - 1) shr 5) * 32;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1044
    r.y:= ((-icon - 1) mod 32) * 32;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1045
    missionTex:= RenderHelpWindow(caption, subcaption, text, '', 0, SpritesData[sprAMAmmos].Surface, @r)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1046
    end;
2786
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1047
end;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1048
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1049
procedure HideMission;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1050
begin
3045
41732f986b4f Clean Augean stables
unc0rr
parents: 3038
diff changeset
  1051
    missionTimer:= 0;
41732f986b4f Clean Augean stables
unc0rr
parents: 3038
diff changeset
  1052
    if missionTex <> nil then FreeTexture(missionTex);
2786
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1053
end;
85f6425a4d74 Engine:
smxx
parents: 2765
diff changeset
  1054
3032
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1055
procedure ShakeCamera(amount: LongWord);
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1056
begin
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1057
    amount:= max(1, amount);
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1058
    WorldDx:= WorldDx - amount + LongInt(getRandom(1 + amount * 2));
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1059
    WorldDy:= WorldDy - amount + LongInt(getRandom(1 + amount * 2));
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1060
end;
9c190d3c165b Insert commit message here
palewolf
parents: 3025
diff changeset
  1061
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3032
diff changeset
  1062
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2682
diff changeset
  1063
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1064
    fpsTexture:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1065
    FollowGear:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1066
    WindBarWidth:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1067
    bShowAmmoMenu:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1068
    bSelected:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1069
    bShowFinger:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1070
    Frames:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1071
    WorldDx:= -512;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1072
    WorldDy:= -256;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2713
diff changeset
  1073
    
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
  1074
    // really initalized in initWorld
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
  1075
    uWorld.wScreen:= 0; 
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
  1076
    uWorld.hScreen:= 0;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3395
diff changeset
  1077
    
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1078
    FPS:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1079
    CountTicks:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1080
    SoundTimerTicks:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1081
    prevPoint.X:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1082
    prevPoint.Y:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1083
    missionTimer:= 0;
3240
smxx
parents: 3236
diff changeset
  1084
    missionTex:= nil;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1085
    
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2931
diff changeset
  1086
    FillChar(Captions, sizeof(Captions), 0)
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2682
diff changeset
  1087
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1088
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3032
diff changeset
  1089
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2713
diff changeset
  1090
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2713
diff changeset
  1091
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2713
diff changeset
  1092
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1093
end.