share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
changeset 13583 141cdfe0f3ca
parent 13473 bc5a086a91dc
child 13687 a8b2a5e7e9db
equal deleted inserted replaced
13582:517b26009073 13583:141cdfe0f3ca
   517   AddAmmo(cyborgs[1], amAirAttack, 2)
   517   AddAmmo(cyborgs[1], amAirAttack, 2)
   518   AddAmmo(cyborgs[1], amDrillStrike, 1)
   518   AddAmmo(cyborgs[1], amDrillStrike, 1)
   519 end
   519 end
   520 
   520 
   521 function AddHogs()
   521 function AddHogs()
   522   AddTeam(loc("Princess"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy")
   522   AddTeam(loc("Princess"), -2, "Bone", "Island", "HillBilly", "cm_birdy")
   523   princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
   523   princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
   524   SetGearAIHints(princess, aihDoesntMatter)
   524   SetGearAIHints(princess, aihDoesntMatter)
   525   gearDead[princess] = false
   525   gearDead[princess] = false
   526 
   526 
   527   AddTeam(loc("Natives"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy")
   527   AddTeam(loc("Natives"), -2, "Bone", "Island", "HillBilly", "cm_birdy")
   528   for i = 7, 9 do
   528   for i = 7, 9 do
   529     natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
   529     natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
   530     gearDead[natives[i-6]] = false
   530     gearDead[natives[i-6]] = false
   531   end
   531   end
   532 
   532 
   533   AddTeam(loc("011101001"), 0xDD0000, "ring", "UFO", "Robot", "cm_binary")
   533   AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary")
   534   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   534   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   535   gearDead[cyborg] = false
   535   gearDead[cyborg] = false
   536 
   536 
   537   AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
   537   AddTeam(loc("Biomechanic Team"), -1, "ring", "UFO", "Robot", "cm_cyborg")
   538   for i = 1, cyborgsNum do
   538   for i = 1, cyborgsNum do
   539     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   539     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   540     gearDead[cyborgs[i]] = false
   540     gearDead[cyborgs[i]] = false
   541   end
   541   end
   542   cyborgsLeft = cyborgsNum
   542   cyborgsLeft = cyborgsNum