author | Wuzzy <Wuzzy2@mail.ru> |
Fri, 18 Jan 2019 00:36:48 +0100 | |
changeset 14631 | 92ebe33c5eb6 |
parent 11046 | 47a8c19ecb60 |
child 15515 | de08a3ae4f8d |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* Copyright (c) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
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diff
changeset
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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/** |
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* This file contains important constants which might need to be changed to adapt to |
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* changes in the engine or protocols. |
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* |
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* It also contains getter functions for some constants (in particular for constants |
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* that are important for the layout of data structures), so that client code can |
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* query the constants that the library was built with. |
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*/ |
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#ifndef HWCONSTS_H_ |
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#define HWCONSTS_H_ |
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#include <inttypes.h> |
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#include <stddef.h> |
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#include <stdbool.h> |
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#define HEDGEHOGS_PER_TEAM 8 |
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#define DEFAULT_HEDGEHOG_COUNT 4 |
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#define DEFAULT_COLOR_INDEX 0 |
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#define NETGAME_DEFAULT_PORT 46631 |
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#define PROTOCOL_VERSION 42 |
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#define MIN_SERVER_VERSION 1 |
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//! Used for sending scripts to the engine |
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#define MULTIPLAYER_SCRIPT_PATH "Scripts/Multiplayer/" |
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#define WEAPONS_COUNT 56 |
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// TODO allow frontend to override these? |
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/*! A merge of mikade/bugq colours w/ a bit of channel feedback */ |
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#define HW_TEAMCOLOR_ARRAY { UINT32_C(0xffff0204), /*! red */ \ |
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UINT32_C(0xff4980c1), /*! blue */ \ |
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UINT32_C(0xff1de6ba), /*! teal */ \ |
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UINT32_C(0xffb541ef), /*! purple */ \ |
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UINT32_C(0xffe55bb0), /*! pink */ \ |
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UINT32_C(0xff20bf00), /*! green */ \ |
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UINT32_C(0xfffe8b0e), /*! orange */ \ |
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UINT32_C(0xff5f3605), /*! brown */ \ |
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UINT32_C(0xffffff01), /*! yellow */ \ |
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/*! add new colors here */ \ |
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0 } /*! Keep this 0 at the end */ |
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extern const size_t flib_teamcolor_count; |
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extern const uint32_t flib_teamcolors[]; |
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/** |
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* Returns the team color (ARGB) corresponding to the color index (0 if index out of bounds) |
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*/ |
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uint32_t flib_get_teamcolor(int colorIndex); |
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/** |
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* Returns the number of team colors (i.e. the length of the flib_teamcolors array) |
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*/ |
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int flib_get_teamcolor_count(); |
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/** |
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* Returns the HEDGEHOGS_PER_TEAM constant |
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*/ |
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int flib_get_hedgehogs_per_team(); |
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/** |
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* Returns the WEAPONS_COUNT constant |
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*/ |
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int flib_get_weapons_count(); |
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/*! |
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* These structs define the meaning of values in the flib_scheme struct, i.e. their correspondence to |
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* ini settings, engine commands and positions in the network protocol (the last is encoded in the |
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* order of settings/mods). |
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*/ |
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typedef struct { |
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const char *name; //!< A name identifying this setting (used as key in the schemes file) |
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const char *engineCommand; //!< The command needed to send the setting to the engine. May be null if the setting is not sent to the engine (for the "health" setting) |
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const bool maxMeansInfinity; //!< If true, send a very high number to the engine if the setting is equal to its maximum |
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const bool times1000; //!< If true (for time-based settings), multiply the setting by 1000 before sending it to the engine. |
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const int min; //!< The smallest allowed value |
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const int max; //!< The highest allowed value |
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const int def; //!< The default value |
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} flib_metascheme_setting; |
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typedef struct { |
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const char *name; //!< A name identifying this mod (used as key in the schemes file) |
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const int bitmaskIndex; //!< Mods are sent to the engine in a single integer, this field describes which bit of that integer is used |
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//! for this particular mod. |
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} flib_metascheme_mod; |
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typedef struct { |
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const int settingCount; |
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const int modCount; |
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const flib_metascheme_setting *settings; |
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const flib_metascheme_mod *mods; |
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} flib_metascheme; |
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extern const flib_metascheme flib_meta; |
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const flib_metascheme *flib_get_metascheme(); |
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#endif |