ChangeLog.txt
changeset 12575 0c5ce463949b
parent 12573 a778c1bb032e
child 12576 1fb961480b3c
equal deleted inserted replaced
12574:2a7cc304c8be 12575:0c5ce463949b
   198  * All missions: Rewrite mission texts to state missions more clearly
   198  * All missions: Rewrite mission texts to state missions more clearly
   199  * Fix swapped mission preview images of missions 2 and 3
   199  * Fix swapped mission preview images of missions 2 and 3
   200 
   200 
   201 A Space Adventure:
   201 A Space Adventure:
   202  + Side missions save and show your personal best successes (e.g. fastest finish in Hard Flying)
   202  + Side missions save and show your personal best successes (e.g. fastest finish in Hard Flying)
       
   203  + Spacetrip: Show 2 flowers over fully completed planets (with side missions)
   203  + All missions: Add skip where it doesn't hurt
   204  + All missions: Add skip where it doesn't hurt
   204  + Spacetrip: Show 2 flowers over fully completed planets (with side missions)
       
   205  + All missions: Clarify mine timers
   205  + All missions: Clarify mine timers
   206  + Change team colors
   206  + All missions: Improve displaying behaviour of mission panel
       
   207  + All missions: Change team colors
   207  * Spacetrip: Fix various bugs and logic flaws in the initial mission
   208  * Spacetrip: Fix various bugs and logic flaws in the initial mission
   208  * A frozen adventure: Fix bazooka and excess freezers (>6) not retained over checkpoints
   209  * A frozen adventure: Fix bazooka and excess freezers (>6) not retained over checkpoints
   209  * A frozen adventure: Fix and improve poorly written messages
   210  * A frozen adventure: Fix and improve poorly written messages
   210  * Getting to the device: Add real crate and correct message for collecting device part
   211  * Getting to the device: Add real crate and correct message for collecting device part
   211  * Getting to the device: Remove checkpoints. There was a good chance for these missions to become unwinnable
   212  * Getting to the device: Remove checkpoints. There was a good chance for these missions to become unwinnable