ChangeLog.txt
changeset 12576 1fb961480b3c
parent 12575 0c5ce463949b
child 12577 e2b5c6e805e8
equal deleted inserted replaced
12575:0c5ce463949b 12576:1fb961480b3c
   298  + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
   298  + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
   299  + New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots)
   299  + New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots)
   300  + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map
   300  + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map
   301  + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
   301  + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
   302  + New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
   302  + New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
       
   303  + New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn
   303  + Locale library: loc_noop -- Mark string for translation but don't translate it
   304  + Locale library: loc_noop -- Mark string for translation but don't translate it
   304  + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
   305  + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
   305  * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise
   306  * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise
   306  * Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu
   307  * Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu
   307  * Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used
   308  * Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used