ChangeLog.txt
changeset 12579 0411e04cf12a
parent 12577 e2b5c6e805e8
child 12583 da2bdc34bb1c
equal deleted inserted replaced
12578:5b23c42ef150 12579:0411e04cf12a
   249  + Randomizing map/theme in online-mode will not include DLC-content
   249  + Randomizing map/theme in online-mode will not include DLC-content
   250  + New teams start with a random grave and fort
   250  + New teams start with a random grave and fort
   251  + Hedgewars creates 4 teams instead of 1 on its first launch
   251  + Hedgewars creates 4 teams instead of 1 on its first launch
   252  + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
   252  + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
   253  + “Random team” button is now able to randomly select from all available hats
   253  + “Random team” button is now able to randomly select from all available hats
       
   254  * Fix flag being selectable for computer players although it had no effect
   254  * Campaign screen does no longer show AI-controlled teams
   255  * Campaign screen does no longer show AI-controlled teams
   255  * Campaign names and campaign mission names can now be translated
   256  * Campaign names and campaign mission names can now be translated
   256  * Creating randomized teams now randomizes (almost) every aspect
   257  * Creating randomized teams now randomizes (almost) every aspect
   257  * Fixed mostly broken descriptions for multiplayer mission maps
   258  * Fixed mostly broken descriptions for multiplayer mission maps
   258  * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
   259  * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
   259  * Fix language names in language list being always in English
   260  * Fix language names in language list being always in English
   260  * Prevent starting game with >48 hogs (because engine doesn't support it yet)
   261  * Prevent starting game with >48 hogs (because engine doesn't support it yet)
   261  * Team editor Fix flag being selectable for computer players although it had no effect
       
   262  * Fix the key for toggling team bars being incorrectly described
   262  * Fix the key for toggling team bars being incorrectly described
       
   263  * Fix caption of stats screen showing only one winner if multiple teams have won
   263 
   264 
   264 Content Creation:
   265 Content Creation:
   265  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   266  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   266  + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0)
   267  + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0)
   267  + Themes can now use flakes with negative falling speed (rising flakes)
   268  + Themes can now use flakes with negative falling speed (rising flakes)