gameServer2/src/server/handlers/mod.rs
changeset 13119 1e39b8749072
parent 12852 bd35cb2302b3
child 13419 81e0ed105f5d
equal deleted inserted replaced
13118:1ddb8aac5e30 13119:1e39b8749072
    10 
    10 
    11 mod loggingin;
    11 mod loggingin;
    12 mod lobby;
    12 mod lobby;
    13 mod inroom;
    13 mod inroom;
    14 
    14 
    15 pub fn handle(server: &mut HWServer, token: usize, poll: &mio::Poll, message: HWProtocolMessage) {
    15 pub fn handle(server: &mut HWServer, token: usize, message: HWProtocolMessage) {
    16     match message {
    16     match message {
    17         HWProtocolMessage::Ping =>
    17         HWProtocolMessage::Ping =>
    18             server.react(token, poll, vec![SendMe(Pong.to_raw_protocol())]),
    18             server.react(token, vec![SendMe(Pong)]),
    19         HWProtocolMessage::Quit(Some(msg)) =>
    19         HWProtocolMessage::Quit(Some(msg)) =>
    20             server.react(token, poll, vec![ByeClient("User quit: ".to_string() + &msg)]),
    20             server.react(token, vec![ByeClient("User quit: ".to_string() + &msg)]),
    21         HWProtocolMessage::Quit(None) =>
    21         HWProtocolMessage::Quit(None) =>
    22             server.react(token, poll, vec![ByeClient("User quit".to_string())]),
    22             server.react(token, vec![ByeClient("User quit".to_string())]),
    23         HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
    23         HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
    24         HWProtocolMessage::Empty => warn!("Empty message"),
    24         HWProtocolMessage::Empty => warn!("Empty message"),
    25         _ => {
    25         _ => {
    26             if !server.clients[token].room_id.is_some() {
    26             match server.clients[token].room_id {
    27                 loggingin::handle(server, token, poll, message);
    27                 None =>
    28             } else if server.clients[token].room_id == Some(server.lobby_id) {
    28                     loggingin::handle(server, token, message),
    29                 lobby::handle(server, token, poll, message);
    29                 Some(id) if id == server.lobby_id =>
    30             } else {
    30                     lobby::handle(server, token, message),
    31                 inroom::handle(server, token, poll, message);
    31                 _ =>
       
    32                     inroom::handle(server, token, message)
    32             }
    33             }
    33         },
    34         },
    34     }
    35     }
    35 }
    36 }