project_files/frontlib/socket.c
author Medo <smaxein@googlemail.com>
Sat, 09 Jun 2012 03:28:38 +0200
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child 7224 5143861c83bd
permissions -rw-r--r--
Implemented game launching API for the frontlib. It is still buggy though, and not all game settings can be conveniently created/modified yet.
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#include "socket.h"
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#include "util/logging.h"
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#include <stdlib.h>
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#include <SDL_net.h>
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#include <time.h>
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typedef struct _flib_tcpsocket {
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	TCPsocket sock;
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	SDLNet_SocketSet sockset;
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} _flib_tcpsocket;
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typedef struct _flib_acceptor {
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	TCPsocket sock;
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	uint16_t port;
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} _flib_acceptor;
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static uint32_t get_peer_ip(TCPsocket sock) {
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	IPaddress *addr = SDLNet_TCP_GetPeerAddress(sock);
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	return SDLNet_Read32(&addr->host);
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}
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static bool connection_is_local(TCPsocket sock) {
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	return get_peer_ip(sock) == (uint32_t)((127UL<<24)+1); // 127.0.0.1
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}
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static flib_tcpsocket flib_socket_create(TCPsocket sdlsock) {
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	flib_tcpsocket result = malloc(sizeof(_flib_tcpsocket));
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	if(!result) {
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		flib_log_e("Can't allocate socket: Out of memory!");
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		return NULL;
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	}
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	result->sock = sdlsock;
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	result->sockset = SDLNet_AllocSocketSet(1);
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	if(!result->sockset) {
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		flib_log_e("Can't allocate socket: Out of memory!");
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		SDLNet_FreeSocketSet(result->sockset);
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		free(result);
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		return NULL;
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	}
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	SDLNet_AddSocket(result->sockset, (SDLNet_GenericSocket)result->sock);
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	return result;
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}
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flib_acceptor flib_acceptor_create(uint16_t port) {
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	flib_acceptor result = malloc(sizeof(_flib_acceptor));
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	if(!result) {
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		flib_log_e("Can't allocate acceptor: Out of memory!");
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		return NULL;
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	}
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	IPaddress addr;
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	addr.host = INADDR_ANY;
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	if(port > 0) {
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		result->port = port;
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		SDLNet_Write16(port, &addr.port);
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		result->sock = SDLNet_TCP_Open(&addr);
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		if(result->sock) {
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			return result;
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		} else {
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			flib_log_e("Unable to listen on port %u: %s", (unsigned)port, SDLNet_GetError());
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			free(result);
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			return NULL;
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		}
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	} else {
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		/* SDL_net does not seem to have a way to listen on a random unused port
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		   and find out which port that is, so let's try to find one ourselves. */
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		srand(time(NULL));
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		rand();
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		for(int i=0; i<1000; i++) {
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			// IANA suggests using ports in the range 49152-65535 for things like this
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			result->port = 49152+(rand()%(65535-49152));
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			SDLNet_Write16(result->port, &addr.port);
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			result->sock = SDLNet_TCP_Open(&addr);
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			if(result->sock) {
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				return result;
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			} else {
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				flib_log_w("Unable to listen on port %u: %s", (unsigned)result->port, SDLNet_GetError());
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			}
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		}
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		flib_log_e("Unable to listen on a random unused port.");
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		free(result);
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		return NULL;
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	}
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}
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uint16_t flib_acceptor_listenport(flib_acceptor acceptor) {
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	if(!acceptor) {
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		flib_log_e("Call to flib_acceptor_listenport with acceptor==null");
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		return 0;
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	}
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	return acceptor->port;
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}
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void flib_acceptor_close(flib_acceptor *acceptorptr) {
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	if(!acceptorptr) {
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		flib_log_e("Call to flib_acceptor_close with acceptorptr==null");
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	} else if(*acceptorptr) {
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		SDLNet_TCP_Close((*acceptorptr)->sock);
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		free(*acceptorptr);
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		*acceptorptr = NULL;
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	}
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}
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flib_tcpsocket flib_socket_accept(flib_acceptor acceptor, bool localOnly) {
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	if(!acceptor) {
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		flib_log_e("Call to flib_socket_accept with acceptor==null");
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		return NULL;
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	}
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	flib_tcpsocket result = NULL;
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	TCPsocket sock = NULL;
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	while(!result && (sock = SDLNet_TCP_Accept(acceptor->sock))) {
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		if(localOnly && !connection_is_local(sock)) {
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			flib_log_i("Rejected nonlocal connection attempt from %s", flib_format_ip(get_peer_ip(sock)));
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			SDLNet_TCP_Close(sock);
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		} else {
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			result = flib_socket_create(sock);
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			if(!result) {
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				SDLNet_TCP_Close(sock);
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			}
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		}
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	}
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	return result;
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}
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void flib_socket_close(flib_tcpsocket *sockptr) {
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	if(!sockptr) {
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		flib_log_e("Call to flib_socket_close with sockptr==null");
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	} else if(*sockptr) {
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		flib_tcpsocket sock = *sockptr;
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		SDLNet_DelSocket(sock->sockset, (SDLNet_GenericSocket)sock->sock);
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		SDLNet_TCP_Close(sock->sock);
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		SDLNet_FreeSocketSet(sock->sockset);
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		free(sock);
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		*sockptr = NULL;
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	}
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}
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int flib_socket_nbrecv(flib_tcpsocket sock, void *data, int maxlen) {
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	if(!sock || (maxlen>0 && !data)) {
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		flib_log_e("Call to flib_socket_nbrecv with sock==null or data==null");
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		return -1;
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	}
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	int readySockets = SDLNet_CheckSockets(sock->sockset, 0);
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	if(readySockets>0) {
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		int size = SDLNet_TCP_Recv(sock->sock, data, maxlen);
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		return size>0 ? size : -1;
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	} else if(readySockets==0) {
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		return 0;
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	} else {
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		flib_log_e("Error in select system call: %s", SDLNet_GetError());
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		return -1;
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	}
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}
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int flib_socket_send(flib_tcpsocket sock, const void *data, int len) {
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	if(!sock || (len>0 && !data)) {
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		flib_log_e("Call to flib_socket_send with sock==null or data==null");
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		return -1;
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	}
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	return SDLNet_TCP_Send(sock->sock, data, len);
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}