hedgewars/HHHandlers.inc
author nemo
Sat, 01 May 2010 18:44:25 +0000
changeset 3388 ab9352a4ddcc
parent 3384 7eb4707d43f0
child 3391 77161719ec3c
permissions -rw-r--r--
Fix portal graphic name, continuing work on portal movement
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure ChangeAmmo(Gear: PGear);
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var slot, i: Longword;
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begin
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slot:= Gear^.MsgParam;
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with PHedgehog(Gear^.Hedgehog)^ do
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    begin
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    Gear^.Message:= Gear^.Message and not gm_Slot;
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    if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0)
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        or (MultiShootAttacks > 0)
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        or ((Gear^.State and gstHHDriven) = 0) then exit;
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    Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
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    if CurSlot = slot then
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        begin
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        i:= 0;
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        repeat
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        inc(CurAmmo);
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        if (CurAmmo > cMaxSlotAmmoIndex) then
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            begin
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            CurAmmo:= 0;
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            inc(i);
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            TryDo(i < 2, 'Engine bug: no ammo in current slot', true)
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            end;
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        until (Ammo^[slot, CurAmmo].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, CurAmmo].AmmoType].SkipTurns)
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        end else
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        begin
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        i:= 0;
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        // check whether there is ammo in slot
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        while (i <= cMaxSlotAmmoIndex)
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          and ((Ammo^[slot, i].Count = 0)
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               or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i);
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        if i <= cMaxSlotAmmoIndex then
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            begin
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            CurSlot:= slot;
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            CurAmmo:= i
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            end
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        end
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    end
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end;
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procedure HHSetWeapon(Gear: PGear);
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var t: LongInt;
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    weap: TAmmoType;
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begin
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weap:= TAmmoType(Gear^.MsgParam);
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if PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet
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Gear^.MsgParam:= Ammoz[weap].Slot;
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t:= cMaxSlotAmmoIndex;
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Gear^.Message:= Gear^.Message and not gm_Weapon;
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with PHedgehog(Gear^.Hedgehog)^ do
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    while (Ammo^[CurSlot, CurAmmo].AmmoType <> weap) and (t >= 0) do
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        begin
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        ChangeAmmo(Gear);
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        dec(t)
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        end;
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ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
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end;
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procedure HHSetTimer(Gear: PGear);
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begin
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Gear^.Message:= Gear^.Message and not gm_Timer;
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with PHedgehog(Gear^.Hedgehog)^ do
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    if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
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        begin
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        Ammo^[CurSlot, CurAmmo].Timer:= 1000 * Gear^.MsgParam;
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        with CurrentTeam^ do
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            ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
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        end;
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end;
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procedure Attack(Gear: PGear);
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var xx, yy: hwFloat;
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    tmpGear: PVisualGear;
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begin
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bShowFinger:= false;
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with Gear^,
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     PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((State and gstHHDriven) <> 0)and
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        ((State and (gstAttacked or gstHHChooseTarget)) = 0) and
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        (((State and gstMoving) = 0) or
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            // Allow attacks while moving on ammo with AltAttack
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            ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or
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            ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0)) and
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        ((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then
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        begin
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        State:= State or gstAttacking;
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        if Power = cMaxPower then Message:= Message and not gm_Attack
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        else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack
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        else begin
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             if Power = 0 then
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                begin
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                AttackBar:= CurrentTeam^.AttackBar;
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                PlaySound(sndThrowPowerUp)
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                end;
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             inc(Power)
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             end;
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        if ((Message and gm_Attack) <> 0) then exit;
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        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopSound(sndThrowPowerUp);
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           PlaySound(sndThrowRelease);
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           end;
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        xx:= SignAs(AngleSin(Angle), dX);
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        yy:= -AngleCos(Angle);
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        if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx;
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        if Ammo^[CurSlot, CurAmmo].AttackVoice <> sndNone then
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           PlaySound(Ammo^[CurSlot, CurAmmo].AttackVoice, CurrentTeam^.voicepack);
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             case Ammo^[CurSlot, CurAmmo].AmmoType of
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                      amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amMolotov: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMolotov,      0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                  amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amGasBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtGasBomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                          amBee: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtBee,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
32
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   149
                      amShotgun: begin
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                                 PlaySound(sndShotgunReload);
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                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
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   152
                                 end;
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                   amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
866
ac6f6c95c23f - Some more sounds
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   154
                         amSkip: ParseCommand('/skip', true);
351
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                         amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0);
2882
b9aceb3fe3d6 Dude mine probability spinner
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   156
                         amMine: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
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   157
                       amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
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7eb4707d43f0 * added some comments
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   158
                      amSineGun: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
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   159
(*
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   160
Ok. Here's where I plan to go with this.
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   161
1) Restrict portal gun to X shots.
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   162
2) If on first shot, delete all existing gtPortal
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   163
3) On any other shot, delete any existing portals of type X%2, and spawn a new portal of type X%2 oriented at angle 180° from the portal gun.  It might possibly be worth linking portals with a Gear reference, to save time on scanning through the Gear list every time we need a portal.
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   164
*)
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   165
                    amPortalGun: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtPortal, 0, xx * _0_3, yy * _0_3, 0);
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                  amSniperRifle: begin
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                                 PlaySound(sndSniperReload);
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                                 CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0);
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   169
                                 end;
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                     amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
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   171
                    amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, xx, _0, 0);
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                         amWhip: begin
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                                 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
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                                 PlaySound(sndWhipCrack)
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                                 end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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   176
                  amBaseballBat: begin
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                                 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0);
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   178
                                 PlaySound(sndBaseballBat) // TODO: Only play if something is hit?
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   179
                                 end;
498
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                    amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
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4f2185ed8ca8 let players affect in which direction their teleported hedgehog will look
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   181
                    // we save Ammo^[CurSlot, CurAmmo].Pos (in this case: cursor direction) by using it as (otherwise irrelevant) X value of the new gear.
498
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   182
                    amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
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   183
                   amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0);
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   184
                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
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   185
                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
3378
4f2185ed8ca8 let players affect in which direction their teleported hedgehog will look
sheepluva
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   186
                     amTeleport: CurAmmoGear:= AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtTeleport, 0, _0, _0, 0);
534
92fb2b0d5117 - Fix some bugs
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   187
                       amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
2262
0dc94341bf42 sound for mortar
koda
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   188
                       amMortar: begin
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   189
                playSound(sndMortar);
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                FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
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   191
                 end;
1712
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   192
                      amRCPlane: begin
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   193
                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtRCPlane,  0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0);
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   194
                                 CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil)
1712
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   195
                                 end;
984
dd5f16f69926 Kamikaze weapon
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   196
                       amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
2647
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   197
                         amCake: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0);
1286
a02a5345b91e Seduction animation
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   198
                    amSeduction: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius * 2), hwRound(Y + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0);
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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   199
                   amWatermelon: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtWatermelon,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
2302
0f122917d799 Better support for scripting by gears
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   200
                  amHellishBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtHellishBomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
1507
d18c67b7ad4c Quick and dirty napalm implementation
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   201
                       amNapalm: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 2, _0, _0, 0);
1573
cf88e0ace609 Drill rocket
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   202
                        amDrill: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtDrill, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
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   203
                      amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun,  0, xx * _0_5, yy * _0_5, 0);
3066
5c0efa437728 Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
nemo
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   204
                    amJetpack: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtJetpack, 0, _0, _0, 0);
3123
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   205
                    amBirdy: begin
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   206
                             PlaySound(sndWhistle);
3161
cb5f04cc9d76 - Add HH dX/dY to Birdy disappearing animation
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   207
                             CurAmmoGear:= AddGear(hwRound(X), hwRound(Y) - 32, gtBirdy, 0, _0, _0, 0);
3123
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   208
                             end;
2908
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   209
                      amLowGravity: begin
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   210
                                    PlaySound(sndLowGravity);
3355
dc9e61e67484 cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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   211
                                    cGravity:= cMaxWindSpeed
2908
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   212
                                    end;
1849
2a989e5abda6 4 utilities by nemo
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   213
                      amExtraDamage: cDamageModifier:= _1_5;
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   214
                      amInvulnerable: Invulnerable:= true;
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   215
                      amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
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   216
                      amLaserSight: cLaserSighting:= true;
2017
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   217
                      amVampiric: cVampiric:= true;
3351
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   218
                      amPiano: begin
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   219
                               FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0);
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   220
                               PauseMusic
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   221
                               end;
32
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   222
                  end;
829
1209eb768acf Use 'first blood' sound
unc0rr
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   223
1209eb768acf Use 'first blood' sound
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   224
        uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
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   225
2017
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   226
        if not (SpeechText = '') then
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   227
            begin
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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diff changeset
   228
            tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble);
2115
1c9a8081aef6 unc0rr forgot nil check here too
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   229
            if tmpGear <> nil then
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   230
               begin
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   231
               tmpGear^.Text:= SpeechText;
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   232
               tmpGear^.Hedgehog:= Gear^.Hedgehog;
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   233
               tmpGear^.FrameTicks:= SpeechType;
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   234
               end;
2017
7845c77c8d31 nemo's great patch:
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   235
            SpeechText:= ''
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   236
            end;
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   237
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   238
        Power:= 0;
930
3f61bd3b08fd Initial support for attacking from rope
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   239
        if (CurAmmoGear <> nil)
3f61bd3b08fd Initial support for attacking from rope
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   240
           and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) = 0){check for dropping ammo from rope} then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   241
           begin
930
3f61bd3b08fd Initial support for attacking from rope
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   242
           CurAmmoGear^.Ammo:= @(Ammo^[CurSlot, CurAmmo]);
3302
0973c5af5141 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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   243
           CurAmmoGear^.AmmoType:= CurAmmoGear^.Ammo^.AmmoType;
82
2f4f3236cccc - New fort
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   244
           Message:= Message or gm_Attack;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   245
           CurAmmoGear^.Message:= Message
82
2f4f3236cccc - New fort
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   246
           end else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   247
           if not CurrentTeam^.ExtDriven and
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   248
             ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a');
1849
2a989e5abda6 4 utilities by nemo
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   249
           AfterAttack;
82
2f4f3236cccc - New fort
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   250
           end
1849
2a989e5abda6 4 utilities by nemo
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   251
        end else Message:= Message and not gm_Attack;
32
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   252
     end
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   253
end;
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   254
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   255
procedure AfterAttack;
2502
f67c603c23b5 - Fix build
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diff changeset
   256
var s: shortstring;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   257
begin
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
unc0rr
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diff changeset
   258
with CurrentHedgehog^.Gear^,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   259
        CurrentHedgehog^ do
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   260
    begin
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   261
    State:= State and not gstAttacking;
3037
ab6e949eb5cb Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo
parents: 3003
diff changeset
   262
    if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Effect) = 0 then
2948
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   263
        begin
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   264
        Inc(MultiShootAttacks);
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   265
        
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   266
        if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then
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   267
            begin
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   268
            s:= inttostr(Ammo^[CurSlot, CurAmmo].NumPerTurn + 1 - MultiShootAttacks);
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   269
            AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate);
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   270
            end;
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   271
        
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   272
        if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) or
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   273
            ((GameFlags and gfMultiWeapon) <> 0) then
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   274
            begin
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diff changeset
   275
            isInMultiShoot:= true
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diff changeset
   276
            end
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   277
        else
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diff changeset
   278
            begin
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diff changeset
   279
            TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
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   280
            State:= State or gstAttacked;
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diff changeset
   281
            OnUsedAmmo(CurrentHedgehog^);
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diff changeset
   282
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   283
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   284
    else
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diff changeset
   285
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   286
        OnUsedAmmo(CurrentHedgehog^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   287
        ApplyAmmoChanges(CurrentHedgehog^);
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diff changeset
   288
        end;
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   289
    AttackBar:= 0;
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diff changeset
   290
    end
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   291
end;
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   292
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   293
////////////////////////////////////////////////////////////////////////////////
863
dfa3aa51ecb5 Merge some more sounds
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parents: 855
diff changeset
   294
procedure doStepHedgehogDead(Gear: PGear);
868
4884bce5e5eb Hedgehog death animation
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parents: 866
diff changeset
   295
const frametime = 200;
4884bce5e5eb Hedgehog death animation
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diff changeset
   296
      timertime = frametime * 6;
863
dfa3aa51ecb5 Merge some more sounds
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diff changeset
   297
begin
2769
82bfcc006afb Some handling of interaction between king mode and place hogs mode.
nemo
parents: 2762
diff changeset
   298
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit;
863
dfa3aa51ecb5 Merge some more sounds
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diff changeset
   299
if Gear^.Timer > 1 then
2948
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diff changeset
   300
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   301
    AllInactive:= false;
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   302
    dec(Gear^.Timer);
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   303
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
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diff changeset
   304
    end else
863
dfa3aa51ecb5 Merge some more sounds
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diff changeset
   305
if Gear^.Timer = 1 then
2948
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diff changeset
   306
    begin
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   307
    Gear^.State:= Gear^.State or gstNoDamage;
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   308
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
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diff changeset
   309
    AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
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diff changeset
   310
    DeleteGear(Gear);
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diff changeset
   311
    SetAllToActive
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diff changeset
   312
    end else // Gear^.Timer = 0
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diff changeset
   313
    begin
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diff changeset
   314
    AllInactive:= false;
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parents: 2940
diff changeset
   315
    Gear^.Z:= cCurrHHZ;
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parents: 2940
diff changeset
   316
    RemoveGearFromList(Gear);
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unc0rr
parents: 2940
diff changeset
   317
    InsertGearToList(Gear);
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unc0rr
parents: 2940
diff changeset
   318
    PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
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parents: 2940
diff changeset
   319
    Gear^.Pos:= 0;
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unc0rr
parents: 2940
diff changeset
   320
    Gear^.Timer:= timertime
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   321
    end
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   322
end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   323
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   324
////////////////////////////////////////////////////////////////////////////////
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   325
procedure doStepHedgehogGone(Gear: PGear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   326
const frametime = 65;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   327
      timertime = frametime * 11;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   328
begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   329
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   330
if Gear^.Timer > 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   331
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   332
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   333
    dec(Gear^.Timer);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   334
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   335
    end else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   336
if Gear^.Timer = 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   337
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   338
    DeleteGear(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   339
    SetAllToActive
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   340
    end else // Gear^.Timer = 0
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   341
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   342
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   343
    Gear^.Z:= cCurrHHZ;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   344
    RemoveGearFromList(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   345
    InsertGearToList(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   346
    PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   347
    PlaySound(sndWarp);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   348
    Gear^.Pos:= 0;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   349
    Gear^.Timer:= timertime
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   350
    end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   351
end;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   352
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   353
////////////////////////////////////////////////////////////////////////////////
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   354
procedure PickUp(HH, Gear: PGear);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   355
var s: shortstring;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   356
    a: TAmmoType;
3169
c8c6ac44f51b prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents: 3161
diff changeset
   357
    i: LongInt;
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   358
    vga: PVisualGear;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   359
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   360
Gear^.Message:= gm_Destroy;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   361
PlaySound(sndShotgunReload);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   362
case Gear^.Pos of
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   363
       posCaseUtility,
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   364
       posCaseAmmo: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   365
                    a:= TAmmoType(Gear^.State);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 549
diff changeset
   366
                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
2853
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   367
// Possibly needs to check shared clan ammo game flag once added.
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   368
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   369
                    if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven 
1072
6bc4389344c7 Show picked up ammo in demo playing mode
unc0rr
parents: 1066
diff changeset
   370
                      or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0)))
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   371
                      or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan)
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   372
                      or (GameType = gmtDemo)  then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   373
                        begin
3196
336d6fc3325c Engine:
smxx
parents: 3174
diff changeset
   374
                        s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')';
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   375
                        AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   376
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   377
                        // show ammo icon
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   378
                        vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   379
                        if vga <> nil then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   380
                            vga^.Frame:= Longword(a);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   381
                        end;
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   382
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   383
                    end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   384
     posCaseHealth: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   385
                    inc(HH^.Health, Gear^.Health);
3112
f1bbe35ddb83 Engine:
smxx
parents: 3100
diff changeset
   386
                    PHedgehog(HH^.Hedgehog)^.Effects[hePoisoned] := false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   387
                    str(Gear^.Health, s);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   388
                    s:= '+' + s;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 545
diff changeset
   389
                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   390
                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   391
                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   392
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   393
                    i:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   394
                    while i < Gear^.Health do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   395
                        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   396
                        AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   397
                        inc(i, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   398
                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   399
                    end;
435
25820c10c849 Better AI behavior
unc0rr
parents: 434
diff changeset
   400
     end
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   401
end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   402
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
const StepTicks: LongWord = 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   404
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   405
procedure HedgehogStep(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 369
diff changeset
   406
var PrevdX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   407
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   408
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
   begin
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   410
   if isCursorVisible then
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   411
      with PHedgehog(Gear^.Hedgehog)^ do
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   412
        with Ammo^[CurSlot, CurAmmo] do
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   413
          begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   414
          if (Gear^.Message and gm_Left  ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   415
             Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   416
          else
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   417
          if (Gear^.Message and gm_Right ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   418
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   419
          else exit;
423
5f4559ce7062 Better construction tool
unc0rr
parents: 409
diff changeset
   420
          StepTicks:= 200;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   421
          exit
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   422
          end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   423
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   424
    if ((Gear^.Message and gm_Animate) <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   425
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   426
        Gear^.Message:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   427
        Gear^.State:= Gear^.State or gstAnimation;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   428
        Gear^.Tag:= Gear^.MsgParam;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   429
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   430
        Gear^.Pos:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   431
        end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   432
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   433
   if ((Gear^.Message and gm_LJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
      begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   435
      Gear^.Message:= Gear^.Message and not gm_LJump;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   436
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   437
      if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   438
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   439
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   440
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   441
         or   TestCollisionYwithGear(Gear, -1)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   443
         Gear^.dY:= -_0_15;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   444
         if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   445
         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   446
         PlaySound(sndJump1, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
         exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   448
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   449
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   450
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   451
   if ((Gear^.Message and gm_HJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   452
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   453
      DeleteCI(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   454
      Gear^.Message:= Gear^.Message and not gm_HJump;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   455
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   456
      Gear^.dY:= -_0_2;
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   457
      SetLittle(Gear^.dX);
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   458
      Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   459
      PlaySound(sndJump3, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   460
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   461
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   462
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   463
   PrevdX:= hwSign(Gear^.dX);
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   464
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   465
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   466
2940
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   467
   if (Gear^.Message and (gm_Left or gm_Right)) <> 0 then
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   468
      begin
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   469
      StepSoundTimer:= cHHStepTicks;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   470
      end;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   471
   
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   472
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   473
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   474
      begin
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   475
      FollowGear:= Gear;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   476
      exit
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   477
      end;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   478
   DeleteCI(Gear); // must be after exit!! (see previous line)
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
parents: 836
diff changeset
   479
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   480
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   481
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   482
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   483
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   484
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   485
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   486
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   487
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   488
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   489
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   490
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   491
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   492
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   493
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   494
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   495
      end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1519
diff changeset
   496
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   497
   if (not cArtillery) and ((Gear^.Message and gm_Precise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   498
      Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   499
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   500
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   501
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   502
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   503
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   504
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   505
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   506
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   507
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   508
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   510
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   511
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   513
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   514
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   515
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   516
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   517
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   518
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   519
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   520
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   522
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   523
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   524
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   525
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   526
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   527
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   528
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   529
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   530
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   531
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   532
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   533
   AddGearCI(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   534
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   535
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   536
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   537
procedure HedgehogChAngle(Gear: PGear);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   538
var da: LongWord;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   539
begin
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   540
with PHedgehog(Gear^.Hedgehog)^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   541
    if (Ammo^[CurSlot, CurAmmo].AmmoType = amRope)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   542
    and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1;
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   543
1639
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1629
diff changeset
   544
if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   545
    if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle >= CurMinAngle + da) then dec(Gear^.Angle, da)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   546
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   547
    if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   548
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   549
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   550
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   551
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   552
procedure doStepHedgehogMoving(Gear: PGear);
545
f527450337c1 Fix some warnings
unc0rr
parents: 543
diff changeset
   553
var isFalling: boolean;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   554
begin
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   555
if PHedgehog(Gear^.Hedgehog)^.Unplaced then
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   556
   begin
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   557
   Gear^.dY:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   558
   Gear^.dX:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   559
   Gear^.State:= Gear^.State and not gstMoving;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   560
   exit
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   561
   end;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   562
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   563
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   564
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   565
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   566
   Gear^.State:= Gear^.State or gstMoving;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   567
   Gear^.dY:= Gear^.dY + cGravity
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   568
   end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   569
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   570
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   571
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   572
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   573
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   574
      begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   575
      CheckHHDamage(Gear);
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   576
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   577
      if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   578
         (Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   579
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   580
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   581
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   582
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   583
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   584
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   585
   end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   586
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   587
if (Gear^.State <> 0) then DeleteCI(Gear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   588
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   589
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   590
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   591
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   592
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   593
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   594
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   595
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   596
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   597
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   598
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   599
                                   else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   600
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   601
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   602
                                        end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   603
            else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   604
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   605
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   606
                 end
1518
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   607
         else if (hwAbs(Gear^.dX) > cLittle)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   608
                and ((Gear^.State and gstHHJumping) = 0)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   609
                then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   610
                else SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   611
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   612
if (not isFalling) and
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   613
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   614
   begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
   615
   Gear^.State:= Gear^.State and not gstWinner;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   616
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   617
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   618
   Gear^.dY:= _0
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   619
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   620
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   621
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   622
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   623
   Gear^.State:= Gear^.State and not gstAnimation;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   624
// ARTILLERY but not being moved by explosions
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   625
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   626
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   627
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   628
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   629
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   630
      begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   631
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   632
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   633
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   634
      end;
1658
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   635
   CheckGearDrowning(Gear);
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   636
   if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   637
   end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   638
3003
0afdba08a858 Engine:
smxx
parents: 2996
diff changeset
   639
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) and ((GameFlags and gfLowGravity) = 0) then
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   640
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   641
    inc(Gear^.FlightTime, 1);
3174
17e2602dfdc5 Engine:
smxx
parents: 3169
diff changeset
   642
    if Gear^.FlightTime = 3000 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   643
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   644
        AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   645
        PlaySound(sndHomerun)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   646
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   647
    end
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   648
else
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   649
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   650
    Gear^.FlightTime:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   651
    end;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   652
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   653
end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   654
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   655
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   656
var t: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   657
    wasJumping: boolean;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   658
begin
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   659
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   660
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   661
else
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   662
   Gear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   663
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   664
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   665
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   666
    TurnTimeLeft:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   667
    isCursorVisible:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   668
    Gear^.State:= Gear^.State and not (gstHHDriven or gstAnimation or gstAttacking);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   669
    AttackBar:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   670
    if Gear^.Damage > 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   671
        Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   672
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   673
    end;
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   674
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   675
if (Gear^.State and gstAnimation) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   676
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   677
    Gear^.Message:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   678
    if (Gear^.Pos = Wavez[TWave(Gear^.Tag)].VoiceDelay) and (Gear^.Timer = 0) then PlaySound(Wavez[TWave(Gear^.Tag)].Voice, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   679
    inc(Gear^.Timer);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   680
    if Gear^.Timer = Wavez[TWave(Gear^.Tag)].Interval then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   681
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   682
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   683
        inc(Gear^.Pos);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   684
        if Gear^.Pos = Wavez[TWave(Gear^.Tag)].FramesCount then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   685
            Gear^.State:= Gear^.State and not gstAnimation
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   686
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   687
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   688
    end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   689
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   690
if ((Gear^.State and gstMoving) <> 0)
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   691
    or (StepTicks = cHHStepTicks)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   692
    or (CurAmmoGear <> nil) then // we are moving
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   693
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   694
    with PHedgehog(Gear^.Hedgehog)^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   695
        if (CurAmmoGear = nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   696
        and (Gear^.dY > _0_39)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   697
        and (Ammo^[CurSlot, CurAmmo].AmmoType = amParachute) then Gear^.Message:= Gear^.Message or gm_Attack;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   698
    // check for case with ammo
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   699
    t:= CheckGearNear(Gear, gtCase, 36, 36);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   700
    if t <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   701
        PickUp(Gear, t)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   702
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   703
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   704
if (CurAmmoGear = nil) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   705
    if (((Gear^.Message and gm_Attack) <> 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   706
        or ((Gear^.State and gstAttacking) <> 0)) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   707
        Attack(Gear) // should be before others to avoid desync with '/put' msg and changing weapon msgs
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   708
    else
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   709
else with PHedgehog(Gear^.Hedgehog)^ do
3302
0973c5af5141 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents: 3236
diff changeset
   710
     if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   711
        and ((Gear^.Message and gm_LJump) <> 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   712
        and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   713
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   714
        Gear^.Message:= Gear^.Message and not gm_LJump;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   715
        Attack(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   716
        end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   717
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   718
if (CurAmmoGear = nil)
3302
0973c5af5141 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents: 3236
diff changeset
   719
    or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   720
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   721
    if ((Gear^.Message and gm_Slot) <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   722
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   723
        ChangeAmmo(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   724
        ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   725
        end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   726
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   727
    if ((Gear^.Message and gm_Weapon) <> 0) then HHSetWeapon(Gear);
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   728
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   729
    if ((Gear^.Message and gm_Timer) <> 0) then HHSetTimer(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   730
    end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   731
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   732
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   733
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   734
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   735
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   736
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   737
952
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   738
if not isInMultiShoot then
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   739
   HedgehogChAngle(Gear);
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   740
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   741
if (Gear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   742
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   743
    wasJumping:= ((Gear^.State and gstHHJumping) <> 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   744
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   745
    if ((Gear^.Message and gm_HJump) <> 0) and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   746
        wasJumping and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   747
        ((Gear^.State and gstHHHJump) = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   748
        if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   749
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   750
            Gear^.State:= Gear^.State or gstHHHJump;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   751
            Gear^.dY:= -_0_25;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   752
            if not cArtillery then Gear^.dX:= -SignAs(_0_02, Gear^.dX);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   753
            PlaySound(sndJump2, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   754
            end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   755
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   756
    Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   757
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   758
    if (not cArtillery) and wasJumping and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   759
        TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   760
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   761
    doStepHedgehogMoving(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   762
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   763
    if ((Gear^.State and (gstMoving or gstDrowning)) = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   764
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   765
        AddGearCI(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   766
        if wasJumping then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   767
            StepTicks:= 410
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   768
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   769
            StepTicks:= 95
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   770
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   771
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   772
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   773
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   774
    if not isInMultiShoot then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   775
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   776
        if StepTicks > 0 then dec(StepTicks);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   777
        if (StepTicks = 0) then HedgehogStep(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   778
        end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   779
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   780
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   781
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   782
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   783
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   784
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   785
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   786
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   787
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   788
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 984
diff changeset
   789
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   790
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   791
    if Gear^.Damage > 0 then CalcRotationDirAngle(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   792
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   793
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   794
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   795
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   796
if (Gear^.Health = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   797
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   798
    if PrvInactive then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   799
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   800
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   801
        FollowGear:= Gear;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   802
        PrvInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   803
        AllInactive:= false;
2140
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   804
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   805
        if not PHedgehog(Gear^.Hedgehog)^.Team^.hasGone then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   806
            begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   807
            Gear^.State:= Gear^.State or gstHHDeath;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   808
            Gear^.doStep:= @doStepHedgehogDead;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   809
            // Death message
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   810
            AddCaption(Format(GetEventString(eidDied), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   811
            end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   812
        else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   813
            begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   814
            Gear^.State:= Gear^.State or gstHHGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   815
            Gear^.doStep:= @doStepHedgehogGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   816
            // Gone message
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   817
            AddCaption(Format(GetEventString(eidGone), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   818
            end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   819
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   820
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   821
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   822
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   823
if ((Gear^.State and gstWait) = 0) and
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   824
    (prevState <> Gear^.State) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   825
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   826
    Gear^.State:= gstWait;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   827
    Gear^.Timer:= 150
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   828
    end else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   829
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   830
    if Gear^.Timer = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   831
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   832
        Gear^.State:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   833
        Gear^.Active:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   834
        AddGearCI(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   835
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   836
        end else dec(Gear^.Timer)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   837
    end;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   838
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   839
AllInactive:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   840
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   841
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   842
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   843
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   844
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   845
if (Gear^.Message and gm_Destroy) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   846
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   847
    DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   848
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   849
    end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   850
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   851
if (Gear^.State and gstHHDriven) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   852
    doStepHedgehogFree(Gear)
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   853
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   854
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   855
    with PHedgehog(Gear^.Hedgehog)^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   856
        if Team^.hasGone then TeamGoneEffect(Team^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   857
    doStepHedgehogDriven(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   858
    end;
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   859
end;