hedgewars/uLandObjects.pas
author unC0Rr
Fri, 19 Apr 2024 17:45:05 +0200
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandObjects;
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interface
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uses SDLh;
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procedure AddObjects();
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procedure FreeLandObjects();
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procedure LoadThemeConfig;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
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procedure AddOnLandObjects(Surface: PSDL_Surface);
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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implementation
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uses uStore, uConsts, uConsole, uRandom, uSound
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     , uTypes, uVariables, uDebug, uUtils
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     , uPhysFSLayer, uRenderUtils;
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const MaxRects = 512;
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      MAXOBJECTRECTS = 16;
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      MAXTHEMEOBJECTS = 32;
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      cThemeCFGFilename = 'theme.cfg';
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type PLongWord = ^LongWord;
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     TRectsArray = array[0..MaxRects] of TSDL_Rect;
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     PRectArray = ^TRectsArray;
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     TThemeObjectOverlay = record
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                           Position: TPoint;
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                           Surf: PSDL_Surface;
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                           Width, Height: LongWord;
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                           end;
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     TThemeObject = record
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                     Name: ShortString;
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                     Surf, Mask: PSDL_Surface;
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                     inland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     anchors: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     overlays: array[0..Pred(MAXOBJECTRECTS)] of TThemeObjectOverlay;
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                     inrectcnt: LongInt;
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                     outrectcnt: LongInt;
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                     anchorcnt: LongInt;
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                     overlaycnt: LongInt;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TThemeObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject;
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                     end;
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     TSprayObject = record
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                     Surf: PSDL_Surface;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TSprayObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject
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                     end;
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var Rects: PRectArray;
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    RectCount: Longword;
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    ThemeObjects: TThemeObjects;
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    SprayObjects: TSprayObjects;
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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begin
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    // this an if instead of masking colours to avoid confusing map creators
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    if ((AMask and Pixel) = 0) then
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        LandWord:= 0
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    else if (Pixel and AMask > 0) and (Pixel and RMask > 0) and (Pixel and GMask > 0) and (Pixel and BMask > 0) then // whiteish
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        LandWord:= lfObject
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask = 0) and (Pixel and BMask = 0) then // blackish
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        begin
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        LandWord:= lfBasic;
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        disableLandBack:= false
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        end
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    else if (Pixel and AMask > 0) and (Pixel and RMask > 0) and (Pixel and GMask = 0) and (Pixel and BMask = 0) then // reddish
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        LandWord:= lfIndestructible
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask = 0) and (Pixel and BMask > 0) then // blueish
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        LandWord:= lfObject or lfIce
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask > 0) and (Pixel and BMask = 0) then // greenish
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        LandWord:= lfObject or lfBouncy
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, 0, false);
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, LandFlags, false);
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end;
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function LerpByte(src, dst: Byte; l: LongWord): LongWord; inline;
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begin
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    LerpByte:= ((255 - l) * src + l * dst) div 255;
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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    alpha, color, landColor, x, y: LongWord;
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    bpp: LongInt;
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begin
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WriteToConsole('Generating collision info... ');
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   129
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if SDL_MustLock(Image) then
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bd9a2f1b0080 SDLTry doesn't halt engine no more
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    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
184
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unc0rr
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   132
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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bpp:= Image^.format^.BytesPerPixel;
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unc0rr
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if checkFails(bpp = 4, 'Land object should be 32bit', true) then
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unc0rr
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   135
begin
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   136
if SDL_MustLock(Image) then
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    SDL_UnlockSurface(Image);
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   138
end;
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e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
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lovelacer
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if Width = 0 then
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lovelacer
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    Width:= Image^.w;
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540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
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   142
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unc0rr
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p:= Image^.pixels;
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e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
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for y:= 0 to Pred(Image^.h) do
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unc0rr
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    begin
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    for x:= 0 to Pred(Width) do
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sheepluva
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        begin
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sheepluva
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        // map image pixels per line backwards if in flip mode
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sheepluva
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        if Flip then
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            color:= p^[Pred(Image^.w) - x]
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        else
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            color:= p^[x];
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        if (cReducedQuality and rqBlurryLand) = 0 then
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            pLandColor:= @LandPixels[cpY + y, cpX + x]
11006
cb06b7985261 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva
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        else
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            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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sheepluva
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   159
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        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
6534
e6cb8a41b5f4 Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
nemo
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            begin
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            if alpha = 0 then
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                pLandColor^:= color
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                    or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                    or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                    or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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koda
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   173
6081
537bbd5c1a62 Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
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   174
            end;
15099
07de9e60c305 fix land object placement
alfadur
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   175
07de9e60c305 fix land object placement
alfadur
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   176
        if ((color and AMask) <> 0) and (Land[cpY + y, cpX + x] <= lfAllObjMask) then
07de9e60c305 fix land object placement
alfadur
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            Land[cpY + y, cpX + x]:= lfObject or LandFlags
11006
cb06b7985261 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva
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   178
        end;
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unc0rr
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
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unc0rr
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    end;
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unc0rr
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   181
184
f97a7a3dc8f6 - Update more headers
unc0rr
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   182
if SDL_MustLock(Image) then
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lovelacer
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    SDL_UnlockSurface(Image);
184
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unc0rr
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   184
WriteLnToConsole(msgOK)
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   185
end;
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   186
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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    x, y, alpha, color, landColor: LongWord;
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begin
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WriteToConsole('Generating overlay collision info... ');
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   193
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if SDL_MustLock(Image) then
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   195
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
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   196
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if checkFails(Image^.format^.BytesPerPixel = 4, 'Land object overlay should be 32bit', true)
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   and SDL_MustLock(Image) then
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   199
    SDL_UnlockSurface(Image);
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p:= Image^.pixels;
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for y:= 0 to Pred(Image^.h) do
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    begin
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    for x:= 0 to Pred(Image^.w) do
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   206
        begin
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   207
        color:= p^[x];
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   208
        if (color and AMask) <> 0 then
04d1521cb7b8 new theme object features
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   209
            begin
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   210
            if (cReducedQuality and rqBlurryLand) = 0 then
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   211
                pLandColor:= @LandPixels[cpY + y, cpX + x]
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   212
            else
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   213
                pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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   214
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   215
            alpha:= (color and AMask) shr AShift;
13833
664935d80668 Fix another pas2c hiccup in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13501
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   216
            if ((alpha <> $FF) and ((pLandColor^) <> 0)) then
13391
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   217
                begin
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   218
                landColor:= pLandColor^;
04d1521cb7b8 new theme object features
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   219
                color:=
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   220
                    (LerpByte((landColor and RMask) shr RShift, (color and RMask) shr RShift, alpha) shl RShift)
04d1521cb7b8 new theme object features
alfadur
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   221
                 or (LerpByte((landColor and GMask) shr GShift, (color and GMask) shr GShift, alpha) shl GShift)
04d1521cb7b8 new theme object features
alfadur
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   222
                 or (LerpByte((landColor and BMask) shr BShift, (color and BMask) shr BShift, alpha) shl BShift)
04d1521cb7b8 new theme object features
alfadur
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   223
                 or (LerpByte(alpha, 255, (landColor and AMask) shr AShift) shl AShift)
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   224
                end;
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   225
            pLandColor^:= color;
04d1521cb7b8 new theme object features
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diff changeset
   226
04d1521cb7b8 new theme object features
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   227
            if Land[cpY + y, cpX + x] <= lfAllObjMask then
04d1521cb7b8 new theme object features
alfadur
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   228
                Land[cpY + y, cpX + x]:= lfObject
04d1521cb7b8 new theme object features
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   229
            end;
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   230
        end;
04d1521cb7b8 new theme object features
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   231
    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
04d1521cb7b8 new theme object features
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   232
    end;
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alfadur
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   233
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   234
if SDL_MustLock(Image) then
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alfadur
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   235
    SDL_UnlockSurface(Image);
04d1521cb7b8 new theme object features
alfadur
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   236
WriteLnToConsole(msgOK)
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   237
end;
04d1521cb7b8 new theme object features
alfadur
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   238
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   239
procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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   240
var p, mp: PLongwordArray;
14947
414924c06704 blend land into land objects
alfadur
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   241
    pLandColor: PLongWord;
414924c06704 blend land into land objects
alfadur
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diff changeset
   242
    alpha, color, landColor, x, y: Longword;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   243
    bpp: LongInt;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   244
begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   245
WriteToConsole('Generating collision info... ');
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   246
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   247
if SDL_MustLock(Image) then
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
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   248
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   249
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   250
bpp:= Image^.format^.BytesPerPixel;
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   251
if checkFails(bpp = 4, 'Land object should be 32bit', true) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   252
begin
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   253
if SDL_MustLock(Image) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   254
    SDL_UnlockSurface(Image);
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   255
end;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   256
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   257
p:= Image^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   258
mp:= Mask^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   259
for y:= 0 to Pred(Image^.h) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   260
    begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   261
    for x:= 0 to Pred(Image^.w) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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diff changeset
   262
        begin
14947
414924c06704 blend land into land objects
alfadur
parents: 14944
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   263
        color:= p^[x];
414924c06704 blend land into land objects
alfadur
parents: 14944
diff changeset
   264
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   265
        if (cReducedQuality and rqBlurryLand) = 0 then
14947
414924c06704 blend land into land objects
alfadur
parents: 14944
diff changeset
   266
            pLandColor:= @LandPixels[cpY + y, cpX + x]
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   267
        else
14947
414924c06704 blend land into land objects
alfadur
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   268
            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
414924c06704 blend land into land objects
alfadur
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diff changeset
   269
414924c06704 blend land into land objects
alfadur
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   270
        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
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parents: 14944
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        begin
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            if alpha = 0 then
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                pLandColor^:= color
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                   or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                   or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                   or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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        end;
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nemo
parents: 8751
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e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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        if (Land[cpY + y, cpX + x] <= lfAllObjMask) or (Land[cpY + y, cpX + x] and lfObject <> 0)  then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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            SetLand(Land[cpY + y, cpX + x], mp^[x]);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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        end;
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parents: 14944
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]));
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    mp:= PLongwordArray(@(mp^[Mask^.pitch shr 2]))
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nemo
parents: 8751
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   291
    end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   292
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   293
if SDL_MustLock(Image) then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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    SDL_UnlockSurface(Image);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   295
WriteLnToConsole(msgOK)
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nemo
parents: 8751
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   296
end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   297
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
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   298
procedure AddRect(x1, y1, w1, h1: LongInt);
184
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   299
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
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with Rects^[RectCount] do
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lovelacer
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    begin
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lovelacer
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    x:= x1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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    y:= y1;
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lovelacer
parents: 6534
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    w:= w1;
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lovelacer
parents: 6534
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    h:= h1
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lovelacer
parents: 6534
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   306
    end;
184
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unc0rr
parents: 183
diff changeset
   307
inc(RectCount);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   308
checkFails(RectCount < MaxRects, 'AddRect: overflow', true)
184
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unc0rr
parents: 183
diff changeset
   309
end;
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unc0rr
parents: 183
diff changeset
   310
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parents: 183
diff changeset
   311
procedure InitRects;
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unc0rr
parents: 183
diff changeset
   312
begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
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    RectCount:= 0;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
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    New(Rects)
184
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parents: 183
diff changeset
   315
end;
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unc0rr
parents: 183
diff changeset
   316
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diff changeset
   317
procedure FreeRects;
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unc0rr
parents: 183
diff changeset
   318
begin
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   319
    Dispose(rects)
184
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unc0rr
parents: 183
diff changeset
   320
end;
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unc0rr
parents: 183
diff changeset
   321
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
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   322
function CheckIntersect(x1, y1, w1, h1: LongInt): boolean;
184
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parents: 183
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   323
var i: Longword;
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koda
parents: 2671
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    res: boolean = false;
184
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parents: 183
diff changeset
   325
begin
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koda
parents: 2671
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   326
184
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unc0rr
parents: 183
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   327
i:= 0;
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parents: 183
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   328
if RectCount > 0 then
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6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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    with Rects^[i] do
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lovelacer
parents: 6534
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   331
        res:= (x < x1 + w1) and (x1 < x + w) and (y < y1 + h1) and (y1 < y + h);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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    inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   333
    until (i = RectCount) or (res);
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parents: 2671
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CheckIntersect:= res;
184
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unc0rr
parents: 183
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   335
end;
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unc0rr
parents: 183
diff changeset
   336
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   337
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
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function CountNonZeroz(x, y, h: LongInt): Longword;
6492
71db3c0daa0a No more nested functions in code
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var i: LongInt;
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unc0rr
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   340
    lRes: Longword;
71db3c0daa0a No more nested functions in code
unc0rr
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   341
begin
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   342
    lRes:= 0;
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unc0rr
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    for i:= y to Pred(y + h) do
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6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   344
        if Land[i, x] <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   345
            inc(lRes);
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    CountNonZeroz:= lRes;
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unc0rr
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   347
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   348
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c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
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   349
function AddGirder(gX: LongInt; var girSurf: PSDL_Surface): boolean;
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unc0rr
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diff changeset
   350
var x1, x2, y, k, i, girderHeight: LongInt;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
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   351
    rr: TSDL_Rect;
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
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   352
    bRes: boolean;
184
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unc0rr
parents: 183
diff changeset
   353
begin
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
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   354
if girSurf = nil then
15360
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   355
    girSurf:= LoadDataImageAltPath(ptCurrTheme, ptGraphics, 'Girder', ifCritical or ifColorKey or ifIgnoreCaps or ifDigestAlpha);
12711
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12593
diff changeset
   356
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
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   357
girderHeight:= girSurf^.h;
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   358
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   359
y:= topY+150;
184
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unc0rr
parents: 183
diff changeset
   360
repeat
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   361
    inc(y, 24);
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unc0rr
parents: 2905
diff changeset
   362
    x1:= gX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   363
    x2:= gX;
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ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   364
14282
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13833
diff changeset
   365
    while (x1 > leftX+150) and (CountNonZeroz(x1, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   366
        dec(x1, 2);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   367
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   368
    i:= x1 - 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   369
    repeat
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   370
        k:= CountNonZeroz(x1, y, girderHeight);
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   371
        dec(x1, 2)
14282
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13833
diff changeset
   372
    until (x1 < leftX + 100) or (k = 0) or (k = girderHeight) or (x1 < i);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   373
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   374
    inc(x1, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   375
    if k = girderHeight then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   376
        begin
14282
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13833
diff changeset
   377
        while (x2 < (rightX - 100)) and (CountNonZeroz(x2, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   378
            inc(x2, 2);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   379
        i:= x2 + 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   380
        repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   381
        inc(x2, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   382
        k:= CountNonZeroz(x2, y, girderHeight)
14282
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13833
diff changeset
   383
        until (x2 >= (rightX-150)) or (k = 0) or (k = girderHeight) or (x2 > i) or (x2 - x1 >= 900);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   384
14282
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13833
diff changeset
   385
        if (x2 < (rightX - 100)) and (k = girderHeight) and (x2 - x1 > 200) and (x2 - x1 < 900)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   386
        and (not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   387
                break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   388
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   389
x1:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1277
diff changeset
   390
until y > (LAND_HEIGHT-125);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   391
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   392
if x1 > 0 then
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   393
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   394
    bRes:= true;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   395
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   396
    rr.x:= x1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   397
    while rr.x < x2 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   398
        begin
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9950
diff changeset
   399
        if cIce then
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   400
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf, lfIce)
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 6081
diff changeset
   401
        else
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   402
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   403
        inc(rr.x, girSurf^.w);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   404
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   405
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   406
    AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   407
end
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   408
else bRes:= false;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   409
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   410
AddGirder:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   411
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   412
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   413
function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   414
var tmpx, tmpx2, tmpy, tmpy2, bx, by: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   415
    bRes: boolean = true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   416
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   417
inc(rect.x, dX);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   418
inc(rect.y, dY);
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   419
bx:= rect.x + rect.w;
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   420
by:= rect.y + rect.h;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   421
{$WARNINGS OFF}
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   422
tmpx:= rect.x;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   423
tmpx2:= bx;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   424
while (tmpx <= bx - rect.w div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   425
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   426
    bRes:= ((rect.y and LAND_HEIGHT_MASK) = 0) and ((by and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   427
    and ((tmpx and LAND_WIDTH_MASK) = 0) and ((tmpx2 and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   428
    and (Land[rect.y, tmpx] = Color) and (Land[by, tmpx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   429
    and (Land[rect.y, tmpx2] = Color) and (Land[by, tmpx2] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   430
    inc(tmpx);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   431
    dec(tmpx2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   432
    end;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   433
tmpy:= rect.y+1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   434
tmpy2:= by-1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   435
while (tmpy <= by - rect.h div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   436
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   437
    bRes:= ((tmpy and LAND_HEIGHT_MASK) = 0) and ((tmpy2 and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   438
    and ((rect.x and LAND_WIDTH_MASK) = 0) and ((bx and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   439
    and (Land[tmpy, rect.x] = Color) and (Land[tmpy, bx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   440
    and (Land[tmpy2, rect.x] = Color) and (Land[tmpy2, bx] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   441
    inc(tmpy);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   442
    dec(tmpy2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   443
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   444
{$WARNINGS ON}
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   445
CheckLand:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   446
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   447
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   448
function CheckLandAny(rect: TSDL_Rect; dX, dY, LandType: Longword): boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   449
var tmpx, tmpy, bx, by: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   450
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   451
    inc(rect.x, dX);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   452
    inc(rect.y, dY);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   453
    bx:= rect.x + rect.w - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   454
    by:= rect.y + rect.h - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   455
    CheckLandAny:= false;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   456
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   457
    if (((rect.x and LAND_WIDTH_MASK) or (bx and LAND_WIDTH_MASK) or
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   458
         (rect.y and LAND_HEIGHT_MASK) or (by and LAND_HEIGHT_MASK)) = 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   459
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   460
        for tmpx := rect.x to bx do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   461
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   462
            if (((Land[rect.y, tmpx] and LandType) or (Land[by, tmpx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   463
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   464
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   465
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   466
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   467
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   468
        for tmpy := rect.y to by do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   469
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   470
            if (((Land[tmpy, rect.x] and LandType) or (Land[tmpy, bx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   471
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   472
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   473
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   474
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   475
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   476
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   477
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   478
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   479
function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   480
var i: Longword;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   481
    bRes, anchored: boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   482
    overlayP1, overlayP2: TPoint;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   483
begin
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   484
    with Obj do begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   485
        bRes:= true;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   486
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   487
        while bRes and (i < overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   488
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   489
            overlayP1.x:= overlays[i].Position.x + x;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   490
            overlayP1.y:= overlays[i].Position.y + y;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   491
            overlayP2.x:= overlayP1.x + overlays[i].Width - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   492
            overlayP2.y:= overlayP1.y + overlays[i].Height - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   493
            bRes:= (((LAND_WIDTH_MASK and overlayP1.x) or (LAND_HEIGHT_MASK and overlayP1.y) or
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   494
                     (LAND_WIDTH_MASK and overlayP2.x) or (LAND_HEIGHT_MASK and overlayP2.y)) = 0)
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   495
                   and (not CheckIntersect(overlayP1.x, overlayP1.y, overlays[i].Width, overlays[i].Height));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   496
            inc(i)
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   497
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   498
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   499
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   500
        while bRes and (i < inrectcnt) do
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   501
            begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   502
            bRes:= CheckLand(inland[i], x, y, lfBasic);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   503
            inc(i)
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   504
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   505
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   506
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   507
        while bRes and (i < outrectcnt) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   508
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   509
            bRes:= CheckLand(outland[i], x, y, 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   510
            inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   511
            end;
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   512
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   513
        if bRes then
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   514
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   515
            anchored:= anchorcnt = 0;
14981
1a2dcea1732a fix anchors
alfadur
parents: 14947
diff changeset
   516
            i:= 0;
1a2dcea1732a fix anchors
alfadur
parents: 14947
diff changeset
   517
            while i < anchorcnt do
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   518
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   519
                    anchored := CheckLandAny(anchors[i], x, y, lfLandMask);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   520
                    if anchored then break;
14981
1a2dcea1732a fix anchors
alfadur
parents: 14947
diff changeset
   521
                    inc(i);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   522
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   523
            bRes:= anchored;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   524
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   525
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   526
        if bRes then
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   527
            bRes:= not CheckIntersect(x, y, Width, Height);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   528
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   529
        CheckCanPlace:= bRes;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   530
    end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   531
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   532
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   533
function TryPut(var Obj: TThemeObject): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   534
const MaxPointsIndex = 2047;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   535
var x, y: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   536
    ar: array[0..MaxPointsIndex] of TPoint;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   537
    cnt, i, ii: Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   538
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   539
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   540
TryPut:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   541
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   542
with Obj do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   543
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   544
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   545
        exit;
15142
d97f0b96e45f Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru>
parents: 15099
diff changeset
   546
    x:= leftX;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   547
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   548
        y:= topY+32; // leave room for a hedgie to teleport in
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   549
        repeat
12168
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   550
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   551
            if (inrectcnt > 0) and (inland[0].x = 0) and (inland[0].y = 0) and (inland[0].w = 0) and (inland[0].h = 0) then
12168
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   552
                y := LAND_HEIGHT - Height;
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   553
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   554
            if CheckCanPlace(x, y, Obj) then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   555
                begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   556
                ar[cnt].x:= x;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   557
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   558
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   559
                    begin
10490
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   560
                    y:= LAND_HEIGHT;
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   561
                    x:= LAND_WIDTH;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   562
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   563
                    else inc(cnt);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   564
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   565
            inc(y, 3);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   566
        until y >= LAND_HEIGHT - Height;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   567
        inc(x, getrandom(6) + 3)
15142
d97f0b96e45f Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru>
parents: 15099
diff changeset
   568
    until x >= rightX - Width;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   569
    bRes:= cnt <> 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   570
    if bRes then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   571
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   572
        i:= getrandom(cnt);
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   573
        if Obj.Mask <> nil then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   574
             BlitImageUsingMask(ar[i].x, ar[i].y, Obj.Surf, Obj.Mask)
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   575
        else BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   576
        AddRect(ar[i].x, ar[i].y, Width, Height);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   577
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   578
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   579
        while ii < overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   580
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   581
            BlitOverlayAndGenerateCollisionInfo(
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   582
                ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   583
                ar[i].y + overlays[ii].Position.Y, overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   584
            AddRect(ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   585
                    ar[i].y + overlays[ii].Position.Y,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   586
                    Width, Height);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   587
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   588
            end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   589
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   590
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   591
    else Maxcnt:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   592
    end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   593
TryPut:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   594
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   595
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   596
function TryPut2(var Obj: TSprayObject; Surface: PSDL_Surface): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   597
const MaxPointsIndex = 8095;
15156
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   598
var x, y, xStart, yStart: Longword;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   599
    xWraps, yWraps: Byte;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   600
    ar: array[0..MaxPointsIndex] of TPoint;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   601
    cnt, i: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   602
    r: TSDL_Rect;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   603
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   604
begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   605
TryPut2:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   606
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   607
with Obj do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   608
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   609
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   610
        exit;
15156
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   611
    xWraps:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   612
    yWraps:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   613
    // Start at random coordinates
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   614
    xStart:= getrandom(LAND_WIDTH - Width);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   615
    yStart:= 8 + getrandom(LAND_HEIGHT - Height - 16);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   616
    x:= xStart;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   617
    y:= yStart;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   618
    r.x:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   619
    r.y:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   620
    r.w:= Width;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   621
    r.h:= Height + 16;
15156
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   622
    // Then iterate through the whole map; this requires we wrap one time per axis
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   623
    repeat
15156
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   624
        yWraps:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   625
        repeat
3519
56cbc035b74b rename flags
nemo
parents: 3513
diff changeset
   626
            if CheckLand(r, x, y - 8, lfBasic)
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6305
diff changeset
   627
            and (not CheckIntersect(x, y, Width, Height)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   628
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   629
                ar[cnt].x:= x;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   630
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   631
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   632
                    begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   633
                    y:= $FF000000;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   634
                    x:= $FF000000;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   635
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   636
                    else inc(cnt);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   637
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   638
            inc(y, 12);
15156
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   639
            if (y >= LAND_HEIGHT - Height - 8) or ((yWraps > 0) and (y >= yStart)) then
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   640
                begin
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   641
                inc(yWraps);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   642
                y:= 8;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   643
                end;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   644
        until yWraps > 1;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   645
        inc(x, getrandom(12) + 12);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   646
        if (x >= LAND_WIDTH - Width) or ((xWraps > 0) and (x >= xStart)) then
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   647
            begin
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   648
            inc(xWraps);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   649
            x:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   650
            end;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15142
diff changeset
   651
    until xWraps > 1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   652
    bRes:= cnt <> 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   653
    if bRes then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   654
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   655
        i:= getrandom(cnt);
12842
f72c6f64c94c hate SDL blit...
nemo
parents: 12759
diff changeset
   656
        copyToXY(Obj.Surf, Surface, ar[i].X, ar[i].Y);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   657
        AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   658
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   659
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   660
    else Maxcnt:= 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   661
    end;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   662
TryPut2:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   663
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   664
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   665
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   666
procedure CheckRect(Width, Height, x, y, w, h: LongWord);
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   667
begin
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   668
    if (x + w > Width) then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   669
        OutError('Broken theme. Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   670
    if (y + h > Height) then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   671
        OutError('Broken theme. Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true);
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   672
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   673
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   674
procedure ReadRect(var rect: TSDL_Rect; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   675
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   676
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   677
with rect do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   678
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   679
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   680
    x:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   681
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   682
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   683
    y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   684
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   685
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   686
    w:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   687
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   688
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   689
    if i = 0 then i:= Succ(Length(S));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   690
    h:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   691
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   692
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   693
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   694
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   695
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   696
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   697
procedure ReadOverlay(var overlay: TThemeObjectOverlay; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   698
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   699
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   700
with overlay do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   701
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   702
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   703
    Position.X:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   704
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   705
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   706
    Position.Y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   707
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   708
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   709
    if i = 0 then i:= Succ(Length(S));
15360
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   710
    Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifColorKey or ifIgnoreCaps or ifCritical or ifDigestAlpha );
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   711
    Width:= Surf^.w;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   712
    Height:= Surf^.h;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   713
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   714
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   715
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   716
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   717
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   718
var s, key, nameRef: shortstring;
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   719
    f: PFSFile;
13401
40235ccf8d6d Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13397
diff changeset
   720
    i: LongInt;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   721
    ii, t: Longword;
5832
f730c8a9777b Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
nemo
parents: 5689
diff changeset
   722
    c2: TSDL_Color;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   723
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   724
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   725
AddProgress;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   726
// Set default water greyscale values
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   727
if GrayScale then
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   728
    begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   729
    for i:= Low(SDWaterColorArray) to High(SDWaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   730
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   731
        t:= round(SDWaterColorArray[i].r * RGB_LUMINANCE_RED + SDWaterColorArray[i].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   732
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   733
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   734
        SDWaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   735
        SDWaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   736
        SDWaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   737
        end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   738
    for i:= Low(WaterColorArray) to High(WaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   739
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   740
        t:= round(WaterColorArray[i].r * RGB_LUMINANCE_RED + WaterColorArray[i].g * RGB_LUMINANCE_GREEN + WaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   741
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   742
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   743
        WaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   744
        WaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   745
        WaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   746
        end
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   747
    end;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   748
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 7640
diff changeset
   749
s:= cPathz[ptCurrTheme] + '/' + cThemeCFGFilename;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   750
WriteLnToConsole('Reading objects info...');
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   751
f:= pfsOpenRead(s);
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13401
diff changeset
   752
if (f = nil) then
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13401
diff changeset
   753
    OutError('Error loading theme. File could not be opened: ' + s, true);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   754
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   755
ThemeObjects.Count:= 0;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   756
SprayObjects.Count:= 0;
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   757
11539
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   758
while (not pfsEOF(f)) and allOK do
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   759
    begin
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   760
    pfsReadLn(f, s);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   761
    if Length(s) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   762
        continue;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   763
    if s[1] = ';' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   764
        continue;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   765
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   766
    i:= Pos('=', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   767
    key:= Trim(Copy(s, 1, Pred(i)));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   768
    Delete(s, 1, i);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   769
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   770
    if key = 'sky' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   771
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   772
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   773
        SkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   774
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   775
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   776
        SkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   777
        Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   778
        SkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   779
        if GrayScale
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   780
            then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   781
            begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   782
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   783
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   784
                t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   785
            SkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   786
            SkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   787
            SkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   788
            end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
   789
        SetSkyColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   790
        SDSkyColor.r:= SkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   791
        SDSkyColor.g:= SkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   792
        SDSkyColor.b:= SkyColor.b;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   793
        end
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   794
    else if key = 'sd-tint' then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   795
        begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   796
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   797
        SDTint.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   798
        Delete(s, 1, i);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   799
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   800
        SDTint.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   801
        Delete(s, 1, i);
12097
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   802
        i:= Pos(',', s);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   803
        SDTint.b:= StrToInt(Trim(Copy(s, 1, Pred(i))));
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   804
        Delete(s, 1, i);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   805
        SDTint.a:= StrToInt(Trim(s));
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   806
        if GrayScale
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   807
            then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   808
            begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   809
            t:= round(SDTint.r * RGB_LUMINANCE_RED + SDTint.g * RGB_LUMINANCE_GREEN + SDTint.b * RGB_LUMINANCE_BLUE);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   810
            if t > 255 then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   811
                t:= 255;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   812
            SDTint.r:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   813
            SDTint.g:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   814
            SDTint.b:= t
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   815
            end;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   816
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   817
    else if key = 'border' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   818
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   819
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   820
        c2.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   821
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   822
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   823
        c2.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   824
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   825
        c2.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   826
        if GrayScale then
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   827
            begin
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   828
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   829
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   830
                t:= 255;
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   831
            c2.r:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   832
            c2.g:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   833
            c2.b:= t
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   834
            end;
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   835
        ExplosionBorderColorR:= c2.r;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   836
        ExplosionBorderColorG:= c2.g;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   837
        ExplosionBorderColorB:= c2.b;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   838
        ExplosionBorderColorNoA:=
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   839
            (c2.r shl RShift) or (c2.g shl GShift) or (c2.b shl BShift);
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   840
        ExplosionBorderColor:= ExplosionBorderColorNoA or AMask;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   841
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   842
    else if key = 'water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   843
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   844
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   845
        WaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   846
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   847
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   848
        WaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   849
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   850
        WaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   851
        WaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   852
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   853
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   854
            t:= round(WaterColorArray[0].r * RGB_LUMINANCE_RED + WaterColorArray[0].g * RGB_LUMINANCE_GREEN + WaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   855
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   856
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   857
            WaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   858
            WaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   859
            WaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   860
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   861
        WaterColorArray[3]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   862
        WaterColorArray[5]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   863
        WaterColorArray[7]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   864
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   865
    else if key = 'water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   866
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   867
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   868
        WaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   869
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   870
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   871
        WaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   872
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   873
        WaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   874
        WaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   875
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   876
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   877
            t:= round(WaterColorArray[2].r * RGB_LUMINANCE_RED + WaterColorArray[2].g * RGB_LUMINANCE_GREEN + WaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   878
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   879
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   880
            WaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   881
            WaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   882
            WaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   883
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   884
        WaterColorArray[2]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   885
        WaterColorArray[4]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   886
        WaterColorArray[6]:= WaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   887
        end
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   888
    else if key = 'water-opacity' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   889
        begin
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   890
        WaterOpacity:= StrToInt(Trim(s));
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   891
        SDWaterOpacity:= WaterOpacity
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   892
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   893
    else if key = 'music' then
10254
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   894
        MusicFN:= Trim(s)
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   895
    else if key = 'sd-music' then
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   896
        SDMusicFN:= Trim(s)
12915
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   897
    else if key = 'fallback-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   898
        FallbackMusicFN:= Trim(s)
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   899
    else if key = 'fallback-sd-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   900
        FallbackSDMusicFN:= Trim(s)
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   901
    else if key = 'clouds' then
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   902
        begin
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
   903
        cCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   904
        cSDCloudsNumber:= cCloudsNumber
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   905
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   906
    else if key = 'object' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   907
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   908
        inc(ThemeObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   909
        with ThemeObjects.objs[Pred(ThemeObjects.Count)] do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   910
            begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   911
            i:= Pos(',', s);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   912
            Name:= Trim(Copy(s, 1, Pred(i)));
15360
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   913
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   914
            Mask:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i)))+'_mask', ifColorKey or ifIgnoreCaps or ifDigestAll);
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   915
            if Mask = nil then
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   916
                Surf:= LoadDataImage(ptCurrTheme, Name, ifColorKey or ifIgnoreCaps or ifCritical or ifDigestAlpha)
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   917
            else
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   918
                Surf:= LoadDataImage(ptCurrTheme, Name, ifColorKey or ifIgnoreCaps or ifCritical);
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   919
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   920
            Width:= Surf^.w;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   921
            Height:= Surf^.h;
15360
34eb5cc72241 add permenent digest logging
alfadur
parents: 15352
diff changeset
   922
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   923
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   924
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   925
            Maxcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   926
            Delete(s, 1, i);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   927
            if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   928
                OutError('Broken theme. Object''s max. count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   929
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   930
            inrectcnt := 0;
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   931
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   932
            for ii := 1 to Length(S) do
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   933
              if S[ii] = ',' then
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   934
                inc(inrectcnt);
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   935
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   936
            if inrectcnt mod 2 = 0 then
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   937
              inrectcnt := 1
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   938
            else begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   939
              i:= Pos(',', s);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   940
              inrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   941
              Delete(s, 1, i);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   942
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   943
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   944
            if inrectcnt > MAXOBJECTRECTS then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   945
                OutError('Broken theme. Object''s inland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(inrectcnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   946
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   947
            for ii:= 0 to Pred(inrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   948
                ReadRect(inland[ii], s);
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   949
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   950
            i:= Pos(',', s);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   951
            outrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   952
            Delete(s, 1, i);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   953
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   954
            if outrectcnt > MAXOBJECTRECTS then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   955
                OutError('Broken theme. Object''s outland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(outrectcnt) +').', true);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   956
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   957
            for ii:= 0 to Pred(outrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   958
                ReadRect(outland[ii], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   959
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   960
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   961
    else if key = 'anchors' then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   962
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   963
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   964
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   965
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   966
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   967
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   968
                if anchorcnt <> 0 then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   969
                    OutError('Broken theme. Duplicate anchors declaration for object ' + nameRef, true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   970
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   971
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   972
                anchorcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   973
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   974
                if anchorcnt > MAXOBJECTRECTS then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   975
                    OutError('Broken theme. Object''s anchor rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(anchorcnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   976
                for t:= 0 to Pred(anchorcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   977
                    ReadRect(anchors[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   978
                break
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   979
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   980
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   981
    else if key = 'overlays' then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   982
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   983
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   984
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   985
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   986
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   987
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   988
                if overlaycnt <> 0 then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   989
                    OutError('Broken theme. Duplicate overlays declaration for object ' + nameRef, true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   990
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   991
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   992
                overlaycnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   993
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   994
                if overlaycnt > MAXOBJECTRECTS then
13501
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   995
                    OutError('Broken theme. Object''s overlay count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(overlaycnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   996
                for t:= 0 to Pred(overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   997
                    ReadOverlay(overlays[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   998
                break
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   999
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1000
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1001
    else if key = 'spray' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1002
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1003
        inc(SprayObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1004
        with SprayObjects.objs[Pred(SprayObjects.Count)] do
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1005
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1006
            i:= Pos(',', s);
12593
d6bd8b327a09 don't use colorkey for land spray
sheepluva
parents: 12592
diff changeset
  1007
            Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifAlpha or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1008
            Width:= Surf^.w;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1009
            Height:= Surf^.h;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1010
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1011
            Maxcnt:= StrToInt(Trim(s));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1012
            end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1013
        end
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1014
    else if key = 'water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1015
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1016
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1017
        watFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1018
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1019
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1020
        watFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1021
        Delete(s, 1, i);
12190
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12189
diff changeset
  1022
        watMove:= StrToInt(Trim(s));
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1023
        end
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1024
    else if key = 'sd-water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1025
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1026
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1027
        watSDFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1028
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1029
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1030
        watSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1031
        Delete(s, 1, i);
12190
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12189
diff changeset
  1032
        watSDMove:= StrToInt(Trim(s));
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1033
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1034
    else if key = 'flakes' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1035
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1036
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1037
        vobCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1038
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1039
        if vobCount > 0 then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1040
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1041
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1042
            vobFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1043
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1044
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1045
            vobFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1046
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1047
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1048
            vobVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1049
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1050
            vobFallSpeed:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1051
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1052
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1053
    else if key = 'flatten-flakes' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1054
        cFlattenFlakes:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1055
    else if key = 'flatten-clouds' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1056
        cFlattenClouds:= true
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1057
    else if key = 'ice' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1058
        cIce:= true
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1059
    else if key = 'snow' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1060
        cSnow:= true
14944
8b53cb1c0ada make rope styleable
alfadur
parents: 14282
diff changeset
  1061
    else if key = 'rope-step' then
15027
88e3d1ff67bb disallow zero rope step
alfadur
parents: 15024
diff changeset
  1062
        cRopeNodeStep:= max(1, StrToInt(s))
15024
af2f6f4074de add rope layers
alfadur
parents: 14981
diff changeset
  1063
    else if key = 'rope-layers' then
af2f6f4074de add rope layers
alfadur
parents: 14981
diff changeset
  1064
        cRopeLayers:= max(1, min(MAXROPELAYERS, StrToInt(s)))
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1065
    else if key = 'sd-water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1066
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1067
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1068
        SDWaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1069
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1070
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1071
        SDWaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1072
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1073
        SDWaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1074
        SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1075
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1076
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1077
            t:= round(SDWaterColorArray[0].r * RGB_LUMINANCE_RED + SDWaterColorArray[0].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1078
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1079
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1080
            SDWaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1081
            SDWaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1082
            SDWaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1083
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1084
        SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1085
        SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1086
        SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1087
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1088
    else if key = 'sd-water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1089
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1090
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1091
        SDWaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1092
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1093
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1094
        SDWaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1095
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1096
        SDWaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1097
        SDWaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1098
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1099
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1100
            t:= round(SDWaterColorArray[2].r * RGB_LUMINANCE_RED + SDWaterColorArray[2].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1101
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1102
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1103
            SDWaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1104
            SDWaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1105
            SDWaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1106
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1107
        SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1108
        SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1109
        SDWaterColorArray[6]:= SDWaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1110
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1111
    else if key = 'sd-water-opacity' then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1112
        SDWaterOpacity:= StrToInt(Trim(s))
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1113
    else if key = 'sd-clouds' then
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
  1114
        cSDCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1115
    else if key = 'sd-flakes' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1116
        begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1117
        i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1118
        vobSDCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1119
        Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1120
        if vobSDCount > 0 then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1121
            begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1122
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1123
            vobSDFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1124
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1125
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1126
            vobSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1127
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1128
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1129
            vobSDVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1130
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1131
            vobSDFallSpeed:= StrToInt(Trim(s));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1132
            end;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1133
        end
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1134
    else if key = 'rq-sky' then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1135
        begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1136
        if ((cReducedQuality and rqNoBackground) <> 0) then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1137
            begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1138
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1139
            RQSkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1140
            Delete(s, 1, i);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1141
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1142
            RQSkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1143
            Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1144
            RQSkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1145
            if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1146
                begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1147
                t:= round(RQSkyColor.r * RGB_LUMINANCE_RED + RQSkyColor.g * RGB_LUMINANCE_GREEN + RQSkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1148
                if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1149
                    t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1150
                RQSkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1151
                RQSkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1152
                RQSkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1153
                end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1154
            SetSkyColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1155
            SDSkyColor.r:= RQSkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1156
            SDSkyColor.g:= RQSkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1157
            SDSkyColor.b:= RQSkyColor.b;
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1158
            end
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1159
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1160
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1161
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
  1162
pfsClose(f);
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
  1163
AddProgress;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1164
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1165
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1166
procedure AddThemeObjects(var ThemeObjects: TThemeObjects);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
  1167
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1168
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1169
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1170
    if ThemeObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1171
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1172
    WriteLnToConsole('Adding theme objects...');
2783
1532fde15179 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents: 2747
diff changeset
  1173
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1174
    for i:=0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1175
        ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1176
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1177
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1178
        t := getrandom(ThemeObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1179
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1180
        for i:= 0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1181
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1182
            ii := (i+t) mod ThemeObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1183
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1184
            if ThemeObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1185
                b := b or TryPut(ThemeObjects.objs[ii])
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1186
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1187
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1188
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1189
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1190
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects);
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1191
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1192
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1193
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1194
    if SprayObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1195
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1196
    WriteLnToConsole('Adding spray objects...');
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1197
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1198
    for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1199
        SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1200
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1201
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1202
        t := getrandom(SprayObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1203
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1204
        for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1205
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1206
            ii := (i+t) mod SprayObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1207
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1208
            if SprayObjects.objs[ii].Maxcnt <> 0 then
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1209
                b := b or TryPut2(SprayObjects.objs[ii], Surface)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1210
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1211
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1212
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1213
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1156
diff changeset
  1214
procedure AddObjects();
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1215
var girSurf: PSDL_Surface;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1216
    i, g: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1217
begin
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
  1218
InitRects;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1219
if hasGirders then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1220
    begin
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1221
    g:= max(playWidth div 8, 256);
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1222
    i:= leftX + g;
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1223
    girSurf:= nil;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
  1224
    repeat
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1225
        AddGirder(i, girSurf);
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1226
        i:=i + g;
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1227
    until (i > rightX - g);
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1228
    // free girder surface
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1229
    if girSurf <> nil then
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1230
        begin
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1231
        SDL_FreeSurface(girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1232
        girSurf:= nil;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1233
        end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1234
    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1235
if (GameFlags and gfDisableLandObjects) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1236
    AddThemeObjects(ThemeObjects);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1237
AddProgress();
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1238
FreeRects();
1190
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1239
end;
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1240
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1241
procedure AddOnLandObjects(Surface: PSDL_Surface);
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1242
begin
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1243
InitRects;
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1244
AddSprayObjects(Surface, SprayObjects);
1186
bf5af791d234 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents: 1185
diff changeset
  1245
FreeRects
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1246
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1247
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1248
procedure LoadThemeConfig;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1249
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1250
    ReadThemeInfo(ThemeObjects, SprayObjects)
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1251
end;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1252
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1253
procedure FreeLandObjects();
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1254
var i, ii: Longword;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1255
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1256
    for i:= 0 to Pred(MAXTHEMEOBJECTS) do
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1257
    begin
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1258
        if ThemeObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1259
            SDL_FreeSurface(ThemeObjects.objs[i].Surf);
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1260
        if SprayObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1261
            SDL_FreeSurface(SprayObjects.objs[i].Surf);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1262
        ThemeObjects.objs[i].Surf:= nil;
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1263
        SprayObjects.objs[i].Surf:= nil;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1264
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1265
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1266
        while ii < ThemeObjects.objs[i].overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1267
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1268
            if ThemeObjects.objs[i].overlays[ii].Surf <> nil then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1269
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1270
                    SDL_FreeSurface(ThemeObjects.objs[i].overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1271
                    ThemeObjects.objs[i].overlays[ii].Surf:= nil;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1272
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1273
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1274
            end;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1275
    end;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1276
end;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1277
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1278
end.