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/* Include the SDL main definition header */
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#include "SDL_main.h"
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/*******************************************************************************
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Functions called by JNI
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*******************************************************************************/
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#include <jni.h>
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// Called before SDL_main() to initialize JNI bindings in SDL library
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extern "C" void SDL_Android_Init(JNIEnv* env, jclass cls);
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// Library init
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extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
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{
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return JNI_VERSION_1_4;
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}
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// Start up the SDL app
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extern "C" void Java_org_hedgewars_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobjectArray strArray)
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{
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/* This interface could expand with ABI negotiation, calbacks, etc. */
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SDL_Android_Init(env, cls);
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//Get the String array from java
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int argc = env->GetArrayLength(strArray);
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char* argv[argc];
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jstring jstringArgv[argc];
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for(int i = 0; i < argc; i++){
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jstringArgv[i] = (jstring)env->GetObjectArrayElement(strArray, i); //get the element
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strcpy(argv[i], env->GetStringUTFChars(jstringArgv[i], JNI_FALSE)); //copy it to a mutable location
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env->ReleaseStringChars(jstringArgv[i], (jchar*)argv[i]); //release mem
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}
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/* Run the application code! */
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int status;
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status = SDL_main(argc, argv);
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//Clean up argv
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for(int i = 0; i < argc; i++){
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}
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/* We exit here for consistency with other platforms. */
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exit(status);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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