misc/libfreetype/src/gzip/infutil.h
changeset 9431 0f5961910e27
parent 9357 a501f5ec7b34
parent 9429 7a97a554ac80
child 9433 f0a8ac191839
equal deleted inserted replaced
9357:a501f5ec7b34 9431:0f5961910e27
     1 /* infutil.h -- types and macros common to blocks and codes
       
     2  * Copyright (C) 1995-2002 Mark Adler
       
     3  * For conditions of distribution and use, see copyright notice in zlib.h
       
     4  */
       
     5 
       
     6 /* WARNING: this file should *not* be used by applications. It is
       
     7    part of the implementation of the compression library and is
       
     8    subject to change. Applications should only use zlib.h.
       
     9  */
       
    10 
       
    11 #ifndef _INFUTIL_H
       
    12 #define _INFUTIL_H
       
    13 
       
    14 typedef enum {
       
    15       TYPE,     /* get type bits (3, including end bit) */
       
    16       LENS,     /* get lengths for stored */
       
    17       STORED,   /* processing stored block */
       
    18       TABLE,    /* get table lengths */
       
    19       BTREE,    /* get bit lengths tree for a dynamic block */
       
    20       DTREE,    /* get length, distance trees for a dynamic block */
       
    21       CODES,    /* processing fixed or dynamic block */
       
    22       DRY,      /* output remaining window bytes */
       
    23       DONE,     /* finished last block, done */
       
    24       BAD}      /* got a data error--stuck here */
       
    25 inflate_block_mode;
       
    26 
       
    27 /* inflate blocks semi-private state */
       
    28 struct inflate_blocks_state {
       
    29 
       
    30   /* mode */
       
    31   inflate_block_mode  mode;     /* current inflate_block mode */
       
    32 
       
    33   /* mode dependent information */
       
    34   union {
       
    35     uInt left;          /* if STORED, bytes left to copy */
       
    36     struct {
       
    37       uInt table;               /* table lengths (14 bits) */
       
    38       uInt index;               /* index into blens (or border) */
       
    39       uIntf *blens;             /* bit lengths of codes */
       
    40       uInt bb;                  /* bit length tree depth */
       
    41       inflate_huft *tb;         /* bit length decoding tree */
       
    42     } trees;            /* if DTREE, decoding info for trees */
       
    43     struct {
       
    44       inflate_codes_statef
       
    45          *codes;
       
    46     } decode;           /* if CODES, current state */
       
    47   } sub;                /* submode */
       
    48   uInt last;            /* true if this block is the last block */
       
    49 
       
    50   /* mode independent information */
       
    51   uInt bitk;            /* bits in bit buffer */
       
    52   uLong bitb;           /* bit buffer */
       
    53   inflate_huft *hufts;  /* single malloc for tree space */
       
    54   Bytef *window;        /* sliding window */
       
    55   Bytef *end;           /* one byte after sliding window */
       
    56   Bytef *read;          /* window read pointer */
       
    57   Bytef *write;         /* window write pointer */
       
    58   check_func checkfn;   /* check function */
       
    59   uLong check;          /* check on output */
       
    60 
       
    61 };
       
    62 
       
    63 
       
    64 /* defines for inflate input/output */
       
    65 /*   update pointers and return */
       
    66 #define UPDBITS {s->bitb=b;s->bitk=k;}
       
    67 #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
       
    68 #define UPDOUT {s->write=q;}
       
    69 #define UPDATE {UPDBITS UPDIN UPDOUT}
       
    70 #define LEAVE {UPDATE return inflate_flush(s,z,r);}
       
    71 /*   get bytes and bits */
       
    72 #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
       
    73 #define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
       
    74 #define NEXTBYTE (n--,*p++)
       
    75 #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
       
    76 #define DUMPBITS(j) {b>>=(j);k-=(j);}
       
    77 /*   output bytes */
       
    78 #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
       
    79 #define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
       
    80 #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
       
    81 #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
       
    82 #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
       
    83 #define OUTBYTE(a) {*q++=(Byte)(a);m--;}
       
    84 /*   load local pointers */
       
    85 #define LOAD {LOADIN LOADOUT}
       
    86 
       
    87 /* masks for lower bits (size given to avoid silly warnings with Visual C++) */
       
    88 #ifndef NO_INFLATE_MASK
       
    89 local uInt inflate_mask[17];
       
    90 #endif
       
    91 
       
    92 /* copy as much as possible from the sliding window to the output area */
       
    93 local int inflate_flush OF((
       
    94     inflate_blocks_statef *,
       
    95     z_streamp ,
       
    96     int));
       
    97 
       
    98 #endif