hedgewars/uLandGraphics.pas
author Urbertar@gmail.com
Tue, 26 Feb 2013 15:15:20 +0200
branchicegun
changeset 8583 f2edd6d5f958
parent 8579 d18bc19d780a
child 8584 ea20d9cc8515
child 8585 da608f69d853
permissions -rw-r--r--
Change shape of ice to round
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandGraphics;
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interface
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uses uFloat, uConsts, uTypes;
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type TRangeArray = array[0..31] of record
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                                   Left, Right: LongInt;
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                                   end;
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     PRangeArray = ^TRangeArray;
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function  addBgColor(OldColor, NewColor: LongWord): LongWord;
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function  SweepDirty: boolean;
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function  Despeckle(X, Y: LongInt): Boolean;
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procedure Smooth(X, Y: LongInt);
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function  CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean;
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function  DrawExplosion(X, Y, Radius: LongInt): Longword;
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procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
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procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
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procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
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procedure FillRoundInLandWithIce(X, Y, Radius: LongInt);
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procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet, isCurrent: boolean);
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function  LandBackPixel(x, y: LongInt): LongWord;
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procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
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procedure DrawThickLine(X1, Y1, X2, Y2, radius: LongInt; color: Longword);
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procedure DumpLandToLog(x, y, r: LongInt);
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function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean; indestructible: boolean): boolean;
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implementation
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uses SDLh, uLandTexture, uVariables, uUtils, uDebug;
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function addBgColor(OldColor, NewColor: LongWord): LongWord;
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// Factor ranges from 0 to 100% NewColor
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var
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    oRed, oBlue, oGreen, oAlpha, nRed, nBlue, nGreen, nAlpha: byte;
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begin
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    oAlpha := (OldColor shr AShift);
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    nAlpha := (NewColor shr AShift);
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    // shortcircuit
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    if (oAlpha = 0) or (nAlpha = $FF) then
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        begin
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        addBgColor:= NewColor;
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        exit
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        end;
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    // Get colors
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    oRed   := (OldColor shr RShift);
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    oGreen := (OldColor shr GShift);
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    oBlue  := (OldColor shr BShift);
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    nRed   := (NewColor shr RShift);
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    nGreen := (NewColor shr GShift);
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    nBlue  := (NewColor shr BShift);
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    // Mix colors
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    nRed   := min(255,((nRed*nAlpha) div 255) + ((oRed*oAlpha*byte(255-nAlpha)) div 65025));
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    nGreen := min(255,((nGreen*nAlpha) div 255) + ((oGreen*oAlpha*byte(255-nAlpha)) div 65025));
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    nBlue  := min(255,((nBlue*nAlpha) div 255) + ((oBlue*oAlpha*byte(255-nAlpha)) div 65025));
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    nAlpha := min(255, oAlpha + nAlpha);
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    addBgColor := (nAlpha shl AShift) or (nRed shl RShift) or (nGreen shl GShift) or (nBlue shl BShift);
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end;
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procedure FillCircleLines(x, y, dx, dy: LongInt; Value: Longword);
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var i: LongInt;
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begin
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if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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        if (Land[y + dy, i] and lfIndestructible) = 0 then
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            Land[y + dy, i]:= Value;
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if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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        if (Land[y - dy, i] and lfIndestructible) = 0 then
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            Land[y - dy, i]:= Value;
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if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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        if (Land[y + dx, i] and lfIndestructible) = 0 then
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            Land[y + dx, i]:= Value;
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if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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        if (Land[y - dx, i] and lfIndestructible) = 0 then
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            Land[y - dx, i]:= Value;
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end;
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procedure ChangeCircleLines(x, y, dx, dy: LongInt; doSet, isCurrent: boolean);
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var i: LongInt;
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begin
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if not doSet then
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    begin
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    if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y + dy, i]:= Land[y + dy, i] and $FF7F
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            else if Land[y + dy, i] and $007F > 0 then
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                Land[y + dy, i]:= (Land[y + dy, i] and $FF80) or ((Land[y + dy, i] and $7F) - 1);
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    if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y - dy, i]:= Land[y - dy, i] and $FF7F
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            else if Land[y - dy, i] and $007F > 0 then
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                Land[y - dy, i]:= (Land[y - dy, i] and $FF80) or ((Land[y - dy, i] and $7F) - 1);
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    if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y + dx, i]:= Land[y + dx, i] and $FF7F
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            else if Land[y + dx, i] and $007F > 0 then
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                Land[y + dx, i]:= (Land[y + dx, i] and $FF80) or ((Land[y + dx, i] and $7F) - 1);
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    if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y - dx, i]:= Land[y - dx, i] and $FF7F
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            else if Land[y - dx, i] and $007F > 0 then
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                Land[y - dx, i]:= (Land[y - dx, i] and $FF80) or ((Land[y - dx, i] and $7F) - 1)
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    end
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else
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    begin
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    if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y + dy, i]:= Land[y + dy, i] or $80
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            else if Land[y + dy, i] and $007F < 127 then
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                Land[y + dy, i]:= (Land[y + dy, i] and $FF80) or ((Land[y + dy, i] and $7F) + 1);
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    if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y - dy, i]:= Land[y - dy, i] or $80
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            else if Land[y - dy, i] and $007F < 127 then
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                Land[y - dy, i]:= (Land[y - dy, i] and $FF80) or ((Land[y - dy, i] and $7F) + 1);
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    if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y + dx, i]:= Land[y + dx, i] or $80
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            else if Land[y + dx, i] and $007F < 127 then
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                Land[y + dx, i]:= (Land[y + dx, i] and $FF80) or ((Land[y + dx, i] and $7F) + 1);
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    if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
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        for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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            if isCurrent then
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                Land[y - dx, i]:= Land[y - dx, i] or $80
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            else if Land[y - dx, i] and $007F < 127 then
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                Land[y - dx, i]:= (Land[y - dx, i] and $FF80) or ((Land[y - dx, i] and $7F) + 1)
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    end
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end;
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procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
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var dx, dy, d: LongInt;
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begin
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dx:= 0;
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dy:= Radius;
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d:= 3 - 2 * Radius;
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while (dx < dy) do
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    begin
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    FillCircleLines(x, y, dx, dy, Value);
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    if (d < 0) then
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        d:= d + 4 * dx + 6
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    else
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        begin
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        d:= d + 4 * (dx - dy) + 10;
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        dec(dy)
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        end;
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    inc(dx)
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    end;
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if (dx = dy) then
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    FillCircleLines(x, y, dx, dy, Value);
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end;
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procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet, isCurrent: boolean);
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var dx, dy, d: LongInt;
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begin
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dx:= 0;
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dy:= Radius;
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d:= 3 - 2 * Radius;
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while (dx < dy) do
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    begin
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    ChangeCircleLines(x, y, dx, dy, doSet, isCurrent);
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    if (d < 0) then
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        d:= d + 4 * dx + 6
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    else
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        begin
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        d:= d + 4 * (dx - dy) + 10;
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        dec(dy)
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        end;
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    inc(dx)
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    end;
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if (dx = dy) then
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    ChangeCircleLines(x, y, dx, dy, doSet, isCurrent)
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end;
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procedure FillLandCircleLines0(x, y, dx, dy: LongInt);
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var i, t: LongInt;
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begin
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t:= y + dy;
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if (t and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
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            if (cReducedQuality and rqBlurryLand) = 0 then
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                LandPixels[t, i]:= 0
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            else
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                LandPixels[t div 2, i div 2]:= 0;
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t:= y - dy;
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if (t and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
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        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
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            if (cReducedQuality and rqBlurryLand) = 0 then
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                LandPixels[t, i]:= 0
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            else
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                LandPixels[t div 2, i div 2]:= 0;
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t:= y + dx;
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if (t and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
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            if (cReducedQuality and rqBlurryLand) = 0 then
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                LandPixels[t, i]:= 0
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            else
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                LandPixels[t div 2, i div 2]:= 0;
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t:= y - dx;
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if (t and LAND_HEIGHT_MASK) = 0 then
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    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
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        if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
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            if (cReducedQuality and rqBlurryLand) = 0 then
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                LandPixels[t, i]:= 0
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            else
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                LandPixels[t div 2, i div 2]:= 0;
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end;
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function isLandscapeEdge(weight:Longint):boolean;
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begin
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    result := (weight < 8) and (weight >= 2);
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end;
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function isLandscape(weight:Longint):boolean;
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begin
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    result := weight < 2;
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end;
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function isEmptySpace(weight:Longint):boolean;
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begin
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    result := not isLandscape(weight) and not isLandscapeEdge(weight);
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end;
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function getPixelWeight(x, y:Longint): Longint;
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var
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    i, j:Longint;
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begin    
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    result := 0;
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    for i := x - 1 to x + 1 do
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        for j := y - 1 to y + 1 do 
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        begin
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        if (i < 0) or 
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           (i > LAND_WIDTH - 1) or 
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           (j < 0) or 
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           (j > LAND_HEIGHT -1) or 
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           ((Land[j, i] and $FF00) = 0) then
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   278
           begin
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           result := result + 1;
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           end;
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   281
        end;
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end;
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   283
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   284
procedure drawIcePixel(y, x:Longint);
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var 
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   286
    iceSurface: PSDL_Surface;
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    icePixels: PLongwordArray;
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    pictureX, pictureY: LongInt;
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    w, c: LongWord;
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    weight: Longint;
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begin
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    weight := getPixelWeight(x, y);
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    if isLandscape(weight) then
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   294
        begin
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        // So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness
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        c:= $7dc1ccff;
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   297
        // FIXME should be a global value, not set every single pixel.  Just for test purposes
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        c:= ($44 shl RShift) or ($97 shl GShift) or ($A9 shl BShift) or ($A0 shl AShift);
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        iceSurface:= SpritesData[sprIceTexture].Surface;
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        pictureX := x mod iceSurface^.w;
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        pictureY := y mod iceSurface^.h;
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        icePixels := iceSurface^.pixels;
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   303
        w:= LandPixels[y, x];
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        w:= round(((w shr RShift and $FF) * RGB_LUMINANCE_RED +
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   305
              (w shr BShift and $FF) * RGB_LUMINANCE_GREEN +
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   306
              (w shr GShift and $FF) * RGB_LUMINANCE_BLUE));
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   307
        if w < 128 then w:= w+128;
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   308
        if w > 255 then w:= 255;
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   309
        w:= (w shl RShift) or (w shl BShift) or (w shl GShift) or (LandPixels[y,x] and AMask);
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        //LandPixels[y, x]:= w;
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   311
        LandPixels[y, x]:= addBgColor(w, c);
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   312
        LandPixels[y, x]:= addBgColor(LandPixels[y, x], icePixels^[iceSurface^.w * (y mod iceSurface^.h) + (x mod iceSurface^.w)]);
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   313
        Land[y, x] := land[y, x] or lfIce;            
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   314
        end
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   315
    else if (isLandscapeEdge(weight)) then
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   316
        begin
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   317
            LandPixels[y, x] := $FFB2AF8A;                    
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   318
            if Land[y, x] > 255 then Land[y, x] := Land[y, x] or lfIce;
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   319
        end;
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   320
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   321
end;
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   322
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   323
function getIncrementInquarter(dx, dy, quarter: Longint): Longint;
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   324
const directionX : array [0..3] of Longint = (0, 0, 1, -1);
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   325
const directionY : array [0..3] of Longint = (1, -1, 0, 0);
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   326
begin    
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   327
    getIncrementInquarter := directionX[quarter] * dx + directionY[quarter] * dy;
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   328
end;
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   329
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   330
function getIncrementInquarter2(dx, dy, quarter: Longint): Longint;
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   331
const directionY : array [0..3] of Longint = (0, 0, 1, 1);
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   332
const directionX : array [0..3] of Longint = (1, 1, 0, 0);
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   333
begin    
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   334
    getIncrementInquarter2 := directionX[quarter] * dx + directionY[quarter] * dy;
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   335
end;
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diff changeset
   336
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   337
procedure FillLandCircleLinesIce(x, y, dx, dy: LongInt);
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   338
var q, i, t: LongInt;
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   339
begin
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   340
for q := 0 to 3 do
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   341
    begin
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   342
        t:= y + getIncrementInquarter(dx, dy, q);
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   343
        if (t and LAND_HEIGHT_MASK) = 0 then
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   344
            for i:= Max(x - getIncrementInquarter2(dx, dy, q), 0) to Min(x + getIncrementInquarter2(dx, dy, q), LAND_WIDTH - 1) do
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   345
                if ((Land[t, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[t, i] > 255))  then
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   346
                    if (cReducedQuality and rqBlurryLand) = 0 then
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   347
                       drawIcePixel(t, i)
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   348
                    else
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   349
                       drawIcePixel(t div 2, i div 2) ;        
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   350
    end;
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   351
end;
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diff changeset
   352
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   353
procedure FillRoundInLandWithIce(X, Y, Radius: LongInt);
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diff changeset
   354
var dx, dy, d: LongInt;
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   355
begin
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   356
dx:= 0;
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   357
dy:= Radius;
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   358
d:= 3 - 2 * Radius;
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diff changeset
   359
    while (dx < dy) do
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   360
        begin
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   361
        FillLandCircleLinesIce(x, y, dx, dy);
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diff changeset
   362
        if (d < 0) then
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diff changeset
   363
            d:= d + 4 * dx + 6
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diff changeset
   364
        else
f2edd6d5f958 Change shape of ice to round
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diff changeset
   365
            begin
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   366
            d:= d + 4 * (dx - dy) + 10;
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   367
            dec(dy)
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   368
            end;
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   369
        inc(dx)
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   370
        end;
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diff changeset
   371
    if (dx = dy) then
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   372
        FillLandCircleLinesIce(x, y, dx, dy);
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diff changeset
   373
end;
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   374
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diff changeset
   375
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   376
function FillLandCircleLinesBG(x, y, dx, dy: LongInt): Longword;
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   377
var i, t, by, bx: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   378
    cnt: Longword;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   379
begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   380
cnt:= 0;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   381
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   382
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   383
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   384
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   385
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   386
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   387
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   388
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   389
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   390
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   391
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   392
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   393
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   394
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   395
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   396
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   397
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   398
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   399
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   400
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   401
            end;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   402
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   403
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   404
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   405
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   406
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   407
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   408
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   409
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   410
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   411
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   412
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   413
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   414
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   415
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   416
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   417
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   418
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   419
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   420
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   421
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   422
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   423
            end;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   424
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   425
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   426
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   427
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   428
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   429
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   430
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   431
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   432
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   433
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   434
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   435
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   436
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   437
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   438
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   439
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   440
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   441
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   442
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   443
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   444
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   445
            end;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   446
t:= y - dx;
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   447
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   448
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   449
        if (Land[t, i] and lfIndestructible) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   450
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   451
            if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   452
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   453
                by:= t; bx:= i;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   454
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   455
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   456
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   457
                by:= t div 2; bx:= i div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   458
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   459
            if ((Land[t, i] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   460
                begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   461
                inc(cnt);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   462
                LandPixels[by, bx]:= LandBackPixel(i, t)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   463
                end
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   464
            else if ((Land[t, i] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   465
                LandPixels[by, bx]:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   466
            end;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   467
FillLandCircleLinesBG:= cnt;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   468
end;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   469
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   470
procedure FillLandCircleLinesEBC(x, y, dx, dy: LongInt);
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   471
var i, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   472
begin
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   473
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   474
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   475
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   476
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   477
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   478
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   479
                LandPixels[t, i]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   480
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   481
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   482
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   483
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   484
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   485
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   486
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   487
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   488
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   489
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   490
    for i:= Max(x - dx, 0) to Min(x + dx, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   491
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   492
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   493
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   494
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   495
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   496
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   497
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   498
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   499
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   500
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   501
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   502
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   503
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   504
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   505
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   506
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   507
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   508
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   509
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   510
               LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   511
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   512
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   513
            //Despeckle(i, t);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   514
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   515
            end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   516
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   517
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   518
if (t and LAND_HEIGHT_MASK) = 0 then
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   519
    for i:= Max(x - dy, 0) to Min(x + dy, LAND_WIDTH - 1) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   520
        if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   521
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   522
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   523
                LandPixels[t, i]:= ExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   524
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   525
                LandPixels[t div 2, i div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   526
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   527
            Land[t, i]:= (Land[t, i] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   528
            //Despeckle(i, y - dy);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   529
            LandDirty[t div 32, i div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   530
            end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   531
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   532
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   533
function DrawExplosion(X, Y, Radius: LongInt): Longword;
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   534
var dx, dy, ty, tx, d: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   535
    cnt: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   536
begin
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   537
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   538
// draw background land texture
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   539
    begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   540
    cnt:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   541
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   542
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   543
    d:= 3 - 2 * Radius;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   544
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   545
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   546
        begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   547
        inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   548
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   549
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   550
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   551
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   552
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   553
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   554
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   555
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   556
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   557
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   558
        inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   559
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   560
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   561
// draw a hole in land
2733
52a5a160566f Engine:
smxx
parents: 2716
diff changeset
   562
if Radius > 20 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   563
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   564
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   565
    dy:= Radius - 15;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   566
    d:= 3 - 2 * dy;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   567
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   568
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   569
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   570
        FillLandCircleLines0(x, y, dx, dy);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   571
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   572
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   573
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   574
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   575
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   576
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   577
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   578
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   579
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   580
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   581
        FillLandCircleLines0(x, y, dx, dy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   582
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   583
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   584
  // FillRoundInLand after erasing land pixels to allow Land 0 check for mask.png to function
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   585
    FillRoundInLand(X, Y, Radius, 0);
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   586
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   587
// draw explosion border
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   588
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   589
    inc(Radius, 4);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   590
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   591
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   592
    d:= 3 - 2 * Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   593
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   594
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   595
        FillLandCircleLinesEBC(x, y, dx, dy);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   596
        if (d < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   597
            d:= d + 4 * dx + 6
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   598
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   599
            begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   600
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   601
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   602
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   603
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   604
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   605
    if (dx = dy) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   606
        FillLandCircleLinesEBC(x, y, dx, dy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   607
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   608
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   609
tx:= Max(X - Radius - 1, 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   610
dx:= Min(X + Radius + 1, LAND_WIDTH) - tx;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   611
ty:= Max(Y - Radius - 1, 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   612
dy:= Min(Y + Radius + 1, LAND_HEIGHT) - ty;
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   613
UpdateLandTexture(tx, dx, ty, dy, false);
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   614
DrawExplosion:= cnt
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   615
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   616
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   617
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   618
var tx, ty, by, bx,  i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   619
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   620
for i:= 0 to Pred(Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   621
    begin
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   622
    for ty:= Max(y - Radius, 0) to Min(y + Radius, LAND_HEIGHT) do
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   623
        for tx:= Max(0, ar^[i].Left - Radius) to Min(LAND_WIDTH, ar^[i].Right + Radius) do
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   624
            begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   625
            if (Land[ty, tx] and lfIndestructible) = 0 then
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   626
                begin
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   627
                if (cReducedQuality and rqBlurryLand) = 0 then
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   628
                    begin
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   629
                    by:= ty; bx:= tx;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   630
                    end
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   631
                else
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   632
                    begin
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   633
                    by:= ty div 2; bx:= tx div 2;
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   634
                    end;
6355
734fed7aefd3 Introduce initialization expressions
unc0rr
parents: 6132
diff changeset
   635
                if ((Land[ty, tx] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   636
                    LandPixels[by, bx]:= LandBackPixel(tx, ty)
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   637
                else if ((Land[ty, tx] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   638
                    LandPixels[by, bx]:= 0
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   639
                end
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   640
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   641
    inc(y, dY)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   642
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   643
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   644
inc(Radius, 4);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   645
dec(y, Count * dY);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   646
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   647
for i:= 0 to Pred(Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   648
    begin
7509
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   649
    for ty:= Max(y - Radius, 0) to Min(y + Radius, LAND_HEIGHT) do
76e3a3fc17cd revert 3188794b9d87. does not do what I'd like.
nemo
parents: 7492
diff changeset
   650
        for tx:= Max(0, ar^[i].Left - Radius) to Min(LAND_WIDTH, ar^[i].Right + Radius) do
4690
490cf71b436a revert last change. ordinary fire is fine, but HHG screws up.
nemo
parents: 4688
diff changeset
   651
            if ((Land[ty, tx] and lfBasic) <> 0) or ((Land[ty, tx] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   652
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   653
                 if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   654
                    LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   655
                else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   656
                    LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   657
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   658
                Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
3596
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   659
                LandDirty[ty div 32, tx div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   660
                end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   661
    inc(y, dY)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   662
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   663
818
635e58295079 Fix drill bug
unc0rr
parents: 772
diff changeset
   664
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   665
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   666
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   667
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   668
//
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   669
//  - (dX, dY) - direction, vector of length = 0.5
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   670
//
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   671
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   672
var nx, ny, dX8, dY8: hwFloat;
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   673
    i, t, tx, ty, by, bx, stX, stY, ddy, ddx: Longint;
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   674
    despeckle : Boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   675
begin  // (-dY, dX) is (dX, dY) rotated by PI/2
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   676
stY:= hwRound(Y);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   677
stX:= hwRound(X);
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   678
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   679
despeckle:= HalfWidth > 1;
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   680
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   681
nx:= X + dY * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   682
ny:= Y - dX * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   683
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   684
dX8:= dX * 8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   685
dY8:= dY * 8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   686
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   687
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   688
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   689
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   690
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   691
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   692
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   693
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   694
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   695
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   696
    if ((ty and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   697
    and ((tx and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   698
    and (((Land[ty, tx] and lfBasic) <> 0) or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   699
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   700
        Land[ty, tx]:= Land[ty, tx] and not lfIce;
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   701
        if despeckle then
5887
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   702
            begin
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   703
            Land[ty, tx]:= Land[ty, tx] or lfDamaged;
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   704
            LandDirty[ty div 32, tx div 32]:= 1
7d69b76ce923 Don't set lfDamaged for small tunnels
nemo
parents: 5885
diff changeset
   705
            end;
5332
b29d60c7cac7 Use an ifdef instead, add despeckling of tunnels
nemo
parents: 5322
diff changeset
   706
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   707
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   708
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   709
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   710
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   711
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   712
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   713
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   714
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   715
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   716
for i:= -HalfWidth to HalfWidth do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   717
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   718
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   719
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   720
    for t:= 0 to 7 do
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   721
        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   722
        X:= X + dX;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   723
        Y:= Y + dY;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   724
        tx:= hwRound(X);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   725
        ty:= hwRound(Y);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   726
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   727
        or ((Land[ty, tx] and lfObject) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   728
            begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   729
            Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   730
            if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   731
                LandDirty[ty div 32, tx div 32]:= 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   732
            if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   733
                LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   734
            else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   735
                LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   736
            end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   737
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   738
    X:= nx;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   739
    Y:= ny;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   740
    for t:= 0 to ticks do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   741
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   742
        X:= X + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   743
        Y:= Y + dY;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   744
        tx:= hwRound(X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   745
        ty:= hwRound(Y);
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   746
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and ((Land[ty, tx] and lfIndestructible) = 0) then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   747
            begin
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   748
            if (cReducedQuality and rqBlurryLand) = 0 then
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   749
                begin
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   750
                by:= ty; bx:= tx;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   751
                end
4690
490cf71b436a revert last change. ordinary fire is fine, but HHG screws up.
nemo
parents: 4688
diff changeset
   752
            else
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   753
                begin
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   754
                by:= ty div 2; bx:= tx div 2;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5386
diff changeset
   755
                end;
6355
734fed7aefd3 Introduce initialization expressions
unc0rr
parents: 6132
diff changeset
   756
            if ((Land[ty, tx] and lfBasic) <> 0) and (((LandPixels[by,bx] and AMask) shr AShift) = 255) and (not disableLandBack) then
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   757
                LandPixels[by, bx]:= LandBackPixel(tx, ty)
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
   758
            else if ((Land[ty, tx] and lfObject) <> 0) or (((LandPixels[by,bx] and AMask) shr AShift) < 255) then
6097
db10abae541f Couple more, add back misplaced clearing of Land
nemo
parents: 6096
diff changeset
   759
                LandPixels[by, bx]:= 0;
db10abae541f Couple more, add back misplaced clearing of Land
nemo
parents: 6096
diff changeset
   760
            Land[ty, tx]:= 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   761
            end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   762
        end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   763
    for t:= 0 to 7 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   764
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   765
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   766
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   767
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   768
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   769
    if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   770
    or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   771
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   772
        Land[ty, tx]:=( Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   773
        if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   774
            LandDirty[ty div 32, tx div 32]:= 1;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   775
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   776
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   777
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   778
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   779
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   780
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   781
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   782
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   783
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   784
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   785
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   786
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   787
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   788
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   789
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   790
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   791
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   792
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   793
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   794
    ty:= hwRound(Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   795
    if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (((Land[ty, tx] and lfBasic) <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   796
    or ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   797
        begin
8579
d18bc19d780a graphics tweak. flag a couple more overeager setall HH
nemo
parents: 7509
diff changeset
   798
        Land[ty, tx]:= (Land[ty, tx] or lfDamaged) and not lfIce;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   799
        if despeckle then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   800
            LandDirty[ty div 32, tx div 32]:= 1;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   801
        if (cReducedQuality and rqBlurryLand) = 0 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   802
            LandPixels[ty, tx]:= ExplosionBorderColor
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   803
        else
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   804
            LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   805
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   806
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   807
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   808
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   809
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   810
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   811
tx:= Max(stX - HalfWidth * 2 - 4 - abs(hwRound(dX * ticks)), 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   812
ty:= Max(stY - HalfWidth * 2 - 4 - abs(hwRound(dY * ticks)), 0);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   813
ddx:= Min(stX + HalfWidth * 2 + 4 + abs(hwRound(dX * ticks)), LAND_WIDTH) - tx;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   814
ddy:= Min(stY + HalfWidth * 2 + 4 + abs(hwRound(dY * ticks)), LAND_HEIGHT) - ty;
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   815
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   816
UpdateLandTexture(tx, ddx, ty, ddy, false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   817
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   818
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4791
diff changeset
   819
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean; indestructible: boolean): boolean;
6077
d8fa5a85d24f This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically
nemo
parents: 6011
diff changeset
   820
var X, Y, bpp, h, w, row, col, gx, gy, numFramesFirstCol: LongInt;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   821
    p: PByteArray;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   822
    Image: PSDL_Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   823
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   824
TryPlaceOnLand:= false;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   825
numFramesFirstCol:= SpritesData[Obj].imageHeight div SpritesData[Obj].Height;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   826
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   827
TryDo(SpritesData[Obj].Surface <> nil, 'Assert SpritesData[Obj].Surface failed', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   828
Image:= SpritesData[Obj].Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   829
w:= SpritesData[Obj].Width;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   830
h:= SpritesData[Obj].Height;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   831
row:= Frame mod numFramesFirstCol;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   832
col:= Frame div numFramesFirstCol;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   833
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   834
if SDL_MustLock(Image) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   835
    SDLTry(SDL_LockSurface(Image) >= 0, true);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   836
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   837
bpp:= Image^.format^.BytesPerPixel;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   838
TryDo(bpp = 4, 'It should be 32 bpp sprite', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   839
// Check that sprite fits free space
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   840
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   841
case bpp of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   842
    4: for y:= 0 to Pred(h) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   843
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   844
        for x:= 0 to Pred(w) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   845
            if (PLongword(@(p^[x * 4]))^) <> 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   846
                if ((cpY + y) <= Longint(topY)) or ((cpY + y) >= LAND_HEIGHT) or
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   847
                   ((cpX + x) <= Longint(leftX)) or ((cpX + x) >= Longint(rightX)) or (Land[cpY + y, cpX + x] <> 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   848
                    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   849
                        if SDL_MustLock(Image) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   850
                            SDL_UnlockSurface(Image);
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   851
                        exit;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   852
                    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   853
        p:= @(p^[Image^.pitch]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   854
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   855
    end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   856
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   857
TryPlaceOnLand:= true;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   858
if not doPlace then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   859
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   860
    if SDL_MustLock(Image) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   861
        SDL_UnlockSurface(Image);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   862
    exit
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   863
    end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   864
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   865
// Checked, now place
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   866
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   867
case bpp of
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   868
    4: for y:= 0 to Pred(h) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   869
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   870
        for x:= 0 to Pred(w) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   871
            if (PLongword(@(p^[x * 4]))^) <> 0 then
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   872
                   begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   873
                if (cReducedQuality and rqBlurryLand) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   874
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   875
                    gX:= cpX + x;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   876
                    gY:= cpY + y;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   877
                    end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   878
                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   879
                     begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   880
                     gX:= (cpX + x) div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   881
                     gY:= (cpY + y) div 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   882
                    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   883
                if indestructible then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   884
                    Land[cpY + y, cpX + x]:= lfIndestructible
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   885
                else if (LandPixels[gY, gX] and AMask) shr AShift = 255 then  // This test assumes lfBasic and lfObject differ only graphically
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   886
                    Land[cpY + y, cpX + x]:= lfBasic
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   887
                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   888
                    Land[cpY + y, cpX + x]:= lfObject;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   889
                // For testing only. Intent is to flag this on objects with masks, or use it for an ice ray gun
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   890
                if (Theme = 'Snow') or (Theme = 'Christmas') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   891
                    Land[cpY + y, cpX + x]:= Land[cpY + y, cpX + x] or lfIce;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   892
                    LandPixels[gY, gX]:= PLongword(@(p^[x * 4]))^
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   893
                end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   894
        p:= @(p^[Image^.pitch]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   895
        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   896
    end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   897
if SDL_MustLock(Image) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   898
    SDL_UnlockSurface(Image);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   899
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   900
x:= Max(cpX, leftX);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   901
w:= Min(cpX + Image^.w, LAND_WIDTH) - x;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   902
y:= Max(cpY, topY);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4367
diff changeset
   903
h:= Min(cpY + Image^.h, LAND_HEIGHT) - y;
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
   904
UpdateLandTexture(x, w, y, h, true)
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   905
end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   906
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
   907
function Despeckle(X, Y: LongInt): boolean;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   908
var nx, ny, i, j, c, xx, yy: LongInt;
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   909
    pixelsweep: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   910
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   911
    Despeckle:= true;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   912
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   913
    if (cReducedQuality and rqBlurryLand) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   914
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   915
        xx:= X;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   916
        yy:= Y;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   917
    end
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   918
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   919
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   920
        xx:= X div 2;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   921
        yy:= Y div 2;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   922
    end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   923
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   924
    pixelsweep:= ((Land[Y, X] and $FF00) = 0) and (LandPixels[yy, xx] <> 0);
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   925
    if (((Land[Y, X] and lfDamaged) <> 0) and ((Land[Y, X] and lfIndestructible) = 0)) or pixelsweep then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   926
    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   927
        c:= 0;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   928
        for i:= -1 to 1 do
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   929
            for j:= -1 to 1 do
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   930
                if (i <> 0) or (j <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   931
                begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   932
                    ny:= Y + i;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   933
                    nx:= X + j;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   934
                    if ((ny and LAND_HEIGHT_MASK) = 0) and ((nx and LAND_WIDTH_MASK) = 0) then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   935
                    begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   936
                        if pixelsweep then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   937
                        begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   938
                            if ((cReducedQuality and rqBlurryLand) <> 0) then
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   939
                            begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   940
                                nx:= nx div 2;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   941
                                ny:= ny div 2
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   942
                            end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   943
                            if LandPixels[ny, nx] <> 0 then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   944
                                inc(c);
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   945
                        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   946
                    else if Land[ny, nx] > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   947
                        inc(c);
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4690
diff changeset
   948
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   949
                end;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
   950
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   951
        if c < 4 then // 0-3 neighbours
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   952
        begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   953
            if ((Land[Y, X] and lfBasic) <> 0) and (not disableLandBack) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   954
                LandPixels[yy, xx]:= LandBackPixel(X, Y)
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   955
            else
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   956
                LandPixels[yy, xx]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   957
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   958
            if not pixelsweep then
6681
nemo
parents: 6580
diff changeset
   959
            begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   960
                Land[Y, X]:= 0;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   961
                exit
6681
nemo
parents: 6580
diff changeset
   962
            end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   963
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   964
    end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6982
diff changeset
   965
    Despeckle:= false
5267
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   966
end;
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   967
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   968
procedure Smooth(X, Y: LongInt);
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
   969
begin
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   970
// a bit of AA for explosions
7492
3188794b9d87 Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
nemo
parents: 7270
diff changeset
   971
if (Land[Y, X] = 0) and (Y > LongInt(topY) + 1) and
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   972
    (Y < LAND_HEIGHT-2) and (X > LongInt(leftX) + 1) and (X < LongInt(rightX) - 1) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   973
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   974
    if ((((Land[y, x-1] and lfDamaged) <> 0) and (((Land[y+1,x] and lfDamaged) <> 0)) or ((Land[y-1,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   975
    or (((Land[y, x+1] and lfDamaged) <> 0) and (((Land[y-1,x] and lfDamaged) <> 0) or ((Land[y+1,x] and lfDamaged) <> 0)))) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   976
        begin
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   977
        if (cReducedQuality and rqBlurryLand) = 0 then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   978
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   979
            if ((LandPixels[y,x] and AMask) shr AShift) < 10 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   980
                LandPixels[y,x]:= (ExplosionBorderColor and (not AMask)) or (128 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   981
            else
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   982
                LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   983
                                (((((LandPixels[y,x] and RMask shr RShift) div 2)+((ExplosionBorderColor and RMask) shr RShift) div 2) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   984
                                (((((LandPixels[y,x] and GMask shr GShift) div 2)+((ExplosionBorderColor and GMask) shr GShift) div 2) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   985
                                (((((LandPixels[y,x] and BMask shr BShift) div 2)+((ExplosionBorderColor and BMask) shr BShift) div 2) and $FF) shl BShift) or ($FF shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
   986
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   987
        if (Land[y, x-1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   988
            Land[y,x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   989
        else if (Land[y, x+1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   990
            Land[y,x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   991
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   992
            Land[y,x]:= lfBasic;
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
   993
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   994
    else if ((((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   995
    or (((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   996
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   997
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   998
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   999
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1000
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1001
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))) then
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
  1002
        begin
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1003
        if (cReducedQuality and rqBlurryLand) = 0 then
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1004
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1005
            if ((LandPixels[y,x] and AMask) shr AShift) < 10 then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1006
                LandPixels[y,x]:= (ExplosionBorderColor and (not AMask)) or (64 shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1007
            else
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1008
                LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1009
                                (((((LandPixels[y,x] and RMask shr RShift) * 3 div 4)+((ExplosionBorderColor and RMask) shr RShift) div 4) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1010
                                (((((LandPixels[y,x] and GMask shr GShift) * 3 div 4)+((ExplosionBorderColor and GMask) shr GShift) div 4) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1011
                                (((((LandPixels[y,x] and BMask shr BShift) * 3 div 4)+((ExplosionBorderColor and BMask) shr BShift) div 4) and $FF) shl BShift) or ($FF shl AShift)
5274
941da059472b Avoid desyncing on blurry land
nemo
parents: 5267
diff changeset
  1012
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1013
        if (Land[y, x-1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1014
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1015
        else if (Land[y, x+1] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1016
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1017
        else if (Land[y+1, x] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1018
            Land[y, x]:= lfObject
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1019
        else if (Land[y-1, x] = lfObject) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1020
        Land[y, x]:= lfObject
5687
fac606654317 Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
nemo
parents: 5480
diff changeset
  1021
        else Land[y,x]:= lfBasic
5261
2db030882bc9 More AA - try smoothing explosions a bit
nemo
parents: 5179
diff changeset
  1022
        end
5267
e9ae019e9bb4 move smoothing into separate function, adjust call order
nemo
parents: 5266
diff changeset
  1023
    end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1024
else if ((cReducedQuality and rqBlurryLand) = 0) and (LandPixels[Y, X] and AMask = 255)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1025
and ((Land[Y, X] and (lfDamaged or lfBasic) = lfBasic) or (Land[Y, X] and (lfDamaged or lfBasic) = lfBasic))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1026
and (Y > LongInt(topY) + 1) and (Y < LAND_HEIGHT-2) and (X > LongInt(leftX) + 1) and (X < LongInt(rightX) - 1) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1027
    begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1028
    if ((((Land[y, x-1] and lfDamaged) <> 0) and (((Land[y+1,x] and lfDamaged) <> 0)) or ((Land[y-1,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1029
    or (((Land[y, x+1] and lfDamaged) <> 0) and (((Land[y-1,x] and lfDamaged) <> 0) or ((Land[y+1,x] and lfDamaged) <> 0)))) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1030
        begin
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1031
        LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1032
                        (((((LandPixels[y,x] and RMask shr RShift) div 2)+((ExplosionBorderColor and RMask) shr RShift) div 2) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1033
                        (((((LandPixels[y,x] and GMask shr GShift) div 2)+((ExplosionBorderColor and GMask) shr GShift) div 2) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1034
                        (((((LandPixels[y,x] and BMask shr BShift) div 2)+((ExplosionBorderColor and BMask) shr BShift) div 2) and $FF) shl BShift) or ($FF shl AShift)
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1035
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1036
    else if ((((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1037
    or (((Land[y, x-1] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1038
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y+2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1039
    or (((Land[y, x+1] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y-2,x] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1040
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1041
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x+1] and lfDamaged) <> 0) and ((Land[y,x+2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1042
    or (((Land[y+1, x] and lfDamaged) <> 0) and ((Land[y+1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1043
    or (((Land[y-1, x] and lfDamaged) <> 0) and ((Land[y-1,x-1] and lfDamaged) <> 0) and ((Land[y,x-2] and lfDamaged) <> 0))) then
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1044
        begin
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1045
        LandPixels[y,x]:=
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1046
                        (((((LandPixels[y,x] and RMask shr RShift) * 3 div 4)+((ExplosionBorderColor and RMask) shr RShift) div 4) and $FF) shl RShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1047
                        (((((LandPixels[y,x] and GMask shr GShift) * 3 div 4)+((ExplosionBorderColor and GMask) shr GShift) div 4) and $FF) shl GShift) or
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1048
                        (((((LandPixels[y,x] and BMask shr BShift) * 3 div 4)+((ExplosionBorderColor and BMask) shr BShift) div 4) and $FF) shl BShift) or ($FF shl AShift)
6130
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1049
        end
026fd01a5e2c Blend the outter side too
nemo
parents: 6097
diff changeset
  1050
    end
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1051
end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1052
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1053
function SweepDirty: boolean;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1054
var x, y, xx, yy, ty, tx: LongInt;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1055
    bRes, updateBlock, resweep, recheck: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1056
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
  1057
bRes:= false;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1058
reCheck:= true;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1059
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1060
while recheck do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1061
    begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1062
    recheck:= false;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1063
    for y:= 0 to LAND_HEIGHT div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1064
        begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1065
        for x:= 0 to LAND_WIDTH div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1066
            begin
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1067
            if LandDirty[y, x] = 1 then
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
  1068
                begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1069
                updateBlock:= false;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1070
                resweep:= true;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1071
                ty:= y * 32;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1072
                tx:= x * 32;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1073
                while(resweep) do
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1074
                    begin
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1075
                    resweep:= false;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1076
                    for yy:= ty to ty + 31 do
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
  1077
                        for xx:= tx to tx + 31 do
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1078
                            if Despeckle(xx, yy) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1079
                                begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1080
                                bRes:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1081
                                updateBlock:= true;
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1082
                                resweep:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1083
                                if (yy = ty) and (y > 0) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1084
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1085
                                    LandDirty[y-1, x]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1086
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1087
                                    end
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1088
                                else if (yy = ty+31) and (y < LAND_HEIGHT div 32 - 1) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1089
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1090
                                    LandDirty[y+1, x]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1091
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1092
                                    end;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1093
                                if (xx = tx) and (x > 0) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1094
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1095
                                    LandDirty[y, x-1]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1096
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1097
                                    end
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1098
                                else if (xx = tx+31) and (x < LAND_WIDTH div 32 - 1) then
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1099
                                    begin
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1100
                                    LandDirty[y, x+1]:= 1;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1101
                                    recheck:= true;
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1102
                                    end
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1103
                                end;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1104
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1105
                if updateBlock then
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7150
diff changeset
  1106
                    UpdateLandTexture(tx, 32, ty, 32, false);
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1107
                LandDirty[y, x]:= 2;
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
  1108
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1109
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
  1110
        end;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
  1111
     end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
  1112
5895
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1113
for y:= 0 to LAND_HEIGHT div 32 - 1 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1114
    for x:= 0 to LAND_WIDTH div 32 - 1 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1115
        if LandDirty[y, x] <> 0 then
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1116
            begin
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1117
            LandDirty[y, x]:= 0;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1118
            ty:= y * 32;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1119
            tx:= x * 32;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1120
            for yy:= ty to ty + 31 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1121
                for xx:= tx to tx + 31 do
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1122
                    Smooth(xx,yy)
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1123
            end;
212d3b459658 smoothing should be after despeckling
nemo
parents: 5887
diff changeset
  1124
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
  1125
SweepDirty:= bRes;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
  1126
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
  1127
5885
ae257409bcff Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
nemo
parents: 5832
diff changeset
  1128
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1129
// Return true if outside of land or not the value tested, used right now for some X/Y movement that does not use normal hedgehog movement in GSHandlers.inc
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
  1130
function CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean; inline;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1131
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1132
    CheckLandValue:= ((X and LAND_WIDTH_MASK <> 0) or (Y and LAND_HEIGHT_MASK <> 0)) or ((Land[Y, X] and LandFlag) = 0)
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
  1133
end;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1134
6096
a00dbbf49d6c Add landbacktex to a few maps, just to see how it looks.
nemo
parents: 6081
diff changeset
  1135
function LandBackPixel(x, y: LongInt): LongWord; inline;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1136
var p: PLongWordArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1137
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1138
    if LandBackSurface = nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1139
        LandBackPixel:= 0
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1140
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1141
        begin
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1142
        p:= LandBackSurface^.pixels;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1143
        LandBackPixel:= p^[LandBackSurface^.w * (y mod LandBackSurface^.h) + (x mod LandBackSurface^.w)];// or $FF000000;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1144
        end
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1145
end;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1146
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4359
diff changeset
  1147
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1148
procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1149
var
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1150
  eX, eY, dX, dY: LongInt;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1151
  i, sX, sY, x, y, d: LongInt;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1152
begin
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1153
eX:= 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1154
eY:= 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1155
dX:= X2 - X1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1156
dY:= Y2 - Y1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1157
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1158
if (dX > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1159
    sX:= 1
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1160
else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1161
    if (dX < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1162
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1163
        sX:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1164
        dX:= -dX
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1165
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1166
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1167
        sX:= dX;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1168
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1169
if (dY > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1170
    sY:= 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1171
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1172
    if (dY < 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1173
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1174
        sY:= -1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1175
        dY:= -dY
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1176
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1177
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1178
        sY:= dY;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1179
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1180
if (dX > dY) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1181
    d:= dX
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1182
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1183
    d:= dY;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1184
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1185
x:= X1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1186
y:= Y1;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1187
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1188
for i:= 0 to d do
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1189
    begin
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1190
    inc(eX, dX);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1191
    inc(eY, dY);
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1192
    if (eX > d) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1193
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1194
        dec(eX, d);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1195
        inc(x, sX);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1196
        end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1197
    if (eY > d) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1198
        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1199
        dec(eY, d);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1200
        inc(y, sY);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1201
        end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1202
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1203
    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
  1204
        Land[y, x]:= Color;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1205
    end
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1206
end;
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
  1207
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1208
procedure DrawDots(x, y, xx, yy: Longint; Color: Longword); inline;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1209
begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1210
    if (((x + xx) and LAND_WIDTH_MASK) = 0) and (((y + yy) and LAND_HEIGHT_MASK) = 0) then Land[y + yy, x + xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1211
    if (((x + xx) and LAND_WIDTH_MASK) = 0) and (((y - yy) and LAND_HEIGHT_MASK) = 0) then Land[y - yy, x + xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1212
    if (((x - xx) and LAND_WIDTH_MASK) = 0) and (((y + yy) and LAND_HEIGHT_MASK) = 0) then Land[y + yy, x - xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1213
    if (((x - xx) and LAND_WIDTH_MASK) = 0) and (((y - yy) and LAND_HEIGHT_MASK) = 0) then Land[y - yy, x - xx]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1214
    if (((x + yy) and LAND_WIDTH_MASK) = 0) and (((y + xx) and LAND_HEIGHT_MASK) = 0) then Land[y + xx, x + yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1215
    if (((x + yy) and LAND_WIDTH_MASK) = 0) and (((y - xx) and LAND_HEIGHT_MASK) = 0) then Land[y - xx, x + yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1216
    if (((x - yy) and LAND_WIDTH_MASK) = 0) and (((y + xx) and LAND_HEIGHT_MASK) = 0) then Land[y + xx, x - yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1217
    if (((x - yy) and LAND_WIDTH_MASK) = 0) and (((y - xx) and LAND_HEIGHT_MASK) = 0) then Land[y - xx, x - yy]:= Color;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1218
end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1219
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1220
procedure DrawLines(X1, Y1, X2, Y2, XX, YY: LongInt; color: Longword);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1221
var
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1222
  eX, eY, dX, dY: LongInt;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1223
  i, sX, sY, x, y, d: LongInt;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1224
  f: boolean;
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1225
begin
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1226
    eX:= 0;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1227
    eY:= 0;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1228
    dX:= X2 - X1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1229
    dY:= Y2 - Y1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1230
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1231
    if (dX > 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1232
        sX:= 1
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1233
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1234
        if (dX < 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1235
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1236
            sX:= -1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1237
            dX:= -dX
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1238
            end
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1239
        else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1240
            sX:= dX;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1241
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1242
    if (dY > 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1243
        sY:= 1
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1244
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1245
        if (dY < 0) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1246
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1247
            sY:= -1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1248
            dY:= -dY
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1249
            end
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1250
        else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1251
            sY:= dY;
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1252
7150
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1253
    if (dX > dY) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1254
        d:= dX
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1255
    else
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1256
        d:= dY;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1257
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1258
    x:= X1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1259
    y:= Y1;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1260
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1261
    for i:= 0 to d do
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1262
        begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1263
        inc(eX, dX);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1264
        inc(eY, dY);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1265
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1266
        f:= eX > d;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1267
        if f then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1268
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1269
            dec(eX, d);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1270
            inc(x, sX);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1271
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1272
            end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1273
        if (eY > d) then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1274
            begin
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1275
            dec(eY, d);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1276
            inc(y, sY);
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1277
            f:= true;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1278
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1279
            end;
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1280
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1281
        if not f then
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1282
            DrawDots(x, y, xx, yy, color)
fba3b14ff746 This should make drawn maps rendering even more faster
unc0rr
parents: 7147
diff changeset
  1283
        end
7147
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1284
end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1285
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1286
procedure DrawThickLine(X1, Y1, X2, Y2, radius: LongInt; color: Longword);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1287
var dx, dy, d: LongInt;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1288
begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1289
    dx:= 0;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1290
    dy:= Radius;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1291
    d:= 3 - 2 * Radius;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1292
    while (dx < dy) do
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1293
        begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1294
        DrawLines(x1, y1, x2, y2, dx, dy, color);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1295
        if (d < 0) then
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1296
            d:= d + 4 * dx + 6
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1297
        else
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1298
            begin
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1299
            d:= d + 4 * (dx - dy) + 10;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1300
            dec(dy)
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1301
            end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1302
        inc(dx)
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1303
        end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1304
    if (dx = dy) then
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1305
        DrawLines(x1, y1, x2, y2, dx, dy, color);
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1306
end;
11b7b12e2b85 Render drawn maps 10-500 times faster
unc0rr
parents: 7035
diff changeset
  1307
7268
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1308
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1309
procedure DumpLandToLog(x, y, r: LongInt);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1310
var xx, yy, dx: LongInt;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1311
    s: shortstring;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1312
begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1313
    s[0]:= char(r * 2 + 1);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1314
    for yy:= y - r to y + r do
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1315
        begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1316
        for dx:= 0 to r*2 do
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1317
            begin
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1318
            xx:= dx - r + x;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1319
            if (xx = x) and (yy = y) then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1320
                s[dx + 1]:= 'X'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1321
            else if Land[yy, xx] > 255 then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1322
                s[dx + 1]:= 'O'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1323
            else if Land[yy, xx] > 0 then
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1324
                s[dx + 1]:= '*'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1325
            else
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1326
                s[dx + 1]:= '.'
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1327
            end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1328
        AddFileLog('Land dump: ' + s);
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1329
        end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1330
end;
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 7170
diff changeset
  1331
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
  1332
end.