QTfrontend/hwform.cpp
author unc0rr
Sun, 01 Feb 2009 15:58:44 +0000
changeset 1784 dfe9bafb4590
parent 1782 e7589e37a6d6
child 1797 fedd8649fdd9
permissions -rw-r--r--
Apply nemo's patch polished by me: - Upto 48 hhs in game - Option for border - Disable some weapons on cavern maps
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QFile>
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#include <QTextStream>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QListWidget>
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#include <QStackedLayout>
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#include <QLineEdit>
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#include <QLabel>
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#include <QRadioButton>
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#include <QSpinBox>
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#include <QCloseEvent>
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#include <QCheckBox>
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#include <QTextBrowser>
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#include <QAction>
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#include <QTimer>
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#include <QScrollBar>
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#include "hwform.h"
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#include "game.h"
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#include "team.h"
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#include "teamselect.h"
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#include "selectWeapon.h"
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#include "gameuiconfig.h"
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#include "pages.h"
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#include "statsPage.h"
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#include "hwconsts.h"
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#include "newnetclient.h"
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#include "gamecfgwidget.h"
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#include "netserverslist.h"
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#include "netudpserver.h"
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#include "chatwidget.h"
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#include "playrecordpage.h"
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#include "input_ip.h"
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HWForm::HWForm(QWidget *parent)
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  : QMainWindow(parent), pnetserver(0), pRegisterServer(0), editedTeam(0), hwnet(0)
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{
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	ui.setupUi(this);
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	CustomizePalettes();
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	ui.pageOptions->CBResolution->addItems(sdli.getResolutions());
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	config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini");
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	UpdateTeamsLists();
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	UpdateWeapons();
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	connect(config, SIGNAL(frontendFullscreen(bool)), this, SLOT(onFrontendFullscreen(bool)));
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	onFrontendFullscreen(config->isFrontendFullscreen());
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	connect(ui.pageMain->BtnSinglePlayer,	SIGNAL(clicked()),	this, SLOT(GoToSinglePlayer()));
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	connect(ui.pageMain->BtnSetup,	SIGNAL(clicked()),	this, SLOT(GoToSetup()));
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	connect(ui.pageMain->BtnNet,	SIGNAL(clicked()),	this, SLOT(GoToNet()));
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	connect(ui.pageMain->BtnInfo,	SIGNAL(clicked()),	this, SLOT(GoToInfo()));
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	connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed()));
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	connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked()));
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	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
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	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
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	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
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	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
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	connect(ui.pageOptions->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->BtnNewTeam,	SIGNAL(clicked()),	this, SLOT(NewTeam()));
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	connect(ui.pageOptions->BtnEditTeam,	SIGNAL(clicked()),	this, SLOT(EditTeam()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	config, SLOT(SaveOptions()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->WeaponEdit, SIGNAL(clicked()), this, SLOT(GoToSelectWeapon()));
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	connect(ui.pageOptions->WeaponsButt, SIGNAL(clicked()), this, SLOT(GoToSelectNewWeapon()));
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	connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsChanged()), this, SLOT(UpdateWeapons()));
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	connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageNet->BtnSpecifyServer, SIGNAL(clicked()), this, SLOT(NetConnect()));
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	connect(ui.pageNet->BtnOfficialServer, SIGNAL(clicked()), this, SLOT(NetConnectOfficialServer()));
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	connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(GoToNetServer()));
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	connect(ui.pageNet, SIGNAL(connectClicked(const QString &, quint16)), this, SLOT(NetConnectServer(const QString &, quint16)));
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	connect(ui.pageNetServer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetServer->BtnStart,	SIGNAL(clicked()),	this, SLOT(NetStartServer()));
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	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pageRoomsList->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageSinglePlayer->BtnSimpleGamePage,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
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	connect(ui.pageSinglePlayer->BtnTrainPage,	SIGNAL(clicked()),	this, SLOT(GoToTraining()));
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	connect(ui.pageSinglePlayer->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
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	connect(ui.pageSinglePlayer->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));
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	connect(ui.pageSinglePlayer->BtnDemos,	SIGNAL(clicked()),	this, SLOT(GoToDemos()));
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	connect(ui.pageSinglePlayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageTraining->BtnStartTrain,	SIGNAL(clicked()),	this, SLOT(StartTraining()));
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	connect(ui.pageTraining->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSelectWeapon->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSelectWeapon->BtnDefault,	SIGNAL(clicked()),	ui.pageSelectWeapon->pWeapons, SLOT(setDefault()));
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	connect(ui.pageSelectWeapon->BtnSave,	SIGNAL(clicked()),	ui.pageSelectWeapon->pWeapons, SLOT(save()));
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	connect(ui.pageSelectWeapon->BtnDelete,	SIGNAL(clicked()),	
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		ui.pageSelectWeapon->pWeapons, SLOT(deleteWeaponsName())); // executed first
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	connect(ui.pageSelectWeapon->pWeapons,	SIGNAL(weaponsDeleted()),
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		this, SLOT(UpdateWeapons())); // executed second
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	connect(ui.pageSelectWeapon->pWeapons,	SIGNAL(weaponsDeleted()),
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		this, SLOT(GoBack())); // executed third
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::onFrontendFullscreen(bool value)
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{
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  if (value)
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    setWindowState(windowState() | Qt::WindowFullScreen);
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  else {
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    setWindowState(windowState() & !Qt::WindowFullScreen);
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  }
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}
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void HWForm::CustomizePalettes()
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{
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	QList<QScrollBar *> allSBars = findChildren<QScrollBar *>();
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	QPalette pal = palette();
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	pal.setColor(QPalette::WindowText, QColor(0xff, 0xcc, 0x00));
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	pal.setColor(QPalette::Button, QColor(0x00, 0x35, 0x1d));
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	pal.setColor(QPalette::Base, QColor(0x00, 0x35, 0x1d));
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	pal.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00));
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	for (int i = 0; i < allSBars.size(); ++i)
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		allSBars.at(i)->setPalette(pal);
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}
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void HWForm::UpdateWeapons()
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{
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	QVector<QComboBox*> combos;
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	combos.push_back(ui.pageOptions->WeaponsName);
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	combos.push_back(ui.pageMultiplayer->gameCFG->WeaponsName);
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	combos.push_back(ui.pageNetGame->pGameCFG->WeaponsName);
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	QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames();
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	for(QVector<QComboBox*>::iterator it = combos.begin(); it != combos.end(); ++it) {
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		(*it)->clear();
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		for(int i = 0; i < names.size(); ++i)
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			(*it)->addItem(names[i], ui.pageSelectWeapon->pWeapons->getWeaponsString(names[i]));
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		int pos = (*it)->findText("Default");
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		if (pos != -1) {
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			(*it)->setCurrentIndex(pos);
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		}
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	}
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}
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void HWForm::UpdateTeamsLists(const QStringList* editable_teams)
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{
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	QStringList teamslist;
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	if(editable_teams) {
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	  teamslist =* editable_teams;
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	} else {
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	  teamslist = config->GetTeamsList();
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	}
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	if(teamslist.empty()) {
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		HWTeam defaultTeam("DefaultTeam");
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		defaultTeam.SaveToFile();
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		teamslist.push_back("DefaultTeam");
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	}
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	ui.pageOptions->CBTeamName->clear();
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	ui.pageOptions->CBTeamName->addItems(teamslist);
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}
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void HWForm::GoToMain()
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{
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::GoToSinglePlayer()
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{
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	GoToPage(ID_PAGE_SINGLEPLAYER);
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}
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void HWForm::GoToTraining()
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{
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	GoToPage(ID_PAGE_TRAINING);
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}
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void HWForm::GoToSetup()
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{
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	GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::GoToSelectNewWeapon()
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{
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	ui.pageSelectWeapon->pWeapons->setWeaponsName(tr("new"));
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	GoToPage(ID_PAGE_SELECTWEAPON);
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}
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void HWForm::GoToSelectWeapon()
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{
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	ui.pageSelectWeapon->pWeapons->setWeaponsName(ui.pageOptions->WeaponsName->currentText());
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	GoToPage(ID_PAGE_SELECTWEAPON);
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}
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void HWForm::GoToInfo()
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{
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	GoToPage(ID_PAGE_INFO);
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}
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void HWForm::GoToMultiplayer()
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{
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	GoToPage(ID_PAGE_MULTIPLAYER);
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}
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void HWForm::GoToSaves()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Save);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToDemos()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Demo);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToNet()
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{
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	ui.pageNet->updateServersList();
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	GoToPage(ID_PAGE_NET);
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}
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void HWForm::GoToNetServer()
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{
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	GoToPage(ID_PAGE_NETSERVER);
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}
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void HWForm::OnPageShown(quint8 id, quint8 lastid)
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{
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	if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETGAME) {
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		QStringList tmNames = config->GetTeamsList();
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		TeamSelWidget* curTeamSelWidget;
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		if(id == ID_PAGE_MULTIPLAYER) {
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		  curTeamSelWidget = ui.pageMultiplayer->teamsSelect;
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		} else {
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		  curTeamSelWidget = ui.pageNetGame->pNetTeamsWidget;
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		}
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		QList<HWTeam> teamsList;
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		for(QStringList::iterator it = tmNames.begin(); it != tmNames.end(); it++) {
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		  HWTeam team(*it);
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		  team.LoadFromFile();
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		  teamsList.push_back(team);
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		}
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		if(lastid == ID_PAGE_SETUP) { // _TEAM
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		  if (editedTeam) {
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		    curTeamSelWidget->addTeam(*editedTeam);
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		  }
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		} else if(lastid != ID_PAGE_GAMESTATS && lastid != ID_PAGE_INGAME) {
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			curTeamSelWidget->resetPlayingTeams(teamsList);
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		}
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	} else
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	if (id == ID_PAGE_GAMESTATS)
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	{
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		ui.pageGameStats->renderStats();
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	}
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}
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void HWForm::GoToPage(quint8 id)
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{
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	quint8 lastid = ui.Pages->currentIndex();
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	PagesStack.push(ui.Pages->currentIndex());
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	OnPageShown(id, lastid);
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::GoBack()
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{
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	quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop();
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	quint8 curid = ui.Pages->currentIndex();
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	ui.Pages->setCurrentIndex(id);
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	OnPageShown(id, curid);
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   322
	
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   323
	if (id == ID_PAGE_NETSERVER)
6a451649558c Properly handle room deletion in respect of pages switching
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   324
		GoBack();
6a451649558c Properly handle room deletion in respect of pages switching
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   325
	if ((!hwnet) && (id == ID_PAGE_ROOMSLIST))
1359
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   326
		GoBack();
1672
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   327
	
6a451649558c Properly handle room deletion in respect of pages switching
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   328
	if ((!hwnet) || (!hwnet->isInRoom()))
6a451649558c Properly handle room deletion in respect of pages switching
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   329
		if (id == ID_PAGE_NETGAME || id == ID_PAGE_NETGAME)
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   330
			GoBack();
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   331
1359
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   332
	if (id == ID_PAGE_NET) {
1354
a8dcdeb88a43 Various small insignificant improvements everywhere
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   333
		if(hwnet || pnetserver) NetDisconnect();
a8dcdeb88a43 Various small insignificant improvements everywhere
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   334
	}
184
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   335
}
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   336
530
f0b962214436 Easter egg (with stub image, will paint later)
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   337
void HWForm::btnExitPressed()
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   338
{
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   339
	eggTimer.start();
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   340
}
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   341
f0b962214436 Easter egg (with stub image, will paint later)
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   342
void HWForm::btnExitClicked()
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   343
{
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   344
	if (eggTimer.elapsed() < 3000)
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   345
		close();
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   346
	else
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   347
	{
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   348
		QPushButton * btn = findChild<QPushButton *>("imageButt");
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   349
		if (btn)
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   350
		{
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   351
			btn->setIcon(QIcon(":/res/bonus.png"));
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   352
		}
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   353
	}
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   354
}
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   355
535
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
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   356
void HWForm::IntermediateSetup()
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
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parents: 533
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   357
{
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34f7dd4efe84 Small fixes mixed with formatting changes
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   358
	quint8 id=ui.Pages->currentIndex();
34f7dd4efe84 Small fixes mixed with formatting changes
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   359
	TeamSelWidget* curTeamSelWidget;
34f7dd4efe84 Small fixes mixed with formatting changes
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parents: 1490
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   360
	
34f7dd4efe84 Small fixes mixed with formatting changes
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diff changeset
   361
	if(id == ID_PAGE_MULTIPLAYER) {
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   362
		curTeamSelWidget = ui.pageMultiplayer->teamsSelect;
34f7dd4efe84 Small fixes mixed with formatting changes
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   363
	} else {
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diff changeset
   364
		curTeamSelWidget = ui.pageNetGame->pNetTeamsWidget;
34f7dd4efe84 Small fixes mixed with formatting changes
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parents: 1490
diff changeset
   365
	}
34f7dd4efe84 Small fixes mixed with formatting changes
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parents: 1490
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   366
	
34f7dd4efe84 Small fixes mixed with formatting changes
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   367
	QList<HWTeam> teams = curTeamSelWidget->getDontPlayingTeams();
34f7dd4efe84 Small fixes mixed with formatting changes
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   368
	QStringList tmnames;
34f7dd4efe84 Small fixes mixed with formatting changes
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   369
	for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) {
34f7dd4efe84 Small fixes mixed with formatting changes
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   370
		tmnames += it->TeamName;
34f7dd4efe84 Small fixes mixed with formatting changes
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parents: 1490
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   371
	}
34f7dd4efe84 Small fixes mixed with formatting changes
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   372
	UpdateTeamsLists(&tmnames); // FIXME: still need more work if teamname is updated while configuring
535
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
parents: 533
diff changeset
   373
1509
34f7dd4efe84 Small fixes mixed with formatting changes
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   374
	GoToPage(ID_PAGE_SETUP);
535
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
parents: 533
diff changeset
   375
}
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
parents: 533
diff changeset
   376
184
f97a7a3dc8f6 - Update more headers
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diff changeset
   377
void HWForm::NewTeam()
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parents: 183
diff changeset
   378
{
245
4f6b53b7a567 Make teams config file name be team name
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diff changeset
   379
	editedTeam = new HWTeam("unnamed");
4f6b53b7a567 Make teams config file name be team name
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parents: 233
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   380
	editedTeam->SetToPage(this);
290
09738170c557 - Further work on stack of pages
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diff changeset
   381
	GoToPage(ID_PAGE_SETUP_TEAM);
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   382
}
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   383
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   384
void HWForm::EditTeam()
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   385
{
245
4f6b53b7a567 Make teams config file name be team name
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parents: 233
diff changeset
   386
	editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText());
4f6b53b7a567 Make teams config file name be team name
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parents: 233
diff changeset
   387
	editedTeam->LoadFromFile();
4f6b53b7a567 Make teams config file name be team name
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parents: 233
diff changeset
   388
	editedTeam->SetToPage(this);
290
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diff changeset
   389
	GoToPage(ID_PAGE_SETUP_TEAM);
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   390
}
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parents: 183
diff changeset
   391
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   392
void HWForm::TeamSave()
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parents: 183
diff changeset
   393
{
245
4f6b53b7a567 Make teams config file name be team name
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diff changeset
   394
	editedTeam->GetFromPage(this);
4f6b53b7a567 Make teams config file name be team name
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parents: 233
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   395
	editedTeam->SaveToFile();
535
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
parents: 533
diff changeset
   396
	delete editedTeam;
a14eaf35cf4b "Setup" button instead of "New team", exclude playing teams from setup
displacer
parents: 533
diff changeset
   397
	editedTeam=0;
245
4f6b53b7a567 Make teams config file name be team name
unc0rr
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diff changeset
   398
	UpdateTeamsLists();
290
09738170c557 - Further work on stack of pages
unc0rr
parents: 289
diff changeset
   399
	GoBack();
184
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unc0rr
parents: 183
diff changeset
   400
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   401
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   402
void HWForm::TeamDiscard()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   403
{
245
4f6b53b7a567 Make teams config file name be team name
unc0rr
parents: 233
diff changeset
   404
	delete editedTeam;
496
00465a8ef129 merged new team from branch
displacer
parents: 493
diff changeset
   405
	editedTeam=0;
290
09738170c557 - Further work on stack of pages
unc0rr
parents: 289
diff changeset
   406
	GoBack();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   407
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   408
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   409
void HWForm::SimpleGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   410
{
1576
a02353129a41 Check for deprecated ammo schemes at startup and delete them
unc0rr
parents: 1569
diff changeset
   411
	CreateGame(0, 0, *cDefaultAmmoStore);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   412
	game->StartQuick();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   413
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   414
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   415
void HWForm::PlayDemo()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   416
{
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   417
	QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   418
	if (!curritem)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   419
	{
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   420
		QMessageBox::critical(this,
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   421
				tr("Error"),
581
909141b17f68 Better 'Load' page
unc0rr
parents: 580
diff changeset
   422
				tr("Please, select record from the list above"),
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   423
				tr("OK"));
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   424
		return ;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   425
	}
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   426
	CreateGame(0, 0, 0);
580
d3ebf84e9fad Working 'Load' page
unc0rr
parents: 579
diff changeset
   427
	game->PlayDemo(curritem->data(Qt::UserRole).toString());
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   428
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   429
666
07fa9a74a074 Abstract HWForm from custom PageNet implementation
unc0rr
parents: 665
diff changeset
   430
void HWForm::NetConnectServer(const QString & host, quint16 port)
416
595d8663254d update button for udp servers list
displacer
parents: 412
diff changeset
   431
{
1395
46fd70de89e2 Add "Join official server" button
unc0rr
parents: 1391
diff changeset
   432
	_NetConnect(host, port, ui.pageOptions->editNetNick->text());
46fd70de89e2 Add "Join official server" button
unc0rr
parents: 1391
diff changeset
   433
}
46fd70de89e2 Add "Join official server" button
unc0rr
parents: 1391
diff changeset
   434
46fd70de89e2 Add "Join official server" button
unc0rr
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diff changeset
   435
void HWForm::NetConnectOfficialServer()
46fd70de89e2 Add "Join official server" button
unc0rr
parents: 1391
diff changeset
   436
{
46fd70de89e2 Add "Join official server" button
unc0rr
parents: 1391
diff changeset
   437
	NetConnectServer("netserver.hedgewars.org", 46631);
416
595d8663254d update button for udp servers list
displacer
parents: 412
diff changeset
   438
}
595d8663254d update button for udp servers list
displacer
parents: 412
diff changeset
   439
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   440
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   441
{
637
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   442
	if(hwnet) {
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   443
		hwnet->Disconnect();
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   444
		delete hwnet;
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   445
		hwnet=0;
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   446
	}
1311
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   447
	
1566
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   448
	ui.pageRoomsList->chatWidget->clear();
1311
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   449
	
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   450
	hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget);
637
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
unc0rr
parents: 636
diff changeset
   451
1512
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1509
diff changeset
   452
	connect(hwnet, SIGNAL(showMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1509
diff changeset
   453
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   454
	connect(hwnet, SIGNAL(AskForRunGame()), this, SLOT(CreateNetGame()));
1311
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   455
	connect(hwnet, SIGNAL(Connected()), this, SLOT(NetConnected()));
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   456
	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
1600
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   457
	connect(hwnet, SIGNAL(LeftRoom()), this, SLOT(NetLeftRoom()));
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   458
	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
1592
5ee77ee470a6 Start converting network protocol to no-disconnecting religion
unc0rr
parents: 1587
diff changeset
   459
	connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), hwnet, SLOT(partRoom()));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   460
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   461
	connect(hwnet, SIGNAL(roomsList(const QStringList&)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   462
		ui.pageRoomsList, SLOT(setRoomsList(const QStringList&)));
1584
90f6a5abad17 Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr
parents: 1577
diff changeset
   463
	
1377
a9e768739345 - Customize QTextBrowser look
unc0rr
parents: 1376
diff changeset
   464
	connect(hwnet, SIGNAL(serverMessage(const QString&)),
1587
b8a3d449bed7 Don't escape chat strings which go to engine
unc0rr
parents: 1584
diff changeset
   465
		ui.pageRoomsList->chatWidget, SLOT(onServerMessage(const QString&)));
1584
90f6a5abad17 Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr
parents: 1577
diff changeset
   466
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   467
	connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   468
		hwnet, SLOT(CreateRoom(const QString&)));
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   469
	connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   470
		hwnet, SLOT(JoinRoom(const QString&)));
1409
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   471
	connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)),
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   472
		this, SLOT(NetGameMaster()));
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   473
	connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)),
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   474
		this, SLOT(NetGameSlave()));
1315
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   475
	connect(ui.pageRoomsList, SIGNAL(askForRoomList()),
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   476
		hwnet, SLOT(askRoomsList()));
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   477
1357
5b9012dd4a05 Oops... fix introduced bug
unc0rr
parents: 1356
diff changeset
   478
	connect(hwnet, SIGNAL(chatStringFromNet(const QString&)),
1360
d3e285281c26 Fix doubling chat message
unc0rr
parents: 1359
diff changeset
   479
		ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)));
1405
ee4b28a1861d Show players ready status in chat nick list
unc0rr
parents: 1404
diff changeset
   480
	connect(hwnet, SIGNAL(setReadyStatus(const QString &, bool)),
ee4b28a1861d Show players ready status in chat nick list
unc0rr
parents: 1404
diff changeset
   481
		ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool)));
1364
64c4922a6960 Fix a typo
unc0rr
parents: 1360
diff changeset
   482
	connect(hwnet, SIGNAL(chatStringFromMe(const QString&)),
1360
d3e285281c26 Fix doubling chat message
unc0rr
parents: 1359
diff changeset
   483
		ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   484
	connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)),
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   485
		hwnet, SLOT(chatLineToNet(const QString&)));
1577
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   486
	connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady()));
1648
32d99a3c7998 Draw ready status icon on ready button
unc0rr
parents: 1627
diff changeset
   487
	connect(hwnet, SIGNAL(setMyReadyStatus(bool)),
32d99a3c7998 Draw ready status icon on ready button
unc0rr
parents: 1627
diff changeset
   488
		ui.pageNetGame, SLOT(setReadyStatus(bool)));
1577
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   489
1391
735f6d43780b Implement kick
unc0rr
parents: 1377
diff changeset
   490
	connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)),
735f6d43780b Implement kick
unc0rr
parents: 1377
diff changeset
   491
		hwnet, SLOT(kickPlayer(const QString&)));
1577
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   492
	connect(ui.pageNetGame->pChatWidget, SIGNAL(info(const QString&)),
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   493
		hwnet, SLOT(infoPlayer(const QString&)));
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   494
	connect(ui.pageRoomsList->chatWidget, SIGNAL(info(const QString&)),
e3e37c730dc0 - Decrease font size in chat
unc0rr
parents: 1576
diff changeset
   495
		hwnet, SLOT(infoPlayer(const QString&)));
1566
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   496
1568
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   497
	connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)),
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   498
		hwnet, SLOT(chatLineToLobby(const QString&)));
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   499
	connect(hwnet, SIGNAL(chatStringLobby(const QString&)),
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   500
		ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&)));
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   501
	connect(hwnet, SIGNAL(chatStringFromMeLobby(const QString&)),
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   502
		ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&)));
15a446307993 Lobby chat should work now
unc0rr
parents: 1566
diff changeset
   503
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   504
	connect(hwnet, SIGNAL(nickAdded(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   505
		ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   506
	connect(hwnet, SIGNAL(nickRemoved(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   507
		ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&)));
1566
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   508
	connect(hwnet, SIGNAL(nickAddedLobby(const QString&)),
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   509
		ui.pageRoomsList->chatWidget, SLOT(nickAdded(const QString&)));
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   510
	connect(hwnet, SIGNAL(nickRemovedLobby(const QString&)),
6b63c75fdc68 Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents: 1531
diff changeset
   511
		ui.pageRoomsList->chatWidget, SLOT(nickRemoved(const QString&)));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   512
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   513
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   514
		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   515
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   516
		hwnet, SLOT(onTeamColorChanged(const HWTeam&)));
327
a281ff0803f1 Connect signal and slot directly for AddTeam event
unc0rr
parents: 324
diff changeset
   517
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
373
df912aab6b7e network team add can be denied by server
displacer
parents: 372
diff changeset
   518
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(acceptRequested(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   519
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   520
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   521
	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   522
	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   523
	connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &)));
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   524
	connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(int)), hwnet, SLOT(onInitHealthChanged(int)));
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   525
	connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(int)), hwnet, SLOT(onTurnTimeChanged(int)));
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1672
diff changeset
   526
	connect(ui.pageNetGame->pGameCFG, SIGNAL(suddenDeathTurnsChanged(int)), hwnet, SLOT(onSuddenDeathTurnsChanged(int)));
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1672
diff changeset
   527
	connect(ui.pageNetGame->pGameCFG, SIGNAL(caseProbabilityChanged(int)), hwnet, SLOT(onCaseProbabilityChanged(int)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   528
	connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool)));
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   529
	connect(ui.pageNetGame->pGameCFG, SIGNAL(teamsDivideChanged(bool)), hwnet, SLOT(onTeamsDivideChanged(bool)));
1530
3b8d723661b2 Implement Solid Land checkbox
unc0rr
parents: 1517
diff changeset
   530
	connect(ui.pageNetGame->pGameCFG, SIGNAL(solidChanged(bool)), hwnet, SLOT(onSolidChanged(bool)));
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
   531
	connect(ui.pageNetGame->pGameCFG, SIGNAL(borderChanged(bool)), hwnet, SLOT(onBorderChanged(bool)));
1531
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   532
	connect(ui.pageNetGame->pGameCFG, SIGNAL(newWeaponScheme(const QString &, const QString &)),
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   533
			hwnet, SLOT(onWeaponsNameChanged(const QString &, const QString &)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   534
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   535
	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
330
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   536
	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   537
	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   538
	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   539
	connect(hwnet, SIGNAL(initHealthChanged(int)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(int)));
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   540
	connect(hwnet, SIGNAL(turnTimeChanged(int)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(int)));
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1672
diff changeset
   541
	connect(hwnet, SIGNAL(suddenDeathTurnsChanged(int)), ui.pageNetGame->pGameCFG, SLOT(setSuddenDeathTurns(int)));
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1672
diff changeset
   542
	connect(hwnet, SIGNAL(caseProbabilityChanged(int)), ui.pageNetGame->pGameCFG, SLOT(setCaseProbability(int)));
330
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   543
	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
1427
b510f7a74ef6 Add 'Divide teams' option to frontend
unc0rr
parents: 1419
diff changeset
   544
	connect(hwnet, SIGNAL(teamsDivideChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setTeamsDivide(bool)));
1530
3b8d723661b2 Implement Solid Land checkbox
unc0rr
parents: 1517
diff changeset
   545
	connect(hwnet, SIGNAL(solidChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setSolid(bool)));
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
   546
	connect(hwnet, SIGNAL(borderChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setBorder(bool)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   547
	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   548
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   549
	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   550
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
703
424297e3165a weapon names transmitted over network
displacer
parents: 702
diff changeset
   551
	connect(hwnet, SIGNAL(ammoChanged(const QString&, const QString&)), ui.pageNetGame->pGameCFG, SLOT(setNetAmmo(const QString&, const QString&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   552
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   553
	hwnet->Connect(hostName, port, nick);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   554
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   555
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   556
void HWForm::NetConnect()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   557
{
653
4f44fc06ca45 Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
parents: 647
diff changeset
   558
	HWHostPortDialog * hpd = new HWHostPortDialog(this);
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   559
	hpd->leHost->setText(*netHost);
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   560
	hpd->sbPort->setValue(netPort);
653
4f44fc06ca45 Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
parents: 647
diff changeset
   561
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   562
	if (hpd->exec() == QDialog::Accepted)
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   563
	{
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   564
		config->SaveOptions();
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   565
		delete netHost;
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   566
		netHost = new QString(hpd->leHost->text());
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   567
		netPort = hpd->sbPort->value();
1418
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   568
		NetConnectServer(*netHost, netPort);
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   569
	}
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   570
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   571
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   572
void HWForm::NetStartServer()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   573
{
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   574
	config->SaveOptions();
636
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   575
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   576
	pnetserver = new HWNetServer;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   577
	if(!pnetserver->StartServer(ui.pageNetServer->sbPort->value()))
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   578
	{
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   579
		QMessageBox::critical(0, tr("Error"),
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   580
				tr("Unable to start the server"));
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   581
		delete pnetserver;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   582
		pnetserver = 0;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   583
		return;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   584
	}
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   585
1418
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   586
	QTimer::singleShot(250, this, SLOT(AsyncNetServerStart()));
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   587
1418
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   588
	pRegisterServer = new HWNetUdpServer(0,
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   589
			ui.pageNetServer->leServerDescr->text(),
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   590
			ui.pageNetServer->sbPort->value());
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   591
}
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   592
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   593
void HWForm::AsyncNetServerStart()
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   594
{
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   595
	NetConnectServer("localhost", pnetserver->getRunningPort());
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   596
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   597
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   598
void HWForm::NetDisconnect()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   599
{
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   600
	if(hwnet) {
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   601
		hwnet->Disconnect();
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   602
		delete hwnet;
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   603
		hwnet = 0;
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   604
	}
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   605
	if(pnetserver) {
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   606
		if (pRegisterServer)
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   607
		{
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   608
			pRegisterServer->unregister();
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   609
			pRegisterServer = 0;
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   610
		}
659
5eafb20566f1 - Fix some stupid object casts
unc0rr
parents: 658
diff changeset
   611
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   612
		pnetserver->StopServer();
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   613
		delete pnetserver;
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   614
		pnetserver = 0;
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1490
diff changeset
   615
	}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   616
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   617
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   618
void HWForm::ForcedDisconnect()
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   619
{
1418
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   620
	if(pnetserver) return; // we have server - let it care of all things
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   621
	if (hwnet) {
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   622
		hwnet->deleteLater();
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   623
		hwnet = 0;
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   624
		QMessageBox::warning(this, QMessageBox::tr("Network"),
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   625
				QMessageBox::tr("Connection to server is lost"));
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   626
	}
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   627
	GoBack();
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   628
}
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   629
1311
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   630
void HWForm::NetConnected()
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   631
{
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   632
	GoToPage(ID_PAGE_ROOMSLIST);
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   633
}
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   634
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   635
void HWForm::NetGameEnter()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   636
{
1593
3fdc92540cc8 Clean room chat history when entering room
unc0rr
parents: 1592
diff changeset
   637
	ui.pageNetGame->pChatWidget->clear();
1354
a8dcdeb88a43 Various small insignificant improvements everywhere
unc0rr
parents: 1347
diff changeset
   638
	GoToPage(ID_PAGE_NETGAME);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   639
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   640
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   641
void HWForm::AddNetTeam(const HWTeam& team)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   642
{
1418
69df8f2a7cba Delay for 250 msec before connect to local server
unc0rr
parents: 1413
diff changeset
   643
	ui.pageNetGame->pNetTeamsWidget->addTeam(team);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   644
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   645
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   646
void HWForm::StartMPGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   647
{
1531
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   648
	QString ammo;
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   649
	ammo = ui.pageMultiplayer->gameCFG->WeaponsName->itemData(
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   650
		ui.pageMultiplayer->gameCFG->WeaponsName->currentIndex()
f404233b6d9b - Less crossclass dependancies
unc0rr
parents: 1530
diff changeset
   651
		).toString();
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   652
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   653
	CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect, ammo);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   654
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   655
	game->StartLocal();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   656
}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   657
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   658
void HWForm::GameStateChanged(GameState gameState)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   659
{
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   660
	switch(gameState) {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   661
		case gsStarted: {
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   662
			Music(false);
1223
41d7283934c1 Hackish way to play music in frontend... to be fixed
unc0rr
parents: 1165
diff changeset
   663
			GoToPage(ID_PAGE_INGAME);
1622
8e0d62727f01 Fully separate statistics code from main form code
unc0rr
parents: 1621
diff changeset
   664
			ui.pageGameStats->clear();
661
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   665
			if (pRegisterServer)
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   666
			{
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   667
				pRegisterServer->unregister();
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   668
				pRegisterServer = 0;
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   669
			}
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   670
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   671
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   672
		case gsFinished: {
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   673
			GoBack();
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   674
			Music(ui.pageOptions->CBEnableMusic->isChecked());
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   675
			GoToPage(ID_PAGE_GAMESTATS);
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1343
diff changeset
   676
			if (hwnet) hwnet->gameFinished();
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   677
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   678
		}
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   679
		default: {
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   680
			quint8 id = ui.Pages->currentIndex();
1225
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   681
			if (id == ID_PAGE_INGAME) {
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   682
				GoBack();
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   683
				Music(ui.pageOptions->CBEnableMusic->isChecked());
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1343
diff changeset
   684
				if (hwnet) hwnet->gameFinished();
1225
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   685
			}
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   686
		};
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   687
	}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   688
}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   689
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   690
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo)
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   691
{
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   692
	game = new HWGame(config, gamecfg, ammo, pTeamSelWidget);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   693
	connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
1622
8e0d62727f01 Fully separate statistics code from main form code
unc0rr
parents: 1621
diff changeset
   694
	connect(game, SIGNAL(GameStats(char, const QString &)), ui.pageGameStats, SLOT(GameStats(char, const QString &)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   695
	connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   696
	connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   697
}
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   698
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   699
void HWForm::ShowErrorMessage(const QString & msg)
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   700
{
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   701
	QMessageBox::warning(this,
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   702
			"Hedgewars",
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   703
			msg);
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   704
}
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   705
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   706
void HWForm::GetRecord(bool isDemo, const QByteArray & record)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   707
{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   708
	QString filename;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   709
	QByteArray demo = record;
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   710
	QString recordFileName =
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   711
			config->appendDateTimeToRecordName() ?
1664
c8dc009d6e3c Use custom datetime format for using in filename
unc0rr
parents: 1649
diff changeset
   712
				QDateTime::currentDateTime().toString("yyyy-MM-dd_hh-mm") :
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   713
				"LastRound";
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   714
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   715
	if (isDemo)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   716
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   717
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TD"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   718
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TD"));
989
49075d163d69 Fix demo records of rounds restored after saving
unc0rr
parents: 883
diff changeset
   719
		demo.replace(QByteArray("\x02TS"), QByteArray("\x02TD"));
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   720
		filename = cfgdir->absolutePath() + "/Demos/" + recordFileName + ".hwd_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   721
	} else
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   722
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   723
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TS"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   724
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TS"));
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1427
diff changeset
   725
		filename = cfgdir->absolutePath() + "/Saves/" + recordFileName + ".hws_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   726
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   727
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   728
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   729
	QFile demofile(filename);
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   730
	if (!demofile.open(QIODevice::WriteOnly))
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   731
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   732
		ShowErrorMessage(tr("Cannot save record to file %1").arg(filename));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   733
		return ;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   734
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   735
	demofile.write(demo.constData(), demo.size());
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   736
	demofile.close();
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   737
}
587
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   738
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   739
void HWForm::StartTraining()
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   740
{
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   741
	CreateGame(0, 0, 0);
587
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   742
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   743
	game->StartTraining();
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   744
}
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   745
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   746
void HWForm::CreateNetGame()
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   747
{
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 696
diff changeset
   748
	QString ammo;
1517
27caa8c6e73a Store ammo info directly in combobox
unc0rr
parents: 1512
diff changeset
   749
	ammo = ui.pageNetGame->pGameCFG->WeaponsName->itemData(
27caa8c6e73a Store ammo info directly in combobox
unc0rr
parents: 1512
diff changeset
   750
			ui.pageNetGame->pGameCFG->WeaponsName->currentIndex()
27caa8c6e73a Store ammo info directly in combobox
unc0rr
parents: 1512
diff changeset
   751
			).toString();
27caa8c6e73a Store ammo info directly in combobox
unc0rr
parents: 1512
diff changeset
   752
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   753
	CreateGame(ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget, ammo);
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   754
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   755
	connect(game, SIGNAL(SendNet(const QByteArray &)), hwnet, SLOT(SendNet(const QByteArray &)));
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1354
diff changeset
   756
	connect(game, SIGNAL(SendChat(const QString &)), hwnet, SLOT(chatLineToNet(const QString &)));
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   757
	connect(hwnet, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1354
diff changeset
   758
	connect(hwnet, SIGNAL(chatStringFromNet(const QString &)), game, SLOT(FromNetChat(const QString &)));
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   759
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   760
	game->StartNet();
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   761
}
674
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   762
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   763
void HWForm::closeEvent(QCloseEvent *event)
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   764
{
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   765
	config->SaveOptions();
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   766
	event->accept();
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   767
}
1235
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   768
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   769
void HWForm::Music(bool checked)
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   770
{
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   771
	if (checked)
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   772
		sdli.StartMusic();
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   773
	else
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   774
		sdli.StopMusic();
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   775
}
1409
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   776
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   777
void HWForm::NetGameMaster()
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   778
{
1649
938a0fda0206 Some button reorganization on net game page
unc0rr
parents: 1648
diff changeset
   779
	ui.pageNetGame->setMasterMode(true);
1409
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   780
	ui.pageNetGame->restrictJoins->setChecked(false);
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   781
	ui.pageNetGame->restrictTeamAdds->setChecked(false);
1410
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1409
diff changeset
   782
	
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1409
diff changeset
   783
	if (hwnet)
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1409
diff changeset
   784
	{
1413
6393a1d5ac18 Customize menu look
unc0rr
parents: 1411
diff changeset
   785
		connect(ui.pageNetGame->startGame, SIGNAL(triggered()), hwnet, SLOT(startGame()));
6393a1d5ac18 Customize menu look
unc0rr
parents: 1411
diff changeset
   786
		connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins()));
6393a1d5ac18 Customize menu look
unc0rr
parents: 1411
diff changeset
   787
		connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds()));
1410
eece43296890 Send appropriate messages to server on control menu actions
unc0rr
parents: 1409
diff changeset
   788
	}
1409
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   789
}
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   790
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   791
void HWForm::NetGameSlave()
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   792
{
1649
938a0fda0206 Some button reorganization on net game page
unc0rr
parents: 1648
diff changeset
   793
	ui.pageNetGame->setMasterMode(false);
1409
d1cbe4a57ebf Add button for controlling room options (no usefull yet)
unc0rr
parents: 1405
diff changeset
   794
}
1600
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   795
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   796
void HWForm::NetLeftRoom()
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   797
{
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   798
	if (ui.Pages->currentIndex() == ID_PAGE_NETGAME)
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   799
		GoBack();
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   800
	else
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   801
		qWarning("Left room while not in room");
305e13c5f327 Go page back when room is abandoned by its admin
unc0rr
parents: 1598
diff changeset
   802
}