cocoaTouch/MainMenuViewController.m
changeset 2685 0ba746be5d59
child 2687 28b8330b8af1
equal deleted inserted replaced
2684:04c086d8d9d4 2685:0ba746be5d59
       
     1 //
       
     2 //  MainMenuViewController.m
       
     3 //  hwengine
       
     4 //
       
     5 //  Created by Vittorio on 08/01/10.
       
     6 //  Copyright 2010 __MyCompanyName__. All rights reserved.
       
     7 //
       
     8 
       
     9 #import "MainMenuViewController.h"
       
    10 #import "SDL_uikitappdelegate.h"
       
    11 
       
    12 @implementation MainMenuViewController
       
    13 
       
    14 @synthesize passandplayButton, netplayButton, storeButton, versionLabel;
       
    15 
       
    16 /*
       
    17  // The designated initializer.  Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
       
    18 - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
       
    19     if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
       
    20         // Custom initialization
       
    21     }
       
    22     return self;
       
    23 }
       
    24 */
       
    25 
       
    26 
       
    27 // Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
       
    28 - (void)viewDidLoad {
       
    29 	self.versionLabel = @"Hedgewar version 0.9.13-dev";
       
    30     [super viewDidLoad];
       
    31 }
       
    32 
       
    33 
       
    34 /*
       
    35 // Override to allow orientations other than the default portrait orientation.
       
    36 - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
       
    37     // Return YES for supported orientations
       
    38     return (interfaceOrientation == UIInterfaceOrientationPortrait);
       
    39 }
       
    40 */
       
    41 
       
    42 - (void)didReceiveMemoryWarning {
       
    43 	// Releases the view if it doesn't have a superview.
       
    44     [super didReceiveMemoryWarning];
       
    45 	
       
    46 	// Release any cached data, images, etc that aren't in use.
       
    47 }
       
    48 
       
    49 - (void)viewDidUnload {
       
    50 	// Release any retained subviews of the main view.
       
    51 	// e.g. self.myOutlet = nil;
       
    52 	self.passandplayButton = nil;
       
    53 	self.netplayButton = nil;
       
    54 	self.storeButton = nil;
       
    55 	self.versionLabel = nil;
       
    56 }
       
    57 
       
    58 - (void)dealloc {
       
    59 	[passandplayButton release];
       
    60 	[netplayButton release];
       
    61 	[storeButton release];
       
    62 	[versionLabel release];
       
    63     [super dealloc];
       
    64 }
       
    65 
       
    66 -(IBAction) startPlaying {
       
    67 	[[SDLUIKitDelegate sharedAppDelegate] startSDLgame];
       
    68 }
       
    69 @end