hedgewars/uGearsUtils.pas
changeset 15740 0a172cfe8840
parent 15710 7383256f8535
child 15741 8997e212be4c
equal deleted inserted replaced
15739:94f4d0a96143 15740:0a172cfe8840
    54 procedure AmmoShoveLine(Ammo: PGear; Damage, Power: LongInt; oX, oY, tX, tY: hwFloat);
    54 procedure AmmoShoveLine(Ammo: PGear; Damage, Power: LongInt; oX, oY, tX, tY: hwFloat);
    55 function  GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): PGearArrayS;
    55 function  GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): PGearArrayS;
    56 function  SpawnBoxOfSmth: PGear;
    56 function  SpawnBoxOfSmth: PGear;
    57 procedure PlayBoxSpawnTaunt(Gear: PGear);
    57 procedure PlayBoxSpawnTaunt(Gear: PGear);
    58 procedure ShotgunShot(Gear: PGear);
    58 procedure ShotgunShot(Gear: PGear);
       
    59 function  CountHogsInTeam(HHGear: PGear; countHidden: boolean): LongInt;
    59 function  CanUseTardis(HHGear: PGear): boolean;
    60 function  CanUseTardis(HHGear: PGear): boolean;
    60 
    61 
    61 procedure SetAllToActive;
    62 procedure SetAllToActive;
    62 procedure SetAllHHToActive(Ice: boolean);
    63 procedure SetAllHHToActive(Ice: boolean);
    63 procedure SetAllHHToActive(); inline;
    64 procedure SetAllHHToActive(); inline;
  1320     end;
  1321     end;
  1321 if (GameFlags and gfSolidLand) = 0 then
  1322 if (GameFlags and gfSolidLand) = 0 then
  1322     DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
  1323     DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
  1323 end;
  1324 end;
  1324 
  1325 
       
  1326 // Return number of living hogs in HHGear's team
       
  1327 // * HHGear: hog gear for which to count team hogs
       
  1328 // * countHidden: if true, also count hidden hogs (e.g. time-travel)
       
  1329 function CountHogsInTeam(HHGear: PGear; countHidden: boolean): LongInt;
       
  1330 var i, j, cnt: LongInt;
       
  1331     HH: PHedgehog;
       
  1332 begin
       
  1333     if HHGear = nil then
       
  1334         exit(0);
       
  1335     HH:= HHGear^.Hedgehog;
       
  1336     cnt:= 0;
       
  1337     for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do
       
  1338         for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do
       
  1339             if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil)
       
  1340             and ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0)
       
  1341             and (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health > HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then
       
  1342                 inc(cnt)
       
  1343             else if countHidden and (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].GearHidden <> nil) then
       
  1344                 inc(cnt);
       
  1345     CountHogsInTeam:= cnt;
       
  1346 end;
       
  1347 
       
  1348 
  1325 // Returns true if the given hog gear can use the tardis
  1349 // Returns true if the given hog gear can use the tardis
  1326 function CanUseTardis(HHGear: PGear): boolean;
  1350 function CanUseTardis(HHGear: PGear): boolean;
  1327 var usable: boolean;
  1351 var usable: boolean;
  1328     i, j, cnt: LongInt;
  1352     cnt: LongInt;
  1329     HH: PHedgehog;
  1353     HH: PHedgehog;
  1330 begin
  1354 begin
  1331 (*
  1355 (*
  1332     Conditions for not activating.
  1356     Conditions for not activating.
  1333     1. Hog is last of his clan
  1357     1. Hog is last of his clan
  1337     usable:= true;
  1361     usable:= true;
  1338     HH:= HHGear^.Hedgehog;
  1362     HH:= HHGear^.Hedgehog;
  1339     if HHGear <> nil then
  1363     if HHGear <> nil then
  1340     if (HHGear = nil) or (HH^.King) or (SuddenDeathActive) then
  1364     if (HHGear = nil) or (HH^.King) or (SuddenDeathActive) then
  1341         usable:= false;
  1365         usable:= false;
  1342     cnt:= 0;
  1366     cnt:= CountHogsInTeam(HHGear, false);
  1343     for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do
       
  1344         for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do
       
  1345             if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil)
       
  1346             and ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0)
       
  1347             and (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health > HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then
       
  1348                 inc(cnt);
       
  1349     if (cnt < 2) then
  1367     if (cnt < 2) then
  1350         usable:= false;
  1368         usable:= false;
  1351     CanUseTardis:= usable;
  1369     CanUseTardis:= usable;
  1352 end;
  1370 end;
  1353 
  1371