hedgewars/uTeams.pas
author koda
Mon, 11 Oct 2010 03:28:15 +0200
changeset 3952 d6412423da45
parent 3935 5ca27a0e9a63
child 3966 cbec77b5f706
permissions -rw-r--r--
moved some utilities to a separate column with round buttons some improvements to rotation handling, overlay appears later so device shouldn't be stressed removed some code and autoset to default only when textfield is empty (for weaps and schemes)
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uTeams;
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interface
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uses uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit, uSound;
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type 
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    PHHAmmo = ^THHAmmo;
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    THHAmmo = array[0..cMaxSlotIndex, 0..cMaxSlotAmmoIndex] of TAmmo;
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    PHedgehog = ^THedgehog;
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    PTeam     = ^TTeam;
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    PClan     = ^TClan;
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    THedgehog = record
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            Name: string[MAXNAMELEN];
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            Gear: PGear;
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            SpeechGear: PVisualGear;
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            NameTagTex,
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            HealthTagTex,
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            HatTex: PTexture;
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            Ammo: PHHAmmo;
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            CurAmmoType: TAmmoType;
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            AmmoStore: Longword;
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            Team: PTeam;
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            MultiShootAttacks: Longword;
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            visStepPos: LongWord;
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            BotLevel  : Byte; // 0 - Human player
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            HatVisibility: GLfloat;
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            stats: TStatistics;
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            Hat: shortstring;
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            King: boolean;  // Flag for a bunch of hedgehog attributes
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            Unplaced: boolean;  // Flag for hog placing mode
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            Timer: Longword;
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            Effects: Array[THogEffect] of boolean;
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            end;
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    TTeam = record
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            Clan: PClan;
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            TeamName: string[MAXNAMELEN];
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            ExtDriven: boolean;
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            Binds: TBinds;
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            Hedgehogs: array[0..cMaxHHIndex] of THedgehog;
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            CurrHedgehog: LongWord;
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            NameTagTex: PTexture;
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            CrosshairTex,
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            GraveTex,
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            HealthTex,
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            AIKillsTex,
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            FlagTex: PTexture;
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            Flag: shortstring;
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            GraveName: shortstring;
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            FortName: shortstring;
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            TeamHealth: LongInt;
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            TeamHealthBarWidth,
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            NewTeamHealthBarWidth: LongInt;
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            DrawHealthY: LongInt;
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            AttackBar: LongWord;
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            HedgehogsNumber: Longword;
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            hasGone: boolean;
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            voicepack: PVoicepack;
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            PlayerHash: shortstring;   // md5 hash of player name. For temporary enabling of hats as thank you. Hashed for privacy of players
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            stats: TTeamStats;
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            end;
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    TClan = record
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            Color: Longword;
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            Teams: array[0..Pred(cMaxTeams)] of PTeam;
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            TeamsNumber: Longword;
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            CurrTeam: LongWord;
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            ClanHealth: LongInt;
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            ClanIndex: LongInt;
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            TurnNumber: LongWord;
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            end;
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var CurrentTeam: PTeam;
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    PreviousTeam: PTeam;
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    CurrentHedgehog: PHedgehog;
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    TeamsArray: array[0..Pred(cMaxTeams)] of PTeam;
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    TeamsCount: Longword;
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    ClansArray: array[0..Pred(cMaxTeams)] of PClan;
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    ClansCount: Longword;
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    LocalClan: LongInt;  // last non-bot, non-extdriven clan
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    LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index
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    CurMinAngle, CurMaxAngle: Longword;
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procedure initModule;
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procedure freeModule;
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function  AddTeam(TeamColor: Longword): PTeam;
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procedure SwitchHedgehog;
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procedure AfterSwitchHedgehog;
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procedure InitTeams;
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function  TeamSize(p: PTeam): Longword;
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procedure RecountTeamHealth(team: PTeam);
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procedure RestoreTeamsFromSave;
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function  CheckForWin: boolean;
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procedure TeamGone(s: shortstring);
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procedure TeamGoneEffect(var Team: TTeam);
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function  GetTeamStatString(p: PTeam): shortstring;
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implementation
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uses uMisc, uWorld, uLocale, uAmmos, uChat, uMobile;
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const MaxTeamHealth: LongInt = 0;
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function CheckForWin: boolean;
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var AliveClan: PClan;
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    s: shortstring;
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    t, AliveCount, i, j: LongInt;
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begin
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AliveCount:= 0;
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for t:= 0 to Pred(ClansCount) do
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    if ClansArray[t]^.ClanHealth > 0 then
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        begin
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        inc(AliveCount);
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        AliveClan:= ClansArray[t]
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        end;
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if (AliveCount > 1)
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or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false);
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CheckForWin:= true;
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TurnTimeLeft:= 0;
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ReadyTimeLeft:= 0;
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if AliveCount = 0 then
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    begin // draw
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    AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState);
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    SendStat(siGameResult, trmsg[sidDraw]);
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    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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    end else // win
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    with AliveClan^ do
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        begin
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        if TeamsNumber = 1 then
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            s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName)  // team wins
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        else
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            s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins
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        for j:= 0 to Pred(TeamsNumber) do
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            with Teams[j]^ do
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                for i:= 0 to cMaxHHIndex do
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                    with Hedgehogs[i] do
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                        if (Gear <> nil) then
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                            Gear^.State:= gstWinner;
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        AddCaption(s, cWhiteColor, capgrpGameState);
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        SendStat(siGameResult, s);
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        AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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        end;
307
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SendStats
83
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end;
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   168
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procedure SwitchHedgehog;
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var c: LongWord;
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    PrevHH, PrevTeam: LongWord;
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begin
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TargetPoint.X:= NoPointX;
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TryDo(CurrentTeam <> nil, 'nil Team', true);
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with CurrentHedgehog^ do
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    if (PreviousTeam <> nil) and PlacingHogs and Unplaced then
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        begin
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        Unplaced:= false;
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        if Gear <> nil then
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           begin
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           DeleteCI(Gear);
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           FindPlace(Gear, false, 0, LAND_WIDTH);
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           if Gear <> nil then AddGearCI(Gear)
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           end
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        end;
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PreviousTeam:= CurrentTeam;
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with CurrentHedgehog^ do
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    begin
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    if Gear <> nil then
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        begin
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        MultiShootAttacks:= 0;
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        Gear^.Message:= 0;
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        Gear^.Z:= cHHZ;
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        RemoveGearFromList(Gear);
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        InsertGearToList(Gear)
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        end
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    end;
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550
f6a18d2bab00 Clan-based hedgehogs switching
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c:= CurrentTeam^.Clan^.ClanIndex;
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repeat
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    inc(c);
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    if c = ClansCount then
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        begin
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        if not PlacingHogs then inc(TotalRounds);
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        c:= 0
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        end;
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    with ClansArray[c]^ do
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        begin
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        PrevTeam:= CurrTeam;
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        repeat
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            CurrTeam:= Succ(CurrTeam) mod TeamsNumber;
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            CurrentTeam:= Teams[CurrTeam];
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            with CurrentTeam^ do
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                begin
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                PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
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                repeat
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                    CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
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                until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH)
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                end
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        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam);
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        end
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until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
83
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   226
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2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
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CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]);
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   228
end;
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   229
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   230
procedure AfterSwitchHedgehog;
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   231
var g: PGear;
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    i, t: LongInt;
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begin
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if PlacingHogs then
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   begin
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   PlacingHogs:= false;
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   for t:= 0 to Pred(TeamsCount) do
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      for i:= 0 to cMaxHHIndex do
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          if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then
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             PlacingHogs:= true;
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   241
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   if not PlacingHogs then // Reset  various things I mucked with
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   243
      begin
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   244
      for i:= 0 to ClansCount do
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   245
         if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0;
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   246
      ResetWeapons
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   247
      end
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   248
   end;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
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   249
2431
23242609c44b Real fix to ammo slot overflow (bug triggered by r2411 fix)
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   250
inc(CurrentTeam^.Clan^.TurnNumber);
23242609c44b Real fix to ammo slot overflow (bug triggered by r2411 fix)
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   251
1922
88cdabb51995 Fix bug with rope and bazooka
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   252
SwitchNotHeldAmmo(CurrentHedgehog^);
2431
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   253
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
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   254
with CurrentHedgehog^ do
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    begin
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   256
    with Gear^ do
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   257
        begin
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        Z:= cCurrHHZ;
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   259
        State:= gstHHDriven;
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        Active:= true
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   261
        end;
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   262
    RemoveGearFromList(Gear);
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   263
    InsertGearToList(Gear);
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   264
    FollowGear:= Gear
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   265
    end;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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   266
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   267
ResetKbd;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 312
diff changeset
   268
3355
dc9e61e67484 cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
palewolf
parents: 3165
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   269
cWindSpeed:= rndSign(GetRandom * 2 * cMaxWindSpeed);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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   270
g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   271
g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
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   272
{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF}
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
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   273
ApplyAmmoChanges(CurrentHedgehog^);
800
e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
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   274
1650
a65681cc27c2 Don't fallback to default binds set when switching to remotely driven team
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   275
if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds);
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   276
176
533d03041dcd 'h' marks out current hedgehog
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   277
bShowFinger:= true;
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e95f16b7ec80 - Your hedgehogs says you: "Yes, sir"
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   278
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   279
if PlacingHogs then
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   280
   begin
3024
bcbd910c797f aaaand back to 15s. most changed line of code ever.
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   281
   if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000
2762
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   282
   else TurnTimeLeft:= 0
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   283
   end
3774
af0e68ca273e Engine:
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   284
else TurnTimeLeft:= cHedgehogTurnTime;
af0e68ca273e Engine:
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   285
if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then
af0e68ca273e Engine:
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   286
    begin
3798
7dcfdd595b30 Engine:
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   287
    if CurrentTeam^.ExtDriven then
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   288
        PlaySound(sndIllGetYou, CurrentTeam^.voicepack)
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   289
    else
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   290
        PlaySound(sndYesSir, CurrentTeam^.voicepack);
3890
e4b7b30232fd Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
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   291
    if PlacingHogs or (cHedgehogTurnTime < 1000000) then ReadyTimeLeft:= cReadyDelay;
3799
5341dc5a8919 Engine:
smaxx
parents: 3798
diff changeset
   292
    AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState)
3774
af0e68ca273e Engine:
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   293
    end
af0e68ca273e Engine:
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   294
else
3798
7dcfdd595b30 Engine:
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   295
    begin
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   296
    if TurnTimeLeft > 0 then
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   297
        PlaySound(sndIllGetYou, CurrentTeam^.voicepack);
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   298
    ReadyTimeLeft:= 0
3952
d6412423da45 moved some utilities to a separate column with round buttons
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   299
    end;
d6412423da45 moved some utilities to a separate column with round buttons
koda
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   300
d6412423da45 moved some utilities to a separate column with round buttons
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   301
perfExt_NewTurnBeginning();
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   302
end;
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function AddTeam(TeamColor: Longword): PTeam;
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   305
var team: PTeam;
549
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   306
    c: LongInt;
4
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   307
begin
1170
bd0f414e395a Fix max teams detection
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diff changeset
   308
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true);
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   309
New(team);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   310
TryDo(team <> nil, 'AddTeam: team = nil', true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   311
FillChar(team^, sizeof(TTeam), 0);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   312
team^.AttackBar:= 2;
2806
db6e2a4da358 Prevent crasher if attempting to show ammo menu
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   313
team^.CurrHedgehog:= 0;
2747
7889a3a9724f Server:
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   314
team^.Flag:= 'hedgewars';
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   315
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   316
TeamsArray[TeamsCount]:= team;
547
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   317
inc(TeamsCount);
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   318
549
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   319
c:= Pred(ClansCount);
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   320
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c);
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   321
if c < 0 then
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   322
   begin
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   323
   new(team^.Clan);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   324
   FillChar(team^.Clan^, sizeof(TClan), 0);
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   325
   ClansArray[ClansCount]:= team^.Clan;
549
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diff changeset
   326
   inc(ClansCount);
2695
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   327
   with team^.Clan^ do
549
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diff changeset
   328
        begin
550
f6a18d2bab00 Clan-based hedgehogs switching
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   329
        ClanIndex:= Pred(ClansCount);
3379
f73e0e8e55c2 Engine:
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   330
        Color:= TeamColor;
549
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   331
        end
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   332
   end else
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   333
   begin
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
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   334
   team^.Clan:= ClansArray[c];
549
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   335
   end;
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diff changeset
   336
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   337
with team^.Clan^ do
549
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   338
    begin
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   339
    Teams[TeamsNumber]:= team;
549
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   340
    inc(TeamsNumber)
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   341
    end;
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diff changeset
   342
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   343
CurrentTeam:= team;
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   344
AddTeam:= team;
4
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   345
end;
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   346
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   347
procedure RecountAllTeamsHealth;
547
b81a055f2d06 Convert teams list to array
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   348
var t: LongInt;
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ece7b87f1334 Strip trailing spaces
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begin
547
b81a055f2d06 Convert teams list to array
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   350
for t:= 0 to Pred(TeamsCount) do
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   351
    RecountTeamHealth(TeamsArray[t])
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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   352
end;
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   353
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   354
procedure InitTeams;
547
b81a055f2d06 Convert teams list to array
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   355
var i, t: LongInt;
2784
1a2e3c7c6a46 King health proportional to team size
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   356
    th, h: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
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parents: 32
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   357
begin
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   358
547
b81a055f2d06 Convert teams list to array
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   359
for t:= 0 to Pred(TeamsCount) do
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   360
   with TeamsArray[t]^ do
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
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   361
      begin
2124
d39c61eaca15 experiment in only sending a message to your clan
nemo
parents: 2042
diff changeset
   362
      if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then
2855
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   363
          begin
2856
cc70797a0b75 Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
nemo
parents: 2855
diff changeset
   364
          LocalClan:= Clan^.ClanIndex;
2855
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   365
          LocalAmmo:= Hedgehogs[0].AmmoStore
7e6adeb57427 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo
parents: 2826
diff changeset
   366
          end;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   367
      th:= 0;
2784
1a2e3c7c6a46 King health proportional to team size
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parents: 2770
diff changeset
   368
      for i:= 0 to cMaxHHIndex do
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   369
          if Hedgehogs[i].Gear <> nil then
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
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   370
             inc(th, Hedgehogs[i].Gear^.Health);
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   371
      if th > MaxTeamHealth then MaxTeamHealth:= th;
2758
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   372
      // Some initial King buffs
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   373
      if (GameFlags and gfKing) <> 0 then
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   374
          begin
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   375
          Hedgehogs[0].King:= true;
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   376
          Hedgehogs[0].Hat:= 'crown';
3112
f1bbe35ddb83 Engine:
smxx
parents: 3100
diff changeset
   377
          Hedgehogs[0].Effects[hePoisoned] := false;
2784
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   378
          h:= Hedgehogs[0].Gear^.Health;
1a2e3c7c6a46 King health proportional to team size
nemo
parents: 2770
diff changeset
   379
          Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375);
2785
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   380
          if Hedgehogs[0].Gear^.Health > h then
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   381
              begin
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   382
              dec(th, h);
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   383
              inc(th, Hedgehogs[0].Gear^.Health);
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   384
              if th > MaxTeamHealth then MaxTeamHealth:= th
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   385
              end
de6406cd6b25 set min on king health proportion
nemo
parents: 2784
diff changeset
   386
          else Hedgehogs[0].Gear^.Health:= h
2758
033aa644578f Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo
parents: 2747
diff changeset
   387
          end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
      end;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   389
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   390
RecountAllTeamsHealth
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
function  TeamSize(p: PTeam): Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   394
var i, value: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   395
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   396
value:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   397
for i:= 0 to cMaxHHIndex do
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   398
    if p^.Hedgehogs[i].Gear <> nil then inc(value);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   399
TeamSize:= value;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   400
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   402
procedure RecountClanHealth(clan: PClan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   403
var i: LongInt;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   404
begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   405
with clan^ do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   406
    begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   407
    ClanHealth:= 0;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   408
    for i:= 0 to Pred(TeamsNumber) do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   409
        inc(ClanHealth, Teams[i]^.TeamHealth)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   410
    end
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   411
end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   412
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   413
procedure RecountTeamHealth(team: PTeam);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 364
diff changeset
   414
var i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   415
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   416
with team^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   417
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   418
    NewTeamHealthBarWidth:= 0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   419
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   420
    if not hasGone then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   421
        for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   422
            if Hedgehogs[i].Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   423
                inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health);
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1351
diff changeset
   424
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   425
    TeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   426
    if NewTeamHealthBarWidth > MaxTeamHealth then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   427
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   428
        MaxTeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
        RecountAllTeamsHealth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   430
        end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   431
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   432
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   433
RecountClanHealth(team^.Clan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   434
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1922
diff changeset
   435
AddVisualGear(0, 0, vgtTeamHealthSorter)
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   436
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   437
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   438
procedure RestoreTeamsFromSave;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   439
var t: LongInt;
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   440
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   441
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   442
   TeamsArray[t]^.ExtDriven:= false
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   443
end;
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   444
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   445
procedure TeamGone(s: shortstring);
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   446
var t: LongInt;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   447
begin
1362
6298e9dbd33c Fix uninitialised variable
unc0rr
parents: 1356
diff changeset
   448
t:= 0;
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   449
while (t < cMaxTeams)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   450
    and (TeamsArray[t] <> nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   451
    and (TeamsArray[t]^.TeamName <> s) do inc(t);
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   452
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   453
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   454
with TeamsArray[t]^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   455
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   456
    AddChatString('** '+ TeamName + ' is gone');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   457
    hasGone:= true
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   458
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   459
1363
bcd4cb0245f0 Fix using wrong variable =(
unc0rr
parents: 1362
diff changeset
   460
RecountTeamHealth(TeamsArray[t])
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   461
end;
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   462
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   463
procedure TeamGoneEffect(var Team: TTeam);
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   464
var i: LongInt;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   465
begin
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   466
with Team do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   467
    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   468
        with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   469
            if Gear <> nil then
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   470
                begin
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   471
                Gear^.Invulnerable:= false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   472
                Gear^.Damage:= Gear^.Health
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   473
                end
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   474
end;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   475
3379
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   476
function GetTeamStatString(p: PTeam): shortstring;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   477
var s: ansistring;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   478
begin
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   479
    s:= p^.TeamName + ':' + inttostr(p^.TeamHealth) + ':';
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   480
    GetTeamStatString:= s;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   481
end;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   482
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   483
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   484
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   485
    CurrentTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   486
    PreviousTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   487
    CurrentHedgehog:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   488
    TeamsCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   489
    ClansCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   490
    LocalClan:= -1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   491
    LocalAmmo:= -1;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   492
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   493
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   494
procedure freeModule;
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   495
var i: LongWord;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   496
begin
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   497
   if TeamsCount > 0 then
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   498
     begin
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   499
     for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   500
     for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   501
     end;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   502
   TeamsCount:= 0;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   503
   ClansCount:= 0
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   504
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   505
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   506
end.