1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU General Public License |
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7 * as published by the Free Software Foundation; either version 2 |
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8 * of the License, or (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 /** |
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21 * Models the list of rooms on a server for netplay. |
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22 */ |
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23 |
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24 #ifndef ROOMLIST_H_ |
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25 #define ROOMLIST_H_ |
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26 |
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27 #include <stdbool.h> |
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28 |
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29 typedef struct { |
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30 bool inProgress; // true if the game is running |
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31 char *name; |
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32 int playerCount; |
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33 int teamCount; |
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34 char *owner; |
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35 char *map; // This is either a map name, or one of +rnd+, +maze+ or +drawn+. |
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36 char *scheme; |
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37 char *weapons; |
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38 } flib_room; |
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39 |
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40 typedef struct { |
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41 int roomCount; |
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42 flib_room **rooms; |
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43 } flib_roomlist; |
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44 |
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45 flib_roomlist *flib_roomlist_create(); |
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46 |
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47 void flib_roomlist_destroy(flib_roomlist *list); |
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48 |
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49 /** |
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50 * Insert a new room at the start of the list. The room is defined by the params-array, |
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51 * which must consist of 8 non-null strings, as sent by the server in netplay. |
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52 * |
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53 * Returns 0 on success. |
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54 */ |
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55 int flib_roomlist_add(flib_roomlist *list, char **params); |
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56 |
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57 /** |
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58 * Update the room with the name [name] with parameters sent by the server. |
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59 * |
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60 * Returns 0 on success. |
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61 */ |
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62 int flib_roomlist_update(flib_roomlist *list, const char *name, char **params); |
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63 |
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64 /** |
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65 * Returns the room with the name [name] from the list if it exists, NULL otherwise |
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66 */ |
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67 flib_room *flib_roomlist_find(const flib_roomlist *list, const char *name); |
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68 |
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69 /** |
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70 * Removes all rooms from the list |
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71 */ |
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72 void flib_roomlist_clear(flib_roomlist *list); |
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73 |
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74 /** |
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75 * Delete the room with the name [name] from the room list. |
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76 * Returns 0 on success. |
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77 */ |
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78 int flib_roomlist_delete(flib_roomlist *list, const char *name); |
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79 |
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80 #endif |
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