- Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival

Tue, 17 Nov 2015 16:34:20 +0100

author
antonc27 <antonc27@mail.ru>
date
Tue, 17 Nov 2015 16:34:20 +0100
branch
ios-revival
changeset 11409
e0600c5964c7
parent 11408
55fc715435ea
child 11411
0566458ffdfc

- Removed SDLTry from call to SDL_GL_SetSwapInterval

Note: "blame it on me in commit message if you want x)" sheepluva

hedgewars/uStore.pas file | annotate | diff | comparison | revisions
--- a/hedgewars/uStore.pas	Tue Nov 17 15:30:36 2015 +0100
+++ b/hedgewars/uStore.pas	Tue Nov 17 16:34:20 2015 +0100
@@ -745,11 +745,7 @@
     if SDLGLcontext = nil then
         SDLGLcontext:= SDL_GL_CreateContext(SDLwindow);
     SDLTry(SDLGLcontext <> nil, 'SDLGLcontext', true);
- {$IFNDEF MOBILE}
-    SDLTry(SDL_GL_SetSwapInterval(1) = 0, 'SDL_GL_SetSwapInterval', true);
- {$ELSE}
     SDL_GL_SetSwapInterval(1);
- {$ENDIF}
 
     RendererSetup();
 

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