equal
deleted
inserted
replaced
42 { name = GetAmmoName(amBazooka), x = 1950, y = 150, weapon = amBazooka, additionalWeapons = {}}, |
42 { name = GetAmmoName(amBazooka), x = 1950, y = 150, weapon = amBazooka, additionalWeapons = {}}, |
43 } |
43 } |
44 -- teams |
44 -- teams |
45 local teamA = { |
45 local teamA = { |
46 name = loc("Hog Solo"), |
46 name = loc("Hog Solo"), |
47 color = tonumber("38D61C",16) -- green |
47 color = -6 |
48 } |
48 } |
49 local teamB = { |
49 local teamB = { |
50 name = loc("5 Deadly Hogs"), |
50 name = loc("5 Deadly Hogs"), |
51 color = tonumber("FF0000",16) -- red |
51 color = -1 |
52 } |
52 } |
53 -- After hero killed an enemy, his weapons will be reset in the next round |
53 -- After hero killed an enemy, his weapons will be reset in the next round |
54 local heroWeaponResetPending = false |
54 local heroWeaponResetPending = false |
55 local battleStarted = false |
55 local battleStarted = false |
56 local firstTurn = true |
56 local firstTurn = true |