hedgewars/uStore.pas
author koda
Wed, 16 Dec 2009 14:58:45 +0000
changeset 2663 d53918cd22bb
parent 2647 0e1208e92dfe
child 2665 50b4e544c163
permissions -rw-r--r--
random updates for 10.6 and iphone builds
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL, GLext,
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{$ENDIF}
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uFloat;
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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var PixelFormat: PSDL_PixelFormat = nil;
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 SDLPrimSurface: PSDL_Surface = nil;
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   PauseTexture,
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   SyncTexture,
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   ConfirmTexture: PTexture;
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   cScaleFactor: GLfloat = 2.0;
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   SupportNPOTT: Boolean = false;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel);
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var
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    HHTexture: PTexture;
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	MaxTextureSize: Integer;
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	cGPUVendor: TGPUVendor;
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procedure StoreInit;
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begin
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	cGPUVendor:= gvUnknown;
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cNearBlackColor, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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   143
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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   164
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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		DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, true);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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			with TeamsArray[t]^ do
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				begin
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				for i:= 0 to cMaxHHIndex do
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					if Hedgehogs[i].Gear <> nil then
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						RenderHealth(Hedgehogs[i]);
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				end
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	end;
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	procedure LoadGraves;
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	var t: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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	if TeamsArray[t] <> nil then
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		with TeamsArray[t]^ do
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			begin
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			if GraveName = '' then GraveName:= 'Simple';
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			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
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			GraveTex:= Surface2Tex(texsurf, false);
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			SDL_FreeSurface(texsurf)
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			end
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	end;
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var ii: TSprite;
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    fi: THWFont;
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    ai: TAmmoType;
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    tmpsurf: PSDL_Surface;
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    i: LongInt;
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begin
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for fi:= Low(THWFont) to High(THWFont) do
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	with Fontz[fi] do
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		begin
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		s:= Pathz[ptFonts] + '/' + Name;
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		WriteToConsole(msgLoading + s + '... ');
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		Handle:= TTF_OpenFont(Str2PChar(s), Height);
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		SDLTry(Handle <> nil, true);
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		TTF_SetFontStyle(Handle, style);
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		WriteLnToConsole(msgOK)
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		end;
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   280
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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	with SpritesData[ii] do
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        // FIXME - add a sprite attribute
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        if (not cReducedQuality) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake])) then // FIXME: hack
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		begin
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			if AltPath = ptNone then
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				if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifLowRes)
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				else
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					tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
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			else begin
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
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				if tmpsurf = nil then
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					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
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				end;
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			if tmpsurf <> nil then
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			begin
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				if imageWidth = 0 then imageWidth:= tmpsurf^.w;
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				if imageHeight = 0 then imageHeight:= tmpsurf^.h;
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				if Width = 0 then Width:= tmpsurf^.w;
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				if Height = 0 then Height:= tmpsurf^.h;
2452
a6edc408a376 Remove sprFlake from set of clamped textures
nemo
parents: 2447
diff changeset
   308
				if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   309
					Texture:= Surface2Tex(tmpsurf, true)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   310
				else
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   311
					begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   312
					Texture:= Surface2Tex(tmpsurf, false);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   313
					if (ii = sprWater) and not cReducedQuality then // HACK: We should include some sprite attribute to define the texture wrap directions
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   314
					begin
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   315
						glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   316
					end;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   317
				end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   318
				if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   319
				end
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   320
			else
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   321
				Surface:= nil
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   322
		end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   323
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   324
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   325
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   326
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   327
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   328
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   329
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   331
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   332
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   333
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   334
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   335
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   336
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   337
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   338
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   339
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   340
		begin
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2615
diff changeset
   341
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), cWhiteColor);
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2615
diff changeset
   342
		tmpsurf:= doSurfaceConversion(tmpsurf);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   343
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   344
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   345
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   346
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   347
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   348
	begin
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2615
diff changeset
   349
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColor);
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2615
diff changeset
   350
	tmpsurf:= doSurfaceConversion(tmpsurf);	
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   351
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   352
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   353
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   354
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   355
{$IFDEF DUMP}
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   356
//not working anymore, where are LandSurface and StoreSurface defined?
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   357
//SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   358
//SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   360
AddProgress;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   361
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   362
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   363
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   364
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   365
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   366
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   367
begin
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   368
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   371
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   372
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   373
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   374
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   375
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   376
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   377
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   378
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   379
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   380
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   381
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   382
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   383
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   384
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   385
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   386
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   387
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   388
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   389
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   390
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   391
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   392
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   393
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   394
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   395
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   396
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   397
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   398
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   399
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   400
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   401
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   402
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   403
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   404
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   405
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   406
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   407
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   408
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   409
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   410
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   411
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   412
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   413
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   414
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   415
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   416
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   417
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   418
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   419
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   420
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   421
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   422
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   423
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   424
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   425
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   426
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   427
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   428
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   430
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   431
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   432
	hw: LongInt;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   433
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   434
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   435
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   436
glTranslatef(X, Y, 0);
2598
e118329666ff Oops. Accidentally removed the scaling.
nemo
parents: 2597
diff changeset
   437
glScalef(Scale, Scale, 1.0);
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   438
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   439
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   440
	hw:= - 16
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   441
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   442
	hw:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   443
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   444
ft:= Frame / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   445
fb:= (Frame + 1) / Frames * Texture^.ry;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   446
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   447
glBindTexture(GL_TEXTURE_2D, Texture^.id);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   448
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   449
VertexBuffer[0].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   450
VertexBuffer[0].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   451
VertexBuffer[1].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   452
VertexBuffer[1].Y:= -16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   453
VertexBuffer[2].X:= hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   454
VertexBuffer[2].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   455
VertexBuffer[3].X:= -hw;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   456
VertexBuffer[3].Y:= 16;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   457
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   458
TextureBuffer[0].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   459
TextureBuffer[0].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   460
TextureBuffer[1].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   461
TextureBuffer[1].Y:= ft;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   462
TextureBuffer[2].X:= Texture^.rx;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   463
TextureBuffer[2].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   464
TextureBuffer[3].X:= 0;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   465
TextureBuffer[3].Y:= fb;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   466
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   467
glEnableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   468
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   469
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   470
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   471
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   472
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   473
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   474
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   475
glDisableClientState(GL_VERTEX_ARRAY);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   476
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   477
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   478
glPopMatrix
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   479
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   480
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   481
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, Frames: LongInt; Angle: real);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   482
var ft, fb: GLfloat;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   483
	hw: LongInt;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   484
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   485
begin
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   486
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   487
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   488
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   489
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   490
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   491
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   492
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   493
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   494
glTranslatef(Dir*OffsetX, OffsetY, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   495
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   496
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   497
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   498
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   499
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   500
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   501
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   502
ft:= Frame / Frames * Texture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   503
fb:= (Frame + 1) / Frames * Texture^.ry;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   504
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   505
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   506
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   507
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   508
VertexBuffer[0].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   509
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   510
VertexBuffer[1].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   511
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   512
VertexBuffer[2].Y:= 16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   513
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   514
VertexBuffer[3].Y:= 16;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   515
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   516
TextureBuffer[0].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   517
TextureBuffer[0].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   518
TextureBuffer[1].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   519
TextureBuffer[1].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   520
TextureBuffer[2].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   521
TextureBuffer[2].Y:= fb;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   522
TextureBuffer[3].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   523
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   524
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   525
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   526
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   527
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   528
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   529
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   530
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   531
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   532
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   533
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   534
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   535
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   536
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   537
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   538
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   539
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   540
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   541
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   542
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   543
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   544
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   545
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   546
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   547
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   548
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   549
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   550
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   551
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   552
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   553
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   554
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   555
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   556
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   557
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   558
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   559
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   560
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   561
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   562
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   563
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   564
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   565
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   566
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   567
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   568
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   569
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   570
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   571
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   572
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   573
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   574
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   575
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   576
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   577
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   578
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   579
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   580
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   581
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   582
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   583
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   584
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   585
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   586
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   587
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   588
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   589
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   590
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   591
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   592
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   593
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   594
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   595
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   596
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   597
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   598
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   599
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   600
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   601
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   602
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   603
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   604
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   605
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   606
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   607
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   608
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   609
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   610
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   611
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   612
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   613
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   614
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   615
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   616
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   617
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   618
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   619
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   620
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   621
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   622
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   623
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   624
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   625
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   626
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   627
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   628
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   629
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   630
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   631
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   632
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   633
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   634
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   635
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   636
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   637
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   638
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   639
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   640
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   641
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   642
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   643
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   644
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   645
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   646
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   647
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   648
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   649
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   650
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   651
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   652
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   653
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   654
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   655
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   656
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   657
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   658
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   659
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   660
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   661
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   662
begin
2567
02ff5f9510b5 WE HAVE TOUCH INPUT
koda
parents: 2565
diff changeset
   663
DrawTexture(X - Source^.w shr 1, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   664
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   665
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   666
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   667
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   668
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   669
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   670
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   671
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   672
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   673
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   674
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   675
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   676
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   677
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   678
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   679
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   680
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   681
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   682
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   683
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   684
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   685
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   686
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   687
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   688
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   689
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   690
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   691
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   692
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   693
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   694
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   695
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   696
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   697
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   698
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   699
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   700
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   701
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   702
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   703
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   704
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   705
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   706
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   707
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   708
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   709
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   710
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   711
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   712
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   713
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   714
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   715
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   716
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   717
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   718
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   719
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   720
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   721
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   722
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   723
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   724
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   725
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   726
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   727
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   728
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   729
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   730
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   731
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   732
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   733
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   734
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   735
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   736
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   737
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   738
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   739
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   740
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   741
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   742
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   743
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   744
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   745
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   746
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   747
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   748
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   749
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   750
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   751
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   752
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   753
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   754
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   755
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   756
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   757
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   758
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   759
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   760
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   761
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   762
if length(s) = 0 then s:= ' ';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   763
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   764
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   765
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   766
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   767
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   768
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   769
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   770
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   771
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   772
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   773
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   774
RenderStringTex:= Surface2Tex(Result, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   775
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   776
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   777
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   778
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   779
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   780
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   781
    Result, tmpsurf, rotatedEdge: PSDL_Surface;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   782
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   783
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   784
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   785
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   786
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   787
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   788
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   789
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   790
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   791
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   792
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   793
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   794
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   795
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   796
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   797
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   798
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   799
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   800
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   801
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   802
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   803
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   804
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   805
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   806
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   807
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   808
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   809
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   810
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   811
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   812
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   813
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   814
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   815
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   816
if length(s) = 0 then s:= '...';
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   817
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   818
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   819
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   820
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   821
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   822
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   823
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   824
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   825
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   826
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   827
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   828
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   829
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   830
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   831
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   832
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   833
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   834
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   835
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   836
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   837
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   838
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   839
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   840
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   841
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   842
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   843
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   844
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   845
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   846
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   847
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   848
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   849
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   850
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   851
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   852
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   853
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   854
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   855
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   856
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   857
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   858
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   859
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   860
//////////////////////////////// CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   861
copyToXY(SpritesData[corner].Surface, Result, 0, 0); /////////////////// NW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   862
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   863
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   864
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   865
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   866
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   867
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   868
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   869
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   870
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   871
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   872
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   873
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   874
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   875
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   876
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// NE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   877
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   878
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   879
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   880
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   881
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   882
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   883
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   884
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   885
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// top edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   886
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   887
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   888
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   889
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   890
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   891
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   892
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   893
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// bottom edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   894
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   895
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   896
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   897
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   898
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   899
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   900
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   901
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   903
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   904
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   905
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   906
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   907
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   908
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   909
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   910
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   912
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   913
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   914
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   915
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   918
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   919
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   920
copyToXY(SpritesData[tail].Surface, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   921
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   923
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   924
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   925
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   926
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   927
j:= rect.h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   928
SDL_FillRect(Result, @rect, cWhiteColor);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   929
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   930
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   931
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   932
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   933
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   936
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   937
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   938
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   939
           begin
2624
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   940
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), 
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   941
{$IFDEF ENDIAN_LITTLE}
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   942
		cNearBlackColor
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   943
{$ELSE}
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   944
		$100000FF
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   945
{$ENDIF}
0c3d5549912e Color Fix in PPC + files fallbacks
koda
parents: 2623
diff changeset
   946
		); // do not remove me
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2615
diff changeset
   947
	   tmpsurf:= doSurfaceConversion(tmpsurf);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   948
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   949
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   950
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   951
           SDLTry(tmpsurf <> nil, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   952
           SDL_UpperBlit(tmpsurf, nil, Result, @rect);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   953
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   954
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   955
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   956
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   957
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   958
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   959
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   960
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   961
//TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2447
08d623a494e6 Smaxx's updated german translation + texture gap fixes + updated room list
koda
parents: 2438
diff changeset
   962
RenderSpeechBubbleTex:= Surface2Tex(Result, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   963
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   964
SDL_FreeSurface(rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
SDL_FreeSurface(Result)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   966
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   967
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   968
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   969
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   970
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   971
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   972
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   973
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   974
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   975
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   976
function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   977
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   978
    s: shortstring;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   979
{$IFDEF IPHONEOS}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   980
    tmpP: PLongWordArray;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   981
    tmpA, tmpR, tmpG, tmpB: LongWord;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   982
    i: LongInt;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   983
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   984
begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   985
	WriteToConsole(msgLoading + filename + '... ');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   986
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   987
	s:= filename + '.png';
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   988
	tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
   989
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   990
	if (imageFlags and ifLowRes) <> 0 then
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   991
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   992
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   993
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   994
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   995
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   996
			begin
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   997
				SDL_FreeSurface(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   998
				{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   999
				AddFileLog('...image too big, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1000
				{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1001
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1002
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1003
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1004
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1005
		begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1006
			{$IFDEF DEBUGFILE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1007
			AddFileLog('...image not found, trying to load lowres version: ' + s + '...');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1008
			{$ENDIF}
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1009
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1010
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1011
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
  1012
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1013
	if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1014
	begin
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1015
		OutError(msgFailed, (imageFlags and ifCritical) <> 0);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1016
		exit(nil)
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1017
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1018
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1019
	if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1020
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1021
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1022
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1023
		// dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
  1024
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1025
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1026
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1027
	tmpsurf:= doSurfaceConversion(tmpsurf);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1028
2663
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1029
{$IFDEF DONTUSE}   // way too slow
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1030
{* http://bugzilla.libsdl.org/show_bug.cgi?id=868 but patched library doesn't work on ipod, so implementing workaround here *}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1031
	if imageFlags and (ifAlpha or ifTransparent) > 0 then
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1032
	begin
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1033
		tmpP := tmpsurf^.pixels;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1034
		for i:= 0 to (tmpsurf^.pitch shr 2) * tmpsurf^.h - 1 do 
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1035
		begin
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1036
{$IFDEF ENDIAN_LITTLE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1037
			tmpA:= tmpP^[i] shr 24 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1038
			tmpR:= tmpP^[i] shr 16 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1039
			tmpG:= tmpP^[i] shr 8 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1040
			tmpB:= tmpP^[i] and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1041
{$ELSE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1042
			tmpA:= tmpP^[i] and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1043
			tmpR:= tmpP^[i] shr 8 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1044
			tmpG:= tmpP^[i] shr 16 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1045
			tmpB:= tmpP^[i] shr 24 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1046
{$ENDIF}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1047
			if tmpA <> 0 then
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1048
			begin
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1049
				tmpR:= round(tmpR * 255 / tmpA);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1050
				tmpG:= round(tmpG * 255 / tmpA);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1051
				tmpB:= round(tmpB * 255 / tmpA);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1052
			end;
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1053
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1054
			if tmpR > 255 then tmpR:= 255;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1055
			if tmpG > 255 then tmpG:= 255;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1056
			if tmpB > 255 then tmpB:= 255;
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1057
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1058
{$IFDEF ENDIAN_LITTLE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1059
			tmpP^[i]:= (tmpA shl 24) or (tmpR shl 16) or (tmpG shl 8) or tmpB;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1060
{$ELSE}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1061
			tmpP^[i]:= (tmpA) or (tmpR shl 8) or (tmpG shl 16) or (tmpB shl 24);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1062
{$ENDIF}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1063
		end;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1064
(*		for i:= 0 to (tmpsurf^.pitch shr 2) * tmpsurf^.h - 1 do
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1065
		begin
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1066
			tmpA:= tmpP^[i] shr 24 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1067
			tmpR:= tmpP^[i] shr 16 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1068
			tmpG:= tmpP^[i] shr 8 and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1069
			tmpB:= tmpP^[i] and $FF;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1070
			writeln(stdout, inttostr(tmpA) + ' | ' + inttostr(tmpR) + ' | ' + inttostr(tmpG)+ ' | ' + inttostr(tmpB));
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1071
		end; *)
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1072
	end;
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1073
{$ENDIF}
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1074
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1075
	if (imageFlags and ifTransparent) <> 0 then
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1076
		TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1077
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1078
	WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1079
	WriteLnToConsole(msgOK);
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1080
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1081
	LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1082
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1083
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1084
function glLoadExtension(extension : string) : boolean;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1085
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1086
{$IFDEF IPHONEOS}
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1087
	glLoadExtension:= false;
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1088
{$ELSE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1089
	glLoadExtension:= glext_LoadExtension(extension);
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1090
{$ENDIF}
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1091
{$IFDEF DEBUGFILE}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1092
	if not glLoadExtension then
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1093
		AddFileLog('OpenGL - "' + extension + '" failed to load')
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1094
	else
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1095
		AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1096
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1097
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1098
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1099
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1100
var vendor: shortstring;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1101
begin
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1102
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2565
54296af65fe9 update sdlmain files to 1.2.14
koda
parents: 2452
diff changeset
  1103
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1104
WriteLnToConsole('OpenGL - Renderer: ' + string(pchar(glGetString(GL_RENDERER))));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1105
{$IFDEF DEBUGFILE}
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1106
AddFileLog('OpenGL - Vendor: ' + string(pchar(glGetString(GL_VENDOR))));
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1107
AddFileLog('OpenGL - Version: ' + string(pchar(glGetString(GL_VERSION))));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1108
{$ENDIF}
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1109
WriteLnToConsole('OpenGL - GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1110
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1111
	if MaxTextureSize = 0 then
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1112
	begin
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1113
		MaxTextureSize:= 1024;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1114
{$IFDEF DEBUGFILE}
2633
9eb131794a6e trailing mods from previous commit
koda
parents: 2630
diff changeset
  1115
		AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1116
{$ENDIF}
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1117
	end;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1118
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1119
vendor:= LowerCase(string(pchar(glGetString(GL_VENDOR))));
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1120
if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1121
	cGPUVendor:= gvNVIDIA
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1122
else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1123
	cGPUVendor:= gvATI
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1124
else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1125
	cGPUVendor:= gvIntel;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1126
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1127
	
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1128
{$IFNDEF IPHONEOS}
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
  1129
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1130
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1131
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1132
// set view port to whole window
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1133
glViewport(0, 0, cScreenWidth, cScreenHeight);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1134
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1135
glMatrixMode(GL_MODELVIEW);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1136
// prepare default translation/scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1137
glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1138
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
2663
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1139
//{$IFDEF IPHONEOS}
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1140
//glRotatef(90, 0, 0, 1);
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1141
//{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1142
glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1143
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1144
// enable alpha blending
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1145
glEnable(GL_BLEND);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1146
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1147
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1148
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1149
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1150
begin
2438
6df2e58b6ab2 can compile on iphone again
koda
parents: 2428
diff changeset
  1151
// leave immediately if scale factor did not change
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1152
if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1153
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1154
if f = 2.0 then // default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1155
	glPopMatrix // "return" to default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1156
else // other scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1157
	begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1158
	glPushMatrix; // save default scaling
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1159
	glLoadIdentity;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1160
	glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
2663
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1161
//{$IFDEF IPHONEOS}
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1162
//	glRotatef(90, 0, 0, 1);
d53918cd22bb random updates for 10.6 and iphone builds
koda
parents: 2647
diff changeset
  1163
//{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1164
	glTranslatef(0, -cScreenHeight / 2, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1165
	end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1166
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1167
cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1168
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1169
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1170
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1171
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
  1172
    Step: integer = 0;
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1173
	squaresize : LongInt;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1174
	numsquares : integer;
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1175
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1176
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1177
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1178
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1179
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1180
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1181
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1182
   WriteToConsole(msgLoading + 'progress sprite: ');
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1183
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
  1184
   ProgrTex:= Surface2Tex(texsurf, false);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1185
   SDL_FreeSurface(texsurf);
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1186
   squaresize:= ProgrTex^.w shr 1;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1187
   numsquares:= ProgrTex^.h div squaresize;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1188
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1189
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1190
TryDo(ProgrTex <> nil, 'ProgrTex = nil!', true);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1191
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1192
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1193
glEnable(GL_TEXTURE_2D);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1194
if Step < numsquares then r.x:= 0
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1195
else r.x:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1196
r.y:= (Step mod numsquares) * squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1197
r.w:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1198
r.h:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1199
DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1200
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1201
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1202
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1203
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1204
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1205
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1206
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1207
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1208
WriteLnToConsole('Freeing progress surface... ');
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1209
FreeTexture(ProgrTex);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1210
ProgrTex:= nil
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1211
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1212
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1213
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1214
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1215
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1216
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1217
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1218
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1219
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1220
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1221
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1222
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1223
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1224
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1225
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1226
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1227
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1228
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1229
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1230
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1231
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1232
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1233
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1234
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1235
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1236
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1237
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1238
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1239
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1240
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1241
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1242
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1243
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1244
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1245
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1246
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1247
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1248
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1249
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1250
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1251
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1252
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1253
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1254
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1255
      // basic skip of transparent pixels - cleverness would be to do true alpha
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
  1256
      if (i < maxDest) and (AMask and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1257
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1258
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1259
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1260
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1261
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1262
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1263
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1264
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1265
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1266
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1267
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1268
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1269
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1270
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1271
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1272
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1273
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1274
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1275
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1276
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1277
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1278
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1279
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1280
end.