hedgewars/uScript.pas
author nemo
Sun, 25 Jan 2015 16:10:20 -0500
changeset 10809 bb2e4e9944f7
parent 10808 1e39630d7c2e
child 10818 f642a28cab0c
permissions -rw-r--r--
Add generic getter/setter for a bunch of more obscure gear structure values
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://code.google.com/p/hedgewars/wiki/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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{$IFDEF USE_LUA_SCRIPT}
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uUtils,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    SysUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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diff changeset
   289
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   290
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   291
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   292
        begin
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   293
        LuaCallError('Invalid gear type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   294
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   295
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   296
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   297
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   298
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   299
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   300
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   301
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   302
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   303
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   310
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   311
end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   312
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   313
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   314
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   318
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   319
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   320
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   321
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   324
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   325
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   326
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   327
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   339
// wrapped calls //
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   340
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   341
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   342
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   343
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   344
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   345
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   346
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   348
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   349
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   350
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   351
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   352
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   353
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   354
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   355
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   360
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   361
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   362
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   363
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   364
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   369
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   370
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   371
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   372
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   373
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   376
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   377
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   378
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   379
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   380
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   381
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   382
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   385
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   386
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   387
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   388
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   389
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   390
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   392
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   393
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   394
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   395
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   396
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   397
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   399
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   400
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   401
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   402
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   403
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   404
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   407
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   408
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   410
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   411
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   412
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   413
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   414
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   415
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   418
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   419
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   420
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   421
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   422
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   424
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   425
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   426
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   431
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   432
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   433
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   434
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   441
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   442
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   443
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   444
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   445
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   446
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   447
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   448
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   449
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   450
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   451
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   452
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   453
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   454
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   455
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   456
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   457
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   458
            // if something is selected, find it's successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   459
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   460
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   461
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   462
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   463
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   464
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   465
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   466
                        inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   467
                // increase once more because we won't successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   468
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   469
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   470
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   471
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   472
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   473
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   474
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   484
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   492
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   501
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   505
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   506
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   507
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   508
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   509
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   510
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   511
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   512
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   513
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   514
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   515
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   516
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   517
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   518
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   519
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   520
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   521
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   522
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   523
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   524
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   525
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   526
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   527
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   528
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   529
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   530
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   531
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   532
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   533
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   534
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   535
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   536
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   537
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   538
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   539
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   540
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   541
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   542
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   543
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   544
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   545
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   546
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   547
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   548
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   549
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   550
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   551
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   552
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   553
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   554
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   555
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   556
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   557
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   558
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   559
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   560
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   561
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   562
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   563
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   564
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   565
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   566
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   567
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   568
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   569
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   570
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   571
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   572
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   573
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   574
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   575
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   576
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   577
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   578
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   579
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   580
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   581
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   582
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   583
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   584
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   585
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   586
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   587
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   588
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   589
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   590
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   591
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   592
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   593
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   594
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   595
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   596
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   597
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   598
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   599
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   600
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   601
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   602
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   603
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   604
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   605
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   606
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   607
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   608
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   609
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   612
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   613
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   614
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   615
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   616
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   617
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   618
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   619
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   620
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   621
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   622
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   623
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   624
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   625
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   626
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   627
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   628
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   629
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   630
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   631
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   632
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   633
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   634
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   635
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   636
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   637
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   638
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   639
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   640
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   641
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   642
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   643
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   644
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   645
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   646
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   647
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   648
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   649
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   650
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   651
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   652
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   653
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   654
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   655
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   656
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   657
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   658
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   659
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   660
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   661
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   662
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   663
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   664
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   665
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   666
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   667
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   668
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   669
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   670
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   671
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   672
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   673
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   674
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   675
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   676
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   677
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   678
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   679
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   680
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   681
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   682
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   683
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   684
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   685
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   686
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   687
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   688
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   689
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   690
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   691
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   692
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   693
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   694
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   695
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   696
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   697
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   698
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   699
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   700
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   701
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   702
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   703
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   704
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   705
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   706
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   707
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   708
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   709
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   710
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   711
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   712
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   713
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   714
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   715
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   716
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   717
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   718
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   719
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   720
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   721
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   722
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   723
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   724
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   725
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   726
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   727
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   728
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   729
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   730
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   731
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   732
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   733
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   734
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   735
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   736
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   737
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   738
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   739
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   740
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   741
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   742
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   743
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   744
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   745
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   746
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   747
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   748
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   749
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   750
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   751
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   752
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   753
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   754
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   755
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   756
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   757
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   758
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   759
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   760
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   761
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   762
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   763
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   764
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   765
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   766
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   767
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   768
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   769
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   770
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   771
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   772
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   773
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   774
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   775
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   776
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   777
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   778
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   779
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   780
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   781
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   782
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   783
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   784
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   785
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   786
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   787
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   788
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   789
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   790
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   791
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   792
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   793
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   794
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   795
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   796
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   797
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   798
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   799
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   800
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   801
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   802
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   803
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   804
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   805
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   806
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   807
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   808
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   809
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   810
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   811
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   812
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   815
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   816
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   818
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   819
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   820
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   821
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   822
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   823
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   824
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   825
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   826
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   827
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   828
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   829
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   830
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   831
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   832
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   833
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   834
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   835
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   836
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   837
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   838
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   839
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   840
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   841
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   842
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   843
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   844
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   845
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   846
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   847
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   848
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   849
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   850
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   851
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   852
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   853
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   854
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   855
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   856
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   857
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   858
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   859
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   860
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   861
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   862
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   863
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   864
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   865
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   866
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   867
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   868
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   869
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   870
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   871
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   872
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   873
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   874
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   875
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   876
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   877
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   878
// so. going to use this to get/set some of the more obscure gear values which weren't already exposed elsewhere
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   879
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   880
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   881
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   882
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   883
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   884
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   885
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   886
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   887
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   888
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   889
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   890
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   891
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   892
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   893
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   894
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   895
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   896
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   897
            lua_pushinteger(L, gear^.nImpactSounds);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   898
            lua_pushinteger(L, gear^.Tint)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   899
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   900
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   901
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   902
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   903
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   904
            lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   905
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   906
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   907
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   908
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   909
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   910
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   911
        lua_pushnil(L)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   912
        end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   913
    lc_getgearvalues:= 11
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   914
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   915
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   916
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   917
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   918
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   919
// Currently allows 1-12 params
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
//    if CheckLuaParamCount(L, 12, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   921
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   922
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   923
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   924
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   925
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   929
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   930
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   931
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   932
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   933
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   934
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   935
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   936
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   937
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   938
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   939
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   940
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   941
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   942
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   943
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   944
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   945
            if not lua_isnoneornil(L, 12) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   946
                gear^.Tint := lua_tointeger(L, 12)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   947
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   948
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   949
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   950
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   951
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   952
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   953
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   954
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   955
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   956
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   957
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   958
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   959
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   960
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
   961
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   962
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   963
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   964
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   965
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   966
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   967
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   968
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   969
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   970
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   971
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   972
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   973
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   974
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   975
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   976
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   977
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   978
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   979
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   980
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   981
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   982
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   983
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   984
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   985
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   986
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   987
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   988
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   989
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   990
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   991
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   992
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   993
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   994
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   995
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   996
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   997
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   998
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   999
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1000
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1001
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1002
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1003
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1004
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1005
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1006
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1007
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1008
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1009
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1010
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1011
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1012
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1013
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1014
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1015
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1016
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1017
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1018
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1019
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1020
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1021
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1022
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1023
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1024
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1025
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1026
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1027
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1028
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1029
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1030
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1031
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1032
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1033
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1034
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1035
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1036
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1037
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1038
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1039
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1040
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1041
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1042
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1043
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1044
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1045
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1046
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1047
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1048
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1049
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1050
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1051
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1052
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1053
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1054
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1055
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1056
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1057
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1058
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1059
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1060
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1061
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1062
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1063
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1064
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1065
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1066
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1067
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1068
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1069
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1070
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1071
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1072
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1073
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1074
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1075
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1076
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1077
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1078
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1079
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1080
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1081
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1082
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1083
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1084
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1085
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1086
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1087
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1088
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1089
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1090
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1091
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1092
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1093
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1094
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1095
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1096
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1097
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1098
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1099
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1100
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1101
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1102
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1103
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1104
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1105
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1106
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1107
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1108
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1109
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1110
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1111
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1112
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1113
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1114
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1115
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1116
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1117
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1118
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1119
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1120
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1121
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1122
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1123
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1124
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1125
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1126
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1127
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1128
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1129
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1130
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1131
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1132
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1133
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1134
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1135
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1136
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1137
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1138
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1139
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1140
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1141
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1142
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1143
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1144
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1145
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1146
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1147
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1148
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1149
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1150
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1151
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1152
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1153
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1154
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1155
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1156
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1157
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1158
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1159
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1160
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1161
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1162
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1163
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1164
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1165
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1166
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1167
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1168
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1169
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1170
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clan') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1171
        lua_pushinteger(L, ClansArray[lua_tointeger(L, 1)]^.Color shl 8 or $FF)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1172
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1173
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1174
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1175
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1176
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1177
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1178
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1179
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1180
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1181
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1182
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1183
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1184
        begin
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1185
	i:= lua_tointeger(L,1);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1186
	if i >= ClansCount then exit(0);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1187
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1188
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1189
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1190
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1191
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1192
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1193
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1194
                begin
4891
nemo
parents: 4890
diff changeset
  1195
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1196
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1197
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1198
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1199
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1200
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1201
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1202
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1203
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1204
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1205
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1206
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1207
	    FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1208
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1209
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1210
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1211
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1212
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1213
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1214
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1215
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1216
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1217
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1218
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1219
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1220
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1221
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1222
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1223
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1224
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1225
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1226
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1227
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1228
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1229
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1230
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1231
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1232
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1233
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1234
        begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1235
        gear := GearByUID(lua_tointeger(L, 1));
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1236
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1237
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1238
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1239
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1240
            FreeAndNilTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1241
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1242
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1243
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1244
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1245
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1246
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1247
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1248
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1249
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1250
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1251
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1252
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1253
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1254
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1255
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1256
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1257
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1258
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1259
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1260
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1261
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1262
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1263
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1264
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1265
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1266
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1267
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1268
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1269
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1270
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1271
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1272
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1273
        begin
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1274
        gear:= GearByUID(lua_tointeger(L, 1));
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1275
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1276
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1277
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1278
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1279
            FreeAndNilTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1280
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1281
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1282
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1283
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1284
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1285
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1286
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1287
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1288
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1289
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1290
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1291
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1292
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1293
            lua_pushinteger(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1294
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1295
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1296
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1297
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1298
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1299
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1300
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1301
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1302
function lc_getflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1303
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1304
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1305
    if CheckLuaParamCount(L, 1, 'GetFlightTime', 'gearUid') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1306
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1307
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff