hedgewars/uTouch.pas
author Xeli
Wed, 17 Aug 2011 17:14:47 +0200
branchhedgeroid
changeset 5589 b95d10c82f7f
parent 5579 3176ee8a9d94
child 5595 480d451152a5
permissions -rw-r--r--
Now able to select a weapon
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{$INCLUDE "options.inc"}
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unit uTouch;
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interface
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uses sysutils, math, uConsole, uVariables, SDLh, uTypes, uFloat, uConsts, uIO, GLUnit;
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procedure initModule;
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procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
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procedure onTouchMotion(x,y: Longword; dx,dy: LongInt; pointerId: SDL_FingerId);
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procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
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function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
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procedure addFinger(x,y: Longword; id: SDL_FingerId);
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procedure deleteFinger(id: SDL_FingerId);
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procedure onTouchClick(x,y: Longword; pointerId: SDL_FingerId);
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function fingerHasMoved(id: SDL_FingerId): boolean;
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function calculateDelta(id1, id2: SDL_FingerId): hwFloat;
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function getSecondPointer(id: SDL_FingerId): SDL_FingerId;
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implementation
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const
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    clicktime = 200;
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var
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    pointerCount : Longword;
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    xyCoord : array of LongInt;
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    pointerIds : array of SDL_FingerId;
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    timeSinceDown: array of Longword;
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    historicalXY : array of LongInt;
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    //Pinch to zoom 
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    pinchSize : hwFloat;
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    baseZoomValue: GLFloat;
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    invertCursor : boolean;
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procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
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begin
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    WriteToConsole('down'); 
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    addFinger(x,y,pointerId);
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    xyCoord[pointerId*2] := convertToCursor(cScreenWidth,x);
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    xyCoord[pointerId*2+1] := convertToCursor(cScreenHeight,y);
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    case pointerCount of
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        2:
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        begin
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            pinchSize := calculateDelta(pointerId, getSecondPointer(pointerId));
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            baseZoomValue := ZoomValue
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        end;
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    end;//end case pointerCount of
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end;
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procedure onTouchMotion(x,y: Longword;dx,dy: LongInt; pointerId: SDL_FingerId);
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var
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    secondId : SDL_FingerId;
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    currentPinchDelta, zoom : hwFloat;
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begin
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    xyCoord[pointerId*2] := convertToCursor(cScreenWidth, x);
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    xyCoord[pointerId*2+1] := convertToCursor(cScreenHeight, y);
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    case pointerCount of
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       1:
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           begin
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               if invertCursor then
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               begin
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                   CursorPoint.X := CursorPoint.X - convertToCursor(cScreenWidth,dx);
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                   CursorPoint.Y := CursorPoint.Y + convertToCursor(cScreenWidth,dy);
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               end
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               else
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               begin
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                   CursorPoint.X := CursorPoint.X + convertToCursor(cScreenWidth,dx);
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                   CursorPoint.Y := CursorPoint.Y - convertToCursor(cScreenWidth,dy);
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               end;
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           end;
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       2:
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           begin
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               secondId := getSecondPointer(pointerId);
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               currentPinchDelta := calculateDelta(pointerId, secondId) - pinchSize;
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               zoom := currentPinchDelta/cScreenWidth;
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               ZoomValue := baseZoomValue - ((hwFloat2Float(zoom) * cMinMaxZoomLevelDelta));
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               //WriteToConsole(Format('Zoom in/out. ZoomValue = %f', [ZoomValue]));
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//              if ZoomValue > cMaxZoomLevel then ZoomValue := cMaxZoomLevel;
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//               if ZoomValue < cMinZoomLevel then ZoomValue := cMinZoomLevel;
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            end;
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    end; //end case pointerCount of
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end;
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procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
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begin
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    pointerCount := pointerCount-1;
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    deleteFinger(pointerId);
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end;
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procedure onTouchClick(x,y: Longword; pointerId: SDL_FingerId);
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begin
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    if bShowAmmoMenu then 
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    begin
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        doPut(CursorPoint.X, CursorPoint.Y, false); 
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        invertCursor := true;
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        exit
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    end;
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    bShowAmmoMenu := true;
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    invertCursor := false;
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    //WriteToConsole(Format('%s, %s : %d, %d', [cstr(CurrentHedgehog^.Gear^.X), cstr(CurrentHedgehog^.Gear^.Y), x-WorldDX, y-WorldDY]));
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end;
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function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
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begin
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    convertToCursor := round(xy/32768*scale)
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end;
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procedure addFinger(x,y: Longword; id: SDL_FingerId);
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var 
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    index, tmp: Longword;
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begin
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    pointerCount := pointerCount + 1;
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    //Check array sizes
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    if length(pointerIds) < pointerCount then setLength(pointerIds, length(pointerIds)*2);
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    if length(xyCoord) < id*2+1 then 
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    begin 
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        setLength(xyCoord, id*2+1);
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        setLength(historicalXY, id*2+1);
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    end;
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    if length(timeSinceDown) < id then setLength(timeSinceDown, id); 
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    for index := 0 to pointerCount do //place the pointer ids as far back to the left as possible
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    begin
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        if pointerIds[index] = -1 then 
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           begin
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               pointerIds[index] := id;
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               break;
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           end;
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    end;
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    //set timestamp
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    timeSinceDown[id] := SDL_GetTicks;
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    historicalXY[id*2] := convertToCursor(cScreenWidth,x);
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    historicalXY[id*2+1] := convertToCursor(cScreenHeight,y);
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end;
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procedure deleteFinger(id: SDL_FingerId);
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var
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    index, i : Longint;
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begin
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    index := 0;
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    for index := 0 to pointerCount do
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    begin
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         if pointerIds[index] = id then
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         begin
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             pointerIds[index] := -1;
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             break;
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         end;
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    end;
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    //put the last pointerId into the stop of the id to be removed, so that all pointerIds are to the far left
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    for i := pointerCount downto index do
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    begin
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        if pointerIds[i] <> -1 then
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        begin
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            pointerIds[index] := pointerIds[i];
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            break;
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        end;
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    end;
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    if ((SDL_GetTicks - timeSinceDown[id]) < clickTime) AND  not(fingerHasMoved(id)) then onTouchClick(xyCoord[id*2], xyCoord[id*2+1], id);
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end;
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//Method to calculate the distance this finger has moved since the downEvent
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function fingerHasMoved(id: SDL_FingerId): boolean;
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begin
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//    fingerHasMoved := hwAbs(DistanceI(xyCoord[id*2]-historicalXY[id*2], xyCoord[id*2+1]-historicalXY[id*2+1])) > int2hwFloat(2000); // is 1% movement
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    fingerHasMoved := trunc(sqrt(Power(xyCoord[id*2]-historicalXY[id*2],2) + Power(xyCoord[id*2+1]-historicalXY[id*2+1], 2))) > 330;
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end;
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function calculateDelta(id1, id2: SDL_FingerId): hwFloat;
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begin
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//    calculateDelta := Distance(xyCoord[id2*2] - xyCoord[id1*2], xyCoord[id2*2+1] - xyCoord[id1*2+1]);
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    calculateDelta := int2hwFloat(trunc(sqrt(Power(xyCoord[id2*2]-xyCoord[id1*2],2) + Power(xyCoord[id2*2+1]-xyCoord[id1*2+1], 2))));
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end;
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// Under the premise that all pointer ids in pointerIds:SDL_FingerId are pack to the far left.
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// If the pointer to be ignored is not pointerIds[0] the second must be there
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function getSecondPointer(id: SDL_FingerId): SDL_FingerId;
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begin
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    if pointerIds[0] = id then getSecondPointer := pointerIds[1]
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    else getSecondPointer := pointerIds[0];
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end;
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procedure initModule;
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var
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    index: Longword;
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begin
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    setLength(xyCoord, 10);
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    setLength(pointerIds, 5);
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    setLength(timeSinceDown, 5);
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   197
    setLength(historicalXY, 10);    
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   198
    for index := Low(xyCoord) to High(xyCoord) do xyCoord[index] := -1;
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    for index := Low(pointerIds) to High(pointerIds) do pointerIds[index] := -1;
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   200
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end;
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   202
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   203
begin
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   204
end.