equal
deleted
inserted
replaced
401 SDL_FreeSurface(tmpsurf); |
401 SDL_FreeSurface(tmpsurf); |
402 |
402 |
403 InitHealth; |
403 InitHealth; |
404 |
404 |
405 PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig); |
405 PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig); |
|
406 AFKTexture:= RenderStringTex(trmsg[sidAFK], cYellowColor, fntBig); |
406 ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig); |
407 ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig); |
407 SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig); |
408 SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig); |
408 |
409 |
409 if not reload then |
410 if not reload then |
410 AddProgress; |
411 AddProgress; |
481 |
482 |
482 // free the textures declared in uVariables |
483 // free the textures declared in uVariables |
483 FreeAndNilTexture(CrosshairTexture); |
484 FreeAndNilTexture(CrosshairTexture); |
484 FreeAndNilTexture(WeaponTooltipTex); |
485 FreeAndNilTexture(WeaponTooltipTex); |
485 FreeAndNilTexture(PauseTexture); |
486 FreeAndNilTexture(PauseTexture); |
|
487 FreeAndNilTexture(AFKTexture); |
486 FreeAndNilTexture(SyncTexture); |
488 FreeAndNilTexture(SyncTexture); |
487 FreeAndNilTexture(ConfirmTexture); |
489 FreeAndNilTexture(ConfirmTexture); |
488 FreeAndNilTexture(ropeIconTex); |
490 FreeAndNilTexture(ropeIconTex); |
489 FreeAndNilTexture(HHTexture); |
491 FreeAndNilTexture(HHTexture); |
490 FreeAndNilTexture(GenericHealthTexture); |
492 FreeAndNilTexture(GenericHealthTexture); |