equal
deleted
inserted
replaced
161 cMaxAngle = 2048; |
161 cMaxAngle = 2048; |
162 cPowerDivisor = 1500; |
162 cPowerDivisor = 1500; |
163 |
163 |
164 MAXNAMELEN = 192; |
164 MAXNAMELEN = 192; |
165 |
165 |
|
166 {$IFDEF IPHONEOS} |
|
167 //gotta rework this for compatibility; is it really needed anyway? |
|
168 LAND_WIDTH = 1024; |
|
169 LAND_HEIGHT = 512; |
|
170 LAND_WIDTH_MASK = $FFFFFC00; |
|
171 LAND_HEIGHT_MASK = $FFFFFE00; |
|
172 {$ELSE} |
166 LAND_WIDTH = 4096; |
173 LAND_WIDTH = 4096; |
167 LAND_HEIGHT = 2048; |
174 LAND_HEIGHT = 2048; |
168 LAND_WIDTH_MASK = $FFFFF000; |
175 LAND_WIDTH_MASK = $FFFFF000; |
169 LAND_HEIGHT_MASK = $FFFFF800; |
176 LAND_HEIGHT_MASK = $FFFFF800; |
170 |
177 {$ENDIF} |
|
178 |
171 COLOR_LAND = $FFFFFFFF; // white |
179 COLOR_LAND = $FFFFFFFF; // white |
172 COLOR_INDESTRUCTIBLE = $FF0000FF; // red |
180 COLOR_INDESTRUCTIBLE = $FF0000FF; // red |
|
181 |
|
182 GL_BGR = $80E0; // some opengl headers do not have these macros |
|
183 GL_BGRA = $80E1; |
173 |
184 |
174 cifRandomize = $00000001; |
185 cifRandomize = $00000001; |
175 cifTheme = $00000002; |
186 cifTheme = $00000002; |
176 cifMap = $00000002; // either theme or map (or map+theme) |
187 cifMap = $00000002; // either theme or map (or map+theme) |
177 cifAllInited = cifRandomize or |
188 cifAllInited = cifRandomize or |