119 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
119 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
120 vgtBigExplosion, vgtChunk, vgtNote, vgtLineTrail, vgtBulletHit, vgtCircle, |
120 vgtBigExplosion, vgtChunk, vgtNote, vgtLineTrail, vgtBulletHit, vgtCircle, |
121 vgtSmoothWindBar, vgtStraightShot, vgtNoPlaceWarn); |
121 vgtSmoothWindBar, vgtStraightShot, vgtNoPlaceWarn); |
122 |
122 |
123 // Damage can be caused by different sources |
123 // Damage can be caused by different sources |
124 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison); |
124 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison, dsHammer); |
125 |
125 |
126 // Available sounds |
126 // Available sounds |
127 TSound = (sndNone, |
127 TSound = (sndNone, |
128 sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
128 sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
129 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
129 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |