hedgewars/uScript.pas
author sheepluva
Wed, 02 Sep 2015 00:39:35 +0200
changeset 11058 b91667fd6f20
parent 11052 f55a49bd13b9
child 11060 506b6184f4af
permissions -rw-r--r--
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://code.google.com/p/hedgewars/wiki/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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{$IFDEF USE_LUA_SCRIPT}
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uUtils,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    SysUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer,
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    SDLh
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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    prevCursorPoint: TPoint;  // why is tpoint still in sdlh...
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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   262
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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   288
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   289
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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diff changeset
   290
begin
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   291
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   292
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   293
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   294
        begin
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   295
        LuaCallError('Invalid gear type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   296
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   297
        end
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   298
    else
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   299
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   300
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   301
10281
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   302
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   303
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   304
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   310
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   311
    else
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   312
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   313
end;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   314
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   318
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   319
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   320
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   321
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   324
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   325
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   326
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   327
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   339
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   340
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   341
// wrapped calls //
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   342
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   343
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   344
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   345
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   346
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   348
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   349
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   350
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   351
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   352
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   353
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   354
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   355
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   360
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   361
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   362
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   363
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   364
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   369
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   370
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   371
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   372
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   373
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   376
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   377
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   378
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   379
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   380
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   381
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   382
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   385
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   386
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   387
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   388
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   389
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   390
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   392
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   393
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   394
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   395
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   396
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   397
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   399
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   400
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   401
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   402
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   403
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   404
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   407
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   408
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   410
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   411
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   412
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   413
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   414
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   415
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   418
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   419
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   420
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   421
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   422
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   424
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   425
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   426
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   431
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   432
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   433
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   434
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   441
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   442
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   443
// no parameter means reset to default (and 0 means unlimited)
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   444
function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   445
var np: LongInt;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   446
const
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   447
    call = 'SetMaxBuildDistance';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   448
    params = '[ distInPx ]';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   449
begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   450
    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   451
        begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   452
        if np = 0 then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   453
            begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   454
            // no args? reset
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   455
            cBuildMaxDist:= cDefaultBuildMaxDist;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   456
            end
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   457
        else
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   458
            CBuildMaxDist:= lua_tointeger(L, 1);
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   459
        end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   460
    lc_setmaxbuilddistance:= 0;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   461
end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   462
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   463
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   464
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   465
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   466
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   467
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   468
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   469
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   470
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   471
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   472
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   473
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   474
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
            // if something is selected, find it's successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   484
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
                        inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
                // increase once more because we won't successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   492
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   501
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   505
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   506
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   507
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   508
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   509
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   510
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   511
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   512
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   513
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   514
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   515
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   516
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   517
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   518
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   519
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   520
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   521
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   522
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   523
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   524
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   525
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   526
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   527
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   528
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   529
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   530
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   531
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   532
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   533
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   534
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   535
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   536
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   537
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   538
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   539
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   540
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   541
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   542
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   543
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   544
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   545
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   546
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   547
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   548
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   549
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   550
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   551
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   552
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   553
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   554
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   555
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   556
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   557
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   558
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   559
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   560
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   561
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   562
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   563
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   564
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   565
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   566
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   567
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   568
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   569
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   570
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   571
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   572
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   573
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   574
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   575
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   576
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   577
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   578
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   579
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   580
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   581
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   582
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   583
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   584
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   585
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   586
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   587
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   588
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   589
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   590
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   591
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   592
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   593
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   594
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   595
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   596
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   597
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   598
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   599
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   600
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   601
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   602
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   603
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   604
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   605
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   606
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   607
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   608
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   609
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   612
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   613
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   614
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   615
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   616
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   617
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   618
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   619
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   620
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   621
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   622
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   623
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   624
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   625
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   626
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   627
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   628
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   629
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   630
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   631
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   632
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   633
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   634
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   635
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   636
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   637
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   638
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   639
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   640
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   641
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   642
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   643
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   644
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   645
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   646
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   647
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   648
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   649
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   650
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   651
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   652
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   653
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   654
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   655
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   656
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   657
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   658
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   659
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   660
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   661
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   662
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   663
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   664
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   665
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   666
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   667
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   668
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   669
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   670
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   671
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   672
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   673
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   674
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   675
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   676
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   677
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   678
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   679
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   680
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   681
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   682
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   683
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   684
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   685
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   686
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   687
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   688
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   689
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   690
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   691
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   692
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   693
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   694
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   695
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   696
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   697
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   698
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   699
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   700
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   701
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   702
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   703
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   704
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   705
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   706
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   707
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   708
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   709
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   710
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   711
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   712
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   713
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   714
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   715
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   716
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   717
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   718
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   719
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   720
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   721
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   722
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   723
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   724
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   725
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   726
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   727
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   728
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   729
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   730
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   731
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   732
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   733
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   734
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   735
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   736
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   737
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   738
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   739
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   740
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   741
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   742
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   743
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   744
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   745
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   746
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   747
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   748
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   749
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   750
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   751
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   752
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   753
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   754
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   755
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   756
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   757
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   758
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   759
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   760
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   761
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   762
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   763
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   764
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   765
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   766
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   767
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   768
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   769
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   770
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   771
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   772
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   773
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   774
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   775
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   776
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   777
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   778
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   779
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   780
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   781
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   782
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   783
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   784
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   785
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   786
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   787
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   788
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   789
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   790
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   791
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   792
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   793
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   794
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   795
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   796
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   797
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   798
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   799
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   800
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   801
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   802
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   803
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   804
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   805
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   806
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   807
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   808
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   809
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   810
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   811
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   812
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   815
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   816
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   818
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   819
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   820
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   821
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   822
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   823
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   824
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   825
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   826
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   827
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   828
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   829
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   830
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   831
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   832
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   833
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   834
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   835
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   836
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   837
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   838
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   839
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   840
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   841
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   842
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   843
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   844
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   845
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   846
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   847
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   848
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   849
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   850
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   851
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   852
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   853
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   854
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   855
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   856
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   857
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   858
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   859
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   860
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   861
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   862
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   863
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   864
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   865
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   866
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   867
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   868
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   869
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   870
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   871
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   872
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   873
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   874
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   875
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   876
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   877
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   878
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   879
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   880
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   881
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   882
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   883
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   884
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   885
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   886
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   887
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   888
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   889
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   890
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   891
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   892
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   893
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   894
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   895
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   896
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   897
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   898
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   899
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   900
// so. going to use this to get/set some of the more obscure gear values which weren't already exposed elsewhere
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   901
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   902
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   903
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   904
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   905
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   906
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   907
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   908
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   909
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   910
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   911
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   912
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   913
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   914
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   915
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   916
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   917
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   918
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   919
            lua_pushinteger(L, gear^.nImpactSounds);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
            lua_pushinteger(L, gear^.Tint)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   921
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   922
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   923
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   924
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   925
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
            lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   927
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   928
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   929
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   930
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   931
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   932
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   933
        lua_pushnil(L)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   934
        end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   935
    lc_getgearvalues:= 11
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   936
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   937
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   938
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   939
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   940
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   941
// Currently allows 1-12 params
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   942
//    if CheckLuaParamCount(L, 12, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   943
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   944
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   945
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   946
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   947
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   948
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   949
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   950
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   951
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   952
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   953
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   954
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   955
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   956
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   957
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   958
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   959
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   960
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   961
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   962
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   963
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   964
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   965
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   966
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   967
            if not lua_isnoneornil(L, 12) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   968
                gear^.Tint := lua_tointeger(L, 12)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   969
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   970
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   971
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   972
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   973
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   974
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   975
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   976
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   977
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   978
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   979
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   980
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   981
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   982
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
   983
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   984
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   985
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   986
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   987
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   988
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   989
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   990
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   991
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   992
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   993
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   994
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   995
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   996
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   997
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   998
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   999
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1000
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1001
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1002
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1003
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1004
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1005
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1006
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1007
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1008
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1009
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1010
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1011
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1012
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1013
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1014
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1015
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1016
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1017
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1018
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1019
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1020
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1021
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1022
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1023
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1024
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1025
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1026
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1027
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1028
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1029
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1030
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1031
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1032
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1033
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1034
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1035
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1036
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1037
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1038
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1039
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1040
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1041
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1042
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1043
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1044
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1045
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1046
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1047
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1048
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1049
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1050
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1051
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1052
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1053
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1054
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1055
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1056
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1057
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1058
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1059
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1060
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1061
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1062
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1063
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1064
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1065
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1066
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1067
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1068
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1069
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1070
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1071
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1072
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1073
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1074
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1075
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1076
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1077
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1078
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1079
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1080
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1081
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1082
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1083
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1084
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1085
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1086
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1087
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1088
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1089
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1090
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1091
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1092
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1093
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1094
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1095
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1096
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1097
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1098
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1099
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1100
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1101
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1102
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1103
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1104
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1105
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1106
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1107
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1108
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1109
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1110
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1111
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1112
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1113
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1114
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1115
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1116
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1117
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1118
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1119
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1120
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1121
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1122
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1123
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1124
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1125
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1126
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1127
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1128
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1129
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1130
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1131
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1132
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1133
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1134
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1135
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1136
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1137
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1138
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1139
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1140
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1141
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1142
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1143
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1144
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1145
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1146
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1147
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1148
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1149
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1150
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1151
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1152
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1153
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1154
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1155
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1156
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1157
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1158
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1159
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1160
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1161
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1162
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1163
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1164
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1165
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1166
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1167
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1168
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1169
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1170
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1171
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1172
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1173
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1174
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1175
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1176
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1177
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1178
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1179
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1180
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1181
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1182
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1183
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1184
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1185
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1186
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1187
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1188
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1189
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1190
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1191
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1192
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clan') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1193
        lua_pushinteger(L, ClansArray[lua_tointeger(L, 1)]^.Color shl 8 or $FF)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1194
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1195
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1196
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1197
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1198
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1199
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1200
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1201
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1202
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1203
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1204
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1205
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1206
        begin
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1207
	i:= lua_tointeger(L,1);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1208
	if i >= ClansCount then exit(0);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1209
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1210
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1211
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1212
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1213
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1214
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1215
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1216
                begin
4891
nemo
parents: 4890
diff changeset
  1217
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1218
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1219
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1220
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1221
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1222
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1223
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1224
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1225
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1226
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1227
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1228
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1229
	    FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1230
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1231
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1232
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1233
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1234
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1235
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1236
function lc_gethogvoicepack(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1237
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1238
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1239
    if CheckLuaParamCount(L, 1, 'GetHogVoicepack', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1240
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1241
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1242
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1243
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Voicepack^.name))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1244
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1245
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1246
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1247
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1248
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1249
    lc_gethogvoicepack:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1250
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1251
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1252
function lc_gethoggrave(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1253
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1254
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1255
    if CheckLuaParamCount(L, 1, 'GetHogGrave', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1256
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1257
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1258
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1259
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.GraveName))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1260
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1261
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1262
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1263
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1264
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1265
    lc_gethoggrave:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1266
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1267
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1268
function lc_gethogflag(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1269
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1270
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1271
    if CheckLuaParamCount(L, 1, 'GetHogFlag', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1272
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1273
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1274
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1275
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Flag))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1276
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1277
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1278
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1279
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1280
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1281
    lc_gethogflag:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1282
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1283
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1284
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1285
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1286
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1287
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1288
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1289
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1290
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1291
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1292
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1293
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1294
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1295
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1296
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1297
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1298
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1299
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1300
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1301
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1302
begin
10297